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ArkInventory

Bags & Inventory Login to Add Favorites
  • 116 Likes
  • World of Warcraft
  • 222,086 Monthly Downloads
  • Supports: 6.0.2
  • 6,531,864 Total Downloads
  • Updated 10/22/2014
  • Created 12/23/2006
  • 5,659 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.11
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r456 | arkayenro | 2014-10-22 13:52:50 +0000 (Wed, 22 Oct 2014) | 4 lines
Changed paths:
   A /tags/3.04.11 (from /trunk:455)

*3.04.11 (22-OCT-2014)*
 * changed - maximum container frame height increased to 2000
 * changed - default container height set to 2000
 
------------------------------------------------------------------------
r455 | arkayenro | 2014-10-22 13:48:19 +0000 (Wed, 22 Oct 2014) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.11 (22-OCT-2014)*
 * changed - maximum container frame height increased to 2000
 * changed - default height set to 2000

------------------------------------------------------------------------
r453 | arkayenro | 2014-10-22 10:33:56 +0000 (Wed, 22 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/VersionHistory.txt

*3.04.10 (22-OCT-2014)*
 * changed - all locations now have a maximum height for the container frame, it will scroll the items if there are too many to fit and shrink to fit if less
 * added - config > settings > window > height (default 400) sets the maximum height of the container frame before it scrolls
 * changed - toybox scanning (should remove the taint)
 * changed - mount scanning
 * changed - if a bag type returns unknown during scanning it will be queued to be rescanned until its type is known (warnings are generated when this happens, they cannot be disabled)
 * fixed - issue with ignore cleanup option for bank and backpack not being remembered

------------------------------------------------------------------------
r451 | arkayenro | 2014-10-20 12:23:12 +0000 (Mon, 20 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.09 (20-OCT-2014)*
 * fixed - item counts on battlepet tooltips
 * fixed - mount favourite code
 * fixed - mount macro
 * fixed - issue with bank data going missing
 * changed - config option for first empty is now a range from 0 to 5, 0 will show all empty slots, 1-5 will show that many empty slots (of each type)

------------------------------------------------------------------------
r449 | arkayenro | 2014-10-17 06:54:27 +0000 (Fri, 17 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.08 (17-OCT-2014)*
 * fixed - issue with vault restack code
 * changed - restack will now combine into the lowest numbered slot (not the highest)
 * added - config > display > cleanup option, disable to use old restack function (it will do the same sort of action as the blizzard cleanup just slower and doesnt move items into empty slots)
 * removed - warnings about no usable mounts
------------------------------------------------------------------------
r447 | arkayenro | 2014-10-16 12:44:40 +0000 (Thu, 16 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.04.07 (16-OCT-2014)*
 * erased - pet data
 * fixed - issue with battlepet tooltips
 * fixed - cage, release and rename battlepet menu options
 * fixed - mount warning issue
 * changed - yielding while in combat re-enabled (forgot to turn in back on)
 * added - empty reagent bank category

------------------------------------------------------------------------
r445 | arkayenro | 2014-10-15 08:21:59 +0000 (Wed, 15 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.04.06 (15-OCT-2014)*
 * fixed - issue with ldb mount code
 * fixed - typo in ldb pet tooltip code
 * fixed - issue with sent mail tracking code
 * fixed - issue with pet dismiss code
 * fixed - issue with toybox scanning code not resetting the filters properly

------------------------------------------------------------------------
r443 | arkayenro | 2014-10-14 22:01:02 +0000 (Tue, 14 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.05 (15-OCT-2014)*
 * added - config > settings > location > items > empty slots > first only (hides all empty slots except the first of each type)
 * fixed - battlepet tooltip issue with new creature guid format
 * fixed - issue with pet/mount menus
 * fixed - issue with LDB pet/mount code
 * note - crafting using bank items has NOT been tested, item counts may not update.  Reagent Bank item counts will update.

------------------------------------------------------------------------
r441 | arkayenro | 2014-10-11 10:09:35 +0000 (Sat, 11 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.04 (11-OCT-2014) BETA WARLORDS*
 * changed - maximum bars per row increased from 16 to 40
 * added - ability to assign the contents of a bag to a specific bar - this overrides the items category/rule assignments
 * updated - battlepet data
 * changed - battlepet menu. added another level in an attempt to shrink the height
------------------------------------------------------------------------

Comments

First Previous Page 76 of 301 Next Last
  • #3877

    A little while I ago I posted an idea to add an option to the search UI to list BOA items.

    Maybe this is not a popular idea to you, I also noticed that when the search field is blank, the items are sorted alphabetically. How difficult would it be to sort them by quality level? Heritage > Epic > Blue > green > white > gray...

    This is already possible bags and banks. adding it to the search ui would be great, cause then I could see all my BOAs right at the top.

    Last edited by xekon on 1/14/2012 10:39:41 PM
  • #3879

    the idea is fine, i just need a simple way to implement it that doesnt use masses of cpu every time you want to use a rule function in there.

    i was thinking of using an = sign at the end to indicate that its a rule formula instead of plain text, that way nothing would get processed until the last character.

    i just dont have a lot of time right now to implement it.

  • #3873

    Also, "Simple Grinder" should be included in the PT "Tradeskill.Tool"?

    I don't know how well you control these tables though..

  • #3876

    check for the periodictable addon/library, on this site i think, they have control over what is and isnt in the groups.  its possible mine is out of date but you can install peridictable by itself to ensure that it stays up to date from the authors.

  • #3872

    I'm also getting an error when trying to switch out my glyphs. I only have the screenshot of the situation, no more info I'm afraid.

     

    http://melwil.net/lulz/arkinventory.error.jpg

  • #3871

    pt( "Tradeskill.Mat.ByProfession.Enchanting" )

     

    This PT does not include "Small Dream Shard"? The same rule works for other enchanting mats, at least the cataclysm ones. 

    Also, that PT includes Volatiles, any good way to exclude those? Good way meaning another category for example, I have already excluded them by name.

    Last edited by melwil on 1/12/2012 9:52:30 AM
  • #3870
    I have two questions in regards to rules: For the sb and usable options, is there a way to make them a negative check instead of a positive (so it picks up items that are not useable or are not soulbound) What subtype do you use for rings and necklaces? Thanks
  • #3875

    standard lua logic rules, use not xxx to reverse whatever xxx is, eg;

    equip( ) and not sb( )

  • #3878

    Thanks, I had a DUH moment when I read this lol.

  • #3869

    A minor Request:

    I play a rogue and was thinking it would be handy to have a button on the Inventory Window for lock picking.

    TIA

    Last edited by Ashmani on 1/9/2012 11:45:09 AM
  • #3868

    I got a wonderful idea, currently you can open the search UI of arkinventory and search for an item, and that search goes across all characters. 

     

    SO I could search for dreadmist to find my cloth BOA items, hover over the item and it shows who has it.

     

    My IDEA is that you can type BOA into the search, and it will list ALL BOA items, there are actually a LOT of request for an addon that tracks BOA items, Arkinventory already keeps a list of where everything is, a feature like this would be priceless!

    you could even add a little button to the search UI to list the BOAs because a lot of people would prolly not be aware of the new feature if you added it.

    Last edited by xekon on 1/5/2012 10:17:03 AM
  • #3864

    Having the same issue as others, when I update and go to use an item directly from my bag I get the "disable/ignore" pop up. Rolled back to version 3.02.85 and have no issue, updated again to 3.02.86, same issue.  Rinsed and repeated again, just to be sure, and no issue with 3.02.85 installed.

    Didn't know about the taint log until I came here to post this comment / see if anything had been changed.  I'll try that and see what it gets.

    btw, thank you very much for what you do with this addon.  It is by far my top add on in the game and I really appreciate all your time and work on it.

    EDIT:  And as always happens when you take your car to the mechanic, it's not doing it any longer.  So, guess I'm good.  Thanks again, please to be ignoring my comment (except the thanks part) now.

    Last edited by paladinva on 12/24/2011 5:11:38 AM
  • #3865

    my problem is that ive never run into the issue on any of my toons, so its hard to tell why others are getting it, and as i said before arkinventory doesnt actually replace any of blizzards secure code, it it secure hooked though but thats how youre supposed to do it when you dont want to cause tainting, so its hard to even understand how its happening in the first place.

    edit: i enabled it on mine and while i dont get the issue i did find one instance where i left out a local and tainted three generic global variables, its possible one of those is used securely at some point and ends up causing the issue, so ive fixed that and will upload the new version.

    Last edited by Arkayenro on 12/24/2011 6:46:58 AM
  • #3861

    Anyone having issue using a Hearthstone from inside the AI bag?  Got the popup that I had to disable AI to use the Hearthstone.  Found this same type of issue on another char trying to change a glyph.

    Seems that using an item from a bag is having issue.  Any suggestion on a fix?

  • #3862

    the glyph thing is 100% not AI, its another mod tainting the dropdown.

    the hearthstone, while unlikely, could possibly be from AI, youd need to enable taint logging and either read the taint.log file yourself to see which mod is tainting blizzards secure code or send it to me.  Ai doesnt use any secure blizzard code at all, which is why i can 99% know its not ai doing it - but you never know what blizzard changes.

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