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BadKitty

Buffs & Debuffs Login to Add Favorites
  • 13 Likes
  • World of Warcraft
  • 5,704 Monthly Downloads
  • Supports: 6.0.2
  • 773,556 Total Downloads
  • Updated 10/23/2014
  • Created 12/02/2008
  • 780 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: MIT License
  • Newest File: BadKitty 20600
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About BadKitty

BadKitty

BadKitty is a debuff tracker for Feral Druids. Originally designed to accurately track Mangle's remaining time regardless of how many Ferals or Arms Warriors were in the raid, it has grown to track all buffs, debuffs, and cooldowns important to every cat (and bear) who cares about their damage output.

Savage Roar, Mangle (Trauma included), Faerie Fire, Rip, Rake, Tiger's Fury, Berserk, Glyph of Shred charges, Omen of Clarity, Predator's Swiftness, Demoralizing Roar (Demo Shout, CoW, Vindication included), Lacerate, Thrash, Pulverize, and Barkskin are all tracked and take into account any overlapping debuffs that may exist in your group or raid.

In both Cat and Bear Forms, two options are available for you. A small bar frame akin to many simliar mods, and a unique 'warning' frame that displays on your screen images of any buff or debuff that will soon need your attention. These two options can be used independently or simultaneously. Color, texture, and opacity options are available for these as well.

If you have any errors, questions, comments, or suggestions, put them in the comments here, or come bug me on Gul'dan (look for Anatinus). I try to improve BadKitty when I can, so your words will not fall on deaf ears. Happy Shredding!

Updated to patch 6.0

Comments

First Previous Page 53 of 65 Next Last
  • #189
    Yeah, if you have glyph of shred (which you should) it completely kills the rip timer's usability.

    Also seems to have a memory leak... just sitting in town the memory from this addon just keeps increasing until garbage collection kicks in.
  • #190
    The memory problem was because I didn't understand the subtle nuances of tables in Lua when I wrote the addon originally.

    It was a silly mistake, and an easy fix. I have it repaired on my box's version, and it's memory usage is unnoticeable.
  • #185
    A really useful addon, thank you!

    One request, if you're going to add some more customisation options - would it be possible to add a UI scale option? I like the warnings a lot but would prefer them to take up less screen estate.
  • #186
    Yes, scaling the warnings is something I'd like to add in.
  • #183
    Hi there !
    Thanks very much for this addon :-)

    I don't think it does take the important glyhs and bonus sets into account yet (such as rip or mangle)?
  • #184
    It should. I know I put in code a long time ago for that specific purpose. And I tested for it. But I'll take another look at it to make sure.
  • #182
    Thanks for making a Mod that is for tracking druid debuffs. Finaly some one thought to make one for us druids. Ive been looking for a while for an addon exactly like this.
    =^.^=
  • #181
    Thanks for this, it's been very helpful in tracking everything I need to keep up for proper DPS(prepping for full time DPS in 3.1). A feature I'd like to see though, is to hide BK in until we are in a party/raid group.
  • #178
    great mod, been doing some tests on the ptr. One thing i noticed is that it does not all the time extend the rip duration when i shred.
  • #179
    I haven't had a chance to do any PTR tests yet. Thanks for the help, I'll get to work on that as soon as I can.
  • #174
    This is a really nice mod, however I dont know if I am stupid and just missing something obvious, but the 4 frames (bars+warning for both forms) never disappear on my screen, even out of combat.

    Example: http://img171.imageshack.us/img171/281/wowscrnshot030809122435.jpg


    For this SS, I had disabled all my addons that I think, that would have conflicted with UI settings.



  • #176
    You have the frames unlocked. Since things are made to disappear if they are applied, or out of combat, I force all of the windows to appear when they are unlocked so they can be moved.

    Lock 'em and they'll go away.
  • #173
    I like the mod, works pretty well. I just wanted to request a feature. If possible, can you make an option that if the counter is at 0 it will not show that particular bar. For example, if FFF is counting down to 0, when it hits 0 it will disappear till its reapplied. Also, if you can add an option for the alpha of the background for the bars. Thanx, keep up the good work.
  • #177
    Customization is next on the list, since that seems to be where most complaints are directed nowadays, both here and on the WoW forums.

    I hope to have some new options with 3.1, or shortly after. I can't really say which or what yet though.
  • #169
    So it's been about 2 weeks since I posted the last version. There's a lot of things I want to change/add to my mod. Specifically, I want more customization, and more efficiency. I am working on both.

    However, with WoW 3.1 on the horizon, I'm expecting to have to make changes because of that. So what I'm going to do is work on it until then. When 3.1 is released, I should have a new, fully functional version up shortly thereafter.

    I'm going to be away from WoW for a good 10 days between now and then, so this seems like the plan that makes the most sense. Expect new stuff around 3.1 time.
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