Get an Epic Experience with Premium

ArkInventory

Bags & Inventory Login to Add Favorites
  • 124 Likes
  • World of Warcraft
  • 51,978 Monthly Downloads
  • Supports: 6.0.3
  • 6,854,862 Total Downloads
  • Updated 11/11/2014
  • Created 12/23/2006
  • 5,722 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.16
or
Support development! **
Donate

About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r470 | arkayenro | 2014-11-11 11:26:09 +0000 (Tue, 11 Nov 2014) | 7 lines
Changed paths:
   A /tags/3.04.16 (from /trunk:469)

*3.04.16 (11-NOV-2014)*
 * fixed - frame level issue causing items from the window underneath to be clickable/mouseoverable
 * removed - old frame level workaround code (new code should stop it from happening anyway)
 * removed - workaround code for savedvariables having weird decimal places
 * changed - moved keybindings from Other to AddOns category in KeyBindings interface
 * updated - locale zhCN

------------------------------------------------------------------------
r469 | arkayenro | 2014-11-11 11:23:02 +0000 (Tue, 11 Nov 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Bindings.xml
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/VersionHistory.txt

*3.04.16 (11-NOV-2014)*
 * fixed - frame level issue causing items from the window underneath to be clickable/mouseoverable
 * removed - old frame level workaround code (new code should stop it from happening anyway)
 * removed - workaround code for savedvariables having weird decimal places
 * changed - moved keybindings from Other to AddOns category in KeyBindings interface
 * updated - locale zhCN

------------------------------------------------------------------------
r468 | arkayenro | 2014-11-04 23:19:08 +0000 (Tue, 04 Nov 2014) | 2 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryRules.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/VersionHistory.txt

ArkInventory:
- alpha
------------------------------------------------------------------------
r466 | arkayenro | 2014-10-29 13:09:58 +0000 (Wed, 29 Oct 2014) | 6 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryExternals.lua
   A /trunk/ArkInventoryExternals.xml (from /trunk/embeds.xml:464
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt
   D /trunk/embeds.xml

*3.04.15 (30-OCT-2014)*
 * changed - library layout changed (LibDialog, LibDataBroker, LibStub and CallbackHandler are now externals so if you use the nolib version please ensure you have those already installed)
 * changed - pet scanning code
 * deleted - selected/ignored pets choices wiped (will revert to random) due to issue with list index value changing. using the global identifier value instead
 * fixed - issue with ldb and status frame showing an ERR or not updating the slot count

------------------------------------------------------------------------
r465 | arkayenro | 2014-10-28 22:22:00 +0000 (Tue, 28 Oct 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/Libs/ArkDewdrop/LibStub.lua
   D /trunk/Libs/CallbackHandler
   D /trunk/Libs/LibStub
   M /trunk/VersionHistory.txt

testing
------------------------------------------------------------------------
r464 | arkayenro | 2014-10-27 12:08:02 +0000 (Mon, 27 Oct 2014) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.toc
   D /trunk/Libs/ArkCRC32
   D /trunk/Libs/LibDataBroker
   D /trunk/Libs/LibDialog
   M /trunk/VersionHistory.txt
   M /trunk/embeds.xml

ArkInventory:
- test
------------------------------------------------------------------------
r462 | arkayenro | 2014-10-26 01:37:45 +0000 (Sun, 26 Oct 2014) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/VersionHistory.txt

*3.04.14 (26-OCT-2014)*
 * fixed - window can be moved again by dragging within the container frame
 * fixed - issue with sometimes not removing data from previous scans causing the window to not be able to be drawn
 * removed - soul shard tracking code (item will still be listed in the tracking until removed)
 * fixed - issue with icons in menus

------------------------------------------------------------------------
r460 | arkayenro | 2014-10-24 23:33:14 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r459 | arkayenro | 2014-10-24 23:31:19 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r457 | arkayenro | 2014-10-23 12:21:20 +0000 (Thu, 23 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.12 (23-OCT-2014)*
 * fixed - issue where it wasnt resetting the items back to the top when exiting edit mode after scrolling
 * fixed - guild bank tab icons
 * added - to cleanup menu; reverse cleanup and loot to leftmost (from blizzard interface options)

------------------------------------------------------------------------
r455 | arkayenro | 2014-10-22 13:48:19 +0000 (Wed, 22 Oct 2014) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.11 (22-OCT-2014)*
 * changed - maximum container frame height increased to 2000
 * changed - default height set to 2000

------------------------------------------------------------------------
r453 | arkayenro | 2014-10-22 10:33:56 +0000 (Wed, 22 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/VersionHistory.txt

*3.04.10 (22-OCT-2014)*
 * changed - all locations now have a maximum height for the container frame, it will scroll the items if there are too many to fit and shrink to fit if less
 * added - config > settings > window > height (default 400) sets the maximum height of the container frame before it scrolls
 * changed - toybox scanning (should remove the taint)
 * changed - mount scanning
 * changed - if a bag type returns unknown during scanning it will be queued to be rescanned until its type is known (warnings are generated when this happens, they cannot be disabled)
 * fixed - issue with ignore cleanup option for bank and backpack not being remembered

------------------------------------------------------------------------
r451 | arkayenro | 2014-10-20 12:23:12 +0000 (Mon, 20 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.09 (20-OCT-2014)*
 * fixed - item counts on battlepet tooltips
 * fixed - mount favourite code
 * fixed - mount macro
 * fixed - issue with bank data going missing
 * changed - config option for first empty is now a range from 0 to 5, 0 will show all empty slots, 1-5 will show that many empty slots (of each type)

------------------------------------------------------------------------
r449 | arkayenro | 2014-10-17 06:54:27 +0000 (Fri, 17 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.08 (17-OCT-2014)*
 * fixed - issue with vault restack code
 * changed - restack will now combine into the lowest numbered slot (not the highest)
 * added - config > display > cleanup option, disable to use old restack function (it will do the same sort of action as the blizzard cleanup just slower and doesnt move items into empty slots)
 * removed - warnings about no usable mounts
------------------------------------------------------------------------
r447 | arkayenro | 2014-10-16 12:44:40 +0000 (Thu, 16 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.04.07 (16-OCT-2014)*
 * erased - pet data
 * fixed - issue with battlepet tooltips
 * fixed - cage, release and rename battlepet menu options
 * fixed - mount warning issue
 * changed - yielding while in combat re-enabled (forgot to turn in back on)
 * added - empty reagent bank category

------------------------------------------------------------------------
r445 | arkayenro | 2014-10-15 08:21:59 +0000 (Wed, 15 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.04.06 (15-OCT-2014)*
 * fixed - issue with ldb mount code
 * fixed - typo in ldb pet tooltip code
 * fixed - issue with sent mail tracking code
 * fixed - issue with pet dismiss code
 * fixed - issue with toybox scanning code not resetting the filters properly

------------------------------------------------------------------------
r443 | arkayenro | 2014-10-14 22:01:02 +0000 (Tue, 14 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.05 (15-OCT-2014)*
 * added - config > settings > location > items > empty slots > first only (hides all empty slots except the first of each type)
 * fixed - battlepet tooltip issue with new creature guid format
 * fixed - issue with pet/mount menus
 * fixed - issue with LDB pet/mount code
 * note - crafting using bank items has NOT been tested, item counts may not update.  Reagent Bank item counts will update.

------------------------------------------------------------------------
r441 | arkayenro | 2014-10-11 10:09:35 +0000 (Sat, 11 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.04 (11-OCT-2014) BETA WARLORDS*
 * changed - maximum bars per row increased from 16 to 40
 * added - ability to assign the contents of a bag to a specific bar - this overrides the items category/rule assignments
 * updated - battlepet data
 * changed - battlepet menu. added another level in an attempt to shrink the height
------------------------------------------------------------------------

Comments

First Previous Page 31 of 313 Next Last
  • #4800

    On a completely clean install of windows with zero addons but this one and necessary ones installed, with zero customization/rules/boxes/etc this still causes the game to freeze when moving the window.  Fix your code or not, but stop telling people it's not your addon.  People waste their time looking for the real culprit when they have found it.  Your shoddy code.  Nobody is perfect but quit wasting people's time lying about it, dude.

  • #4801

    you are obviously extremely knowledgeable, even moreso than blizzard, as there are no api functions that control frame movement (which means handling overlap) so maybe you can explain how "my" shoddy code is causing the glitches when frames overlap?

  • #4803

    seriosuly, youre comparing the ingame bag frames (which is all of 2 layers deep) to the ones i manually create (which have at least 10 levels of nested elements) and you seriously think that blizzard code is perfectly capable of rendering all of those when they overlap when the default ui is coded to *not* overlap?

    try any of the other bag mods and overlap their frames, see if they glitch or not because im fairly sure that they do.  possibly not to the exent mine does but they may not have as many nested elements as mine.

    i looked at this issue ages ago and found there was nothing i could do from within my own code to stop it from happening, if anything i had to remove some code that would have fixed another issue because it made this issue even worse - its basically a bug or a limitation when you have frames with a lot of nested elements that get overlapped (which never happens in the default ui).

    it doesnt matter if you believe me or not, its the truth.  the underlying cause is that there are so many nested elements in the ai frames that the game client takes significantly longer to work out the new framelevels when you overlap them.  i could remove sone of the frames but then it wouldnt look very good.

    theres absolutely no api code available to alter what happens when you overlap frames, all i can do is tell the frame that is movable, the user can then move it, and when they let go of the mouse i can tell the frame that its now fixed, thats it, nothing i can do in between while the frame is being moved.

    Last edited by Arkayenro on 4/1/2014 2:25:11 AM
  • #4802

    It's a super complicated troubleshooting process whereby you eliminate all variables until you are left with only one that affects the behavior in question.  This doesn't happen with other addons.  It doesn't happen with the default ui.  It doesn't happen with addons for moving stock bags.  The constant is your addon.  And you know this is true but you want your addon to remain popular even though you can't figure out how to fix it.  I never said I could fix it.  I never said I know what causes it.  I never even said I was knowledgeable.  I can however navigate a simple process of elimination.  When the only thing installed is your addon and I move my bags, the game freezes for 10 seconds every time.  When I use ANY other addon to move bags and I do not have your addon installed, it does not happen.  I can even live with that.  But don't make people spend time trying to figure out the cause with your vague replies implying it may be something else.  It is this addon.  Deal with it or not, but no need to look further.  I can do without your smartass replies when you know damn well what I say is true.

  • #4797

    Loved it.  But can't handle the freezing anymore.  I will miss this addon.  

  • #4796

    Arkinventory sometimes blocks me from using the Blizzard raid features (marks, flags, promoting people main tank etc). Is there anyway to stop this as I love the addon, it is just frustrating mid-raid to have to turn it off and reload the UI. Plus the Blizz bags a c%&p :)

    Thanks.

  • #4798

    its not ai, one of the libraries its using that is also being used by another mod which has tainted the dropdown menu.  i really should have left out the ark in the mod name, being first in the list gets you blamed because ai loads the libraries first and the other mods just use the loaded instance.

    ai has no code for any of the raid stuff (or glyphs if you ever get that one), and i switched to using libdialog for staic popups in march last year

    you can disable ai and you will eventually get the exact same issue, just the next mod loaded will get blamed.  its a fairly common issue that you should be able to google for if you really want to know more.

  • #4793

    Is there any eta on update on this addon, startting to give up, addon is broken hardcore, Freezing/Making items disapear none stop, its just horrible. thanks for a good addon but now its just broken more so then it was month ago.

  • #4795

    youll have to give up because i cant duplicate it so i cant fix it and theres not enough data to go off to even know where to start looking.

    theres already validation code to ensure that the primary bag doesnt get scanned when blizzard says it has zero slots, so unless theres a new variant of that bug where blizzard is handing back a size that is larger than 0 but not the actual bag size (16) then im not sure whats happening.

    you could always try backing up your saved variables and then deleting the primary one just to see if it happens when you have no settings

  • #4792
    Given up

    Thank you so much for this bag mod! I've been using this addon for as long as I can remember. It is by far the best bag addon available.

    However. It's hogging my memory like a wild thing (25mb ish)! A few frame locks here and there while using the latest version (November???) When I open the bag (b) the screen freezes for a second, it never used to do this. Sometimes if i try to move or accidently move the frame the game will freeze for like 5-10 seconds.

    So I've giving up on using it and started using the built in bag mod with ElvUI which is smooth as anything. Please dont think of this as complaint because I am so grateful for the development of this addon I just wanted to let you know that it's now affecting my gameplay to a point where I will not be using it. I'll check back for updates now and then.

    Last edited by Rexy_beast on 2/26/2014 8:40:35 AM
  • #4791
    Items equipped while trying to edit

    I'm running into a problem when I'm trying to edit the sorting properties by right clicking an item while in "Edit Mode".  Instead of dropping down the menu (works for everything except equipable items), it's equipping the armor/weapon that I'm right clicking.

    Has anyone else experienced this?

    Thanks for the help!

    Totemusprime - Thunderlord

  • #4789

    This by far the best addon for bags out there, I have been using it for a very long time, the functionality and options available you cannot find in any other bag addon, one of the most useful thing I use is to group gear as per my role, and loot as per type and level, great job to the developers.

  • #4790

    i totally agree with you, just wish it would get fix, starting to dislike it little more each day :\

  • #4788

    Just got the following zoning back to the farm after failing to get the love rocket again....

    Date: 2014-02-19 20:50:50
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\ArkInventory\ArkInventoryLDB.lua line 777:
       attempt to index local 'mountEntry' (a nil value)
    Debug:
       (tail call): ?
       ArkInventory\ArkInventoryLDB.lua:777: GetAvailable()
       ArkInventory\ArkInventoryLDB.lua:735: GetAvailable()
       ArkInventory\ArkInventoryLDB.lua:921: GetUsable()
       ArkInventory\ArkInventoryLDB.lua:389: Update()
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1123:
          ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1121
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[2]"]:9:
          [string "safecall Dispatcher[2]"]:5
       (tail call): ?
       ...ce\AddOns\Archy\Libs\AceBucket-3.0\AceBucket-3.0.lua:116: func()
       ...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:43:
          ...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:36
    Locals:
    None

  • #4794

    alpha version r418 should fix it, youll have to download it manually or set the curse client to get alpha versions of ai.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Plantronics GameCom Commander Headset Giveaway!