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  • World of Warcraft
  • 244,481 Monthly Downloads
  • Supports: 6.1.0
  • 19,561,123 Total Downloads
  • Updated 05/16/2015
  • Created 10/23/2006
  • 33,344 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: Auctioneer Suite 5.21d2 Release
Support development! **

About Auctioneer

Auctioneer Suite

Auctioneer Suite provides you with the tools and data necessary to make those difficult auctioning decisions with ease.

From purchasing to posting, the Auctioneer Suite provides time-tested tools to allow you more time to actually play your characters or play the market. As you will soon discover, it is much more than a simple "Auctioning AddOn", the Auctioneer Suite also shows in-depth information for all game items, such as those used in quests or recipes, enchanting, milling, prospecting and more.

Numerous other AddOns will also use the Auctioneer statistics you gather via scanning. This is especially true for many of the popular crafting AddOns, such as Little Sparky's Workshop, GnomeWorks, and Skillet.

Looking for Ultra Lightweight and Fast?

Try the "Auctioneer" download from our primary site, rather than the "Auctioneer Suite" we upload to Curse and WoWInterface. All of our downloads are accessible from our primary site at http://AuctioneerAddOn.Com/dl . This version offers a small footprint, with only the basic "Post" frame and tooltip information to assist in your purchasing decisions.

When updating, this time...

Be sure to remove all old files- follow the instructions at .

Please, do not post errors here; instead, kindly visit , our Support Forum, and be sure to search before posting- many questions and errors reported are duplicates.

For the fastest service, various questions are addressed in the Auctioneer FAQ, . We have gone to great lengths to ensure that the most common issues have been addressed

Questions, comments, concerns, alphas/betas (when available), bug reports, the occasional bit of praise?

Visit http://AuctioneerAddOn.Com

Basic Auctioneer Suite Details

The Auctioneer Suite contains Auctioneer, all of its modules, BeanCounter, Enchantrix and Enchantrix Barker, and Informant to help provide a comprehensive view of item data, whether at the Auction House or out questing. Some highlights are:


An intuitive auction posting frame.

  • Remembers your preferences for bid/buyout prices, stack sizes, and number of listings to post per item.
  • Allows queuing of auctions, so you can instruct it to list hundreds of auctions at a time. Note that Blizzard introduced a hardware event requirement to confirm each posting, but, with Appraiser's Batch Posting, you reduce the total clicks from two per auction, to one.
  • Allows you to specify the value price of your choice and remembers your selection
  • Displays competing listings, the age of the data, and allows you to sort these listings and refresh them easily.
  • Provides a scrollable list of all auctionable items in your bags; allowing you to quickly post all of your goods.
  • Provides a "Match Competition" setting which will automatically undercut your competition when posting auctions, within your parameters
  • Provides the ability to change to a "Simple" view; a bit like the Auctioneer Classic posting interface.
  • Allows you to change column width by Right-Clicking and dragging to the column width of your choice.
  • Allows you to post multiple auctions with the single click of the Batch Post button.
    • Alt+Left-Click == Refresh Pricing of all Batch Postable Items.
    • Shift+Left-Click == Trial or List Posting. Does not actually queue any items to post but prints the exact pricing that will be used on the Auction House in an easily readable format in the "chat window". This allows a user to verify their settings and make adjustments if necessary.
    • Ctrl+Shft+Alt+Left-Click == Queue all items that have the "Allow Batch Posting" checkbox selected (located at the top of the item information pane).


An alternative to the standard auction browsing interface.

  • Displays more auctions per page
  • Displays more data per auction
  • Allows you to change column width by Right-Clicking in the column heading and dragging left or right to resize the column to your liking
  • Provides a percentage comparison with the Market Value Statistic of your choice
  • Allows auctions to be color coded by price level
  • Allows multiple sorting options not available on the standard interface

Statistic Modules

There are a variety of fully customizable statistic modules included with Auctioneer that can provide a variety of pricing information- all based upon your needs.

  • "Market" - a custom designed formula that merges the various statistics into a usable price. This is the default setting and is highly recommended.
  • Auc-Stat-Histogram - Returns Median and IQR values, based upon a Histogram of pricing data. Essentially, a median value, based upon all prices ever seen; no data is ever discarded.
  • Auc-Stat-iLevel - Statistics modules that groups all items of same rarity, type, and iLevel together (e.g. all green weapons of iLevel 180). Useful for pricing random "of the ..." items.
  • Auc-Stat-Purchased - Statistics module that tries to infer purchase prices based on items disappearing before they could have expired. (Requires more frequent scanning of the AH)
  • Auc-Stat-Sales – Uses data from BeanCounter to display historical statistics on actual purchase and sale prices. Note that this statistic is installed along with BeanCounter, and cannot be installed separately.
  • Auc-Stat-Simple - Statistics module that performs simple averaging of data, converted daily to exponential moving averages of the orders 3, 7 and 14.
  • Auc-Stat-StdDev - Statistics module that keeps the last 100 price points for an item and performs a standard deviation on the data list to exclude outliers from the sample space and provide a normalized mean.
  • Auc-Stat-WOWEcon - Statistics module that uses the WOWEcon AddOn's data (if separately installed) to provide the price to other Auctioneer modules.
  • Any other stat module that you or others wish to create can be easily added to auctioneer functionality!


An Auctioneer Utility that prompts you when it sees auctions that fit your criteria for buying and, or, bidding.

  • Uses Searchers that you can customize for various desired deals such as:
    • Resale - Prompts you for deals based on discount from the market value, AH fee, and expected relistings
    • Disenchant - Prompts you for deals based on disenchanting armor and weapons
    • Prospecting - Prompts you for jewelcrafting deals from prospecting ores
    • Vendor - Prompts you for auctions listed below vendor sell price
  • The "RealTimeSearch" will continually reload the first and last page of the AH, within reason, as per your configuration, to find the newest bargains and auctions that are just about to come to an end. Both great times to find some amazing deals.
  • Piggybacks on your AH scans if allowed to do so


An associated addon that tracks your bid, postings, and mail to help you determine your overall and item-specific profitability.

  • Creates journal entries when you bid, buy, post, or retrieve AH mail.
  • Provides a searchable interface that can display all activity or only certain items
  • Allows you to change column width by Left-Click and dragging the column to the size of your liking


Enchantrix displays values for disenchanting, milling, and prospecting; plus suggested values for selling enchants. Enchantrix can also automate disenchanting, milling and prospecting. Some baseline pricing is built in, but Enchantrix also uses values from Auctioneer to provide up-to-date prices for your server/faction. Enchantrix also includes controls to let you customize the pricing by enchant material (fixed prices and weighting).


Informant displays additional information about items in their tooltips: buy price; sell price; item level; what quests, classes or professions use the item; the value of the item produced by a recipe; etc. Informant can also tell you what vendors sell a given item.

What Can Auctioneer Do to Help Me?

Once a user moves to the Auction House (AH) and beyond just buying and selling from/to vendors, the whole game changes. No longer is the user dealing with the static prices of the vendor to support their character's income. We are now dealing with the fluid and hectic nature of a dog-eat-dog market economy.

In such an economy, which is in a constant state of flux, it can be difficult to select the correct pricing points for your item at the AH. Sometimes, the prices and value of your items can be wildly different compared to the vendor price due to many factors, the value of items that can be made from your item, the use of a particular item in a quest, the suitability of a particular weapon or armor to specific classes, and the disenchantability of an item to enchanters.

Primarily, the driving factor of the price fluctuations, as in the real world is supply versus demand. When supply is high, but demand is low, competition drives the prices down, and conversely then supply is low, but demand is high, the market is driven into a sellers market.

The Auctioneer Suite can help you alleviate this lack of market knowledge over time by watching the market evolve.

When you go to the Auction House (AH) for the first time after installing Auctioneer, you will see a row of 3 buttons along the top of the main "Browse" frame, click the "play" button to begin your first scan of the entire AH. Auctioneer will begin recording statistics for every item it finds, including the bid, buyout, and more.

Once the market analysis has completed, you will notice additional information about the items in the tooltips when you mouse over them.

What happens when you go to sell items via the Auction House?

If auctioneer has enough data, when you try to put an auction up for sale, it will attempt to provide you with intelligent pricing points based upon the market data it has accumulated through scanning.

When you select an item in the full or simple "Appraiser" frame, Auctioneer will suggest a minimum price, a buyout price and display relevant data about it's decision making process in the right, receipt window, including how it has arrived at its prices.

When you place an item in the SimpleAuction, "Post" frame, Auctioneer will suggest a minimum bid, a buyout price, and display relevant data, including the deposit and more.

What are the available pricing models, or statistics, again?

There are numerous pricing models from which to choose, they are discussed in the FAQ, located at http://Wiki.Norganna.Org/Auctioneer/FAQ .


We hope this helps people to understand the Auctioneer Suite a bit better. Visit our main site for indepth information and help - http://AuctioneerAddOn.Com .

Please visit to view the current changelog.

Happy Auctioneering!!

Nikk and the rest of the Team at Norganna's AddOns

Bugfix changes from 5.21c Release:
* Tooltip issue workaround - rather than overlapping, tooltip now scrolls off screen. Note: this issue is caused by a Blizzard bug, which appears to be fixed in the current PTR. Once released, we'll revert this fix.
* Attempting to use Auctioneer to post WoW Tokens now gives a message pointing you to the Auctions tab
* Remove All button added to ItemPrice filter
* Experimental transmog mode in Stat-Simple
* Stat-Simple, Stat-Purchased, Stat-StdDev updated to combined AH (Note! This will wipe your Stat-Simple stats, you'll have to start fresh in this stat.)
* Fix iLevel display in CompactUI and other cosmetic issues
* Some work to smooth out processing across scanning stages
* Assorted small bug fixes


First Previous Page 277 of 547 Next Last
  • #4068

    Correct, you are, and that would work in most economies. In WoW, if you watch the pricing, you will see there is rarely a 10:1 ratio and when there is, it does not last long.

    As noted, we tried that for a while and it was not good. People were losing cash when the pricing was based on the "Greater" Essences and the same was happening when it was based on the "Lesser Essences". In that case, it was even a smaller ratio, 3:1 and quite often there was a large gap, with gold sliding through.

    So, although that would be an awesome thought for something where your individual items were aggregated with others, to only be purchasable in 10 packs, it just does not hold true in WoW because you are able to purchase either one.

    For instance, say you have 8 in your bank and really need to use that Eternal. You would likely be willing to pay a bit more for each of the two "singles" that you find, than a complete set, while someone else, who has none, may be willing to pay more for the "set", so it saves them time from waiting for enough singles.

    Happy Sales,

  • #4070
    Yes, of course there is a different need for the items. It's supply/demand. ;) That does however not change the fact that the items are identical. If you can buy 1 Copper Ore, or you can buy 10 Copper ore, I would expect their prices to be listed equally, with percentages. And if I wanted to buy 1 Copper Ore, I might expect to pay a bit more, but I would also expect to be made aware of doing so.

    I don't understand how people lost money. Other than that they might have misinterpreted the data and sold/bought at the wrong prices. I would see it as an excellent tool to MAKE money, buying the cheaper of the two identicals and selling it in the expensive form.

    So make it a user-friendly opt-in feature. =P
  • #4085

    As noted, The SearchUI's "Converter" Searcher allows you to find items for resale to make money. In addition, some of the newer items have simply not been added, as of yet, because there are bigger fish to fry.

    That is different than assigning a value elsewhere, within Auctioneer, based off of either the "parts" or the "whole" because they are often priced differently. Not sure how else to put it so it is clear.

    One of the upcoming versions will include the additions to the SearchUI, but we will not be changing other parts because of the behavior noted in the other posts.

    Happy Sales,

  • #4080
    eternal **) on the tool tip to see what would be more profitable when purchaseing or selling?

    This is more difficult than it sounds as each item has completely difrent stats to atempt to show and still be tight and clean as each item has it's own "Item lvl" and "script name" that actioneer reads the datta from and uses to generate a link to that particular item. an additional script would have to be written in to find the compressable tag on items, this would also cuase a problem with motes and primals as they follow the same script signiture as how to work but only certain proffesions can break them down again, and leathers would also be caught up in this cycle although leather can not be broken down.
    what i'm basicly getting at is in order to insert all the proper checks and balances for what to associate and what not to, would cuase this simple add-on to require 2x if not 3x the ram it already consumes cuaseing significant lag to it's operations. i hope this is somewhat helpful for what your seeking..
  • #4093
    Yes, I think you understand what I am after. I don't exactly understand what you and Nechckn are saying is the problem, but I do hear that there is a problem.
  • #4058
    I'm not sure whether to call this a "bug" or an "oversight", so I'll just describe what's happened to me a couple times.

    There have been two instances where I have attempted to post items on the AH, and every attempt to post an equippable item (armor, weapon, etc.) resulted in an error message that said, "Item was not found in inventory". Meanwhile, non-equippable items (consumable, mats, etc.) posted properly.

    I finally discovered the reason after disabling all of my AddOns: the non-posting items were damaged and needed to be repaired before posting. What happened is that my main toon that found the items rezzed at a Spirit Healer, which resulted in damage to the items in her bags. I forgot about that when I mailed the items off to my bank alt.

    It appears that Auctioneer is suppressing the default "That item is damaged and needs to be repaired" message that would normally appear when attempting to post a damaged item, and replacing it with the "Item not found..." alert.

    So my suggestion is to change the alert wording to be more descriptive, i.e. state what the actual problem is. "Item not found in inventory" is just plain baffling when the item is indeed right there in my inventory. (Of course, now that I know what the problem is I know to just go get repairs; I'm thinking of new users who encounter this situation for the first time and find themselves as confused as I was.)
  • #4062

    Auctioneer is not suppressing any system messages, but, yes, it knows that the item is not postable- for some reason. It really doesn't care why, it just is letting you know that it is trying to comply with your posting of , but when it goes to the bag, there is nothing available with that name, that is postable. It never actually tries to post the item, so you do not see that other error you mentioned.

    We actually have some early testing code to deal with such cases a bit better, but nothing complete. There are some other issues that we are looking to address, as well, so it may be a while, but that is slated to be done.

    Happy Sales,

  • #4077
    Fair enough. Still, changing the wording from "Item not found ..." to something that indicates the item is not postable for some reason would be helpful. Simply because "Item not found ..." when the item is right there in plain sight just makes a person say "WTF?"

    So maybe just change the alert to say, "Item cannot be posted" and then list a few possible reasons so that the player can investigate and have some idea what to look for. For the record, despite my main being lvl 77 I only recently learned that rezzing at a Spirit Healer damages items carried in bags. The reason being that I make a habit (leftover from my Diablo II days) of just automatically clicking the "Repair" button every time I visit a vendor who does repairs, so I never noticed what was actually being repaired and didn't make the connection to the items in my bags.
  • #4054
    Feature Request
    Data erase!

    With the new patch, a LOT of items are lower in price, so we should have the option to erase all of our data, so the old scans aren't letting us overprice our things.
  • #4055

    You can reset individual data in-game by using item links, either shift-click from chat or from one of the item icons:

    /Auc clear {ItemLink}

    If you want to blow away all the statistical data, simply remove any file beginning with Auc-Stat from ..\WorldofWarcraft\WTF\Account\{YourWoWAccountName}\SavedVariables. If you have them all active, should be about 5 files.

    Happy Sales,

  • #4056
    I have tried this before and it didn't work. I closed WoW, did what you said, then reopened, and everything had price data still.
  • #4057

    The manual prices that you set are stored in Auc-Advanced.lua, within that same directory.

    If you remove that and all of the Auc-Stat files, while Wow is shut down, then there will be no place from which to obtain any prices.

    The only thing that would really keep that from happening is if you are on MS Windows Vista, with WoW still in the old Program Files location, and it is making shadow copies to "help" you. For that, while WoW is shut down, do a search for Auc-Stat and delete anything you find.

    Happy Sales,

  • #4050
    what about using it per class only? as profiles settings?
    and what about those unrealistic, horrible prices? as some items, f.e. recipes are put in for 10g, but the real market price would be 50s. but auctioneer doesn't see that, if you don't refresh it every 5-15 mins.

    is there a function which scans, how long an item hasn't been sold? if an auction is set to 48h, and not sold and time left is 12, 6, 3 hours... that could be a hint, that the price isn't the "best"...
  • #4051

    Not sure what you mean by class... you will need to expand that question.

    As to the pricing, even recipes have a value, based on your realm and what people are willing to pay to save having to visit the NPC who sells them and then, possibly, having them unavailable when they arrive.

    Auctioneer amasses statistics and then performs a number of functions upon them to help determine the suggested pricing and does as much, if not more, than many systems that cost millions to analyze various markets, such as stocks, futures, et cetera.

    Even with all of that, it is still up to you to know your particular market, because if you play on more than one Realm/faction, you will find that the markets can be quite different. The statistics will be collected separately and all, but there are definitely some items that will sell for more, some for less, and some the same from location to location.

    More about the various statistics, filters, and utilities, including some about their inner workings, can be reviewed on our main site, at .

    Happy Sales,

  • #4052
    ok, sure it is in the wiki, but short question. is the auctioneer data global? at least for one realm AND faction? so that the data with my warrior/horde shares with my warlock/horde, if i scan the auctions? that's my profile question from comment before.
    next is, do i better make more profiles, if the auctioneers data saves by profiles, so i have items bought/sold by class/profile or is it global for the realm/faction? or all global for the realm? this one is not so transparent to me, sry.
    i'm sure you did a very good work, as it is complex to analyze a market and find the best ways to give the last idiot the best use of this addon. i know that, surely!
    i only want a bit more transparency of the data inquiry. :-)
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