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ArkInventory

Bags & Inventory Login to Add Favorites
  • 134 Likes
  • World of Warcraft
  • 94,302 Monthly Downloads
  • Supports: 6.1.0
  • 7,278,862 Total Downloads
  • Updated 02/24/2015
  • Created 12/23/2006
  • 5,788 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.05.00
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About ArkInventory

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/issues

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r483 | arkayenro | 2015-02-24 20:22:48 +0000 (Tue, 24 Feb 2015) | 7 lines
Changed paths:
   A /tags/3.05.00 (from /trunk:482)

*3.05.00 (25-FEB-2015)*
 * added - config > settings > location > window > frames > title > online (sets the colour of the character name in the title bar when online)
 * added - config > settings > location > window > frames > title > offline (sets the colour of the character name in the title bar when offline)
 * added - config > settings > location > window > frames > search > label (sets the colour of the label in the search bar)
 * added - config > settings > location > window > frames > search > text (sets the colour of the text in the search bar)
 * changed - toc set to 60100

------------------------------------------------------------------------
r482 | arkayenro | 2015-02-24 20:21:08 +0000 (Tue, 24 Feb 2015) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc
   M /trunk/VersionHistory.txt

*3.05.00 (25-FEB-2015)*
 * added - config > settings > location > window > frames > title > online (sets the colour of the character name in the title bar when online)
 * added - config > settings > location > window > frames > title > offline (sets the colour of the character name in the title bar when offline)
 * added - config > settings > location > window > frames > search > label (sets the colour of the label in the search bar)
 * added - config > settings > location > window > frames > search > text (sets the colour of the text in the search bar)
 * changed - toc set to 60100

------------------------------------------------------------------------
r480 | arkayenro | 2015-02-06 11:29:09 +0000 (Fri, 06 Feb 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.22 (06-JAN-2015)*
 * added - right click menu off refresh icon to toggle display of hidden categories/stacks
 * added - config > settings > location > items > limit stacks (range from 0 to 5, 0 will show all stacks, 1-5 will only show that many stacks of an item and hide the rest, toggle show hidden to temporarily see all hidden stacks) - note: displayed stack count does not increase to cater for the hidden stacks
 * added - rule function: mounttype | mtype ( "L" = land, "A" = flying, "S" = water surface, "U" = underwater, "X" = ignored/unknown)
 * added - config > settings > location > items > empty slots > sort position (Enabled: Empty slots are sorted first alphabetically | Disabled: empty slots are sorted last alphabetically)

------------------------------------------------------------------------

Comments

First Previous Page 73 of 325 Next Last
  • #4326

    After the Last update all my Items are now system>unknown

    I like this addon but with this  i can go back to bagnon

  • #4325

    I have same problem as last poster. After updating to current version, error messages galore mousing over anything in my inventory. First error msg is:

    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3670: attempt to index field 'info' (a nil value) Time: 11/05/12 04:18:37 Count: 1 Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:105: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:50> [C]: ? ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3670: in function `ObjectCountGet' ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:507: in function `TooltipObjectCountGet' ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:485: in function `TooltipAddItemCount' ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:391: in function <...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:345> (tail call): ? [C]: in function `Outfitter_OrigSetInventoryItem' Interface\AddOns\Outfitter\Outfitter.lua:7903: in function `SetInventoryItem' Interface\AddOns\ArkInventory\ArkInventory.lua:8172: in function `Frame_Changer_Secondary_OnEnter' [string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

    Locals: msg = " ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3670: attempt to index field 'info' (a nil value)" funcnames = <table> {  1 = "ObjectCountGet"  2 = "TooltipObjectCountGet"  3 = "TooltipAddItemCount"  4 = "Outfitter_OrigSetInventoryItem"  5 = "SetInventoryItem"  6 = "Frame_Changer_Secondary_OnEnter" } funcstr = "ObjectCountGet > TooltipObjectCountGet > TooltipAddItemCount > Outfitter_OrigSetInventoryItem > SetInventoryItem > Frame_Changer_Secondary_OnEnter" looksLikeAuctionatorError = false inAtrErrorHandler = true origErrorHandler = <function> defined *:OnLoad:1 zc = <table> {  msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:550  msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:675  GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:149  NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:504  IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:51  ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:35  StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:868  printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:949  round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:544  tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1039  msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:556  CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:331  priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:779  tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1051  StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:848  GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:164  BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:494  If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:98  periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:354  Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:68  msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:551  SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:46  CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:921  msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:569  priceToString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:743  enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:214  Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:57  msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:586  TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892  printableLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:936  PrintTable = <

    2nd error msg is similar but with some minor changes:

    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3670: attempt to index field 'info' (a nil value) Time: 11/05/12 04:19:19 Count: 17 Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:105: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:50> [C]: ? ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3670: in function `ObjectCountGet' ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:507: in function `TooltipObjectCountGet' ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:485: in function `TooltipAddItemCount' ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:391: in function <...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:345> (tail call): ? [C]: in function `Outfitter_OrigSetBagItem' Interface\AddOns\Outfitter\Outfitter.lua:7889: in function `SetBagItem' Interface\FrameXML\ContainerFrame.lua:815: in function `ContainerFrameItemButton_OnEnter' Interface\AddOns\ArkInventory\ArkInventory.lua:6672: in function `Frame_Item_OnEnter' [string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

    Locals: msg = " ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3670: attempt to index field 'info' (a nil value)" funcnames = <table> {  1 = "ObjectCountGet"  2 = "TooltipObjectCountGet"  3 = "TooltipAddItemCount"  4 = "Outfitter_OrigSetBagItem"  5 = "SetBagItem"  6 = "ContainerFrameItemButton_OnEnter"  7 = "Frame_Item_OnEnter" } funcstr = "ObjectCountGet > TooltipObjectCountGet > TooltipAddItemCount > Outfitter_OrigSetBagItem > SetBagItem > ContainerFrameItemButton_OnEnter > Frame_Item_OnEnter" looksLikeAuctionatorError = false inAtrErrorHandler = true origErrorHandler = <function> defined *:OnLoad:1 zc = <table> {  msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:550  msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:675  GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:149  NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:504  IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:51  ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:35  StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:868  printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:949  round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:544  tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1039  msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:556  CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:331  priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:779  tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1051  StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:848  GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:164  BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:494  If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:98  periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:354  Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:68  msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:551  SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:46  CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:921  msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:569  priceToString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:743  enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:214  Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:57  msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:586  TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892  print

    The common conflict appears to be Auctionator

  • #4322

    When I mouse over an item either in my bags or tools bars, I'm getting the following with the current version.  

    67x ArkInventory-3.03.16\ArkInventoryStorage.lua:3670: attempt to index field "info" (a nil value)
    ArkInventory-3.03.16\ArkInventoryStorage.lua:3670: in function "ObjectCountGet"
    ArkInventory-3.03.16\ArkInventoryTooltip.lua:507: in function "TooltipObjectCountGet"
    ArkInventory-3.03.16\ArkInventoryTooltip.lua:485: in function "TooltipAddItemCount"
    ArkInventory-3.03.16\ArkInventoryTooltip.lua:391: in function <ArkInventory\ArkInventoryTooltip.lua:345>
    (tail call): ?
    <in C code>
    <in C code>
    <in C code>
    Outfitter\Outfitter-5.6.1.lua:7923: in function "SetHyperlink"
    AutoBar-v5.0.4.10\AutoBarClassBasicButton.lua:76: in function "TooltipShow"
    AutoBar-v5.0.4.10\AutoBarClassButton.lua:243: in function <AutoBar\AutoBarClassButton.lua:232>

    Locals:
    search_id = "|cffffffff|Hitem:33447:0:0:0:0:0:0:-1773523456:90:0:0|h[Runic Healing Potion]|h|r"
    pairs = <func> =[C]:-1
    string = <table> {
     split = <func> =[C]:-1
     match = <func> =[C]:-1
     gmatch = <func> =[C]:-1
     upper = <func> =[C]:-1
     gsub = <func> =[C]:-1
     format = <func> =[C]:-1
     utf8sub = <func> @Outfitter\utf8.lua:189
     lower = <func> =[C]:-1
     sub = <func> =[C]:-1
     replace = <func> @RatingBuster\libs\..\LibStatLogic-1.2.lua:420
     len = <func> =[C]:-1
     utf8lower = <func> @Outfitter\utf8.lua:285
     gfind = <func> =[C]:-1
     join = <func> =[C]:-1
     rep = <func> =[C]:-1
     utf8len = <func> @Outfitter\utf8.lua:157
     char = <func> =[C]:-1
     rtgsub = <func> @FrameXML\RestrictedInfrastructure.lua:610
     utf8upper = <func> @Outfitter\utf8.lua:274
     reverse = <func> =[C]:-1
     byte = <func> =[C]:-1
     trim = <func> =[C]:-1
     utf8reverse = <func> @Outfitter\utf8.lua:296
     find = <func> =[C]:-1
    }
    table = <table> {
     setn = <func> =[C]:-1
     insert = <func> =[C]:-1
     getn = <func> =[C]:-1
     foreachi = <func> =[C]:-1
     maxn = <func> =[C]:-1
     foreach = <func> =[C]:-1
     concat = <func> =[C]:-1
     removemulti = <func> =[C]:-1
     sort = <func> =[C]:-1
     wipe = <func> =[C]:-1
     remove = <func> =[C]:-1
    }

  • #4324

    Same error for me on mouse over... unable even to look the AH

    Date: 2012-11-05 14:01:28
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 3670:
       attempt to index field 'info' (a nil value)
    Debug:
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3670: ObjectCountGet()
       ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:507: TooltipObjectCountGet()
       ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:485: TooltipAddItemCount()
       ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:391:
          ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:345
       (tail call): ?
       [C]: SetInventoryItem()
       ArkInventory\ArkInventory.lua:8172: Frame_Changer_Secondary_OnEnter()
       [string "*:OnEnter"]:1:
          [string "*:OnEnter"]:1
    Locals:
    search_id = "[Mooncloth Bag]"
    just_me = false
    ignore_vaults = false
    ignore_other_faction = true
    search_id = "item:14155"
    cp = <table> {
     monitor = <table> {
     }
     info = <table> {
     }
     erasesilent = false
     location = <table> {
     }
     save = <table> {
     }
     control = <table> {
     }
     display = <table> {
     }
    }
    d = <table> {
    }
    search_alt = nil
    cp = <table> {
     monitor = <table> {
     }
     info = <table> {
     }
     erasesilent = false
     location = <table> {
     }
     save = <table> {
     }
     control = <table> {
     }
     display = <table> {
     }
    }
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
     Peanut = <table> {
     }
     +Spiriti Leggendari = <table> {
     }
     Liz = <table> {
     }
     Bankylizzy = <table> {
     }
     !ACCOUNT = <table> {
     }
     Granny = <table> {
     }
     +Quantum Leap = <table> {
     }
     Lizarale = <table> {
     }
     Àrale = <table> {
     }
     Pozzanghera = <table> {
     }
     +No Way Øut = <table> {
     }
    }
    (for control) = "Peanut"
    pn = "Peanut"
    pd = <table> {
     vault = false
     total = 0
     location = <table> {
     }
     faction = "Alliance"
    }
    (*temporary) = nil
    (*temporary) = <table> {
     vault = false
     total = 0
     location = <table> {
     }
     faction = "Alliance"
    }
    (*temporary) = nil
    (*temporary) = <table> {
     13 = <table> {
     }
     7 = <table> {
     }
     1 = <table> {
     }
     4 = <table> {
     }
     8 = <table> {
     }
     9 = <table> {
     }
     5 = <table> {
     }
     10 = <table> {
     }
     3 = <table> {
     }
     6 = <table> {
     }
     12 = <table> {
     }
     11 = <table> {
     }
    }
    (*temporary) = nil
    (*temporary) = false
    (*temporary) = ""
    (*temporary) = <table> {
     vault = false
     total = 0
     location = <table> {
     }
     faction = "Alliance"
    }
    (*temporary) = <table> {
     1 = 8001
     2 = 8002
     3 = 8003
     4 = 8004
    }
    (*temporary) = 4
    (*temporary) = nil
    (*temporary) = <table> {
     1 = 8001
     2 = 8002
     3 = 8003
     4 = 8004
    }
    (*temporary) = nil
    (*temporary) = <table> {
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = <table> {
     q = 1
     loc_id = 6
     count = 1
     sb = false
     slot_id = 18
     age = 22480342
     bag_id = 1
    }
    (*temporary) = "item"
    (*temporary) = 6835
    (*temporary) = 0
    (*temporary) = "item:6835"
    (*temporary) = "%s:%s"
    (*temporary) = "item"
    (*temporary) = "attempt to index field 'info' (a nil value)"
    pairs = <function> defined =[C]:-1
    string = <table> {
     split = <function> defined =[C]:-1
     match = <function> defined =[C]:-1
     gmatch = <function> defined =[C]:-1
     upper = <function> defined =[C]:-1
     gsub = <function> defined =[C]:-1
     format = <function> defined =[C]:-1
     lower = <function> defined =[C]:-1
     sub = <function> defined =[C]:-1
     gfind = <function> defined =[C]:-1
     rep = <function> defined =[C]:-1
     char = <function> defined =[C]:-1
     rtgsub = <function> defined @Interface\FrameXML\RestrictedInfrastructure.lua:610
     join = <function> defined =[C]:-1
     reverse = <function> defined =[C]:-1
     byte = <function> defined =[C]:-1
     trim = <function> defined =[C]:-1
     len = <function> defined =[C]:-1
     find = <function> defined =[C]:-1
    }
    table = <table> {
     setn = <function> defined =[C]:-1
     insert = <function> defined =[C]:-1
     getn = <function> defined =[C]:-1
     foreachi = <function> defined =[C]:-1
     maxn = <function> defined =[C]:-1
     foreach = <function> defined =[C]:-1
     concat = <function> defined =[C]:-1
     removemulti = <function> defined =[C]:-1
     sort = <function> defined =[C]:-1
     wipe = <function> defined =[C]:-1
     remove = <function> defined =[C]:-1
    }

    AddOns:
      Swatter, v4.0.6 (<%codename%>)
      ArkInventory, v30316
      ArkInventoryRules, v
      ArkInventoryRulesExample, v1.00
      AucAdvanced, v5.14.5335 (KowariOnCrutches)
      AucFilterBasic, v5.14.5335 (KowariOnCrutches)
      AucFilterOutlier, v5.14.5335.5335(5.14/embedded)
      AucMatchUndercut, v5.14.5335.5225(5.14/embedded)
      AucScanData, v5.14.5335 (KowariOnCrutches)
      AucStatiLevel, v5.14.5335 (KowariOnCrutches)
      AucStatSales, v5.14.5335.5335(5.14/embedded)
      AucStatSimple, v5.14.5335 (KowariOnCrutches)
      AucStatStdDev, v5.14.5335 (KowariOnCrutches)
      AucStatWOWEcon, v5.14.5335.5335(5.14/embedded)
      AucUtilAHWindowControl, v5.14.5335.5133(5.14/embedded)
      AucUtilAppraiser, v5.14.5335.5335(5.14/embedded)
      AucUtilAskPrice, v5.14.5335.5160(5.14/embedded)
      AucUtilAutoMagic, v5.14.5335.5335(5.14/embedded)
      AucUtilCompactUI, v5.14.5335.5335(5.14/embedded)
      AucUtilEasyBuyout, v5.14.5335.5238(5.14/embedded)
      AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
      AucUtilItemSuggest, v5.14.5335.5335(5.14/embedded)
      AucUtilPriceLevel, v5.14.5335.5237(5.14/embedded)
      AucUtilScanButton, v5.14.5335.5335(5.14/embedded)
      AucUtilScanFinish, v5.14.5335.5153(5.14/embedded)
      AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
      AucUtilScanStart, v5.14.5335.5153(5.14/embedded)
      AucUtilSearchUI, v5.14.5335.5335(5.14/embedded)
      AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
      AucUtilVendMarkup, v5.14.5335.4828(5.14/embedded)
      Babylonian, v5.1.DEV.312(/embedded)
      Configator, v5.1.DEV.330(/embedded)
      DebugLib, v5.1.DEV.312(/embedded)
      Enchantrix, v5.14.5335 (KowariOnCrutches)
      EnchantrixBarker, v5.14.5335 (KowariOnCrutches)
      Informant, v5.14.5335 (KowariOnCrutches)
      LibExtraTip, v5.12.DEV.324(/embedded)
      Postal, v3.5.0
      Prat30, v3.5.1      
      Prat30Libraries, v
      SellJunk, v3.0.8
      Stubby, v5.14.5335 (KowariOnCrutches)
      TipHelper, v5.12.DEV.315(/embedded)
      BlizRuntimeLib_enUS v5.0.5.50001 <eu>
      (ck=772)

  • #4323

    Similar error even without opening bags:

    ArkInventory-3.03.16\ArkInventoryTooltip.lua:242: invalid capture index
    <in C code>
    ArkInventory-3.03.16\ArkInventoryTooltip.lua:242: in function "TooltipFind"
    ArkInventory-3.03.16\ArkInventoryTranslate.lua:214: in function <ArkInventory\ArkInventoryTranslate.lua:210>
    (tail call): ?
    ArkInventory-3.03.16\ArkInventoryTranslate.lua:252: in function <ArkInventory\ArkInventoryTranslate.lua:236>
    ArkInventory-3.03.16\ArkInventoryTranslate.lua:293: in function <ArkInventory\ArkInventoryTranslate.lua:289>
    ArkInventory-3.03.16\ArkInventoryTranslate.lua:320: in function <ArkInventory\ArkInventoryTranslate.lua:298>

  • #4321

    Hi,

    First off i love Arkinventry!

    my quiery,

    Is there a way to to have arlinventry only for my bags and bank BUT not for my guild bank.. I would like to see the guild bank in the wow default display.

    if not, any chance you can add a [tick] to disable guildbank for arkinventry?

    I remember years ago you could.

  • #4338

    In the game, hit Escape and go to Interface. Click the AddOns tab and select Arkinventory and Config. It should bring up the configurations for Arkinventory. Click on "Controls" on the left hand side and then you can click any tab you want (Guild Bank tab for instance) and Uncheck the box that says "Override"

  • #4327

    Menu -> Options -> Usage -> Guildbank: Uncheck "Replace Blizzard Interface"

    I'm using a german client, so I don't know if all my translations are correct. 

    (German: Menü -> Einstellungen -> Verwendung -> Gildenbank: Häkchen bei "Blizzard Interface austauschen" entfernen)

  • #4320

    Hi,

     

    I logged onto my horde alt (my only toon that is not on my main realm), and saw that the LDB plugin for ArkInv money was showing my horde toon's guild name but with the amount of money my main guild bank has. It would only update if I actually interacted with the guild bank vault for my horde toon's guild.

  • #4313

    Hi Arkayenro,

    The broker mount randomizer keeps forgetting the new MoP mounts.  I'm able to re-select them and get them to cast, but logging out causes all the MoP mounts to be forgotten.

    Is there any way to fix this?  Or is the problem in my own config?

    Thanks

  • #4318

    its not you, its me :)

    i fixed it in my code (im getting the info from the bblizzard api now) and thought id uploaded, but obviously not.  got sidetracked fixing up mounts and pets (still needs some polishing)

    i'll upload 16 tonight as what im up to is decent enough (i'll just lock the changer window in the pets location hidden as its not really ready - its a quick replacement for the battlepet slots)

  • #4348

    16 Fixed it, thanks.  And I don't see any of the errors others are reporting.

  • #4312

    Anyway to sort the items in one group by auction prices?Maybe some support for "trade skill master" suite? thx

    Last edited by yjcjh on 11/4/2012 11:16:42 AM
  • #4317

    right now no, i'd have to look into how easy it is to get item prices out of the other mod (which i currently dont use)

  • #4319

    Here is a part of lua I copy from an addon called"LilSparkysWorkshop"which can show  material auction prices  in tradeskill window,It support many aucton addons ,such as  "trade skill master","auctoneer"...

    I think maybe useful for you

    "

    local function AuctionMarketPrice(itemID)
    local marketValue, currentQuantity, lastScan, seen, minBuyout = TSMAPI:GetData("market", itemID)
    return marketValue, seen
    end

    local function AuctionMinBuyout(itemID)
    local marketValue, currentQuantity, lastScan, seen, minBuyout = TSMAPI:GetData("market", itemID)
    if currentQuantity ~= nil and currentQuantity > 0 then
    return minBuyout, currentQuantity
    else
    return marketValue, seen
    end
    end

    local function Init()
    -- LSW:ChatMessage("LilSparky's Workshop adding TradeSkillMaster support")

    LSW:RegisterAlgorithm("TradeSkillMaster - Market Value", AuctionMarketPrice)
    LSW:RegisterAlgorithm("TradeSkillMaster - Min. Buyout", AuctionMinBuyout)
    end


    local function Test(index)
    if TSMAPI then
    return true
    end

    return false
    end

    LSW:RegisterPricingSupport("TradeSkillMaster", Test, Init)
    end"

     

     

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