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ArkInventory

Bags & Inventory Login to Add Favorites
  • 129 Likes
  • World of Warcraft
  • 184,537 Monthly Downloads
  • Supports: 6.0.3
  • 7,094,979 Total Downloads
  • Updated 01/22/2015
  • Created 12/23/2006
  • 5,755 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.21
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r479 | arkayenro | 2015-01-22 10:12:45 +0000 (Thu, 22 Jan 2015) | 6 lines
Changed paths:
   A /tags/3.04.21 (from /trunk:478)

*3.04.21 (22-JAN-2015)*
 * fixed - issue with first bank bag slot not being draggable
 * fixed - issue with pet breed text when Battle Pet BreedID addon is not installed
 * fixed - issue with new item glow showing in offline locations
 * fixed - issue with offline items still fading when the option was disabled

------------------------------------------------------------------------
r478 | arkayenro | 2015-01-22 09:31:56 +0000 (Thu, 22 Jan 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   R /trunk/Libs/LibDataBroker-1.1/Changelog-libdatabroker-1-1-v1.1.4.txt
   R /trunk/Libs/LibDataBroker-1.1/README.textile
   M /trunk/VersionHistory.txt

*3.04.21 (22-JAN-2015)*
 * fixed - issue with first bank bag slot not being draggable
 * fixed - issue with pet breed text when Battle Pet BreedID addon is not installed
 * fixed - issue with new item glow showing in offline locations
 * fixed - issue with offline items still fading when the option was disabled

------------------------------------------------------------------------
r476 | arkayenro | 2015-01-14 01:13:56 +0000 (Wed, 14 Jan 2015) | 10 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryTranslate.lua
   M /trunk/ArkInventoryUpgrades.lua
   A /trunk/Libs/LibDataBroker-1.1
   A /trunk/Libs/LibDataBroker-1.1/Changelog-libdatabroker-1-1-v1.1.4.txt
   A /trunk/Libs/LibDataBroker-1.1/LibDataBroker-1.1.lua
   A /trunk/Libs/LibDataBroker-1.1/README.textile
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.20 (14-JAN-2015)*
 * added - new items category
 * added - config > settings > location > items > new items
 * added - right click menu off refresh icon for new item reset
 * added - pet breed information is now displayed on the custom tooltips when the Battle Pet BreedID addon is installed
 * updated - pet tooltips and code
 * changed - cosmetic issue with pet and mount totals in the status bar, they will now always show the total count (the option to swap between used/empty is ignored)
 * changed - translations (mostly around pet text)
 * fixed - issue with LibDataBroker not having a TOC file so cant be loaded as standalone.  moved it back to being an included library

------------------------------------------------------------------------
r474 | arkayenro | 2015-01-04 03:45:03 +0000 (Sun, 04 Jan 2015) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryTranslate.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.toc
   M /trunk/Locale/deDE.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.19 (04-JAN-2015)*
 * changed - minor adjustment to the cleanup/restack code
 * fixed - item age now defaults to topleft.  if itemlevel is displayed, then itemage it is positioned to center instead
 * fixed - issue with vault data for characters on different connected realms when in the same guild - you will have to manually erase any existing duplicated vault data
 * fixed - issue with pet item counts sometimes not updating
 * fixed - issue with pet scanning code sometimes not re-scanning when it should have

------------------------------------------------------------------------

Comments

First Previous Page 92 of 319 Next Last
  • #3915
    Itemrack

    I'm stumped.

    I have an outfit created in Item Rack named "Fishing" and then I have a rule (per the FAQ) in ArkInventory as:

    outfit("Fishing")

    However, this rule is not working. I tried a "test" outfit with other random equipment (and saved it as Test) and still no luck.

    I would think it should be simple. I can't think of what I might be doing wrong. Any ideas? Thanks!

    Last edited by drgerm on 3/8/2012 2:15:01 PM
  • #3916

    I'm not sure if this is what you are looking for, but I have all of my outfits (Fishing, Geared, etc) in a single bag, using the following rule: outfit().

    I just noticed you are capitalizing the first letter of the outfit name, did you try making it lowercase? Sometimes that matters. /shrug

    Here is the link to the outfit rule description, just in case: http://code.google.com/p/arkinventory/wiki/RuleFunction_Outfit

     

    Good Luck :)

  • #3914

    I have a quick question that I haven't been able to find an answer for: Is it (or could it be) possible to create a rule that uses a custom category as one of it parameters?

    For clarification: Since transmog hit, I find myself holding on to gear that I may want to use to transmog. Some is soulbound and some isn't. I have a custom category called "Transmog" so it is all in one bag, but now I'm finding that I want to separate out the soulbound from the non-soulbound items. My initial thought was to create one rule that checked for soulbound + my custom "Transmog" category, and then a second for non-soulbound + "Transmog" category.

    Any thoughts, ideas or help would be great and I'm open to alternate suggestions, of course :)

    Thanks.

  • #3910
    upgrade from 3.02.82 to 3.02.88 and rules dont work anymore

    Great add on. I refuse to upgrade from upgrade from 3.02.82 to a new version because all my rules dotn work anymore.

     

    Is that normal ? I just decided to try the 3.02.88 and boom every single rules dont work anymore. Profiles still there .. rules still there ... everythign is "setup like it was" but nothign work.

    is that normal ? Do I need to redo every single ruling or I forgot to "enable soemthing"

     

    Thank you for your support.

     

  • #3911

    Exemple of a simple rules not workign anymore (If I want to see my 5 bags seperatly)...

    bag( 1 )

    bag( 2 )

    bag( 3 )

    bag( 4 )

    bag( 5 )

  • #3919

    the bag( ) rule function has been put back in, let me know if it doesnt work

  • #3917

    some reason the bag rule function was removed, which is why i'm stuck using an outdated version as well

  • #3913

    If i switch back to 3.02.82 everythign work fine.

    It seem to bug since the introduction of the void storage since 3.02.82 dont support the void storage.

    Hope you can help me out, I really want to upgrade to stay up to date but its crazy that a simple rule like "spliting per bag" doesnt work anymore ... :(

  • #3912

    Just try to redo my rules for the bags to understand whats going on base on the following website.

    http://code.google.com/p/arkinventory/wiki/RuleFunction_Bag

     

    if i do this rule --->  bag( 1 )

    I get this messsage ....

    ArkInventory: ERROR> Error validating rule 2, invalid formula: [string "return( bag( 1 ) and loc( "bag" ) )"]:1: attempt to call global 'bag' (a nil value)

  • #3909

    After quiting WoW for more than a year I reinstalled the game and your addon today. If I remember correctly items that couldn't be used by a character (say mail/plate on a rogue) had this red glow over them. I noticed this isn't the case anymore. Is this a bug, is it a setting that I forgot or do I remember this incorrectly?

    Thank you.

    Last edited by warcraftpvp on 3/2/2012 6:19:27 AM
  • #3907

    I've just started getting the following error:

    Interface\AddOns\Outfitter\Outfitter.lua:7537: attempt to index field 'Settings' (a nil value)

    The rules in question both use the outfit() function; I've recently updated Outfitter

    Last edited by Simes on 2/24/2012 6:45:03 PM
  • #3906

    I can't seem to figure out what the custom categories are for, and how you use them. There is nothing in the wiki about it.

    Also, is there a PT set or category for holiday items? eg. Love is in the Air, Hallow's End, etc... I'm trying to sort my inventory so all of those type of items appear on one bar.

  • #3904

    I _LOVE_ this addon. But yesterday I had to disable for a while.

    I was getting a lot of LUA errors regarding CallbackHandler-1.0.lua. At least that was what the stack trace was showing. It seems it was conflicting with a Grid module called GridStatusTankCooldowns. Something related to comparing 'ipair' with a nill value.

    Please let me know how I can send you the trace stuff to help.

    Also, I am using a CPU profiler and it shows AI as the highest CPU 'consumer' in terms of seconds it has kept the CPU busy. Is this affect my FPS during raiding or it's just when I have AI open?

    thanks again for this wonderful mod /cheer

    Last edited by Ahoora on 2/22/2012 1:36:56 PM
  • #3898
    two small issues

    At the moment Ark is getting me two small issues I wonder if anyone else has come across them.

    It is (well was) blocking the 'unlock void storage' dialog box so for a few hours I didn't understand why I couldn't use the void storage (I had not unlocked it yet)

    Also it is blocking reforging from working. I can put an item in the slot but it will not let me select the stat to reforge. It just looks greyed out.

    Both problems go away when I disable the ArkInventory addon (and only this addon, I leave all others on)

  • #3903

    the reforge issue is not an ai thing, its the global dropdown taint thing - load ai (and open it) and youll be able to reforge straight away, do some other stuff with other mods and itll eventually break

    the void storage unlock is probably my fault, just that once its unlocked you cant lock it to test your code so i may have missed it entirely as i had unlocked mine before i started coding that part.

    i'll add it to the to-do list to fix but as youve seen, you just disable ai for the void storage and unlock it (i thought it was off by default, i also thought ai void storage was read only and couldnt be set to override so you should always see the original interface?).

    Last edited by Arkayenro on 2/22/2012 4:34:00 AM
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