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Baggins

Bags & Inventory Login to Add Favorites
  • 10 Likes
  • World of Warcraft
  • 2,037 Monthly Downloads
  • Supports: 5.4.0
  • 483,251 Total Downloads
  • Updated 09/11/2013
  • Created 09/18/2008
  • 693 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.0.2
or

About Baggins

Inventory Management with virtual bags divided into sections.

See http://old.wowace.com/Baggins for more info!

------------------------------------------------------------------------
r461 | profalbert | 2013-09-11 21:33:51 +0000 (Wed, 11 Sep 2013) | 1 line
Changed paths:
   A /tags/v2.0.2 (from /trunk:460)

Create tag v2.0.2
------------------------------------------------------------------------
r460 | profalbert | 2013-09-11 17:38:05 +0000 (Wed, 11 Sep 2013) | 1 line
Changed paths:
   M /trunk/Baggins.toc

bump toc to 50400
------------------------------------------------------------------------
r459 | profalbert | 2013-09-11 17:36:24 +0000 (Wed, 11 Sep 2013) | 1 line
Changed paths:
   M /trunk/Baggins.lua

fix new-item-texture appearing in 5.4
------------------------------------------------------------------------
r458 | profalbert | 2013-08-18 21:37:21 +0000 (Sun, 18 Aug 2013) | 1 line
Changed paths:
   M /trunk/Baggins.lua

[#101] fix sorting for battle-pets
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Comments

First Previous Page 4 of 27 Next Last
  • #380

    Thank you! 'B' was set to toggle backpack, so I removed that and 'open all bags' was set to 'shift+b' so I changed that to just 'b' and it works perfectly. Thank you much. =]

  • #378

    In key bindings (Interface Panel Functions), what is your b set to, and what is your shift+b.  Open/close of baggins is tied to 'Open All Bags' key binding, toggle backpack will open up the default backpack.

  • #369

    Ok,

    I did find one issue when attempting to add an excption rule to the built in "Armor" category. When selecting "EquipmentSet" from the Add New Rule drop down it just breaks theconfig. 

    You can no longer get in to config mode or do anything if you are still in until you exit the game and remove that addition from the lua file.

    This is the error it generates:

    2x Baggins-r544\Baggins-Options.lua:1550: attempt to concatenate local "rulename" (a nil value)
    Baggins-r544\Baggins-Options.lua:1550: in function "RebuildCategoryRules"
    Baggins-r544\Baggins-Options.lua:1652: in function <Baggins\Baggins-Options.lua:1649>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
    (tail call): ?
    AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:799: in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
    (tail call): ?
    AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
    Libs\6AceGUI-3.0-33\widgets\AceGUIWidget-DropDown.lua:439: in function <Libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:430>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
    (tail call): ?
    AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
    AceGUI-3.0-33\widgets\AceGUIWidget-DropDown-Items.lua:351: in function <AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341>

    Locals:
    nil

    That being said, I can make a new rule sepecifically for "EquipmentSet", (which is how i prefer to do it so my "sets" show up apart from unused bits) but that leads to duplicate items being shown 

  • #377

    Same crash as below, test new version (r548) and see if that fixes it.

  • #373

    Believe I'm having the same problem with v546.  Main reason I use this addon is to split out my sets in the inventory and its showing the duplicates and then giving the error you described.  Hopefully this can be fixed.

  • #370

    This actually happens whenever I attempt to add "EquipmentSet" to any Category that already has another rule in place.

  • #364

    Thanks for the update profalbert, everything seems to be working except the creation/modification of bag catagories. I assume it's not working as it's still based on waterfall. I'm not sure if that is something you plan on tackling, but just throwing it out there.

    here is a captured lua error:

    25x Baggins-r544\Baggins-Options.lua:1550: attempt to concatenate local "rulename" (a nil value)
    Baggins-r544\Baggins-Options.lua:1550: in function "RebuildCategoryRules"
    Baggins-r544\Baggins-Options.lua:1695: in function "RebuildCategoryOptions"
    Baggins-r544\Baggins-Options.lua:842: in function "?"
    Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    <string>:"safecall Dispatcher[3]":4: in function <string>:"safecall Dispatcher[3]":4
    <in C code>
    <string>:"safecall Dispatcher[3]":13: in function "?"
    Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
    Libs\AceDB-3.0\AceDB-3.0-22.lua:565: in function "CopyProfile"
    Libs\AceDBOptions-3.0\AceDBOptions-3.0-12.lua:276: in function <Libs\AceDBOptions-3.0\AceDBOptions-3.0.lua:275>
    (tail call): ?
    <in C code>
    AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
    Libs\6AceGUI-3.0-33\widgets\AceGUIWidget-DropDown.lua:439: in function <Libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:430>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
    (tail call): ?
    AtlasLoot_Loader-v7.00.01\Libs\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire"
    AceGUI-3.0-33\widgets\AceGUIWidget-DropDown-Items.lua:351: in function <AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341>

    Locals:
    nil

  • #376

    @Generizer

    Found it, fixed in r548

  • #366

    works for me

    Please make sure you have no additional Baggins-filters installed. They break the whole thing.

  • #372

    What saved variables did you remove?  I'm getting this error.

    My steps:  I create 2 Categories for 2 item sets.  Then I add those 2 item sets to the Equipment section.  I noticed the filter works, but now I have items showing in both the Equipment Sets and the Armor (not sure if thats a bug) and duplicates is NOT checked.  I then go to the Armor Category and click in the drop-down Add new Rule -> EquipmentSet and I get an error.

    Last edited by falconfsx on 9/2/2012 5:43:30 PM
  • #368

    Removing the old SavedVariables fixed it all.

    Thank you so much for updating this addon. I was dreading the alternatives.

  • #367

    Yeah, I don't have anything baggins related installed other than the 544 zip that you uploaded, though I did copy my Saved Variables file from the previous version. I'll back that out and see what happens.

  • #363

    You may try my Ace3-Port of Baggins. I had no problems in 5.0.4 with it yet.

    http://www.wowace.com/addons/baggins/repositories/ace3/files/

  • #362

    Whenever I open Baggins, my frame rate drops to about 1 per second for a few seconds, then the game hangs.

    I REALLY hope this addon is updated, as it's one of my MUST HAVE addons - fingers firmly crossed. :D

  • #360

    I'd love an update for MoP too!

    Baggins seems to be working, but the category-configuration using Lib Waterfall is not.

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