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  • World of Warcraft
  • 13,364 Monthly Downloads
  • Supports: 6.2.0
  • 7,677,253 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,855 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
Support development! **

About ArkInventory

the FAQ is here

the wiki is here

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket at

when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.


  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing

Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter



First Previous Page 95 of 339 Next Last
  • #4192

    Tried using

    /run ArkInventory.EraseSavedData( nil, ArkInventory.Const.Location.Token )

    and this is the error I got.


    Date: 2012-09-26 09:07:20
    ID: 2
    Error occured in: Global
    Count: 1
    Message: [string "ArkInventory.EraseSavedData( nil, ArkInvent..."] line 1:
       attempt to index global 'ArkInventory' (a nil value)
       [C]: ?
       [string "ArkInventory.EraseSavedData( nil, ArkInvent..."]:1: in main chunk
       [C]: RunScript()
       ..\FrameXML\ChatFrame.lua:2131: ?()
       [C]: ChatEdit_ParseText()
       [C]: ChatEdit_SendText()
       ..\FrameXML\ChatFrame.lua:4091: ChatEdit_OnEnterPressed()
       [string "*:OnEnterPressed"]:1:
          [string "*:OnEnterPressed"]:1

  • #4190
    Issues with 3.03.12

    I updated ArkInventory (to 3.03.12) this morning and found that I had the following issues:

    * Bags were no longer being overridden by default ("b" toggled stock bags rather than AI bags)

    * If I went into /ai config and unchecked+rechecked "override" for bags, the first problem was fixed but then mailboxes no longer worked (clicking on a mailbox did nothing)

    Reverting back to 3.0.10 fixes it.

  • #4189

    I got the error as many got below, and ArkInventory didnt work at all.  I ran the command 

    /run ArkInventory.EraseSavedData( nil, ArkInventory.Const.Location.Token ) Had to exit game, and in again and all worked fine with 3.03.12
  • #4191

    Thanks, works great now!  Tongue out

  • #4188

    The fix here worked for me, as Ark wasn't working at all...

  • #4187

    if you re getting token errors please read the addon description above for the solution

  • #4193

    Thank you for a geat addon use it all the time you must be proud and ty for the fix.

  • #4186

    Consistently receive thiserror.... now I have to disable!

    Date: 2012-09-26 11:21:17
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 3300:
    code failure: uncoded class [token] for object |Htoken:Justice Points:..\Icons\pvecurrency-justice|h[Justice Points]|h


    dont post the addon list, its bloody annoying, the curse forums are pretty crap and it just doesnt help

    Last edited by Arkayenro on 9/26/2012 10:25:46 AM
  • #4185

    Just updated it, still getting:

    ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: code failure: uncoded class [token] for object [Justice Points]
    [11:18:15] <in C code>
    ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: in function "ObjectIDInternal"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:2600: in function "ScanChanged"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:2421: in function "ScanCurrency"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:1340: in function "Scan"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:1291: in function "ScanLocation"
    ArkInventory-3.03.12\ArkInventoryStorage.lua:50: in function "EraseSavedData"
    ArkInventory-3.03.12\ArkInventoryUpgrades.lua:720: in function "ConvertOldOptions"
    ArkInventory\ArkInventory-3.03.12.lua:2090: in function <ArkInventory\ArkInventory.lua:2084>
    (tail call): ?
    <in C code>

    <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
    (tail call): ?
    Externals\Ace3-AceAddon\AceAddon-3.0-11.lua:543: in function "EnableAddon"
    Externals\Ace3-AceAddon\AceAddon-3.0-11.lua:636: in function <Externals\Ace3-AceAddon\AceAddon-3.0.lua:621>
    <in C code>
    FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
    FrameXML\UIParent.lua:322: in function "CombatLog_LoadUI"
    FrameXML\UIParent.lua:692: in function <FrameXML\UIParent.lua:657>



    Last edited by dIggl3r on 9/26/2012 10:54:36 AM
  • #4182

    A weird little bug that keeps coming up is how ArkInventory tracks guild bank funds. I'm in two guilds on Avilmar -- one I raid with, one that's personal for the tab storage and whatnot. ArkInventory is constantly transposing how much gold is in each guild bank. My personal guild has a little over 500k, the raiding bank has almost 200k. But ArkInventory seems to show them wrong (as each other's total) every other time I log on. Really odd. Not game breaking, mind you, just kind of annoying.

    At any rate, thanks for the great addon!

  • #4181

    Everyone blindly adding "it's broken since the last update" needs to learn to read before posting.  There's a very simple fix described here.

  • #4179

    Completely broke in 3.03.12

    1x ArkInventoryRules\ArkInventoryRules-3.03.12.lua:79: attempt to index field "db" (a nil value)
    ArkInventoryRules\ArkInventoryRules-3.03.12.lua:79: in function <ArkInventoryRules\ArkInventoryRules.lua:76>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
    (tail call): ?
    Ace3-Release-r1061\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
    Ace3-Release-r1061\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:621>
    <in C code>
    FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
    FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI"
    FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657>

    Going back to 3.03.10-nolib for now

    Last edited by scotepi on 9/26/2012 9:15:46 AM


    find me on twitter @scotepi

  • #4175

    Not working at all after latest update. I can't even get anything beyond my back pack to open without shutting off the addon. 

  • #4177

    Same.  The Config window wont even open.  Going to try to find an older release.

  • #4178

    It seems that the keyboard button for arkinventory to open is now Shift-B. But the automatic opening of bags is still tied to the normal UI.

    Installing the older ArkInventory didn't help. I guess the SavedVariables are fucked now...

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