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Aura Frames

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  • World of Warcraft
  • 11,658 Monthly Downloads
  • Supports: 6.0.3
  • 180,610 Total Downloads
  • Updated 01/12/2015
  • Created 10/29/2010
  • 236 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.4.4-Release

About Aura Frames

Aura Frames allows you to display any kind of buff or debuff on any given unit with highly customizable filtering, ordering, coloring and animation functionality.

The "engine" behind the screens is the LibAura that is specific written for AuraFrames that provide aura information over all the units and even more. It also include information over internal cooldowns, spell cooldowns, totems, weapon enchantments, testing units and more.

The filtering, ordering and coloring is unique. No addon has ever approach Aura Frames with the way the internal system is working. The most important difference is that Aura Frames is not checking realtime aura's on all properties but is generating real lau code blocks based on filtering, ordering and coloring that are parsed by WoW/Lua and are executed as native lua functions (for non nerds: its fast)!

It supports currently 3 ways of displaying aura's. Button, bar or timeline style.

Supporting the following sources:

  • Buffs and Debuffs on any unit (your self, target, pet etc)
  • Weapon enchantments
  • Spell cooldowns
  • Spell cooldowns of your pet
  • Item cooldowns
  • All internal item cooldowns (with a self learing functionality to detect the cooldown times)
  • Mouse over
  • Test unit
  • Totems
  • Boss Mods (DXE and DBM are currently supported)

Feature highlights:

  • Support for multiple ways of displaying aura's
  • Unlimited amount of containers to order and display aura's
  • Advanced filtering configuration
  • Advanced ordering configuration
  • Duration can be displayed in multiple ways
  • Customizable animation system that can be triggered by multiple events
  • Shared Madia support for bar textures and fonts
  • Masque (ButtonFacade) support for button and bar
  • Support for cancel buffs in combat

Console commands:

  • /af - Open the Aura Frames configuration (also available from the interface menu)
  • /affixdb - Tries to fix your Aura Frames database, use this before /afreset if you have problems (the addon need a /reloadui after this command)
  • /afreset - Will reset your whole database. Use this only if you have big problems

TIP: Shift right click an aura to dump the properties to the chat window. This will help you to create filters. (This only works when an container can be clicked).

r456 | beautiuz | 2015-01-12 09:46:02 +0000 (Mon, 12 Jan 2015) | 1 line
Changed paths:
   A /tags/1.4.4-Release (from /trunk:455)

Tagging as 1.4.4-Release
r455 | beautiuz | 2015-01-12 09:02:34 +0000 (Mon, 12 Jan 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua

* Fixed a type that could cause problems with bars
r453 | beautiuz | 2015-01-11 11:55:21 +0000 (Sun, 11 Jan 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua

* Added code to fix a stuck Cooldown frame on buttons and bars.
r452 | beautiuz | 2015-01-11 11:44:32 +0000 (Sun, 11 Jan 2015) | 2 lines
Changed paths:
   M /trunk/AuraFrames/AuraFrames.lua
   M /trunk/AuraFrames/FontObject.lua

* Added preferredIndex = 3 to the static popups, this should fix most taint errors.
* If LSM isn't returning a font, then don't set it.


First Previous Page 1 of 28 Next Last
  • #419

    I'm not sure what exactly is causing this, but I am no longer seeing any DBM bars while Aura Frames is enabled, despite the options for DBM Bar's being enabled in Aura Frames.
    I have not yet tried downgrading DBM but presume this is a change in the most recent DBM breaking the compatability with Aura Frames.

    DBM 6.0.12-21-g5497665
    Aura Frames 1.4.4-Release

  • #418

    Is their an option to turn on consolidated buffs?

  • #420

    i second that, is there an option? and if not could you add one? :D

    great addon many thanks

  • #413

    Hmm my last post was wrong.

    I think line 849 just shouldn't be there.  There is no cooldown frame for a Bar.

  • #415


    Thanks for your report. The line should be there but it should have been "Bar.Button.Cooldown". I fixed it in 1.4.4. Sorry for the inconvenience

  • #411

    Something majorly borked with this new release. Keeps showing buffs I don't have anymore (even test buffs in config will trigger this), won't show buffs I do have, blank spaces between bars/icons. Gone back to 1.4.2 for now.

  • #414

    Please try 1.4.4, I had a typo in the code. Sorry for the inconvenience

  • #410

    Hello, I love this addon, its awesome!

    After last update this error came up and aura frames are bugged - order, or exactly ... possition of buffs is wrong. Some buffs do not wont to disapear in their time ... and when they finaly do possition of new buffs is bugged.

    Edit: It happens when I deselect my target. Some of his buffs/debuffs are still visible (even when I dont have any target I see them). After that it bugs.


    Last edited by Brian4 on 1/12/2015 4:19:05 AM
  • #416


    Please try 1.4.4. it should been fixed now.

  • #417

    Is working fine now, thanks for the fast fix!

  • #406

    The checkbox to hide Blizzard's default buff frame doesn't seem to work. It's checked but Blizzard's default buff frame is still up there in the upper right corner of my screen. I've tried checking and unchecking the box and reloading my ui multiple times, still happens. I've even deleted the WTF, Cache, Interface folders and downloaded Aura Frames again, still default Blizzard buff frame persists and it's really annoying. Please fix.

  • #405

    this error just began popping up a day or two ago.  it is persistent -- never going away more than ten or fifteen seconds:

    Message: ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:151: AuraFramesButton2ContentDuration:SetFormattedText(): Font not set
    Time: Fri Jan 2 09:39:20 2015
    Count: 1
    Stack: [C]: ?
    [C]: in function `SetFormattedText'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:151: in function <...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:134>
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:345: in function `UpdateButtonDisplay'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:459: in function `UpdateButton'
    ...Ons\AuraFrames\Modules\ButtonContainer\Prototype.lua:531: in function `Update'
    ...AddOns\AuraFrames\Modules\ButtonContainer\Module.lua:253: in function <...AddOns\AuraFrames\Modules\ButtonContainer\Module.lua:253>


  • #407


    Sorry for the late reply, it seems an invalid font is selected for the duration for that container, try ignore the error and go into the options and reselect or select an other font for duration for that container.

    If you can't change the font, then you need properly to reset the database with /afreset


  • #404

    Discovered this addon today because since WoD release Phanxbuffs, that I've been using for years, sometimes gave me lua errors. I'm so happy I tried this addon because it's awesome. It has a lot of options to configure it as you please, but it's also great how it comes "out of the box". I'm gonna recomend this addon to all my guildies. Two thumbs up!

  • #403

    Can i make aura frames for Boss Frames? Boss 1 , 2 , 3 , 4 , 5 etc - i wanna watch my dots on the bosses like tectus etc

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