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Aura Frames

Buffs & Debuffs Login to Add Favorites
  • 11 Likes
  • World of Warcraft
  • 4,332 Monthly Downloads
  • Supports: 5.3.0
  • 112,287 Total Downloads
  • Updated 05/22/2013
  • Created 10/29/2010
  • 200 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.3.5-Release
or

About Aura Frames

Aura Frames allows you to display any kind of buff or debuff on any given unit with highly customizable filtering, ordering, coloring and animation functionality.

The "engine" behind the screens is the LibAura that is specific written for AuraFrames that provide aura information over all the units and even more. It also include information over internal cooldowns, spell cooldowns, totems, weapon enchantments, testing units and more.

The filtering, ordering and coloring is unique. No addon has ever approach Aura Frames with the way the internal system is working. The most important difference is that Aura Frames is not checking realtime aura's on all properties but is generating real lau code blocks based on filtering, ordering and coloring that are parsed by WoW/Lua and are executed as native lua functions (for non nerds: its fast)!

It supports currently 3 ways of displaying aura's. Button, bar or timeline style.

Supporting the following sources:

  • Buffs and Debuffs on any unit (your self, target, pet etc)
  • Weapon enchantments
  • Spell cooldowns
  • Spell cooldowns of your pet
  • Item cooldowns
  • All internal item cooldowns (with a self learing functionality to detect the cooldown times)
  • Mouse over
  • Test unit
  • Totems
  • Boss Mods (DXE and DBM are currently supported)

Feature highlights:

  • Support for multiple ways of displaying aura's
  • Unlimited amount of containers to order and display aura's
  • Advanced filtering configuration
  • Advanced ordering configuration
  • Duration can be displayed in multiple ways
  • Customizable animation system that can be triggered by multiple events
  • Shared Madia support for bar textures and fonts
  • Masque (ButtonFacade) support for button and bar
  • Support for cancel buffs in combat

Console commands:

  • /af - Open the Aura Frames configuration (also available from the interface menu)
  • /affixdb - Tries to fix your Aura Frames database, use this before /afreset if you have problems (the addon need a /reloadui after this command)
  • /afreset - Will reset your whole database. Use this only if you have big problems

TIP: Shift right click an aura to dump the properties to the chat window. This will help you to create filters. (This only works when an container can be clicked).

------------------------------------------------------------------------
r437 | beautiuz | 2013-05-22 08:05:51 +0000 (Wed, 22 May 2013) | 1 line
Changed paths:
   A /tags/1.3.5-Release (from /trunk:436)

Tagging as 1.3.5-Release
------------------------------------------------------------------------
r436 | beautiuz | 2013-05-22 08:00:42 +0000 (Wed, 22 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/AuraFramesConfig.toc

Bumping ToC version
------------------------------------------------------------------------
r435 | beautiuz | 2013-05-22 08:00:31 +0000 (Wed, 22 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraFrames.toc

Bumping ToC version
------------------------------------------------------------------------
r434 | beautiuz | 2013-05-09 21:36:04 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraDefinition.lua

Fixed an issue with the filter option CastByGroupPet
------------------------------------------------------------------------
r433 | beautiuz | 2013-05-09 20:23:19 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/Libs/LibAura-1.0/SpellCooldowns.lua
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Module.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Prototype.lua

Fixes and improvements for recharging of spells
------------------------------------------------------------------------
r432 | beautiuz | 2013-05-09 19:16:34 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/ContentGeneral.lua

Added display of database version
------------------------------------------------------------------------
r431 | beautiuz | 2013-05-09 19:16:17 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/Libs/LibAura-1.0/SpellCooldowns.lua

Added support for detecting recharging of spells
------------------------------------------------------------------------
r430 | beautiuz | 2013-05-09 18:39:30 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraDefinition.lua

Fixed a typo
------------------------------------------------------------------------
r429 | beautiuz | 2013-05-09 18:31:27 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/AuraDefinitionHelp.lua

Added filter option CastByGroupPet
------------------------------------------------------------------------
r428 | beautiuz | 2013-05-09 18:31:18 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraDefinition.lua

Added filter option CastByGroupPet
------------------------------------------------------------------------
r427 | beautiuz | 2013-04-26 14:11:01 +0000 (Fri, 26 Apr 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/CancelCombatAura.lua

Fixed a bug where trying to access Masque in Cancel Combat Aura's when Masque isn't installed
------------------------------------------------------------------------

Comments

First Previous Page 16 of 23 Next Last
  • #119
    Note I doubt the problem this guy has is related to Masque. I have Masque and Aura Frames installed and no lua errors at all ;-) Might of course be related to different settings, no idea if this might case Masque to break.
  • #108
    how do i hide the white frame around the buffs?
  • #106
    This looks really good so far.
    Any chance to let us set the scale to smaller than 50%? In particular on bars that would be helpful in lieu of the ability to change the height directly.
    I find myself wanting the bars slightly less tall than I can get them atm.

    Thanks for your work here.
  • #102
    Yeah, i like it like it like it. will there be a chance to right-click cancel my buffs in the future?
  • #105
    You can cancel buffs by right clicking on them out of combat. This will not be supported in combat until Blizzard chance something.
  • #112
    There is a solution to the problem a similar addon to yours uses (which I currently have installed only for this feature, doing everything else with your addon, would be nice if yours could get this feature added, then I would no longer need two Buff/Debuff Addons installed). It offers asides from Buff/Debuff Frames specific Clickoff-Frames. For those you need to configure which Buffs you want to be able to click off, and if one of them gets buffed it appears in this separate Buff Frame and can be clicked off. Would this be possible to add to Aura Frames?
  • #101
    I'm coming over from SBF, and while I greatly appreciate the reduced cpu usage I find myself missing the ability to hide frames (containers) except on mouseover. Is there a setting I'm missing somewhere? And if not, would it be possible to add in such a feature?
  • #107
    Kong works well for this.

    It can hide any frame on screen based on pretty much any set of conditions you like.
  • #104
    This is not possible at this point, it's on my todo list.
  • #99
    Hello,

    Great addon, thanks for all your work. I was wondering if it would be possible to set up buffs and debuffs for individual raid members? SBF did this at one point but doesn't appear to work that well anymore.

    Thanks.
  • #103
    The "engine" supports raid buffs, but the UI doesn't allow it. I also don't see it ever requested or used. Could you explain what you want to do with raid buffs/debuffs?
  • #96
    Just found this little gem of an addon and so far I'm loving it. Coming from SBF I have 1 bar just for the timing of my totems (cant use totem times as it causes lag issues when raiding), just wanted to know if this is possible with Aura Frames? I've had a poke around but so far with no luck, any help would be great :)
  • #98
    You could create a new bar container and in sources go to expert and select "Totems".
  • #100
    Thanks for the fast reply, didn't think to look there...doh! Works perfectly :)
  • #93
    Hi there.. Been using your Aura Frames for quite some time - Great addon! :)
    Quick question though: Is it possible to change the height of the bars when using a bar container?
    I've been looking all over the settings, but I just can't find it.
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