Get an Epic Experience with Premium

Aura Frames

Buffs & Debuffs Login to Add Favorites
  • World of Warcraft
  • 1,652 Monthly Downloads
  • Supports: 6.0.3
  • 187,452 Total Downloads
  • Updated 01/12/2015
  • Created 10/29/2010
  • 248 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.4.4-Release

About Aura Frames

Aura Frames allows you to display any kind of buff or debuff on any given unit with highly customizable filtering, ordering, coloring and animation functionality.

The "engine" behind the screens is the LibAura that is specific written for AuraFrames that provide aura information over all the units and even more. It also include information over internal cooldowns, spell cooldowns, totems, weapon enchantments, testing units and more.

The filtering, ordering and coloring is unique. No addon has ever approach Aura Frames with the way the internal system is working. The most important difference is that Aura Frames is not checking realtime aura's on all properties but is generating real lau code blocks based on filtering, ordering and coloring that are parsed by WoW/Lua and are executed as native lua functions (for non nerds: its fast)!

It supports currently 3 ways of displaying aura's. Button, bar or timeline style.

Supporting the following sources:

  • Buffs and Debuffs on any unit (your self, target, pet etc)
  • Weapon enchantments
  • Spell cooldowns
  • Spell cooldowns of your pet
  • Item cooldowns
  • All internal item cooldowns (with a self learing functionality to detect the cooldown times)
  • Mouse over
  • Test unit
  • Totems
  • Boss Mods (DXE and DBM are currently supported)

Feature highlights:

  • Support for multiple ways of displaying aura's
  • Unlimited amount of containers to order and display aura's
  • Advanced filtering configuration
  • Advanced ordering configuration
  • Duration can be displayed in multiple ways
  • Customizable animation system that can be triggered by multiple events
  • Shared Madia support for bar textures and fonts
  • Masque (ButtonFacade) support for button and bar
  • Support for cancel buffs in combat

Console commands:

  • /af - Open the Aura Frames configuration (also available from the interface menu)
  • /affixdb - Tries to fix your Aura Frames database, use this before /afreset if you have problems (the addon need a /reloadui after this command)
  • /afreset - Will reset your whole database. Use this only if you have big problems

TIP: Shift right click an aura to dump the properties to the chat window. This will help you to create filters. (This only works when an container can be clicked).

r456 | beautiuz | 2015-01-12 09:46:02 +0000 (Mon, 12 Jan 2015) | 1 line
Changed paths:
   A /tags/1.4.4-Release (from /trunk:455)

Tagging as 1.4.4-Release
r455 | beautiuz | 2015-01-12 09:02:34 +0000 (Mon, 12 Jan 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua

* Fixed a type that could cause problems with bars
r453 | beautiuz | 2015-01-11 11:55:21 +0000 (Sun, 11 Jan 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua

* Added code to fix a stuck Cooldown frame on buttons and bars.
r452 | beautiuz | 2015-01-11 11:44:32 +0000 (Sun, 11 Jan 2015) | 2 lines
Changed paths:
   M /trunk/AuraFrames/AuraFrames.lua
   M /trunk/AuraFrames/FontObject.lua

* Added preferredIndex = 3 to the static popups, this should fix most taint errors.
* If LSM isn't returning a font, then don't set it.


First Previous Page 1 of 29 Next Last
  • #438

    I am a hunter. If I cast Murder of Crows on a target and I move to another target, the bar disappears. How do I make the bar stay visible for the duration, even if I move to another target?


  • #437

    when i try to click off a buff 

    AuraFrames: Real Unit - Error = player (failed to lookup in the list)
    [04:52:56 AM] AuraFrames: Specialization - Error = true (failed to lookup in the list)
    [04:52:56 AM] AuraFrames: Spell Id = 170932
    [04:52:56 AM] AuraFrames: Spell icon = Interface\Icons\Achievement_Halloween_Spider_01
    [04:52:56 AM] AuraFrames: Spell name = All Wrapped Up
    [04:52:56 AM] AuraFrames: Time remaining = 169.958
    [04:52:56 AM] AuraFrames: Unit = Player
    [04:52:56 AM] AuraFrames: Unit Is friendly = true
    [04:52:56 AM] AuraFrames: Unit Is hostile = false
    [04:52:56 AM] AuraFrames: --------------------

  • #431


    i'm getting this error all of a sudden -- 

    Message: ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:151: AuraFramesButton2ContentDuration:SetFormattedText(): Font not set
    Time: Tue Mar 17 10:06:10 2015
    Count: 1
    Stack: [C]: ?
    [C]: in function `SetFormattedText'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:151: in function <...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:134>
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:345: in function `UpdateButtonDisplay'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:459: in function `UpdateButton'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:693: in function `AuraNew'
    Interface\AddOns\AuraFrames\AuraList.lua:179: in function `AuraNew'
    ...e\AddOns\AuraFrames\Libs\LibAura-1.0\LibAura-1.0.lua:425: in function `FireAuraNew'
    ...ace\AddOns\AuraFrames\Libs\LibAura-1.0\UnitAuras.lua:466: in function `ScanUnitAurasChanges'
    ...ace\AddOns\AuraFrames\Libs\LibAura-1.0\UnitAuras.lua:370: in function `ScanUnitChanges'
    ...ace\AddOns\AuraFrames\Libs\LibAura-1.0\UnitAuras.lua:281: in function `?'
    ...e\AddOns\AuraFrames\Libs\LibAura-1.0\LibAura-1.0.lua:575: in function <...e\AddOns\AuraFrames\Libs\LibAura-1.0\LibAura-1.0.lua:571>



    /affixdb brings up the same / similar error message.  i haven't tried resetting the database yet.  would resetting the DB mean all my settings are lost?


    Last edited by DJDUNN on 3/17/2015 9:10:51 AM
  • #432


    Try to change the font for the duration for that container. It seems like there is a font specified in the db that doesn't exists anymore.

  • #430

    Hello there.

    First of all i want to say this is a really great addon, looking for something like this for a long time, except one litle annoying thing.....

    My main problem is that i cant DISABLE some buffs in the frame.

    So when i make a bar, i tell them to track MY BUFFS, and go to filters, and make a filter for example, buffs over original time 50 mins, it does not DISABLE them from that frame, it only enables THOSE!
    This is not a proper filtering function, it should make exceptions what shouldnt be visible in the frame it is applied to.
    IF im stupid and there is a way to make exceptions to filter what buffs i DONT want to see in the frames, do tell me please and ill make sure everyone knows how wonderful this addon is :)

    Thanks for the read.

    edit: i could live without disabling the permanent buffs without durations, but as you see in the video they keep jumping in every goddamn time i get a new buff in the frame, that is REALLY annoying.

    edit2: another thing that makes no sense imo, the permanent buffs without timer, count as buffs with less thn 1 second duration, instead of buff over dno like 9999 duration(they are there for more thn hours so this would make sense...)

    SOLUTION: okay so Is Aura - Equal - False removes auras from the frame, problem solved, just had to fidle around a LOT to figure this, could be easier but it is doable, ty for making this addon :)

    Last edited by Yarnagel on 3/16/2015 9:42:41 AM
  • #433

    A bit of late reply, but didn't had the time until now. The filter allows buffs, don't deny them. Also buffs without a duration has  a time of zero (this is also a Blizzard default thing). You can say, allow only buffs under 50 min and not zero seconds. Or what you say, use the aura option.

  • #429

    Hello! I'm from Taiwan. I wanna say this addon is excellent! Best addon I ever used. Please keep updating! Thank you :D

    Last edited by krizchang on 3/7/2015 12:49:17 PM
  • #428

    Helo! I absolutely adore this addon. Just having 2 small inconveniences: If I could save my lists for the filters that would be wonderful. Also, to be able to add these lists to the filters.

    So, for example atm if I'd like to track only the party buffs on me in a separate container, I have to write a list with all the existing party buffs in the game, which is fine. But then, when I want to exclude this whole list from the other (normal) buffs, I have to rewrite the whole list again, while I could jsut save my "Party buffs" into a list, then exclude from the normal buffs. It is only one example, I'm using atm 4 containers for different things. Saving lists and include/exlude them would be really handy. 

    Last edited by Zaphyre on 3/7/2015 3:30:54 PM
  • #434

    Totally agreeing with you, the problem is that I started a few years ago Aura Frames 2.0, this is stil a work in progress but I quit playing for a year now (still have an active subscription). New features will be normally only be implemented in the 2.0 version (not public and non functional yet).

    You are also the first one to request it, its annoyingbut workable. So I don't think this will be implemented for the 1.0 branch. I'll add it on my todo list for 2.0.

  • #427

    Hello, im experiencing something that seems like a bug but im not sure if its not a intentional feature and im too lazy to search all 25 pages of posts here but .... im using this amazing addon (thx for it) to display buttons of spells on CD but it wont display some talent spells (Halo, Dragon Roar, Bladestorm etc.). Adding them to special filter for SHOW in list doesnt help. Another spells like Desperate prayer for example works.

    Ty for answer.

  • #435

    This is probably because this is an internal cooldown of a talent that isn't directly tracked in the spellbook. Please check "General" => "Spell Cooldowns" in the configuration window. You need to find out what the spell cooldown id is (wowhead is/was great for this) and add it to the correct class in the configuration.

  • #425

    I couldn't find if it was possible to display an icon in a container, if a specific buff was *missing* .

    Long story short, can I use this addon to tell me if my "trap launcher" buff is missing ?

  • #436

    No, not supported in the 1.x version, version 2.x (is not out yet) will support this.

  • #424

    Hi Beautuz! I'm a PvP'er on the server Ragnaros.

    While I was fighting my way through the arenas, I wanted an addon, to change the look of the buff/debuffs.

    I went over this AddOn, I loved it from the start, it amazed me just by looking at the picture. But when I installed it, afterwards I set it up, it didn't work - it simply won't work, it doesn't allow me to show Consolidate buffs, it only works in the default buff frames. It would be really kewl to implement that, or just send me the .lua code, and tell me where to put it. Thanks again for this awesome addon Beautuz, though I'm gonna disable this addon, for now; Untill the problem is solved.

    Thanks again.

    - Ubadmmkay@Ragnaros

  • #423

    Really great addon... but i have a problem... i cant find i dont know how to move the buff's and debuff's from the top to another location?

    Last edited by Ravelita on 2/9/2015 10:34:46 AM
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »