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ArkInventory

Bags & Inventory Login to Add Favorites
  • 142 Likes
  • World of Warcraft
  • 27,140 Monthly Downloads
  • Supports: 6.2.0
  • 7,659,723 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,844 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
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About ArkInventory

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/wiki

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

------------------------------------------------------------------------
r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

------------------------------------------------------------------------
r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

------------------------------------------------------------------------
r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

------------------------------------------------------------------------
r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

------------------------------------------------------------------------
r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

------------------------------------------------------------------------
r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

------------------------------------------------------------------------
r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

------------------------------------------------------------------------
r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
------------------------------------------------------------------------
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
------------------------------------------------------------------------
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
 
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
 
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
 
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
 
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter

------------------------------------------------------------------------

Comments

First Previous Page 71 of 337 Next Last
  • #4544

    Message: ..\AddOns\ArkInventory\ArkInventory.lua line 4036:
       attempt to compare number with nil
    Debug:
       ArkInventory\ArkInventory.lua:4036: SetItemButtonStock()
       ArkInventory\ArkInventory.lua:8314: Frame_Changer_Secondary_Update()
       ArkInventory\ArkInventory.lua:7869: Frame_Changer_Vault_Update()
       ArkInventory\ArkInventory.lua:7509: Frame_Changer_Update()
       ArkInventory\ArkInventory.lua:4606: Frame_Main_DrawThreadStart()
       ArkInventory\ArkInventory.lua:4483: Frame_Main_Draw()
       ArkInventory\ArkInventory.lua:3928: Frame_Main_DrawLocation()
       ArkInventory\ArkInventory.lua:3919: Frame_Main_Generate()
       ArkInventory\ArkInventory.lua:4854: Frame_Main_Show()
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:624: ?()
       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
          ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
       [string "safecall Dispatcher[1]"]:4:
          [string "safecall Dispatcher[1]"]:4
       [C]: ?
       [string "safecall Dispatcher[1]"]:13: ?()
       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
       Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:
          Ace3\AceEvent-3.0\AceEvent-3.0.lua:119
    Locals:
    None

  • #4541

    I do not know if it is just me, but when comparing an item by shift-clicking it in my bags, I get a drastic reduction in frame rate.  I go from around 100fps to about 6fps.  It is only happening when I compare with an item in arkinventory.  If I disable the addon and compare in bags, I do not get the drop in framerate.  Anyone else experiencing this?  Also, it has only been since patch 5.1, before that, it worked fine.

  • #4543

    there should be some frame rate drop as its running the code 10 times a second when you compare but not to that extent.

    try on a new toon, just have AI loaded, and see how much it drops.  5.1 altered the way stats are displayed so any mod looking for those may cause issues.

  • #4560

    I' m also getting this severity of reduction, even with brand new toons on a brand new computer with a clean install of wow. It is isolated to arkinventory, elvui's bags dont drop it more than a frame or 2.

  • #4540

    First off Kudos to the devs on this addon. I have for the last 3 years and will forevermore refuse to play wow without this addon.

    with that said i am trying to get a little more handy with my organization and such in the game. I am wondering if there is a way to do something already or if not, how difficult it would be to implement it into the addon. What i would like to do is to either add in a custom rule or exception, or just a basic sorting list so that i can designate box 15 to my gearset for my holy pally, and box 14 to the gearset for my ret pally. this way when i pick up new gear and dont hurry to get it into the gearset or separate it from other soulbound/non-soulbound gear, i dont lose the item in the mix. I hope this is just a simple overlook of something you already have implemented. thanks again for the awesome addon.

    edit: very shortly after i wrote this i figured out how to make a custom list and then manually add individual items to that list. this works for what i was wanting to do. again thanks for the great work.

    Last edited by jabajawoolu on 12/18/2012 8:21:52 PM
  • #4542

    create a rule, outfit( "holy" ), place that on bar 15

    create a rule, outfit( "ret" ), place that on bar 14

    or just one rule, outfit( ) as its not like youre wearing both sets at the same time

    note: outfit names ret and holy need to match exactly what yours are called, and theyre case sensitive

  • #4539

    With 3.03.24 I can no longer acces the guildbank. Frame is locked and not movable.

    3x ArkInventory\ArkInventory-3.03.24.lua:4036: attempt to compare number with nil ArkInventory\ArkInventory-3.03.24.lua:4036: in function "SetItemButtonStock" ArkInventory\ArkInventory-3.03.24.lua:8314: in function "Frame_Changer_Secondary_Update" ArkInventory\ArkInventory-3.03.24.lua:7869: in function "Frame_Changer_Vault_Update" ArkInventory\ArkInventory-3.03.24.lua:7509: in function "Frame_Changer_Update" ArkInventory\ArkInventory-3.03.24.lua:4606: in function "Frame_Main_DrawThreadStart" ArkInventory\ArkInventory-3.03.24.lua:4483: in function "Frame_Main_Draw" ArkInventory\ArkInventory-3.03.24.lua:3928: in function "Frame_Main_DrawLocation" ArkInventory\ArkInventory-3.03.24.lua:3919: in function "Frame_Main_Generate" ArkInventory\ArkInventory-3.03.24.lua:4854: in function "Frame_Main_Show" ArkInventory-3.03.24\ArkInventoryStorage.lua:624: in function "?" libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4 <in C code> <string>:"safecall Dispatcher[1]":13: in function "?" libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire" AckisRecipeList-2.4.3-7-g83f36f4\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals: nil

    Last edited by martinboy on 12/17/2012 3:45:48 PM
  • #4545

    should be fixed in 3.03.25

  • #4538
    Battle Pet Bug

    Getting this bug at startup

    Date: 2012-12-14 12:36:02
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 2454:
       attempt to compare number with nil
    Debug:
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:2454: ScanBattlePet()
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1500: Scan()
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1459: ScanLocation()
       ArkInventory\ArkInventory.lua:2294:
          ArkInventory\ArkInventory.lua:2140
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[1]"]:9:
          [string "safecall Dispatcher[1]"]:5
       (tail call): ?
       ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
       ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:636:
          ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:621
       [C]: LoadAddOn()
       ..\FrameXML\UIParent.lua:299: UIParentLoadAddOn()
       ..\FrameXML\UIParent.lua:322: CombatLog_LoadUI()
       ..\FrameXML\UIParent.lua:692:
          ..\FrameXML\UIParent.lua:657

  • #4537

    could you add an option so that we can choose which chat window gets the pet battles messages?

    Thanks!

  • #4535

    Is there anything you can do with the random proc items (my guess is these are not Ark bugs but limitations in WoW)


    It has to do with the random proc items: e.g. Misthide bracers. You get random stats and also randomly proc a blue version. I have a bunch of 415 blues in my bags: of the undertow, of the wavecrest, of the windflurry, ...

    The first problem is that my bag sort algorithm, which uses name, does not sort them properly. Nor does the bag search bar find them: e.g. enter WI in the search bar and it does not select the matching bracers.  Mousing over tooltip show the correct item name.

    It would be nice if there was a workaround to use their actual name as opposed to the generic name for items like 90495..

     

  • #4534

    Since the last update new gems I cut don’t stack, quite odd. Only happens with cutting them as when they come out of the mail box or trade they stack correctly. I don’t know if this is only with jewel crafting or other professions. It could always be more poop for the life of jewel crafters, sigh.

  • #4546

    Yup i ama  nub, total jus tpress the restack button and boom everything is stacked nice and pretty, thanks for the addon i love it and life sucks when its outa date

  • #4529

    I actually love this addon but i got a problem since 1-2 days. Does it automatically stack gems or was it a functionality of wow. Because this isnt working anymore. Would be nice to know if its a bug of this or a setting in wow.

    Best regards

  • #4532

    initial item storage and stacking is a wow thing.  ai just shows you where it ended up.

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