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Aura Frames

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  • 11 Likes
  • World of Warcraft
  • 2,343 Monthly Downloads
  • Supports: 5.3.0
  • 110,404 Total Downloads
  • Updated 05/22/2013
  • Created 10/29/2010
  • 200 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.3.5-Release
or

About Aura Frames

Aura Frames allows you to display any kind of buff or debuff on any given unit with highly customizable filtering, ordering, coloring and animation functionality.

The "engine" behind the screens is the LibAura that is specific written for AuraFrames that provide aura information over all the units and even more. It also include information over internal cooldowns, spell cooldowns, totems, weapon enchantments, testing units and more.

The filtering, ordering and coloring is unique. No addon has ever approach Aura Frames with the way the internal system is working. The most important difference is that Aura Frames is not checking realtime aura's on all properties but is generating real lau code blocks based on filtering, ordering and coloring that are parsed by WoW/Lua and are executed as native lua functions (for non nerds: its fast)!

It supports currently 3 ways of displaying aura's. Button, bar or timeline style.

Supporting the following sources:

  • Buffs and Debuffs on any unit (your self, target, pet etc)
  • Weapon enchantments
  • Spell cooldowns
  • Spell cooldowns of your pet
  • Item cooldowns
  • All internal item cooldowns (with a self learing functionality to detect the cooldown times)
  • Mouse over
  • Test unit
  • Totems
  • Boss Mods (DXE and DBM are currently supported)

Feature highlights:

  • Support for multiple ways of displaying aura's
  • Unlimited amount of containers to order and display aura's
  • Advanced filtering configuration
  • Advanced ordering configuration
  • Duration can be displayed in multiple ways
  • Customizable animation system that can be triggered by multiple events
  • Shared Madia support for bar textures and fonts
  • Masque (ButtonFacade) support for button and bar
  • Support for cancel buffs in combat

Console commands:

  • /af - Open the Aura Frames configuration (also available from the interface menu)
  • /affixdb - Tries to fix your Aura Frames database, use this before /afreset if you have problems (the addon need a /reloadui after this command)
  • /afreset - Will reset your whole database. Use this only if you have big problems

TIP: Shift right click an aura to dump the properties to the chat window. This will help you to create filters. (This only works when an container can be clicked).

------------------------------------------------------------------------
r437 | beautiuz | 2013-05-22 08:05:51 +0000 (Wed, 22 May 2013) | 1 line
Changed paths:
   A /tags/1.3.5-Release (from /trunk:436)

Tagging as 1.3.5-Release
------------------------------------------------------------------------
r436 | beautiuz | 2013-05-22 08:00:42 +0000 (Wed, 22 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/AuraFramesConfig.toc

Bumping ToC version
------------------------------------------------------------------------
r435 | beautiuz | 2013-05-22 08:00:31 +0000 (Wed, 22 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraFrames.toc

Bumping ToC version
------------------------------------------------------------------------
r434 | beautiuz | 2013-05-09 21:36:04 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraDefinition.lua

Fixed an issue with the filter option CastByGroupPet
------------------------------------------------------------------------
r433 | beautiuz | 2013-05-09 20:23:19 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/Libs/LibAura-1.0/SpellCooldowns.lua
   M /trunk/AuraFrames/Modules/BarContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/ButtonContainer/Prototype.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Module.lua
   M /trunk/AuraFrames/Modules/TimeLineContainer/Prototype.lua

Fixes and improvements for recharging of spells
------------------------------------------------------------------------
r432 | beautiuz | 2013-05-09 19:16:34 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/ContentGeneral.lua

Added display of database version
------------------------------------------------------------------------
r431 | beautiuz | 2013-05-09 19:16:17 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/Libs/LibAura-1.0/SpellCooldowns.lua

Added support for detecting recharging of spells
------------------------------------------------------------------------
r430 | beautiuz | 2013-05-09 18:39:30 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraDefinition.lua

Fixed a typo
------------------------------------------------------------------------
r429 | beautiuz | 2013-05-09 18:31:27 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFramesConfig/AuraDefinitionHelp.lua

Added filter option CastByGroupPet
------------------------------------------------------------------------
r428 | beautiuz | 2013-05-09 18:31:18 +0000 (Thu, 09 May 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/AuraDefinition.lua

Added filter option CastByGroupPet
------------------------------------------------------------------------
r427 | beautiuz | 2013-04-26 14:11:01 +0000 (Fri, 26 Apr 2013) | 1 line
Changed paths:
   M /trunk/AuraFrames/CancelCombatAura.lua

Fixed a bug where trying to access Masque in Cancel Combat Aura's when Masque isn't installed
------------------------------------------------------------------------

Comments

First Previous Page 7 of 23 Next Last
  • #250

    Do you think you'll have the main package ready for patch tomorrow? I was having some problems on beta the other day, but didn't troubleshoot to see if it was something local causing the problem. Will double check today. Addon was loading, but no buffs were displaying. I could access admin panel fine.

  • #242

    Have you taken a peak at MoP Beta yet? Aura Frames are cranking out crazy LuA errors right now, would love to see it ready to go before release. If you need help testing, would be glad to help. Dreading any though of having to use SBF! haha

  • #243

    I still didn't install MoP. I quit playing wow (for 95%) but I still have my account enabled. I'm updating my PTR client atm (because of you :P) to see what the damage is in MoP.

    If it's just a few changes, then I will do it. I'm also still working on version 2.0 (that's why I still play wow), so maybe I will only change version 2.0 to work with MoP. I'll post a message here when I know more. 

  • #249

    The alpha may work in the beta, but somehow it is badly broken in ptr atm.

    Disregard that, had another error in my mod loading

    Last edited by crymson on 7/28/2012 2:30:56 PM
  • #248

    Without extensive testing, it seems to work beautifully. Thanks for the update! Will note any problems I come across, will be doing a bunch of dungeons today and tomorrow to test.

  • #247

    I'll download it today and give it a whirl. I'll let you know any errors I come across. I had some stall in game play with the 20 gig update!

  • #246

    Try the last alpha, it should work in MoP.

  • #245

    I got a MoP key, thanks to Curse for that! I'll check the addon in the weekend when the PTR servers are up.

  • #244

    Hmmm, still no MoP key. So this will take longer then I though.

  • #241

    I've been searching for this foreeeevveerrrrrrr. The only thing I'm missing is a timer count that only shows up only when there is less than 5 minutes on the timer.

  • #240

    That got it, thanks!

    (I was being a little too complicated with it for my own good. =p)

  • #238

    This is pretty fantastic - my only issue was for the life of me I couldn't figure out how to filter timeless buffs and only timeless. Not a huge deal, though.

  • #239

    For only timeless buffs, try to make a fillter "Expiration time equals 0". And always good to see that people like the addon Wink

  • #234

    Getting this error alot

    53x <string>:"return function(Object) return (((Object.Ca...":1: bad argument #1 to "lower" (string expected, got nil)
    <in C code>
    [string "return function(Object) return (((Object.CaAuraList.lua:147: in function "AuraNew"
    AuraFrames-1.2.6-Release\Libs\LibAura-1.0\LibAura-1.0-1.lua:425: in function "FireAuraNew"
    AuraFrames-1.2.6-Release\Libs\31LibAura-1.0-1\UnitAuras.lua:388: in function "ScanUnitAurasChanges"
    AuraFrames-1.2.6-Release\Libs\31LibAura-1.0-1\UnitAuras.lua:296: in function "ScanUnitChanges"
    AuraFrames-1.2.6-Release\Libs\31LibAura-1.0-1\UnitAuras.lua:207: in function "?"
    AuraFrames-1.2.6-Release\Libs\LibAura-1.0\LibAura-1.0-1.lua:575: in function <AuraFrames\Libs\LibAura-1.0\LibAura-1.0.lua:571>

    Locals:
    Object = <table> {
    Index = 16
    Color = <table> {}
    IsStealable = false
    ExpirationTime = 0
    ChangingTime = 3317.439
    CreationTime = 3317.439
    Icon = "Icons\Spell_FireResistanceTotem_01"
    ItemId = 0
    DetectionTime = 3317.439
    Classification = "None"
    Id = "playerElemental Resistance0"
    SpellId = 8185
    Type = "HELPFUL"
    Count = 0
    IsDispellable = false
    IsCancelable = false
    Duration = 0
    Unit = "player"
    Name = "Elemental Resistance"
    }

  • #235

    Hey,

    Could you make a ticket with the version of the addon and the content of the AuraFrames.lua file in <wow directory>\WTF\Account\<Account>\SavedVariables. This seems to be a serious bug in the filtering code.

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