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  • World of Warcraft
  • 13,784 Monthly Downloads
  • Supports: 6.2.0
  • 7,674,687 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,855 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
Support development! **

About ArkInventory

the FAQ is here

the wiki is here

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket at

when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.


  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing

Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter



First Previous Page 31 of 338 Next Last
  • #5198

    the bag changer icon is in the title bar, the one that looks like a green chest

  • #5214

    Ah that was painless. Thanks.

  • #5191

    I'm getting a lot of 'WARNING> aborted scan of bag [2] in location 1 [bag] type is unknown' messages when I log into a character. Also the bag icons in the Bag Changer are blank when the first time open the bags. The warning message don't come up when I do a /reload and the bag icons are there when I open the bags a second time.

    I consider these issues purely cosmetic, but still annoying, as they come up every time and on all my characters.

  • #5197
    I'm getting a lot of 'WARNING> aborted scan of bag [2] in location 1 [bag] type is unknown' messages when I log into a character.

    i left the warnings in in case something went weird and they looped - it wont show them now until after the translations are loaded - if you see them then something will be wrong

  • #5188

    Any idea when "Remove Bars" will work?  The bug was logged back May 2013 (ID# 610)

    I'm using a premade configuration and it has 90 bars in it, so when I go to edit it the bag window is enormous.

  • #5189

    there are no premade configurations so im not sure what you mean by that.

    the top two rows in edit mode cannot be removed, they are there to make it possible to add items to rows that dont exist yet.

    you may want to consider setting the maximum height to whatever resolution your screen is, that way when you go into edit mode it will scroll instead of going off screen

  • #5194

    Pre-made as in a guild mate set up their ArkInventory gave their .lua file me so all I needed to do is drop it in my Save Variables folder and I have all of his configurations

  • #5187

    Hi only a quick note to informe you that iwith AddonLoader installed, Arkinventory crashes at startup and then keep  sending error messages everytime I use bags.

    Imho, having Arkinventory loaded by AddonLoader is an overkill. I can hardly figure a game session where I never open the bags :)

    Removing AddonLoader or remoiving

    ## LoadManagers: AddonLoader
    ## X-LoadOn-Always: delayed

    fixes it

    1x ArkInventory\Locale\game-Game.lua:149: bad argument #2 to 'format' (string expected, got nil)
    [C]: in function `format'
    ArkInventory\Locale\game-Game.lua:149: in main chunk
    [C]: in function `LoadAddOn'
    AddonLoader\AddonLoader-r135.lua:136: in function `LoadAddOn'
    AddonLoader\Conditions.lua:146: in function <AddonLoader\Conditions.lua:134>
    AddonLoader\Conditions.lua:166: in function <AddonLoader\Conditions.lua:153>

    L = <table> {
    ConvertToCapture = <function> defined @ArkInventory\Locale\game.lua:132

    Author of

    Garrison Commander

    Lead server developer for

    Gates of Horizon

  • #5190

    incredibly weird error, how can it not find the PET global variable, unless some other mod has erased it (which would be rather stupid thing to do)

    i dont normally use addon loader myself, but if i do enable it then arkinventory loads fine.


    try this - disable arkinventory and load into the game, then type in /run print(PET) and see if it prints Pets or nil

  • #5185

    Great addon, cannot go back to the default ui.

    Is anyone else having trouble with opening items that need to mature in your bags, such as the primal eggs or the disgusting jar from the frenzyheart.  Once the item is ready to open, i click on it and it goes grey and does not open, no error message and everything else continues to function.  I have tried a /reload but the only way to open the item is to disable arkinventory, open the item and the reeable the addon.



    Last edited by erallanri on 11/6/2014 10:46:59 PM
  • #5195

    I'm also having that issue.

  • #5186

    This has been a problem for some time. Albeit not as bad as it is now. As you state yourself it happens everytime now that items can't be opened.

  • #5184

    I looove this addon and have used it for such a long time. But if there's ONE thing i wish dearly that was possible, then it'd be that the bars would move around flexible like adibags does.

  • #5179

    First of all, thank you for a wonderful add on. One of my guildies recommended another one that had many features of several add-ons built into one and I switch to it for about five minutes. After saying many bad words, I switched back.  I've been out of game for six months, so maybe some of these issues have been here for a bit, but I notiiced two that are making life a little difficult:

    As with Ragedaug (#5167) below, I cannot get my Reagents to go into my Reagents bank bag. I can move them, but I'm so spoiled with the efficiency of your program that I would like your instructions to work. I followed your corrections as Ragedaug quoted using spirit dust as my test, reloaded ui, etc, to no avail.

    As Felina_Lain reports in #5178 below, I also have a "click-through issue". If my bank and bag windows overlap (they often do because I play on a 17" screen), the item in the window on top will swap with the window underneath, instead of just going into the bank or withdraw, as intended.

    I realize that you are working with the moving target that is Blizz's UI at the moment and your efforts are greatly appreciated.

    Finally, and this is more a quality of life issue, is there somewhere I can go to help me understand the new sorting function? I don't like how it lumps everything together once I've separated my items out the way I like them. It moves everything about and I know it's stupid user error. Is there a tutorial that I'm missing?

  • #5183
    is there somewhere I can go to help me understand the new sorting function? I don't like how it lumps everything together once I've separated my items out the way I like them. It moves everything about and I know it's stupid user error. Is there a tutorial that I'm missing?

    by new sorting function do you mean the cleanup?  if youre using arkinventory as one big bag then youll probably want to disable the cleanup on all the bags, that way it wont move anything around but will still auto deposit reagents

    Last edited by Arkayenro on 11/5/2014 8:24:11 PM
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