Get an Epic Experience with Premium

Aura Frames

Buffs & Debuffs Login to Add Favorites
  • 25 Likes
  • World of Warcraft
  • 9,595 Monthly Downloads
  • Supports: 6.2.0
  • 207,887 Total Downloads
  • Updated 08/14/2015
  • Created 10/29/2010
  • 263 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.5.2-Release
or

About Aura Frames

Aura Frames allows you to display any kind of buff or debuff on any given unit with highly customizable filtering, ordering, coloring and animation functionality.

The "engine" behind the screens is the LibAura that is specific written for AuraFrames that provide aura information over all the units and even more. It also include information over internal cooldowns, spell cooldowns, totems, weapon enchantments, testing units and more.

The filtering, ordering and coloring is unique. No addon has ever approach Aura Frames with the way the internal system is working. The most important difference is that Aura Frames is not checking realtime aura's on all properties but is generating real lau code blocks based on filtering, ordering and coloring that are parsed by WoW/Lua and are executed as native lua functions (for non nerds: its fast)!

It supports currently 3 ways of displaying aura's. Button, bar or timeline style.

Supporting the following sources:

  • Buffs and Debuffs on any unit (your self, target, pet etc)
  • Weapon enchantments
  • Spell cooldowns
  • Spell cooldowns of your pet
  • Item cooldowns
  • All internal item cooldowns (with a self learing functionality to detect the cooldown times)
  • Mouse over
  • Test unit
  • Totems
  • Boss Mods (DXE and DBM are currently supported)

Feature highlights:

  • Support for multiple ways of displaying aura's
  • Unlimited amount of containers to order and display aura's
  • Advanced filtering configuration
  • Advanced ordering configuration
  • Duration can be displayed in multiple ways
  • Customizable animation system that can be triggered by multiple events
  • Shared Madia support for bar textures and fonts
  • Masque (ButtonFacade) support for button and bar
  • Support for cancel buffs in combat

Console commands:

  • /af - Open the Aura Frames configuration (also available from the interface menu)
  • /affixdb - Tries to fix your Aura Frames database, use this before /afreset if you have problems (the addon need a /reloadui after this command)
  • /afreset - Will reset your whole database. Use this only if you have big problems

TIP: Shift right click an aura to dump the properties to the chat window. This will help you to create filters. (This only works when an container can be clicked).

------------------------------------------------------------------------
r474 | beautiuz | 2015-08-15 02:26:20 +0000 (Sat, 15 Aug 2015) | 1 line
Changed paths:
   A /tags/1.5.2-Release (from /trunk:473)

Tagging as 1.5.2-Release
------------------------------------------------------------------------
r473 | beautiuz | 2015-08-14 13:06:35 +0000 (Fri, 14 Aug 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua

- Fixed a bug with Container Visibility
------------------------------------------------------------------------
r472 | beautiuz | 2015-08-12 17:57:19 +0000 (Wed, 12 Aug 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Prototype.lua

* Added extra checks for visibility of containers
------------------------------------------------------------------------
r471 | beautiuz | 2015-07-25 18:21:40 +0000 (Sat, 25 Jul 2015) | 3 lines
Changed paths:
   M /trunk/AuraFrames/AnimationEffects.lua
   M /trunk/AuraFrames/Libs/LibAura-1.0/InternalCooldowns.lua
   M /trunk/AuraFrames/Libs/LibAura-1.0/ItemProcData.lua
   M /trunk/AuraFrames/Libs/LibAura-1.0/UnitAuras.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Prototype.lua

* Removed debug print
* Optimized UnitAuras (no need to rescan on sub zone changes)

------------------------------------------------------------------------
r470 | beautiuz | 2015-07-25 16:17:49 +0000 (Sat, 25 Jul 2015) | 5 lines
Changed paths:
   M /trunk/AuraFrames/AnimationSystem.lua
   M /trunk/AuraFrames/Animations.lua
   M /trunk/AuraFrames/Modules/BarContainer/Module.lua
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Module.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Module.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Prototype.lua
   M /trunk/AuraFrames/Tooltip.lua

* Multiple optimizations
* When changing of a sub zone, don't update all containers (which was triggering animations)
* Only run an animation when needed, otherwise just apply the end result of an animation for container visibility
* Extra check in tooltip code to make sure we don't access non set values

------------------------------------------------------------------------
r469 | beautiuz | 2015-07-25 15:15:02 +0000 (Sat, 25 Jul 2015) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/Config.lua
   M /trunk/AuraFramesConfig/ContentAnimations.lua
   M /trunk/AuraFramesConfig/ContentVisibility.lua
   M /trunk/AuraFramesConfig/Modules/BarContainer/ContentLayoutGeneral.lua
   M /trunk/AuraFramesConfig/Modules/ButtonContainer/ContentLayoutGeneral.lua
   M /trunk/AuraFramesConfig/Modules/TimeLineContainer/ContentLayoutGeneral.lua

* Added support for "Receive mouse events when invisible or inactive" on the container animation
------------------------------------------------------------------------
r468 | beautiuz | 2015-07-25 15:14:50 +0000 (Sat, 25 Jul 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Animations.lua
   M /trunk/AuraFrames/Database.lua
   M /trunk/AuraFrames/Modules/BarContainer/Module.lua
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Module.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Module.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Prototype.lua

* Added support for "Receive mouse events when invisible or inactive" on the container animation
------------------------------------------------------------------------
r467 | beautiuz | 2015-07-25 13:29:36 +0000 (Sat, 25 Jul 2015) | 2 lines
Changed paths:
   M /trunk/AuraFramesConfig/ContentVisibility.lua

* Fixed a non used arguments in call.

------------------------------------------------------------------------
r466 | beautiuz | 2015-07-25 13:28:59 +0000 (Sat, 25 Jul 2015) | 2 lines
Changed paths:
   M /trunk/AuraFrames/Visibility.lua

* Bug fix with (Not)InInstance with visibility

------------------------------------------------------------------------
r464 | beautiuz | 2015-07-23 20:54:25 +0000 (Thu, 23 Jul 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Libs/LibAura-1.0/BossMods.lua

* Small fix for DBM support, if the DBM bar doesn't have a colortype, then don't check the value.
------------------------------------------------------------------------
r463 | beautiuz | 2015-07-22 18:48:06 +0000 (Wed, 22 Jul 2015) | 2 lines
Changed paths:
   M /trunk/AuraFrames/Colors.lua

* Removed debug print

------------------------------------------------------------------------
r462 | beautiuz | 2015-07-22 16:28:42 +0000 (Wed, 22 Jul 2015) | 1 line
Changed paths:
   M /trunk/AuraFrames/Colors.lua
   M /trunk/AuraFrames/Libs/LibAura-1.0/BossMods.lua

* Support for DBM custom bar colors.
------------------------------------------------------------------------
r460 | beautiuz | 2015-07-22 14:50:24 +0000 (Wed, 22 Jul 2015) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/ContentSources.lua

* Added support for stances
------------------------------------------------------------------------
r459 | beautiuz | 2015-07-22 14:49:56 +0000 (Wed, 22 Jul 2015) | 2 lines
Changed paths:
   M /trunk/AuraFrames/AuraDefinition.lua
   M /trunk/AuraFrames/Libs/LibAura-1.0/LibAura-1.0.xml
   A /trunk/AuraFrames/Libs/LibAura-1.0/Stances.lua
   M /trunk/AuraFrames/Tooltip.lua

* Fixed a wrong type definition of an aura property
* Added support for stances (ShapeshiftForm/Stances etc)
------------------------------------------------------------------------
r458 | beautiuz | 2015-07-22 13:38:25 +0000 (Wed, 22 Jul 2015) | 2 lines
Changed paths:
   M /trunk/AuraFramesConfig/AuraFramesConfig.toc

* Bumped TOC version

------------------------------------------------------------------------
r457 | beautiuz | 2015-07-22 13:37:48 +0000 (Wed, 22 Jul 2015) | 2 lines
Changed paths:
   M /trunk/AuraFrames/AuraFrames.toc

* Bumped TOC version

------------------------------------------------------------------------

Comments

First Previous Page 12 of 30 Next Last
  • #289

    Awhile ago I started getting really, really awful fps lag during certain fights, and every time a challenge mode started. After a week of messing with turning off various addons, I identified Aura Frames as causing the problem. Based on the LUA errors I received, it is having some interaction with the world frame (where the timer for challenge mode shows, etc). I have had to disable Aura Frames ever since and I have not once had the problem come up. I'm sorry that I can provide so little information on it, I have no idea what would cause Aura Frames to cause this issue, but would it be possible to see a fix or update in the near future? I absolutely love this addon and want to be able to use it again.

  • #295

    Could you make a ticket with the lua errors? I have no problems here :)

  • #286

    Hello, i'm getting my buffs duplicated at the buttom left for some reason.. any way to disable those?

    Thanks!

     

  • #288

    Solved, was some other addon.

  • #285

    Is it possible to not show the outline around the icons ???

  • #284

    I'm getting a horn of winter for every DK anyway to get it to just show 1 ?

  • #294

    If you get for some reason a buff from every dk, you can add a filter to only allow the buff "horn of winter" that is casted by yourself (if you are a dk). Otherwise its just a wow bug and Blizzard will fix it soon I hope (if they not already did it).

  • #283

    Hello!  The spells on the CD bar currently show up during pet battles, superimposed over the pet battle panel (at the bottom) itself.  Would there be a way to make it not show during pet battles?  Or perhaps to set it to a lower strata than the panel?

  • #292

    Support for this is added in 1.2.10-Release. Check /af => General => Settings :)

    Last edited by Beautiuz on 2/10/2013 1:32:01 PM
  • #282

    Hey I'm not sure if this has been asked before but I was wondering if there is a way to have the buttons in the container populate from the center instead of from the left or right?

    Thanks 

  • #279

    Why do the icons of my buffs have a black overlay randomly...occurs quite frequently and it's highly annoying.

    I'm naked.

  • #280

    Please make a ticket and include a list of all addons with version numbers (can be done from the curse client) and a screenshot when it happens. I never heard or saw it before.

  • #276

    Did they fix canceling buffs in combat yet?

  • #281

    Not that I know, and I think they wiill never allow it again. It wasn't a bug, they wanted to prevent addons from canceling buffs in combat automaticly (LK hc was a example I belief).

  • #274

    When I uninstall this I can't get the default Blizzard aura frames to show, the option to show them in this addon does not appear to work either.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway