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AudioX II

Audio & Video Login to Add Favorites
  • 1 Like
  • World of Warcraft
  • 34 Monthly Downloads
  • Supports: 5.4.0
  • 10,261 Total Downloads
  • Updated 10/29/2013
  • Created 08/20/2009
  • 30 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: AudioX2-5.4.0_1
or

About AudioX II

AudioX provides players with the ability to explore over 50,000 World of Warcraft sound samples. It also allows you to exchange samples with other AudioX users via chat hyperlinks.

When updating to AudioX II 4.3.0 it is important that you backup your existing audiox favourites list (WTF\Account\(user)\SavedVariables\AudioX.lua). The first time you start WoW after updating AudioX you should enable AudioX_FixFavs. This will process your current AudioX favourites and ensure they match up with the latest soundlib. FixFavs will disable itself upon completion.

Translators needed - please apply localizations here

Any bugs please report here : http://www.wowinterface.com/portal.php?id=574&a=listbugs

Current Features

AudioX:
  • Displays samples as chat links (either in text or icon form).
  • Clicking on an AudioX chat-link play samples.
  • AudioX links work in custom channels, without any other chat mods required.
  • Exchange AudioX chat-links with other AudioX users by shift+clicking to insert the link into your outgoing message.
  • Insert the full /script PlaySoundFile(...) command into an outgoing message by alt+clicking AudioX links.
  • Silence audio playback by ctrl+alt+clicking any AudioX link (max of once every 5 seconds).
  • Ctrl+clicking links adds them to AudioX's favourites list.
  • Handles AudioX Search loading.
  • Tooltips on links.
  • Localization support.
AudioX Search (Optional):
  • Search through 53,119 World of Warcraft samples.
  • Play samples by a short index number (handy in macros).
  • Define how many results AudioX returns per search.
  • Crop links to limit word wrapping.
  • Continue searches from the end your previous search onwards, or backwards.
  • Start searching from a specific index (to skip unwanted samples).
  • Create and display output to a seperate AudioX chat tab.
  • Allows searching of your AudioX favourites.
  • Optionally use pattern matching in searches.
  • Features a miniAPI for 3rd party AudioX UI developers.
  • Localization support.
  • Framework for translating keywords into EnUS prior to searching.
AudioX Options (Optional):
  • Set page length, line cropping, chat filter, index visibility, verbosity, chat tab and search mode via Blizzards Addon Options panel.
AudioX UI (Optional):
  • Resizable UI that lets you search, link and play.
  • Scrollable search results.
  • Adjustable fontsizes.
  • Allows searching and management of your AudioX favourites.
  • Demonstrates the use of the AudioX miniAPI.
AudioX UI Minimap Icon (Optional):
  • Right-click draggable
  • Toggles AudioX UI and AudioX Options.
AudioX Broker (Optional):
  • Databroker plugin for launching AudioX UI and AudioX Options.
AudioX Who (BETA):
  • Builds a list of players in your guild/party/raid/battleground and friends list who can currently see AudioX chat links.

    The AudioX_Who plugin has only received limited testing and requires a public beta to isolate any bugs. It is strongly advised that players using AudioX_Who read the associated FAQ
AudioX FixFavs (One Time Use):
  • Updates favourites for use with AudioX II 4.3.0/1.

Installation

  • Extract the AudioX and AudioX_Search folder into World of Warcrafts Interface\Addons folder
  • Enable both AudioX and AudioX_Search in Mod Settings. Note: Even though AudioX_Search is enabled, it will not normally load until you type /ax or /audiox.
  • Enable any other modules in the AudioX suite that you wish to use.

Usage

  • /ax s <string> Search for a sample patch containing the specified keyword. E.g. /ax s brew
  • /ax d Page Down. Find next 10 results for current search. E.g. /ax d
  • /ax u Page Up. Find previous 10 results for current search. E.g. /ax u
  • ax m <num> Continue search from a specific search match. E.g. /ax m 15
  • /ax b <num> Continue search beginning at the specified sample index. E.g. /ax b 1500
  • /ax r Refresh the last page of search results. E.g. /ax r
  • /ax i <num> Display path details for sample index. E.g. /ax i 12345
  • /ax favs [true/false] Toggle between searching SoundLib and Favourites. E.g /ax favs false
  • /ax whoLists who in your guild/party/raid/battleground is using AudioX II. E.g. /ax who
  • /ax ui Loads / toggles and AudioX II UI. E.g. /ax ui
  • /ax <arg> Results in the equivalent of /ax s <arg>. E.g. /ax brew
  • /ax ?? Help text page 2: Playing. E.g. /ax ??
  • /ax p <num> Play sample number (1 to n) from the current search. E.g. /ax p 16539
  • /ax pf <num> Play sample number (1 to n) from Favourites. E.g. /ax pf 512
  • /ax ps <num> Play sample number (1 to 20653) from SoundLib. E.g. /ax ps 15751
  • /ax mp <num> Play sample number (1 to n) from current search as music. E.g. /ax mp 14402
  • /ax mpf <num> Play sample number (1 to n) from Favourites as music. E.g. /ax mpf 42
  • /ax mps <num> Play sample number (1 to 20653) from SoundLib as music. E.g. /ax mps 609
  • /ax sp <num> Play sample number (1 to n) from current search as sfx. E.g. /ax sp 33400
  • /ax spf <num> Play sample number (1 to n) from Favourites as sfx. E.g. /ax spf 512
  • /ax sps <num> Play sample number (1 to 20653) from SoundLib as sfx. E.g. /ax sps 32900
  • /ax q Quiet. Stop all sounds playing. E.g. /ax q
  • /ax ??? Help text page 3: Settings. E.g. /ax ???
  • /ax l <num> Limit the number samples each search returns. E.g. /ax l 10
  • /ax c <num> Crop sound paths to last N characters. 0 = Don't crop. E.g. /ax c 0
  • /ax n <num> Limit pathname display. 0 = filename only, 11 = Show all. E.g. /ax n 11
  • /ax f [true/false] Filter chat so that sample links are clickable. E.g. /ax f true
  • /ax g [true/false] Play non-.wav sounds as looping game music. E.g. /ax g false
  • /ax h [true/false] Hide sample index numbers in search results. E.g. /ax h false
  • /ax x [true/false] Hide file extensions. E.g. /ax x false
  • /ax v [true/false] Verbose output that shows which sample is playing. E.g. /ax v false
  • /ax t [true/false] Output to AudioX chat tab. E.g. /ax t false
  • /ax a [true/false] Autoplay link samples received from other players. E.g. /ax a false
  • /ax e [true/false] Convert localised search keyword into english prior to search. E.g. /ax e false
  • /ax z [true/false] Search with pattern matching. E.g. /ax z false
  • /ax k [true/false] Use icons instead of hypertext links. E.g. /ax k false
  • /ax o <num> Auto-Volume level used if music volume is off. 0 - 10. E.g. /ax o 5
  • /ax options Loads / toggles the AudioX II Options. E.g. /ax options
  • /ax [?] Help text page 1: Commands. E.g. /ax ? or /ax

Load-on-demand Macro

Several players have mentioned that they like to keep the number of enabled mods to a bare minimum. As AudioX is hardly essential in day-to-day World of Warcraft gameplay, I created a macro to allow you to keep the entire AudioX suite disabled (in addon options) until you need it, at which point clicking on the macro button would load the entire suite (without any need to reload) for the current game session. Xuerian has sinced refined this macro as follows (it's a single line):-

Minimap version:-

/run for _,mod in pairs({"","_Search","_Options","_UI","_Minimap","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end

Databroker version:-

/run for _,mod in pairs({"","_Search","_Options","_UI","_Broker","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end

Note: You can still configure the AudioX to load whenever you start the game. This macro is a way to directly control if/when the AudioX suite loads.


Known Bugs/Issues

  • Garbage Collection may reset AudioX searches if AudioX has been inactive within the game session for a long time. If this happens you can use /ax b <num> to resume a search from any desired sample index.
  • Garbage Collection may affect the AudioX tab. If this occurs type /ax t true.
  • Garbage Collection may effect the AudioX UI. If this occurs start a new search.

Notes


AudioX mini-API (for Mod Developers)

  • Details in my Author Portal FAQ

Acknowledgements (in no specific order)

  • Krakhaan of Khaz'goroth (Oceanic) for his inspirational AFX mod
  • Bluspacecow for Sound Commands List
  • James Whitehead II for his brilliant book World of Warcraft Programming without which this mod wouldn't exist
  • Thorinair of EU Ragnaros for motivating me to create my own AudioX UI and accompanying API
  • Xuerian for the improved Load-On-Demand macro.
  • Weggls of EU-Todeswache/Alliance for the German translation and for suggesting the addition of a pre-search translation table for converting localisated search terms into their EnUS SoundPath equivalents.

DISCLAIMER

  • While every effort has been made to ensure this mod is error free, you use this mod entirely at your own risk.

AudioX Copyright 2009-2012 Eisa of Aggramar (EU). All Rights Reserved.

5.4.0/1 (Bluspacecow's update)
            - Search: New SoundList for WoW patch 5.4.17399.  Adds 1,813 new samples added
            bringing the total number of sound samples to 54,932
            - Toc changed to 50400.
            - Toc Bumps all round :P

Comments

First Previous Page 2 of 5 Next Last
  • #65

    My LAN was compromised back on August 26 (2 days before Java exploit was exposed, and while my AV provider was having issues -- bad coincidence). Malware was seeded across my networked PC's, causing all of the HDD drivers to be flagged as incompatible for the underlying HDD controllers. My suspicions were that the drivers had been infected.

    However, having performed full zero formats from cold boot, fresh isolated OS rebuilds and BIOS updates, my PC's are still showing abnormal (suspicious behaviour). Various AV scans come back clean. As unlikely as it sounds, I suspect some firmware has been infected, but it's really hard to be sure given the lack of firmware diagnostic tools available to the general public. Having struggled with this problem since, I'm not really sure how to proceed.

    Until I'm sure that my main PC is clean I won't install WoW, which means I won't be able to update AudioX or indeed install and play MoP when I originally planned. For me, this is particularly annoying in light of having MoP CE next to my PC, just waiting to be installed and played. On the plus side, this means that I won't accidentally spread the malware to your PC's via an AudioX distribution.

    I still fully intend to update AudioX as soon as I'm able, but it may be some time before I'm in a position to do so. In the meantime, it would be useful if someone playing WoW can confirm if AudioX still works in MoP (all be it without the new sounds). If it does then, providing Bluspacecow updates his soundlist, there should be a way of easily converting and importing it into SoundLib.lua (which is located in the AudioX_Search folder).

    To re-iterate, I fully intend to update AudioX as soon as I'm able. Sorry for the delay.

  • #66

    " If it does then, providing Bluspacecow updates his soundlist,"

    Just started that process now. Just got the enUS folder to extract yet. Not sure how I'm going to cover the other locales tho. Maybe a seperate file ?

  • #54

    I suggest you get those ones I shown to you into the addon, or else when MoP comes out, your going to be hammering in with alot of soundfiles. So if you have spare time, get those in as soon as possible. Thanks.

    Last edited by Darksora110 on 5/22/2012 10:54:04 AM
  • #55

    Unfortunately, spare time is in short supply at the moment, so much so I've not bothered to renew my WoW subs this month. AudioX will be updated, but not for 4.3.x. Perhaps for 4.4. V.likely for 5.0.

    Last edited by AudioX on 6/8/2012 7:53:49 AM
  • #64

    Ok.

  • #63
    Quote from Darksora110 »

    CryAnd I want to say I'm sorry to let this happen to you so suddenly. Again, please forgive me of putting something that I know better that I don't do to others.

    Huh? What have you let what happen to me? 

    If you mean your previous two AudioX II comments then relax. I understand you're eager for an update. Enjoy the pre-launch event. Expect an AudioX update sometime  after Mists of Pandaria retails. Cool

    Last edited by AudioX on 8/16/2012 3:02:55 AM
  • #62
    Quote from Darksora110 »

    Let me reword what I'm trying to do. To "HELP" you get things in order and be ready by your order to get it in. That's all I want. I've been editing on Wowpedia and look what happened, I was getting a reputation with them along with me having privileges on the site. So, this is your last chance. Help or no help. Otherwise, give me another chance to give you the data. I've wanting to major in Computer Science and do things on my own when the time comes. I've been playing the game on the deadline it came out on November of 2004. Trust me, I don't want to blow you off like that.

     I understand you want to help, but even if you gave me collated MPQ list extracts it will still take me a couple of days of solid graft to get a half-decent soundlib update ready. It's not just a case of simply reformatting the extracts. There's a great deal of filtering, cross referencing, set manipulation and manual fiddling required to get the data into something that's useful, particularly if AudioX is to retain it's pre-search translation functionality. It's a lot of work, so when I do it I want to be sure it's actually worth doing. 4.3.3 and 4.3.4 offer nothing worthwhile in terms of new samples.

    I know that the PTR data and the pre-launch event patch offer good reasons for an AudioX II update. In an ideal world I'd update AudioX II for them. However, with spare time at a premium I need to choose between updating for them or updating for MoP retail. It's either one or the other. I choose MoP retail, which is probably just as well, as I won't have an active subscription before then.

    I know you're eager for an update. I'm afraid you'll just have to be patient though.

    Last edited by AudioX on 8/16/2012 2:43:23 AM
  • #61
    Quote from Darksora110»
    First of all, I didn't mean to type there into my profile. I type in it there by accident. I didn't know. You should know me by now that I would never do that to you. I wanted to help because I got nothing to do with my life. I got school and all, but I got nothing to do. My job is done for the season and I wanted to keep you updated in future content. I help people, THAT'S my job. Everyone has thanked me by doing so and I keep going to gather up a reputation in return.

    I'm sure you can understand why I was concerned by your signature. You've clarified that you have no intention of infringing my copyright and have removed the misleading signature. So, all's well that ends well...

     

    Quote from Darksora110»
    You keep saying, "I don't have the spare time." You know what, you got nothing to do at that certain time period, go get it ready. Otherwise, I feel like laziness is coming into the play here.  Bosstalk's authors are lazy. They're not even close of that addon. It has many problems and doesn't get fixed or touched, they think is fine. Again, I was trying to help, and now you disrespect me. So whatever. Pre-mists of Pandaria comes out in 2 weeks. You got yourself something to do, do it. Don't let a feedback get in your way. If you're active like always, you're doing the right thing to get the job done.

    Truthfully I don't have much spare time at the moment. I don't even have time to play WoW right now.

    However, I intend to make time so that I can return to WoW after Mists of Pandaria is released. Until then AudioX II's development is on hold. In all likelihood I'll start updating AudioX in approximately 6 or 7 weeks. 

    I appreciate that you are frustrated by the lack of recent updates, but accusing me, or other mod authors of being lazy really isn't fair, helpful or appreciated. I've spent literally hundreds if not thousands of hours creating, updating and supporting AudioX II. I made it primarily for my own use, but then chose to make it available on Curse and WoWInterface out of generousity, creating a lot more work for myself in the process.

    I don't know how long you've been using AudioX II, but I dare say you've had months (possibly years) of use out of it, at no cost. Please be grateful for what you've had so far. By all means look forward to future updates. However, those updates are a priviledge and not a right. Updates will appear when I'm ready and able to release them.

    Sadly, there will not be an AudioX II update for WoW 4.3.4 or the pre-MoP event. I intend to update for Mists of Pandaria retail instead.

    Last edited by AudioX on 8/16/2012 2:48:31 AM
  • #60

    CryAnd I want to say I'm sorry to let this happen to you so suddenly. Again, please forgive me of putting something that I know better that I don't do to others.

    Last edited by Darksora110 on 8/15/2012 8:47:03 PM
  • #59

    Let me reword what I'm trying to do. To "HELP" you get things in order and be ready by your order to get it in. That's all I want. I've been editing on Wowpedia and look what happened, I was getting a reputation with them along with me having privileges on the site. So, this is your last chance. Help or no help. Otherwise, give me another chance to give you the data. I've wanting to major in Computer Science and do things on my own when the time comes. I've been playing the game on the deadline it came out on November of 2004. Trust me, I don't want to blow you off like that.

    Regards,

    Darksora110

    Last edited by Darksora110 on 8/15/2012 8:44:15 PM
  • #58

    First of all, I didn't mean to type there into my profile. I type in it there by accident. I didn't know. You should know me by now that I would never do that to you. I wanted to help because I got nothing to do with my life. I got school and all, but I got nothing to do. My job is done for the season and I wanted to keep you updated in future content. I help people, THAT'S my job. Everyone has thanked me by doing so and I keep going to gather up a reputation in return. You keep saying, "I don't have the spare time." You know what, you got nothing to do at that certain time period, go get it ready. Otherwise, I feel like laziness is coming into the play here. Bosstalk's authors are lazy. They're not even close of that addon. It has many problems and doesn't get fixed or touched, they think is fine. Again, I was trying to help, and now you disrespect me. So whatever. Pre-mists of Pandaria comes out in 2 weeks. You got yourself something to do, do it. Don't let a feedback get in your way. If you're active like always, you're doing the right thing to get the job done.

    Regards,

    Darksora110

    Last edited by Darksora110 on 8/15/2012 8:47:49 PM
  • #57

    Updating the AudioX II soundlibs for 4.3.4 will take almost the same amount of time as updating for MoP, as each soundlib is built from scratch. I'll update AudioX II after Mists of Pandaria retails.

    Besides, I'm not sure why you want a 4.3.4 update. "Ticket Submission UI Improvements" doesn't exactly scream "new sound samples". And I'm not going to issue an update just for a TOC change.  Updates occur when I have time and when I feel there is a valid reason to have one.

    Re your signature I.E. "I'm trying to support AudioX II and Bosstalk (Which is not on Curse Client for some reason).":

    This is news to me. Perhaps you don't mean what I think you mean. Please explain.

    For the record, AudioX II is a copyrighted product. All Rights Reserved. Permission for any derivative work (including all unofficial updates) is denied. I plan to update AudioX myself at some point over the coming months. 

    I support my own creations when my spare time permits and am not looking for any additional help supporting AudioX.

    Thanks for your interest anyway.

    Last edited by AudioX on 8/15/2012 2:24:53 AM
  • #56

    Mists of Pandaria is just right around the corner, so you should get those files plugged into the addon, otherwise, I have seen how much Blizzard put into the soundfiles in the data base. So please, take a few minutes to get it fixed and be ready for the expansion. I've a email to keep contact: [email protected]

  • #38

    Updated for 4.3, but has been awaiting approval at curseforge for 2+ days. The same (new) version is available over on wowinterface.com right now.

  • #39

    Why aren't the Cinematics not working?

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