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ArkInventory

Bags & Inventory Login to Add Favorites
  • 140 Likes
  • World of Warcraft
  • 193,650 Monthly Downloads
  • Supports: 6.2.0
  • 7,627,378 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,827 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
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About ArkInventory

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/wiki

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

------------------------------------------------------------------------
r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

------------------------------------------------------------------------
r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

------------------------------------------------------------------------
r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

------------------------------------------------------------------------
r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

------------------------------------------------------------------------
r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

------------------------------------------------------------------------
r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

------------------------------------------------------------------------
r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

------------------------------------------------------------------------
r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
------------------------------------------------------------------------
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
------------------------------------------------------------------------
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
 
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
 
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
 
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
 
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter

------------------------------------------------------------------------

Comments

First Previous Page 76 of 334 Next Last
  • #4423

    First of all, awesome addon. Been using it for ages!

    For the last few weeks, I've been having UI errors pop up (similar to several of the previous posts on this thread) and now the addon simply doesn't work--just using standard UI for bags, even though I have Ark enabled.

    Now, when trying to update via Curse Client, I keep getting installation errors. Anyone else having the same problem?

  • #4431

    you may have disabled it, just check the addeon settings - and if you get the action blocked message dont disable ai, just do a /reload and do whatever it was you needed to do.

  • #4422

    1x [ADDON_ACTION_BLOCKED] AddOn "ArkInventory" tried to call the protected function "PickupContainerItem()".
    !BugGrabber-r189\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
    <in C code>
    FrameXML\ContainerFrame.lua:758: in function "ContainerFrameItemButton_OnClick"
    ArkInventory\ArkInventory-3.03.20.lua:6743: in function "Frame_Item_OnDrag"
    <string>:"*:OnReceiveDrag":1: in function <string>:"*:OnReceiveDrag":1

    Locals:
    nil

  • #4430

    what were you doing?

  • #4421

    Since around version 3.03.19 I seem to have an issue with the mount feature. I can't deactivate any mounts anymore.

    For example: if i set a flying mount to "no" in all three categories, it still shows up in th e"flying" category, and also the "unknown" category, and is still used for the random mount function.

  • #4420

    Message: ArkInventory-3.03.20\ArkInventoryStorage.lua:2437: attempt to compare number with nil
    Time: 11/21/12 21:30:00
    Count: 1
    Stack: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1483: in function `Scan'
    ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1442: in function `ScanLocation'
    Interface\AddOns\ArkInventory\ArkInventory.lua:2281: in function <Interface\AddOns\ArkInventory\ArkInventory.lua:2127>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: in function `EnableAddon'
    ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:636: in function <...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:299: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:322: in function `CombatLog_LoadUI'
    Interface\FrameXML\UIParent.lua:692: in function <Interface\FrameXML\UIParent.lua:657>

    Locals: <none>

  • #4428

    it looks like the pet api wasnt ready yet, i'll have to add some checks around it to make sure theres actually data coming back.

  • #4419

    I can't get the tootip() function to pickup anything in the "Equipment Sets" line of the tooltip.  Here is the rule I made:

    Attempted Equipment Set Rule

    Last edited by ThufirPriest on 11/20/2012 12:50:16 AM
  • #4427

    try outfit( "OutfitName" ) instead, most likely another mod is adding that text and its not able to be seen.  ai can only scan the base tooltip.

  • #4417

    First of all, thank you for this great addon, I've been using it for a very long time now, it's my favorite bag addon. But there is one thing that has always been missing for me, and that's an option to display an item's level on its icon, maybe including a restriction to only apply this to gear.

    I could not find any alternative to this, the only addon I could find that provides this functionality is !InventoryItemLevels, but this addon only works with the default bags. Any chance an option like this might make it into ArkInventory?

    Last edited by Kezo on 11/18/2012 1:04:57 PM
  • #4426

    maybe, i already do something like this for caged battlepets (their level is in green), i dont think its too hard to add this, default would be disabled and youd have to turn it on

  • #4432

     

    That'd be awesome, thanks!

  • #4416

    Great addon! Thanks for taking the time to make it!

     

     

    Last edited by Mopar2ya on 11/21/2012 10:23:15 AM
  • #4415

    Maybe I'm just so stupid and/or blind, but I have no idea how to setup sorting so tank sets go in one window and healer set goes in another.

    I know how to add an item separately and define it to be a "Tank" item, but it should be possible to just make a rule for itemsets in the default blizz ui right?

    I can't figure out how!

    I love ArkInventory and I use it to the fullest!
    This is my friends UI also using ArkInventory. Greatest addon ever.

    My friends temporary UI 

    Last edited by IRLEETHAX on 11/17/2012 1:30:55 AM
  • #4425

    add a rule, use the code outfit( "OutfitName" ) OutfitName is case sensitive and must match exactly (be it in blizzard, outfitter or item rack)

    once you have the rule just put that onto any bar

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