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  • World of Warcraft
  • 183,076 Monthly Downloads
  • Supports: 6.0.3
  • 7,105,985 Total Downloads
  • Updated 01/22/2015
  • Created 12/23/2006
  • 5,756 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.21
Support development! **

About ArkInventory

the FAQ is here

the wiki is here

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket at

when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.


  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing

Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

r479 | arkayenro | 2015-01-22 10:12:45 +0000 (Thu, 22 Jan 2015) | 6 lines
Changed paths:
   A /tags/3.04.21 (from /trunk:478)

*3.04.21 (22-JAN-2015)*
 * fixed - issue with first bank bag slot not being draggable
 * fixed - issue with pet breed text when Battle Pet BreedID addon is not installed
 * fixed - issue with new item glow showing in offline locations
 * fixed - issue with offline items still fading when the option was disabled

r478 | arkayenro | 2015-01-22 09:31:56 +0000 (Thu, 22 Jan 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   R /trunk/Libs/LibDataBroker-1.1/Changelog-libdatabroker-1-1-v1.1.4.txt
   R /trunk/Libs/LibDataBroker-1.1/README.textile
   M /trunk/VersionHistory.txt

*3.04.21 (22-JAN-2015)*
 * fixed - issue with first bank bag slot not being draggable
 * fixed - issue with pet breed text when Battle Pet BreedID addon is not installed
 * fixed - issue with new item glow showing in offline locations
 * fixed - issue with offline items still fading when the option was disabled

r476 | arkayenro | 2015-01-14 01:13:56 +0000 (Wed, 14 Jan 2015) | 10 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryTranslate.lua
   M /trunk/ArkInventoryUpgrades.lua
   A /trunk/Libs/LibDataBroker-1.1
   A /trunk/Libs/LibDataBroker-1.1/Changelog-libdatabroker-1-1-v1.1.4.txt
   A /trunk/Libs/LibDataBroker-1.1/LibDataBroker-1.1.lua
   A /trunk/Libs/LibDataBroker-1.1/README.textile
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.20 (14-JAN-2015)*
 * added - new items category
 * added - config > settings > location > items > new items
 * added - right click menu off refresh icon for new item reset
 * added - pet breed information is now displayed on the custom tooltips when the Battle Pet BreedID addon is installed
 * updated - pet tooltips and code
 * changed - cosmetic issue with pet and mount totals in the status bar, they will now always show the total count (the option to swap between used/empty is ignored)
 * changed - translations (mostly around pet text)
 * fixed - issue with LibDataBroker not having a TOC file so cant be loaded as standalone.  moved it back to being an included library

r474 | arkayenro | 2015-01-04 03:45:03 +0000 (Sun, 04 Jan 2015) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryTranslate.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.toc
   M /trunk/Locale/deDE.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.19 (04-JAN-2015)*
 * changed - minor adjustment to the cleanup/restack code
 * fixed - item age now defaults to topleft.  if itemlevel is displayed, then itemage it is positioned to center instead
 * fixed - issue with vault data for characters on different connected realms when in the same guild - you will have to manually erase any existing duplicated vault data
 * fixed - issue with pet item counts sometimes not updating
 * fixed - issue with pet scanning code sometimes not re-scanning when it should have



First Previous Page 54 of 319 Next Last
  • #4546

    Yup i ama  nub, total jus tpress the restack button and boom everything is stacked nice and pretty, thanks for the addon i love it and life sucks when its outa date

  • #4529

    I actually love this addon but i got a problem since 1-2 days. Does it automatically stack gems or was it a functionality of wow. Because this isnt working anymore. Would be nice to know if its a bug of this or a setting in wow.

    Best regards

  • #4532

    initial item storage and stacking is a wow thing.  ai just shows you where it ended up.

  • #4533

    I am sorry for the repost. Already saw the post more down. Lets see some ppl dont have that bug?!

    Is it possible to implement a autostack? like just push the order button if a new gem appears? I would love that if you could implement it. Or maybe if that would cost to much power, a methode that calls the restack everytime 10 items added to the bag or such. (with a checkbox?)

    Best Regards and thanks!

    Last edited by BennX on 12/3/2012 4:10:59 AM
  • #4528

    For the past few days or so, I've been having issues where ArkInventory is causing my game to crash whenever I try to zone in to some place. Anyone else having this problem?

    It's definitely ArkInventory causing it, I disable the addon and everything runs smoothly. It's only happened for the last 2 days or so. I updated the addon today and still the same problem. :-/ 

  • #4527

    Hello, I wanted to ask how can I save my settings.
    I had already several times my reassign items my Custom slots after I updated the addon.
    Now again there is a new update and I do not like last time again this chaos in the pocket and in the bank where I have an hour long then organize everything new.
    Thank you very much


  • #4531

    i would suggest that you test its actually saving your settings by making a change, exit the game, log back in.  if its not saving the settings then you may want to confirm that you can write to the savedvariable file (is it read only, or has other security applied)

    ai does not wipe out your settings at upgrades, it upgrades them when required, but i havent had to do that for a long time now.

  • #4526

    Hi. Absolutly love this addon and been using it for years. Today tho, for some reason the addon stopped auto stacking items i craft (gems) and i have to do it manually. Been looking and looking but just cant seem to find any option to turn this on/off, is it me being blind as a bat or did something change?

    *Edit* Seems like i only have the issue when cutting green quality gems. They then get stacked 1 and 1 rather then together.

    / Lani

    Last edited by Lanimelja on 12/2/2012 8:30:29 AM
  • #4530

    its a game issue as ai cannot impact which bag/slot an item goes into or if it gets stacked or not.  by default ai  just displays items, only the restack action will actually move things around.

    gems used to have issues not stacking when they are created, i thought blizzard fixed that, maybe its crept back in.

    just use the restack option every now and then.

  • #4536

    In particular, I tend to have the Ark restack keybound.  Alt ctrl Shift R for restack.

  • #4521

    I absolutely love this addons functionality, however, my issue with Ark is how much memory it seems to hog. Itll eat up anywhere from 45-80mb of memory at any given time. Are there any plans to slim this down a bit?

  • #4522

    nope (well not at a high priority anyway), its storing a crap load of data, and churns through a large amount of temporary data while building the layout - its a lot of memory but its never really been an actual issue

  • #4519

    any chance of getting the [view in journal] link to show up on pet tooltips? its there by default but somehow ark is removing it.

  • #4523

    the default floating battlepet tooltip is a custom frame, its not really a tooltip per se, and its not a frame i can easily just add text into because if someone else does then were going to overlap.

    ai uses the default itemref tooltip which is a standard tooltip and just populates that with the same data plus what i need, anyone else can add data to it without causing issues.

    the downside to a standard tooltip is that you cant add clickable areas, like blizzard have in that custom frame,  i might be able to hook into just clicking the tooltip while its open and having it open the pet journal but i think while it might be possible its going to be very messy.

  • #4516

    Thanks, I love this addon!!!  Just another not from 5.1 mess, probably tooltip related. I get this, I think when I disabled Ark I got this.

    Message: ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:360: attempt to index field 'ARK_Data' (a nil value)
    Time: 11/29/12 09:49:57
    Count: 1
    Stack: [string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
    [C]: ?
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:360: in function `TooltipHook'
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:515: in function `TooltipAddBattlepetDetail'
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:487: in function <...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:448>
    [C]: ?
    ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:335: in function <...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:329>
    [C]: ?

    Locals: msg = nil
    self = <unnamed> {
     0 = <userdata>
     origErrorHandler = <function> defined @Interface\AddOns\Decursive\Dcr_DIAG.lua:352
     errorHandler = <function> defined @Interface\AddOns\TradeSkillMaster\Util\ErrorHandler.lua:215
     handler = <function> defined *:OnLoad:1

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