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ArkInventory

Bags & Inventory Login to Add Favorites
  • 116 Likes
  • World of Warcraft
  • 302,048 Monthly Downloads
  • Supports: 6.0.2
  • 6,613,958 Total Downloads
  • Updated 10/24/2014
  • Created 12/23/2006
  • 5,663 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.13
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r461 | arkayenro | 2014-10-24 23:35:23 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   A /tags/3.04.13 (from /trunk:460)

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r460 | arkayenro | 2014-10-24 23:33:14 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r459 | arkayenro | 2014-10-24 23:31:19 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r457 | arkayenro | 2014-10-23 12:21:20 +0000 (Thu, 23 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.12 (23-OCT-2014)*
 * fixed - issue where it wasnt resetting the items back to the top when exiting edit mode after scrolling
 * fixed - guild bank tab icons
 * added - to cleanup menu; reverse cleanup and loot to leftmost (from blizzard interface options)

------------------------------------------------------------------------
r455 | arkayenro | 2014-10-22 13:48:19 +0000 (Wed, 22 Oct 2014) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.11 (22-OCT-2014)*
 * changed - maximum container frame height increased to 2000
 * changed - default height set to 2000

------------------------------------------------------------------------
r453 | arkayenro | 2014-10-22 10:33:56 +0000 (Wed, 22 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/VersionHistory.txt

*3.04.10 (22-OCT-2014)*
 * changed - all locations now have a maximum height for the container frame, it will scroll the items if there are too many to fit and shrink to fit if less
 * added - config > settings > window > height (default 400) sets the maximum height of the container frame before it scrolls
 * changed - toybox scanning (should remove the taint)
 * changed - mount scanning
 * changed - if a bag type returns unknown during scanning it will be queued to be rescanned until its type is known (warnings are generated when this happens, they cannot be disabled)
 * fixed - issue with ignore cleanup option for bank and backpack not being remembered

------------------------------------------------------------------------
r451 | arkayenro | 2014-10-20 12:23:12 +0000 (Mon, 20 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.09 (20-OCT-2014)*
 * fixed - item counts on battlepet tooltips
 * fixed - mount favourite code
 * fixed - mount macro
 * fixed - issue with bank data going missing
 * changed - config option for first empty is now a range from 0 to 5, 0 will show all empty slots, 1-5 will show that many empty slots (of each type)

------------------------------------------------------------------------
r449 | arkayenro | 2014-10-17 06:54:27 +0000 (Fri, 17 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.08 (17-OCT-2014)*
 * fixed - issue with vault restack code
 * changed - restack will now combine into the lowest numbered slot (not the highest)
 * added - config > display > cleanup option, disable to use old restack function (it will do the same sort of action as the blizzard cleanup just slower and doesnt move items into empty slots)
 * removed - warnings about no usable mounts
------------------------------------------------------------------------
r447 | arkayenro | 2014-10-16 12:44:40 +0000 (Thu, 16 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.04.07 (16-OCT-2014)*
 * erased - pet data
 * fixed - issue with battlepet tooltips
 * fixed - cage, release and rename battlepet menu options
 * fixed - mount warning issue
 * changed - yielding while in combat re-enabled (forgot to turn in back on)
 * added - empty reagent bank category

------------------------------------------------------------------------
r445 | arkayenro | 2014-10-15 08:21:59 +0000 (Wed, 15 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.04.06 (15-OCT-2014)*
 * fixed - issue with ldb mount code
 * fixed - typo in ldb pet tooltip code
 * fixed - issue with sent mail tracking code
 * fixed - issue with pet dismiss code
 * fixed - issue with toybox scanning code not resetting the filters properly

------------------------------------------------------------------------
r443 | arkayenro | 2014-10-14 22:01:02 +0000 (Tue, 14 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.05 (15-OCT-2014)*
 * added - config > settings > location > items > empty slots > first only (hides all empty slots except the first of each type)
 * fixed - battlepet tooltip issue with new creature guid format
 * fixed - issue with pet/mount menus
 * fixed - issue with LDB pet/mount code
 * note - crafting using bank items has NOT been tested, item counts may not update.  Reagent Bank item counts will update.

------------------------------------------------------------------------
r441 | arkayenro | 2014-10-11 10:09:35 +0000 (Sat, 11 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.04 (11-OCT-2014) BETA WARLORDS*
 * changed - maximum bars per row increased from 16 to 40
 * added - ability to assign the contents of a bag to a specific bar - this overrides the items category/rule assignments
 * updated - battlepet data
 * changed - battlepet menu. added another level in an attempt to shrink the height
------------------------------------------------------------------------

Comments

First Previous Page 31 of 303 Next Last
  • #4657

    the in-combat script timers are a pain, just means i need to disable pet scans until after combat (i think i have already coded this in my working copy)

  • #4640

    I recently redownloaded ArkInventory and ever since I have the odd feeling that there is some sort of memory leak or something comparable. Because infight during raids, the memory usage grows with almost 100 kb/sec until it sometimes uses up to 150 MB of memory.

    Did something similar happen to anyone else or is it just me - and are they ways to mimimize the memory usage?

  • #4644

     

    same here, memory leaks

  • #4642

    I've also noticed it can start eating memory like crazy.

  • #4639

    Would there be a way to categorize by time? IE "show all items gained during this session, day, week etc" type thing. I saw another addon that had a "recently gained" category and was intrigued.

  • #4634

    Don't know if you're adding features/improving things or just maintaining this addon, but the search is kinda lacking. Just using the text to search is kinda limiting, for example searching characters for heirlooms is a pain to do since they all are named different things. I'm sure there are other examples but it would be nice if there was a filter of some sort instead of just item name search across all characters.

  • #4630

    I had to disable AI because just standing around the memory usage keeps climbing - to as much as 45mb.  Not sure if it's a memory leak or what.  Thanks.

  • #4636

    its not a memory leak, its just memory churn.  the layout code is not what youd call streamlined, bulldozer comes to mind, it creates a very large amount of temporary data then dumps all of it on the garbage pile for cleanup.

    were not supposed to call the garbage collector ourselves, were supposed to just let lua handle it itself, and i doubt that ai's memory usage would actually cause an in game issue - its just not visually appeasing if you monitor it.

    disabling/enabling ai must trigger a garbage collection if thats working like that.

    the cpu usage shouldnt be that high but its possible theres something wrong somewhere with the new pet monitoring i added.  you could try not monitoring the pet location and see if that makes any difference

  • #4643

    I just get told AI is rising in memory, it doesn't say which PART of AI is responsible so I'm not sure I understand what you mean.  I didn't even know you could check pets/mounts like "bags" (pet one doesn't work, btw) but find the wall of mount icons too overwhelming to the eye (I have 198 mounts, which I'm sure doesn't help!).

    Is there a way to simply disable the pet/mount aspect of your addon? 

  • #4638

    how do you go about not monitoring the pet location? i'm having the same memory usage problem that it keeps growing until i relog or if I forget, until it gets so big that it crashes wow on me.

  • #4633

    Having the same issue.  /ai enabled  twice to toggle it off and back on seems to fix it temporarily.

    Last edited by kaustos on 5/27/2013 3:30:27 AM
  • #4637

    This also appears to fix the CPU problem in addition to the memory. It doesn't just trigger the garbage collector, it actually seems to solve the entire problem until a /reloadui is done (memory usage and cpu stays low and stable until the reload). Could use some looking into, maybe re-enabling the addon is doing something different than what happens on the initial load (possibly some new feature isn't being re-enabled).

  • #4635

    Thank you for this.  Came looking to see if this was reported yet since I was about to disable this addon - regardless of how much I love it for my bags, the apparent memory leak is too much when it starts using 100mb while trying to raid at the same time.  So thank you for a 'fix' that works during the current session at least.

  • #4631

    I just want to reiterate this point. My ArkInventory memory usage goes up by 0.5-0.7MB of memory usage per half second, and is having extremely high CPU usage (62.98% while idle - 70% when opening bags).

    ArkInventory

    There's an image of what I'm getting, the ArkInventory memory usage continues to rise until garbage collection is done (at which point it resets to about 8MB and starts rising again).

  • #4632

    same problem with newest version. hope to fix it soon.

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