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ArkInventory

Bags & Inventory Login to Add Favorites
  • 116 Likes
  • World of Warcraft
  • 209,344 Monthly Downloads
  • Supports: 6.0.2
  • 6,518,338 Total Downloads
  • Updated 10/20/2014
  • Created 12/23/2006
  • 5,655 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.09
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r452 | arkayenro | 2014-10-20 12:26:07 +0000 (Mon, 20 Oct 2014) | 7 lines
Changed paths:
   A /tags/3.04.09 (from /trunk:451)

*3.04.09 (20-OCT-2014)*
 * fixed - item counts on battlepet tooltips
 * fixed - mount favourite code
 * fixed - mount macro
 * fixed - issue with bank data going missing
 * changed - config option for first empty is now a range from 0 to 5, 0 will show all empty slots, 1-5 will show that many empty slots (of each type)

------------------------------------------------------------------------
r451 | arkayenro | 2014-10-20 12:23:12 +0000 (Mon, 20 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.09 (20-OCT-2014)*
 * fixed - item counts on battlepet tooltips
 * fixed - mount favourite code
 * fixed - mount macro
 * fixed - issue with bank data going missing
 * changed - config option for first empty is now a range from 0 to 5, 0 will show all empty slots, 1-5 will show that many empty slots (of each type)

------------------------------------------------------------------------
r449 | arkayenro | 2014-10-17 06:54:27 +0000 (Fri, 17 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.08 (17-OCT-2014)*
 * fixed - issue with vault restack code
 * changed - restack will now combine into the lowest numbered slot (not the highest)
 * added - config > display > cleanup option, disable to use old restack function (it will do the same sort of action as the blizzard cleanup just slower and doesnt move items into empty slots)
 * removed - warnings about no usable mounts
------------------------------------------------------------------------
r447 | arkayenro | 2014-10-16 12:44:40 +0000 (Thu, 16 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.04.07 (16-OCT-2014)*
 * erased - pet data
 * fixed - issue with battlepet tooltips
 * fixed - cage, release and rename battlepet menu options
 * fixed - mount warning issue
 * changed - yielding while in combat re-enabled (forgot to turn in back on)
 * added - empty reagent bank category

------------------------------------------------------------------------
r445 | arkayenro | 2014-10-15 08:21:59 +0000 (Wed, 15 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.04.06 (15-OCT-2014)*
 * fixed - issue with ldb mount code
 * fixed - typo in ldb pet tooltip code
 * fixed - issue with sent mail tracking code
 * fixed - issue with pet dismiss code
 * fixed - issue with toybox scanning code not resetting the filters properly

------------------------------------------------------------------------
r443 | arkayenro | 2014-10-14 22:01:02 +0000 (Tue, 14 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.05 (15-OCT-2014)*
 * added - config > settings > location > items > empty slots > first only (hides all empty slots except the first of each type)
 * fixed - battlepet tooltip issue with new creature guid format
 * fixed - issue with pet/mount menus
 * fixed - issue with LDB pet/mount code
 * note - crafting using bank items has NOT been tested, item counts may not update.  Reagent Bank item counts will update.

------------------------------------------------------------------------
r441 | arkayenro | 2014-10-11 10:09:35 +0000 (Sat, 11 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.04 (11-OCT-2014) BETA WARLORDS*
 * changed - maximum bars per row increased from 16 to 40
 * added - ability to assign the contents of a bag to a specific bar - this overrides the items category/rule assignments
 * updated - battlepet data
 * changed - battlepet menu. added another level in an attempt to shrink the height
------------------------------------------------------------------------

Comments

First Previous Page 34 of 299 Next Last
  • #4532

    initial item storage and stacking is a wow thing.  ai just shows you where it ended up.

  • #4533

    I am sorry for the repost. Already saw the post more down. Lets see some ppl dont have that bug?!

    Is it possible to implement a autostack? like just push the order button if a new gem appears? I would love that if you could implement it. Or maybe if that would cost to much power, a methode that calls the restack everytime 10 items added to the bag or such. (with a checkbox?)

    Best Regards and thanks!

    Last edited by BennX on 12/3/2012 4:10:59 AM
  • #4528

    For the past few days or so, I've been having issues where ArkInventory is causing my game to crash whenever I try to zone in to some place. Anyone else having this problem?

    It's definitely ArkInventory causing it, I disable the addon and everything runs smoothly. It's only happened for the last 2 days or so. I updated the addon today and still the same problem. :-/ 

  • #4527

    Hello, I wanted to ask how can I save my settings.
    I had already several times my reassign items my Custom slots after I updated the addon.
    Now again there is a new update and I do not like last time again this chaos in the pocket and in the bank where I have an hour long then organize everything new.
    Thank you very much

    musame

  • #4531

    i would suggest that you test its actually saving your settings by making a change, exit the game, log back in.  if its not saving the settings then you may want to confirm that you can write to the savedvariable file (is it read only, or has other security applied)

    ai does not wipe out your settings at upgrades, it upgrades them when required, but i havent had to do that for a long time now.

  • #4526

    Hi. Absolutly love this addon and been using it for years. Today tho, for some reason the addon stopped auto stacking items i craft (gems) and i have to do it manually. Been looking and looking but just cant seem to find any option to turn this on/off, is it me being blind as a bat or did something change?

    *Edit* Seems like i only have the issue when cutting green quality gems. They then get stacked 1 and 1 rather then together.

    / Lani

    Last edited by Lanimelja on 12/2/2012 8:30:29 AM
  • #4530

    its a game issue as ai cannot impact which bag/slot an item goes into or if it gets stacked or not.  by default ai  just displays items, only the restack action will actually move things around.

    gems used to have issues not stacking when they are created, i thought blizzard fixed that, maybe its crept back in.

    just use the restack option every now and then.

  • #4536

    In particular, I tend to have the Ark restack keybound.  Alt ctrl Shift R for restack.

  • #4521

    I absolutely love this addons functionality, however, my issue with Ark is how much memory it seems to hog. Itll eat up anywhere from 45-80mb of memory at any given time. Are there any plans to slim this down a bit?

  • #4522

    nope (well not at a high priority anyway), its storing a crap load of data, and churns through a large amount of temporary data while building the layout - its a lot of memory but its never really been an actual issue

  • #4519

    any chance of getting the [view in journal] link to show up on pet tooltips? its there by default but somehow ark is removing it.

  • #4523

    the default floating battlepet tooltip is a custom frame, its not really a tooltip per se, and its not a frame i can easily just add text into because if someone else does then were going to overlap.

    ai uses the default itemref tooltip which is a standard tooltip and just populates that with the same data plus what i need, anyone else can add data to it without causing issues.

    the downside to a standard tooltip is that you cant add clickable areas, like blizzard have in that custom frame,  i might be able to hook into just clicking the tooltip while its open and having it open the pet journal but i think while it might be possible its going to be very messy.

  • #4516

    Thanks, I love this addon!!!  Just another not from 5.1 mess, probably tooltip related. I get this, I think when I disabled Ark I got this.

    Message: ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:360: attempt to index field 'ARK_Data' (a nil value)
    Time: 11/29/12 09:49:57
    Count: 1
    Stack: [string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
    [C]: ?
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:360: in function `TooltipHook'
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:515: in function `TooltipAddBattlepetDetail'
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:487: in function <...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:448>
    [C]: ?
    ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:335: in function <...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:329>
    [C]: ?

    Locals: msg = nil
    self = <unnamed> {
     0 = <userdata>
     origErrorHandler = <function> defined @Interface\AddOns\Decursive\Dcr_DIAG.lua:352
     errorHandler = <function> defined @Interface\AddOns\TradeSkillMaster\Util\ErrorHandler.lua:215
     handler = <function> defined *:OnLoad:1
    }

  • #4524

    will be fixed next version, i never thought to check if ai was disabled

  • #4515

    oh thank jeebus you've fixed it.  I had to use another bag addon for the past 24 hours and it was AWFUL :P  Let's never do that again.

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