Get an Epic Experience with Premium

ArkInventory

Bags & Inventory Login to Add Favorites
  • 109 Likes
  • World of Warcraft
  • 56,394 Monthly Downloads
  • Supports: 5.4.8
  • 6,238,284 Total Downloads
  • Updated 07/19/2014
  • Created 12/23/2006
  • 5,586 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.03.36
or
Support development! **
Donate

About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for bag, keyring and bank viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI is a good idea), eg ArkInventory-3-01-09.lua

------------------------------------------------------------------------
r432 | arkayenro | 2014-07-19 15:38:54 +0000 (Sat, 19 Jul 2014) | 8 lines
Changed paths:
   A /tags/3.03.36 (from /trunk:431)

*3.03.36 (20-JUN-2014)*
 * added - ability to select flying mounts as land mounts (mostly for those without the flying skill), disabled by default, accessed via the ldb menu or mount locations main menu
 * added - cross realm support for item counts and money amounts
 * changed - money tooltips now use the item tooltip options to determine which othr characters data is displayed
 * fixed - cosmetic issue when buying bank bag slots and the "buy" text staying there (it now goes away after a refresh)
 * fixed - issue where tooltip option for self only was based on character name and the change to displaying multiple realms meant characters with the same name would all display, its now based on character id
 * fixed - issue where item counts were not being sorted alphabetically

------------------------------------------------------------------------
r431 | arkayenro | 2014-07-19 15:37:01 +0000 (Sat, 19 Jul 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt

*3.03.36 (20-JUN-2014)*
 * added - ability to select flying mounts as land mounts (mostly for those without the flying skill), disabled by default, accessed via the ldb menu or mount locations main menu
 * added - cross realm support for item counts and money amounts
 * changed - money tooltips now use the item tooltip options to determine which othr characters data is displayed
 * fixed - cosmetic issue when buying bank bag slots and the "buy" text staying there (it now goes away after a refresh)
 * fixed - issue where tooltip option for self only was based on character name and the change to displaying multiple realms meant characters with the same name would all display, its now based on character id
 * fixed - issue where item counts were not being sorted alphabetically

------------------------------------------------------------------------
r430 | arkayenro | 2014-07-06 00:59:38 +0000 (Sun, 06 Jul 2014) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMedia.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMoney.lua
   M /trunk/ArkInventoryPetJournal.lua
   A /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryRules.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/ArkInventorySearch.xml
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryTranslate.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Bindings.xml
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/locale.xml
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/ReadMe.txt
   M /trunk/VersionHistory.txt
   M /trunk/embeds.xml

ArkInventory:
- alpha only
------------------------------------------------------------------------

Comments

First Previous Page 59 of 286 Next Last
  • #3922

    itll be in the next relase but if you need it now then edit ArkInventoryCompanion.lua

    and add this line somewhere just after line 40;

    [72145] = { id = 102349, sg = true }, -- Swift Springstrider

  • #3920

    Since updating to 3.0.89 from 3.0.88, all Soulbound items are defult sorted as 'not soulbound'

    Also, all my items lost their Custom categories.  The categories are all there, but all my items no longer have the category set to them.

    I love this addon, I've been using it for 2-3 years, but seriously, but this sorta sucks.  It means I have to go through a few hundred items and try to remember how I had it setup, not to mention Soulbound items are labeled as "not soulbound" anymore.

    Is this a known issue?  If this was an intentional fix, I can live with that, I just dont want to update again one day to find out I have to do it all over again. 

    EDIT:

    Reverted to 3.0.88 and it fixed everything in terms of my items.  They all have their correct labeling now :)  ALSO it fixed the whole Soulbound issue.

    Last edited by bubblebop on 4/8/2012 9:10:04 PM
  • #3915
    Itemrack

    I'm stumped.

    I have an outfit created in Item Rack named "Fishing" and then I have a rule (per the FAQ) in ArkInventory as:

    outfit("Fishing")

    However, this rule is not working. I tried a "test" outfit with other random equipment (and saved it as Test) and still no luck.

    I would think it should be simple. I can't think of what I might be doing wrong. Any ideas? Thanks!

    Last edited by drgerm on 3/8/2012 2:15:01 PM
  • #3916

    I'm not sure if this is what you are looking for, but I have all of my outfits (Fishing, Geared, etc) in a single bag, using the following rule: outfit().

    I just noticed you are capitalizing the first letter of the outfit name, did you try making it lowercase? Sometimes that matters. /shrug

    Here is the link to the outfit rule description, just in case: http://code.google.com/p/arkinventory/wiki/RuleFunction_Outfit

     

    Good Luck :)

  • #3914

    I have a quick question that I haven't been able to find an answer for: Is it (or could it be) possible to create a rule that uses a custom category as one of it parameters?

    For clarification: Since transmog hit, I find myself holding on to gear that I may want to use to transmog. Some is soulbound and some isn't. I have a custom category called "Transmog" so it is all in one bag, but now I'm finding that I want to separate out the soulbound from the non-soulbound items. My initial thought was to create one rule that checked for soulbound + my custom "Transmog" category, and then a second for non-soulbound + "Transmog" category.

    Any thoughts, ideas or help would be great and I'm open to alternate suggestions, of course :)

    Thanks.

  • #3910
    upgrade from 3.02.82 to 3.02.88 and rules dont work anymore

    Great add on. I refuse to upgrade from upgrade from 3.02.82 to a new version because all my rules dotn work anymore.

     

    Is that normal ? I just decided to try the 3.02.88 and boom every single rules dont work anymore. Profiles still there .. rules still there ... everythign is "setup like it was" but nothign work.

    is that normal ? Do I need to redo every single ruling or I forgot to "enable soemthing"

     

    Thank you for your support.

     

  • #3911

    Exemple of a simple rules not workign anymore (If I want to see my 5 bags seperatly)...

    bag( 1 )

    bag( 2 )

    bag( 3 )

    bag( 4 )

    bag( 5 )

  • #3919

    the bag( ) rule function has been put back in, let me know if it doesnt work

  • #3917

    some reason the bag rule function was removed, which is why i'm stuck using an outdated version as well

  • #3913

    If i switch back to 3.02.82 everythign work fine.

    It seem to bug since the introduction of the void storage since 3.02.82 dont support the void storage.

    Hope you can help me out, I really want to upgrade to stay up to date but its crazy that a simple rule like "spliting per bag" doesnt work anymore ... :(

  • #3912

    Just try to redo my rules for the bags to understand whats going on base on the following website.

    http://code.google.com/p/arkinventory/wiki/RuleFunction_Bag

     

    if i do this rule --->  bag( 1 )

    I get this messsage ....

    ArkInventory: ERROR> Error validating rule 2, invalid formula: [string "return( bag( 1 ) and loc( "bag" ) )"]:1: attempt to call global 'bag' (a nil value)

  • #3909

    After quiting WoW for more than a year I reinstalled the game and your addon today. If I remember correctly items that couldn't be used by a character (say mail/plate on a rogue) had this red glow over them. I noticed this isn't the case anymore. Is this a bug, is it a setting that I forgot or do I remember this incorrectly?

    Thank you.

    Last edited by warcraftpvp on 3/2/2012 6:19:27 AM
  • #3907

    I've just started getting the following error:

    Interface\AddOns\Outfitter\Outfitter.lua:7537: attempt to index field 'Settings' (a nil value)

    The rules in question both use the outfit() function; I've recently updated Outfitter

    Last edited by Simes on 2/24/2012 6:45:03 PM
  • #3906

    I can't seem to figure out what the custom categories are for, and how you use them. There is nothing in the wiki about it.

    Also, is there a PT set or category for holiday items? eg. Love is in the Air, Hallow's End, etc... I'm trying to sort my inventory so all of those type of items appear on one bar.

  • #3904

    I _LOVE_ this addon. But yesterday I had to disable for a while.

    I was getting a lot of LUA errors regarding CallbackHandler-1.0.lua. At least that was what the stack trace was showing. It seems it was conflicting with a Grid module called GridStatusTankCooldowns. Something related to comparing 'ipair' with a nill value.

    Please let me know how I can send you the trace stuff to help.

    Also, I am using a CPU profiler and it shows AI as the highest CPU 'consumer' in terms of seconds it has kept the CPU busy. Is this affect my FPS during raiding or it's just when I have AI open?

    thanks again for this wonderful mod /cheer

    Last edited by Ahoora on 2/22/2012 1:36:56 PM
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

WildStar Add-on Contest!

Enter Now!