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ArkInventory

Bags & Inventory Login to Add Favorites
  • 140 Likes
  • World of Warcraft
  • 32,255 Monthly Downloads
  • Supports: 6.2.0
  • 7,656,193 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,843 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
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About ArkInventory

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/wiki

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

------------------------------------------------------------------------
r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

------------------------------------------------------------------------
r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

------------------------------------------------------------------------
r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

------------------------------------------------------------------------
r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

------------------------------------------------------------------------
r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

------------------------------------------------------------------------
r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

------------------------------------------------------------------------
r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

------------------------------------------------------------------------
r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
------------------------------------------------------------------------
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
------------------------------------------------------------------------
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
 
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
 
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
 
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
 
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter

------------------------------------------------------------------------

Comments

First Previous Page 93 of 336 Next Last
  • #4186

    Consistently receive thiserror.... now I have to disable!

    Date: 2012-09-26 11:21:17
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 3300:
    code failure: uncoded class [token] for object |Htoken:Justice Points:..\Icons\pvecurrency-justice|h[Justice Points]|h

     

    dont post the addon list, its bloody annoying, the curse forums are pretty crap and it just doesnt help

    Last edited by Arkayenro on 9/26/2012 10:25:46 AM
  • #4185

    Just updated it, still getting:

    ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: code failure: uncoded class [token] for object [Justice Points]
    [11:18:15] <in C code>
    ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: in function "ObjectIDInternal"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:2600: in function "ScanChanged"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:2421: in function "ScanCurrency"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:1340: in function "Scan"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:1291: in function "ScanLocation"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:50: in function "EraseSavedData"
    ArkInventory-3.03.12\ArkInventoryUpgrades.lua:720: in function "ConvertOldOptions"
    ArkInventory\ArkInventory-3.03.12.lua:2090: in function <ArkInventory\ArkInventory.lua:2084>
    (tail call): ?
    <in C code>

    <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
    (tail call): ?
    Externals\Ace3-AceAddon\AceAddon-3.0-11.lua:543: in function "EnableAddon"
    Externals\Ace3-AceAddon\AceAddon-3.0-11.lua:636: in function <Externals\Ace3-AceAddon\AceAddon-3.0.lua:621>
    <in C code>
    FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
    FrameXML\UIParent.lua:322: in function "CombatLog_LoadUI"
    FrameXML\UIParent.lua:692: in function <FrameXML\UIParent.lua:657>

    Frown

     

    Last edited by dIggl3r on 9/26/2012 10:54:36 AM
  • #4182

    A weird little bug that keeps coming up is how ArkInventory tracks guild bank funds. I'm in two guilds on Avilmar -- one I raid with, one that's personal for the tab storage and whatnot. ArkInventory is constantly transposing how much gold is in each guild bank. My personal guild has a little over 500k, the raiding bank has almost 200k. But ArkInventory seems to show them wrong (as each other's total) every other time I log on. Really odd. Not game breaking, mind you, just kind of annoying.

    At any rate, thanks for the great addon!

  • #4181

    Everyone blindly adding "it's broken since the last update" needs to learn to read before posting.  There's a very simple fix described here.

  • #4179

    Completely broke in 3.03.12

    1x ArkInventoryRules\ArkInventoryRules-3.03.12.lua:79: attempt to index field "db" (a nil value)
    ArkInventoryRules\ArkInventoryRules-3.03.12.lua:79: in function <ArkInventoryRules\ArkInventoryRules.lua:76>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
    (tail call): ?
    Ace3-Release-r1061\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
    Ace3-Release-r1061\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:621>
    <in C code>
    FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
    FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI"
    FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657>

    Going back to 3.03.10-nolib for now

    Last edited by scotepi on 9/26/2012 9:15:46 AM

    --

    find me on twitter @scotepi

  • #4175

    Not working at all after latest update. I can't even get anything beyond my back pack to open without shutting off the addon. 

  • #4177

    Same.  The Config window wont even open.  Going to try to find an older release.

  • #4178

    It seems that the keyboard button for arkinventory to open is now Shift-B. But the automatic opening of bags is still tied to the normal UI.

    Installing the older ArkInventory didn't help. I guess the SavedVariables are fucked now...

  • #4173

    Had troubles as i upgraded addon to 3.03.12, standard inventory interface instead of ArkInventory

    "/run ..." string in post #4164 did it all good like a wand.

    Thanks

  • #4171

    after 3.0.3.12  the addon does not work.  i log in and there isn't an arkinventory window I have my normal bags.  I checked to see if the game thought the addon was out of date but that are is good to go.  What is the issue?

  • #4170

    still not working, i have uninstalled, reinstalled, updated, and copied that text you posted.

  • #4166

    Missing LibPetJournal

     

  • #4164

    if you are having issues with 3.03.11 try 3.03.12 or type the following into your chat window

    /run ArkInventory.EraseSavedData( nil, ArkInventory.Const.Location.Token )

    it should have wiped your token data completely during the upgrade, not sure why it hasnt

     

    note: please do not post the list of addons you have, just the error is plenty

     

    Last edited by Arkayenro on 9/26/2012 7:43:24 AM
  • #4184

    Thank you, this fixed it. I wish there was a way to sticky this post so everyone would see it!

  • #4183

    thank you this fixed my error.

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