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BadKitty

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  • 12 Likes
  • World of Warcraft
  • 3,883 Monthly Downloads
  • Supports: 5.2.0
  • 694,983 Total Downloads
  • Updated 03/25/2013
  • Created 12/02/2008
  • 770 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: BadKitty 2.5.6
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About BadKitty

BadKitty v2.5

BadKitty is a debuff tracker for Feral Druids. Originally designed to accurately track Mangle's remaining time regardless of how many Ferals or Arms Warriors were in the raid, it has grown to track all buffs, debuffs, and cooldowns important to every cat (and bear) who cares about their damage output.

Savage Roar, Mangle (Trauma included), Faerie Fire, Rip, Rake, Tiger's Fury, Berserk, Glyph of Shred charges, Omen of Clarity, Predator's Swiftness, Demoralizing Roar (Demo Shout, CoW, Vindication included), Lacerate, Thrash, Pulverize, and Barkskin are all tracked and take into account any overlapping debuffs that may exist in your group or raid.

In both Cat and Bear Forms, two options are available for you. A small bar frame akin to many simliar mods, and a unique 'warning' frame that displays on your screen images of any buff or debuff that will soon need your attention. These two options can be used independently or simultaneously. Color, texture, and opacity options are available for these as well.

If you have any errors, questions, comments, or suggestions, put them in the comments here, or come bug me on Gul'dan (look for Anatinus). I try to improve BadKitty when I can, so your words will not fall on deaf ears. Happy Shredding!

Prevents mod from loading on non-Druids. Savage Defense now correctly updates itself when refreshed.

Comments

First Previous Page 53 of 63 Next Last
  • #162
    I'm assuming you mean the Warnings frame, or possibly the font color, background color, and bar textures?

    The answer is yes. But I don't have an estimate for you as to when. Hopefully I'll start rolling that stuff out in a week or two.
  • #160
    Just thought I'd give everyone a glimpse at what I plan on implementing next, in no particular order:

    -Scalable, more customizable Warnings Frame

    -Some warning sounds

    -A system to more easily see what is available to do in terms of energy/rage (perhaps a lit border around the warnings or bars if the ability can be used), which will have to include a similar functionality for Shred

    And of course, the perpetual task of assuring accuracy.
  • #154
    Sorry for the delay, 1.6.3 should be up soon. It's another bug fix.

    I have the Height slider, as well as the Bar Order radios, updating correctly when you open the options window. That means no more having the bars reset to the minimum height.

    I also made it so Druids without Berserk can still use the mod.

    -----
    As far as the problems associated with Rake/Rip/SR updating incorrectly on Thaddius and other action-heavy bosses, I haven't been able to find a cause yet. The algorithm that I thought was the issue doesn't seem to be as faulty as I thought it was...

    If anyone has any more information about it (like if you happen to see the exact scenario, if the buff is already up, if the buff is just being put up, etc) please let me know so I can track this down. I'm going into 25naxx tonight so I'll be keeping a close eye on it, as well. The sooner I find the cause the sooner I can hack out a fix!
  • #155
    I spent the last of those floating weapon things before Gothik doing nothing but Rake and having none of them show up last night.

    I'll find the corresponding log entries and see if there's any pattern to it.
  • #156
    Those weapons are immune to bleeds, sir :P
  • #157
    Yeah -- I figured that out tonight. They may be the only thing, too, from what I've seen.

    Sorry to have wasted your time searching for a bug.
  • #158
    Oh, no worries. I noticed it a few weeks ago. I didn't know Blizzard was still making bleed-immune mobs passed like, Kara :P
  • #152
    I can't say this with 100% certainty, mostly because when it seems to happen I'm very busy.

    It seems that sometimes the Rake bar doesn't capture the Rake event. I noticed this last week, and was looking for it tonight (most noticeable when raking at 0 CP, seeing the CP appear, but not seeing the timer).

    I'm a bit of a masher, though, so at first chalked it up to my hitting rake early while still in GCD, but I think I caught instances of it again today.

    It only seems to happen during really busy boss fights (perhaps related to the Thaddius comment below). I was noticing it on Patchwerk. It may have happened on Thaddius, but polarity gives me more important things to put attention on. :) PW is really just watch the bars and go through the great feral non-rotation.
  • #153
    Since the API doesn't give all information about whose debuff is whose (particularly when refreshing), I had to add in a bit of a workaround. It's possible that on very, very event-heavy fights (ie. lots of people doing things constantly) a Rake might get through uncaught.

    My original design assumes that the SPELL_CAST_SUCCESS even for Rake will appear immediately before SPELL_AURA_APPLIED or SPELL_AURA_REFRESH. If the assumption is incorrect, I know how I can adjust it to make sure it catches all of them.

    I'll take a look at it and see what I can do.
  • #150
    My warning frame, greyed out and constantly showing "0"s, is displaying in bear form even when it's turned off in the settings.

    Cat works like a charm, though.

    Oh - still the best feral addon. :)
  • #151
    Can you give me some more information about your setup? Has the Bear warning frame ever worked? Do you not have any core talents?
  • #159
    I'm full cat spec, so am missing Natural Reaction and Protector of the Pack. Did a little more testing, and have now managed to turn the bear warning frame off - however, there is something apparently wrong with the toggle:

    No matter if it is turned on or off, it appears as unchecked when I close and reopen the settings. To turn the warning frame off, I did as follows: checked it, closed settings, reopened settings to see it appear as unchecked, then checked and unchecked it and closed settings. Warning frame is then off.

    When I checked the warning frame toggle and closed settings, the warnings seemed to work perfectly. I haven't tried to purposely recreate my old status of showing warnings (without timers working).

    Is now working well enough for me. :)
  • #147
    Thanx for a great mod I seam to have some sort of bug though.
    I get this error.
    Taken from the bugsack report:
    [2009/02/09 17:28:28-7-x54]: BadKitty\BadKitty.lua:816: attempt to perform arithmetic on local 'Zstart' (a nil value)
    BadKitty\BadKitty.lua:537: in function `BadKitty_UpdateMe'

    When I check the lua I can see that is seams to have something to do with Berserk one talent I haven't got at the moment.

    Also I noticed yesterday when we raided Thaddius in Naxx that many of the timers where out of sync. I am sorry that I can't give you more info than that but I had to stop looking at the icons and go with my gut instead since neither savage roar or rip was right. It might just be that Thaddius is a bit special with it's polarity buffs but I thought I should mention it at least
  • #148
    Errors when you don't have Berserk is something I'll need to fix, for sure.

    I haven't noticed any discrepancies on Thaddius, but I'll keep a close eye on it next time I end up there. The polarity stuff should have no effect whatsoever.
  • #149
    Does the same thing on my resto druid.
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