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Aura Frames

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  • World of Warcraft
  • 1,271 Monthly Downloads
  • Supports: 6.0.3
  • 190,640 Total Downloads
  • Updated 01/12/2015
  • Created 10/29/2010
  • 251 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.4.4-Release

About Aura Frames

Aura Frames allows you to display any kind of buff or debuff on any given unit with highly customizable filtering, ordering, coloring and animation functionality.

The "engine" behind the screens is the LibAura that is specific written for AuraFrames that provide aura information over all the units and even more. It also include information over internal cooldowns, spell cooldowns, totems, weapon enchantments, testing units and more.

The filtering, ordering and coloring is unique. No addon has ever approach Aura Frames with the way the internal system is working. The most important difference is that Aura Frames is not checking realtime aura's on all properties but is generating real lau code blocks based on filtering, ordering and coloring that are parsed by WoW/Lua and are executed as native lua functions (for non nerds: its fast)!

It supports currently 3 ways of displaying aura's. Button, bar or timeline style.

Supporting the following sources:

  • Buffs and Debuffs on any unit (your self, target, pet etc)
  • Weapon enchantments
  • Spell cooldowns
  • Spell cooldowns of your pet
  • Item cooldowns
  • All internal item cooldowns (with a self learing functionality to detect the cooldown times)
  • Mouse over
  • Test unit
  • Totems
  • Boss Mods (DXE and DBM are currently supported)

Feature highlights:

  • Support for multiple ways of displaying aura's
  • Unlimited amount of containers to order and display aura's
  • Advanced filtering configuration
  • Advanced ordering configuration
  • Duration can be displayed in multiple ways
  • Customizable animation system that can be triggered by multiple events
  • Shared Madia support for bar textures and fonts
  • Masque (ButtonFacade) support for button and bar
  • Support for cancel buffs in combat

Console commands:

  • /af - Open the Aura Frames configuration (also available from the interface menu)
  • /affixdb - Tries to fix your Aura Frames database, use this before /afreset if you have problems (the addon need a /reloadui after this command)
  • /afreset - Will reset your whole database. Use this only if you have big problems

TIP: Shift right click an aura to dump the properties to the chat window. This will help you to create filters. (This only works when an container can be clicked).

r456 | beautiuz | 2015-01-12 09:46:02 +0000 (Mon, 12 Jan 2015) | 1 line
Changed paths:
   A /tags/1.4.4-Release (from /trunk:455)

Tagging as 1.4.4-Release
r455 | beautiuz | 2015-01-12 09:02:34 +0000 (Mon, 12 Jan 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua

* Fixed a type that could cause problems with bars
r453 | beautiuz | 2015-01-11 11:55:21 +0000 (Sun, 11 Jan 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua

* Added code to fix a stuck Cooldown frame on buttons and bars.
r452 | beautiuz | 2015-01-11 11:44:32 +0000 (Sun, 11 Jan 2015) | 2 lines
Changed paths:
   M /trunk/AuraFrames/AuraFrames.lua
   M /trunk/AuraFrames/FontObject.lua

* Added preferredIndex = 3 to the static popups, this should fix most taint errors.
* If LSM isn't returning a font, then don't set it.


First Previous Page 1 of 30 Next Last
  • #450

    Hello, can I ask, I have blizzard considerable buffs enabled, I want the raid buffs to be in one stack, is this supported by this addon?

    Last edited by asbani on 6/24/2015 7:11:09 PM
  • #448

    How do i enable this to show Stances?

  • #447

    How do I show Paladin Seals?

  • #449


  • #441


    Last edited by Fant0m1 on 5/6/2015 2:17:01 AM
  • #442


  • #440

    Hello, i have a Problem with Aura Frames!

    See the Screen below:

    if i Press "M" make the World Map Big opening the Questlog with "L" and than press "M" again for opening the World Map i got this Problem :/ still don't know why i thought Masque was the Problem but i don't think so Titan Panel have the same Problem :/

    Last edited by FAlonsoESP on 4/22/2015 6:39:02 AM
  • #446

    This has to do with on what level elements in the UI are placed. If you use a custom addon for your map, then that custom addon is not placing the map on the correct level. I also can't reproduce your problem with the default map. You could contact the author of the map addon and request if he can place the map on an higher draw level.

  • #439

    So far I lvoe the addon, but I cant find how to move it. I searched every where for the damn title bar and its famous icon, nothing. Please make it easier or just guide me.

  • #443


  • #438

    I am a hunter. If I cast Murder of Crows on a target and I move to another target, the bar disappears. How do I make the bar stay visible for the duration, even if I move to another target?


  • #445

    This is not supported by Aura Frames, sorry.

  • #437

    when i try to click off a buff 

    AuraFrames: Real Unit - Error = player (failed to lookup in the list)
    [04:52:56 AM] AuraFrames: Specialization - Error = true (failed to lookup in the list)
    [04:52:56 AM] AuraFrames: Spell Id = 170932
    [04:52:56 AM] AuraFrames: Spell icon = Interface\Icons\Achievement_Halloween_Spider_01
    [04:52:56 AM] AuraFrames: Spell name = All Wrapped Up
    [04:52:56 AM] AuraFrames: Time remaining = 169.958
    [04:52:56 AM] AuraFrames: Unit = Player
    [04:52:56 AM] AuraFrames: Unit Is friendly = true
    [04:52:56 AM] AuraFrames: Unit Is hostile = false
    [04:52:56 AM] AuraFrames: --------------------

  • #444

    Did you try to right click them while holding shift? That looks like the data of a buff is dumped into the chat window and not an error.

  • #431


    i'm getting this error all of a sudden -- 

    Message: ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:151: AuraFramesButton2ContentDuration:SetFormattedText(): Font not set
    Time: Tue Mar 17 10:06:10 2015
    Count: 1
    Stack: [C]: ?
    [C]: in function `SetFormattedText'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:151: in function <...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:134>
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:345: in function `UpdateButtonDisplay'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:459: in function `UpdateButton'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:693: in function `AuraNew'
    Interface\AddOns\AuraFrames\AuraList.lua:179: in function `AuraNew'
    ...e\AddOns\AuraFrames\Libs\LibAura-1.0\LibAura-1.0.lua:425: in function `FireAuraNew'
    ...ace\AddOns\AuraFrames\Libs\LibAura-1.0\UnitAuras.lua:466: in function `ScanUnitAurasChanges'
    ...ace\AddOns\AuraFrames\Libs\LibAura-1.0\UnitAuras.lua:370: in function `ScanUnitChanges'
    ...ace\AddOns\AuraFrames\Libs\LibAura-1.0\UnitAuras.lua:281: in function `?'
    ...e\AddOns\AuraFrames\Libs\LibAura-1.0\LibAura-1.0.lua:575: in function <...e\AddOns\AuraFrames\Libs\LibAura-1.0\LibAura-1.0.lua:571>



    /affixdb brings up the same / similar error message.  i haven't tried resetting the database yet.  would resetting the DB mean all my settings are lost?


    Last edited by DJDUNN on 3/17/2015 9:10:51 AM
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