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ArkInventory

Bags & Inventory Login to Add Favorites
  • 118 Likes
  • World of Warcraft
  • 381,887 Monthly Downloads
  • Supports: 6.0.3
  • 6,698,002 Total Downloads
  • Updated 10/29/2014
  • Created 12/23/2006
  • 5,674 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.15
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r467 | arkayenro | 2014-10-29 13:13:53 +0000 (Wed, 29 Oct 2014) | 6 lines
Changed paths:
   A /tags/3.04.15 (from /trunk:466)

*3.04.15 (30-OCT-2014)*
 * changed - library layout changed (LibDialog, LibDataBroker, LibStub and CallbackHandler are now externals so if you use the nolib version please ensure you have those already installed)
 * changed - pet scanning code
 * deleted - selected/ignored pets choices wiped (will revert to random) due to issue with list index value changing. using the global identifier value instead
 * fixed - issue with ldb and status frame showing an ERR or not updating the slot count

------------------------------------------------------------------------
r466 | arkayenro | 2014-10-29 13:09:58 +0000 (Wed, 29 Oct 2014) | 6 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryExternals.lua
   A /trunk/ArkInventoryExternals.xml (from /trunk/embeds.xml:464
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt
   D /trunk/embeds.xml

*3.04.15 (30-OCT-2014)*
 * changed - library layout changed (LibDialog, LibDataBroker, LibStub and CallbackHandler are now externals so if you use the nolib version please ensure you have those already installed)
 * changed - pet scanning code
 * deleted - selected/ignored pets choices wiped (will revert to random) due to issue with list index value changing. using the global identifier value instead
 * fixed - issue with ldb and status frame showing an ERR or not updating the slot count

------------------------------------------------------------------------
r465 | arkayenro | 2014-10-28 22:22:00 +0000 (Tue, 28 Oct 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/Libs/ArkDewdrop/LibStub.lua
   D /trunk/Libs/CallbackHandler
   D /trunk/Libs/LibStub
   M /trunk/VersionHistory.txt

testing
------------------------------------------------------------------------
r464 | arkayenro | 2014-10-27 12:08:02 +0000 (Mon, 27 Oct 2014) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.toc
   D /trunk/Libs/ArkCRC32
   D /trunk/Libs/LibDataBroker
   D /trunk/Libs/LibDialog
   M /trunk/VersionHistory.txt
   M /trunk/embeds.xml

ArkInventory:
- test
------------------------------------------------------------------------
r462 | arkayenro | 2014-10-26 01:37:45 +0000 (Sun, 26 Oct 2014) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/VersionHistory.txt

*3.04.14 (26-OCT-2014)*
 * fixed - window can be moved again by dragging within the container frame
 * fixed - issue with sometimes not removing data from previous scans causing the window to not be able to be drawn
 * removed - soul shard tracking code (item will still be listed in the tracking until removed)
 * fixed - issue with icons in menus

------------------------------------------------------------------------
r460 | arkayenro | 2014-10-24 23:33:14 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r459 | arkayenro | 2014-10-24 23:31:19 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r457 | arkayenro | 2014-10-23 12:21:20 +0000 (Thu, 23 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.12 (23-OCT-2014)*
 * fixed - issue where it wasnt resetting the items back to the top when exiting edit mode after scrolling
 * fixed - guild bank tab icons
 * added - to cleanup menu; reverse cleanup and loot to leftmost (from blizzard interface options)

------------------------------------------------------------------------
r455 | arkayenro | 2014-10-22 13:48:19 +0000 (Wed, 22 Oct 2014) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.11 (22-OCT-2014)*
 * changed - maximum container frame height increased to 2000
 * changed - default height set to 2000

------------------------------------------------------------------------
r453 | arkayenro | 2014-10-22 10:33:56 +0000 (Wed, 22 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/VersionHistory.txt

*3.04.10 (22-OCT-2014)*
 * changed - all locations now have a maximum height for the container frame, it will scroll the items if there are too many to fit and shrink to fit if less
 * added - config > settings > window > height (default 400) sets the maximum height of the container frame before it scrolls
 * changed - toybox scanning (should remove the taint)
 * changed - mount scanning
 * changed - if a bag type returns unknown during scanning it will be queued to be rescanned until its type is known (warnings are generated when this happens, they cannot be disabled)
 * fixed - issue with ignore cleanup option for bank and backpack not being remembered

------------------------------------------------------------------------
r451 | arkayenro | 2014-10-20 12:23:12 +0000 (Mon, 20 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.09 (20-OCT-2014)*
 * fixed - item counts on battlepet tooltips
 * fixed - mount favourite code
 * fixed - mount macro
 * fixed - issue with bank data going missing
 * changed - config option for first empty is now a range from 0 to 5, 0 will show all empty slots, 1-5 will show that many empty slots (of each type)

------------------------------------------------------------------------
r449 | arkayenro | 2014-10-17 06:54:27 +0000 (Fri, 17 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.08 (17-OCT-2014)*
 * fixed - issue with vault restack code
 * changed - restack will now combine into the lowest numbered slot (not the highest)
 * added - config > display > cleanup option, disable to use old restack function (it will do the same sort of action as the blizzard cleanup just slower and doesnt move items into empty slots)
 * removed - warnings about no usable mounts
------------------------------------------------------------------------
r447 | arkayenro | 2014-10-16 12:44:40 +0000 (Thu, 16 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.04.07 (16-OCT-2014)*
 * erased - pet data
 * fixed - issue with battlepet tooltips
 * fixed - cage, release and rename battlepet menu options
 * fixed - mount warning issue
 * changed - yielding while in combat re-enabled (forgot to turn in back on)
 * added - empty reagent bank category

------------------------------------------------------------------------
r445 | arkayenro | 2014-10-15 08:21:59 +0000 (Wed, 15 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.04.06 (15-OCT-2014)*
 * fixed - issue with ldb mount code
 * fixed - typo in ldb pet tooltip code
 * fixed - issue with sent mail tracking code
 * fixed - issue with pet dismiss code
 * fixed - issue with toybox scanning code not resetting the filters properly

------------------------------------------------------------------------
r443 | arkayenro | 2014-10-14 22:01:02 +0000 (Tue, 14 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.05 (15-OCT-2014)*
 * added - config > settings > location > items > empty slots > first only (hides all empty slots except the first of each type)
 * fixed - battlepet tooltip issue with new creature guid format
 * fixed - issue with pet/mount menus
 * fixed - issue with LDB pet/mount code
 * note - crafting using bank items has NOT been tested, item counts may not update.  Reagent Bank item counts will update.

------------------------------------------------------------------------
r441 | arkayenro | 2014-10-11 10:09:35 +0000 (Sat, 11 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.04 (11-OCT-2014) BETA WARLORDS*
 * changed - maximum bars per row increased from 16 to 40
 * added - ability to assign the contents of a bag to a specific bar - this overrides the items category/rule assignments
 * updated - battlepet data
 * changed - battlepet menu. added another level in an attempt to shrink the height
------------------------------------------------------------------------

Comments

First Previous Page 31 of 306 Next Last
  • #4689

    Went hunting for solution after bug got me killed by Kael'thas. Alpha r409 seems to have resovled it for me. I did not change any settings. Edit mode seems fine too. Thanks!

  • #4685

    ok, ive uploaded a new alpha version, 3.30 alpha 1107 (r408), it hardcodes the parent bar frame to have a low framestrata so any child frames should end up below the parent bag frame, and not above, during load.

    it also includes a config option (display > bug fixes > in combat yield) to adjust the build delay when in combat, keep increasing the value until you run into the script ran too long error, then lower it until it becomes stable again

    if you want to test that and let me know if it works for you or not

    Last edited by Arkayenro on 8/23/2013 8:46:03 AM
  • #4681

    just to check, can you go into combat with a training dummy, /reload, open the bag - the blue tint is on top while youre in combat, does it go away when you exit combat?

    when youre in combat with the bag open can you go into the config > display > bug fixes, click on the frame level option (toggle it) - does that remove the blue tint?  click on it again, did that remove it?

    and what happens if you just move the bag window? (while in combat)

    Last edited by Arkayenro on 8/22/2013 8:44:27 AM
  • #4682

    Ok, first part - went into combat with dummy, /reloaded and opened bag, made no difference, still blued out. It does eventually manage to clear itself, even in combat, but it's taking several seconds, sometimes up to 10 seconds to clear it whether in combat or just exiting combat. The char I was testing on has only a handful of items in her bags.

    Second part - did all you asked - toggled that option on and off and it made no difference, it still had this blue block whether it was toggled on or off when in combat or when the bag was open and I put myself in combat, result is always same.

    All other addons were disabled when I tested all this btw.

    Bag window can be moved fine, it's a little sticky, but then for me it always was, no problems  there :)

  • #4675
    Blue bags, unable to access

    Hi, been using this fantastic addon for over 3 years and would hate to be without it! However, over the last few weeks I have been getting the blue no-access thing in combat where it makes everything in my bags hide behind this blue mask and become unclickable. It does eventually clear when in combat if I leave it open, but it takes quite a long time, and it's pretty frustrating. It is also happening to my 2 other friends who play this too. Any idea on any fix for this please, or can we download a pre-updated version so it doesn't do this? Thanks :)

    Edit to cover the questions you asked in your previous post trying to help other people:

     Quote from Arkayenro »

    by blue do people mean purple?  if you mouseover a "blue" tinted item does its tooltip say its tainted and cant be used or do you get a normal tooltip?

    btw, im presuming the in combat display lag is only until the bags are fully displayed, then it no longer happens?

    Nope, it's definately blue, and it's like a film blocking you from seeing the items or being unable to click on any. It takes several seconds to show the contents and allow them to be clickable but it does it each time you go into combat.

    Last edited by Boureki on 8/22/2013 5:05:38 AM
  • #4679

    the delay is due to the new blizzard combat timers, mod code can only run for so long in combat or it gets forcibly aborted, that why the bags load so slowly if you open them for the first time while you are in combat, nothing has been built yet and thats the most intensive part of showing the bags, the lag isnt actually lag its the build code purposely yielding (so it doesnt get aborted), then getting resumed after 0.02 seconds.

    does the blue tint go away once the bags are completely built and positioned correctly?

    Last edited by Arkayenro on 8/22/2013 5:47:21 AM
  • #4676

    i cant duplicate this at all

    the only blue tint is potentially from the background covering up the items - simple to check, change your background colour and see if it changes.the tint changes in combat

    or you can also check the config, under display > bug fixes, make sure the framelevel option is enabled

    if you could also test this without any other mods loaded it would be appreciated (just use one of the level 8-10 mobs outside of a major city, mount up, get into combat and then do a /reload, once back in open the bag, when done fly up out of range)

    my bags take less than 10 seconds to open in combat and i dont get the blue tint

  • #4680

    Thanks for the quick replies Just to let you know I am in no way any kind of techie person and I am not sure of what you mean by AI, is it an abbreviation of ArkInv? If it is, then I have already tried disabling all other addons etc and it still does the blue thing.

    I cannot seem to locate that file you referred to - I have one in that folder called layout-total.txt, but not layout-cache.txt. Is it the same thing? If so, what exactly is it you would like to try renaming it to, just " .old"? If it is, I have just tried it and unfortunately it is still happening.

  • #4678

    if its changing colour with your background then it sounds like the background coming up on top again - which was always a pain as i could never duplicate that issue normally

    any chance you could try it with only ai loaded?

    or rename this file ...\World of Warcraft\WTF\Account\ACCOUNTNAME\REALM-NAME\PLAYER-NAME\layout-cache.txt to .old and reload to see what happens, also if you could let me know the framelevel it has for ARKINV_Frame1

  • #4677

    Sorry, I cross posted my edit with your reply :)

    I did as you suggested, changed the colour background, chacked all the settings you mentioned - all it did was change the colour of the "film" and still could not see any items. Clicked off all my other addons, reloaded and set my pet to attack a target dummy and it was still the same. As my pet was attacking the dummy, I opened bags, got the blue, it cleared, closed bags, re-opened, blue etc for several times whilst pet was in combat, unfortunately the same thing happened every time.

    Edit - just did what you suggested about low level mobs and /reloads etc with no other addons, same thing happened. It seems to be happening every time you open bags whichever way you are in combat.

    Last edited by Boureki on 8/22/2013 5:29:23 AM
  • #4669

    I really hate how my whole bag turns blue in combat. Really hate. One of my irrational hatreds of addons is the typical, 'you're in combat so we'll add a childproof setting cos we presume you don't want to do anything in combat.'

    Maybe this has nothing to do with being in combat. But as much as I love all the little things of this addon, that upto 30second wait you force me to do just because I'm in combat pisses me off ridiculously.

    I'll not be using this addon anymore.

    good luck with the project, no hard feelings.

    Bloodpurge

    xox

    PS. Guild Bank stills fucks up too, can't view money ledger etc.

  • #4670

    there is no childproof in combat code, theres now slowness due to the new combat timers that have to be accounted for, but hey youve moved on so no idea why im bothering

  • #4667

    theres an alpha version (r406) that might (or might not) fix the in combat display issue, it may result in script running too long errors (its a tradeoff to either erroring or taking longer to display)

    you may have to click on the project site link and download it from there. or change the preferred release type in the curse client  for arkinventory to download alpha versions.

    by blue do people mean purple?  if you mouseover a "blue" tinted item does its tooltip say its tainted and cant be used or do you get a normal tooltip?

    btw, im presuming the in combat display lag is only until the bags are fully displayed, then it no longer happens?

    Last edited by Arkayenro on 8/17/2013 11:25:34 PM
  • #4668

    When you open the bag in combat everything is displayed for a short moment and then it starts "loading" all the items again. it might be that thats causing the display lag.

     

  • #4674

    tried to delete \SavedVariables\ArkInventory.lua that didnt solve it ether.

    It took under 2 sec before the update. Im not sure why its supposed to be fine in "less than 10 sec" thats a long time when you need some "stupid" item that you forgot to add to your bars

    Realy hope this gets solved as i love your addon.

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