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  • World of Warcraft
  • 13,141 Monthly Downloads
  • Supports: 6.2.0
  • 7,677,031 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,855 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
Support development! **

About ArkInventory

the FAQ is here

the wiki is here

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket at

when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.


  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing

Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter



First Previous Page 74 of 339 Next Last
  • #4526

    Hi. Absolutly love this addon and been using it for years. Today tho, for some reason the addon stopped auto stacking items i craft (gems) and i have to do it manually. Been looking and looking but just cant seem to find any option to turn this on/off, is it me being blind as a bat or did something change?

    *Edit* Seems like i only have the issue when cutting green quality gems. They then get stacked 1 and 1 rather then together.

    / Lani

    Last edited by Lanimelja on 12/2/2012 8:30:29 AM
  • #4530

    its a game issue as ai cannot impact which bag/slot an item goes into or if it gets stacked or not.  by default ai  just displays items, only the restack action will actually move things around.

    gems used to have issues not stacking when they are created, i thought blizzard fixed that, maybe its crept back in.

    just use the restack option every now and then.

  • #4536

    In particular, I tend to have the Ark restack keybound.  Alt ctrl Shift R for restack.

  • #4521

    I absolutely love this addons functionality, however, my issue with Ark is how much memory it seems to hog. Itll eat up anywhere from 45-80mb of memory at any given time. Are there any plans to slim this down a bit?

  • #4522

    nope (well not at a high priority anyway), its storing a crap load of data, and churns through a large amount of temporary data while building the layout - its a lot of memory but its never really been an actual issue

  • #4519

    any chance of getting the [view in journal] link to show up on pet tooltips? its there by default but somehow ark is removing it.

  • #4523

    the default floating battlepet tooltip is a custom frame, its not really a tooltip per se, and its not a frame i can easily just add text into because if someone else does then were going to overlap.

    ai uses the default itemref tooltip which is a standard tooltip and just populates that with the same data plus what i need, anyone else can add data to it without causing issues.

    the downside to a standard tooltip is that you cant add clickable areas, like blizzard have in that custom frame,  i might be able to hook into just clicking the tooltip while its open and having it open the pet journal but i think while it might be possible its going to be very messy.

  • #4516

    Thanks, I love this addon!!!  Just another not from 5.1 mess, probably tooltip related. I get this, I think when I disabled Ark I got this.

    Message: ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:360: attempt to index field 'ARK_Data' (a nil value)
    Time: 11/29/12 09:49:57
    Count: 1
    Stack: [string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
    [C]: ?
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:360: in function `TooltipHook'
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:515: in function `TooltipAddBattlepetDetail'
    ...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:487: in function <...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:448>
    [C]: ?
    ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:335: in function <...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:329>
    [C]: ?

    Locals: msg = nil
    self = <unnamed> {
     0 = <userdata>
     origErrorHandler = <function> defined @Interface\AddOns\Decursive\Dcr_DIAG.lua:352
     errorHandler = <function> defined @Interface\AddOns\TradeSkillMaster\Util\ErrorHandler.lua:215
     handler = <function> defined *:OnLoad:1

  • #4524

    will be fixed next version, i never thought to check if ai was disabled

  • #4515

    oh thank jeebus you've fixed it.  I had to use another bag addon for the past 24 hours and it was AWFUL :P  Let's never do that again.

  • #4513

    OHHH DEAR LORD OF MODS THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • #4512

    Odd issue since yesterday.  I have the item borders set to ArkInventory Square 2 (and have for a long time).  I noticed from logging in for the first time yesterday that the item borders reset to the default blizzard borders.  Still today after the update it's the same.  It seems as though the border is actually changing to what I set it to but the default blizzard border still shows.  Very weird.  I tried making a brand new character and only have ArkInventory turned on and this was still the case.

  • #4520

    this is fixed in 3.03.23

  • #4514

    not odd, a side effect from from the quick fix i did (just removing it) which has allowed the blizzard default to now appear

    the reason that the NormalTexture was set to nothing is because thats where the default background for the blizzard bags goes, i dont use it so set it to nothing as i didnt want theirs going over the top of mine (which its now doing), quality colour borders probably dont work either.

    i need to sort out whats the best way to really fix it (theres a couple of things i can do) and it should be back to normal next release

  • #4511

    Thank you SO much for fixing the green.  In my TOP 3 MUST HAVE addons!  I'm totally handicap without this one.

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