Get an Epic Experience with Premium


Bags & Inventory Login to Add Favorites
  • World of Warcraft
  • 36,215 Monthly Downloads
  • Supports: 6.2.0
  • 7,654,223 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,843 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
Support development! **

About ArkInventory

the FAQ is here

the wiki is here

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket at

when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.


  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing

Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter



First Previous Page 66 of 336 Next Last
  • #4613

    Is there an option I'm missing that can turn off all of the pet-related functions? From what I can tell, AI is messing with my tooltips (most notably, the "view this pet" line/button is missing when clicking a link from chat) as well as frequently displaying inaccurate info when I am battling (it doesn't always show correct owned counts or upgrades) and becoming quite the resource hog. 

    Those issues aside, I am a very long time user of this addon and can't really imagine not using it. It addresses every single issue  I have with the default bag interface. Many thanks for this wonderful addon, and if there is a setting or a fix for the problems I'm having that would make it even better. Thanks :)


  • #4612

    I love the addon but 25 mb of memory usage is a bit much. 

  • #4611

    I am consistently getting the following error when a pet battle is over and immediately exits to character battle.  That is, my character gets attacked as soon as the pet battle terminates.

    ID: 1 Error occured in: Global Count: 1 Message: ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua line 75:    script ran too long Debug:    ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:75: FilterClear()    ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:164: Scan()    ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:54:       ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:40    (tail call): ?

  • #4610

    My profile randomly gets removed or reset :(

  • #4615

    I am having this trouble aswell. It's happened to me twice. Once a long time ago (a year or so maybe) and once today. I logged in to my char and all my settings were gone and I have no idea why. 

    Is this something you are aware of, and maybe even know why? 


  • #4608
    Re: ArkInventory & Pet Battle BreedID

    I'm not sure why, but something about arkinventory is suppressing the breedID window in the Auction House use of the PetBattle BreedID tooltip.  It might be breaking it everywhere, it was just pointed out to me that you COULD see AH battle pet BIDs and I couldn't, so I did some troubleshooting via process of elimination and the AH. 

    Is there a setting I can turn off to make it stop doing this?

    Thanks for a fantastic addon,  I would be lost without it!

    Last edited by kittykatmax on 4/7/2013 9:57:23 AM
  • #4606

    Please add battlepet breedid info to your addon when it shows what pets are in the battle with you and ask if its an upgrade?

    tyvm for a great addon!

    Last edited by Fooinfinity on 4/4/2013 2:38:12 PM
  • #4609

    That would be fantastic if possible!

  • #4605

    ** NEVERMIND *** Somehow my Outfit slot ended up with the System/Equipment category.

    Ever since last week the Outfit() rule doesn't seem to be working.  Now all equipment is getting put into that slot instead of just equipment that is saved as one of the Bliz Equipment Manager sets.

    Last edited by Veregon2 on 4/3/2013 12:52:01 PM
  • #4604

    i was wondering why you changed / removed the ability to spereate boe items and soulbound items in the inventory editor. everything falls under a single equippable catagory, which ruins the AI bags for me. please put this back the way it was.. it was sooooo much better. also when i set up the AI mount to include / exclude certian mounts this feature always goes back to default when i log out, and i have to go back through the mount "LDB" list and exclude the mounts i dont want to use again.

    Last edited by crakcity22 on 3/26/2013 5:08:58 PM
  • #4607

    A simple rule does the trick ; "equipand sb)" will select all equipable soulbound items while "equipand not sb)" will select all BoE equipable items (maybe you'de have to set a quality threshold as this rule also selects common quality items) :)

    Check out the wiki if you need any other rules :D

    As for the mounts, I don't really know about that, it's linked to the profile settings so if you tried logging into another character that has a different profile, it might explain why it's "resetting" the selection. If not, I don't know so maybe Arkayenro can give you an answer if that problem remains.

  • #4602
    ArkInventory reverse order


    First: amazing addon. Kudos for your work, it's really impressive.

    Now, everything is great, but I'm having ONE problem: when you set your item anchor to top left, shouldn't the items grow FROM top left?

    What I'm experiencing: With top left item anchor, items grow from bottom right (when I loot an item it goes to the first free bottom-rightest slot, when I sort my items it starts from the bottom right.)

    What I would like: With a top left item anchor I'd like my items to grow  from top left. Like this:

    If I set a bottom right item anchor, then the items grow from the top left, but I have this annoying blank space:

    I would really like no blank space AND items growing from top left. Is this possible?

  • #4603

    technically thats not blank space, its empty slots. item anchor point is really slot anchor point, but item makes more sense to most people.

    remove the sorting you have and youll probably get items in the top left instead of empty slots but thats not really going to be helpful.

    you would probably be better off moving the empty slots onto their own bar so theyre out of the way, then the items will always be in the "correct" position for you.

    Last edited by Arkayenro on 3/22/2013 4:34:18 AM
  • #4598

    Love this addon, but it's apparently causing a super slowdown when I log into a toon.  If I disable this addon, the toon loads normally.  This has been happening since 5.2 was released.  Is there anything I can do to help troubleshoot this? 

  • #4597

    I, too, like your addon and have used it for quite a while now.  Today I got the following and I have seen it a couple of times now.  I suspect that it has more to do with the slow downs caused by Blizz's processing and those caused by Pet Tracker which I also use.

    Date: 2013-03-14 13:17:28 ID: 1 Error occured in: Global Count: 1 Message: ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua line 75:    script ran too long Debug:    (tail call): ?    ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:75: FilterClear()    ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:164: Scan()    ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:54:       ...rface\AddOns\ArkInventory\ArkInventoryPetJournal.lua:40    (tail call): ?    [C]: ?    [string "safecall Dispatcher[2]"]:9:       [string "safecall Dispatcher[2]"]:5    (tail call): ?    ...Inventory\Externals\Ace3-AceBucket\AceBucket-3.0.lua:116: func()    ...s\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:43:       ...s\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:36 Locals: None

    I like the pet journal information displayed in the concise form in the chat pane.   As an enchancement, could you consider adding the Battle Pet IDs?  Personally, i prefer the numbers instead of the letters system.  so it would look like [Amber Moth] (9/19) - Upgrade? [Amber Moth] (8/18), [Amber Moth] (3/13).  Or, maybe put that information on the info panes that popup if you click the [Amber Moth] respective links.

    While I don't think the Amber Moth comes in a 3/13 that is just an example.


  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway