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  • World of Warcraft
  • 389,682 Monthly Downloads
  • Supports: 6.2.3
  • 24,782,648 Total Downloads
  • Updated 11/17/2015
  • Created 09/14/2008
  • 19,030 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 4.6.12
Support development! **

About Bartender4

Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.

WoW 6.0 and Warlords of Draenor

The latest version of Bartender (4.6.0) is fully compatible with WoW 6.0 and Warlords of Draenor!


  • Support for all Action Bars and all related bars
    • 10 Action Bars
    • Stance Bar
    • Pet Bar
    • Bag Bar
    • Micro Menu
    • XP/Reputation Bar
  • All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
  • Very flexible and customizable Show/Hide driver based on Macro Conditions
  • Additional Layout and Paging settings for Action Bars
    • Page all bars based on Stance or Modifier
    • Possess Bar support
    • Custom State driver support with Macro Conditions
  • Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
  • StickyFrames support
  • Masque/ButtonFacade support!
  • Easy Hotkey Binding using KeyBound
  • Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)


Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.

Q: Can Bartender4 import settings from Bartender3?
A: No. Those two mods are too different to be able to import settings.

Q: Where are my keybindings? And how do i bind new keys?
A: BT3 Keybindings will not be ported over either, you have to use the new KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!

Q: CyCircled Support? I like my button skins? :(
A: No reason to cry! There is a sparkling new skinning addon/library out there! ButtonFacade is way easier to work with as a action-bar author, and its easier to write skins for it too! Alot of cyCircled Skins have already been ported to ButtonFacade, and more are on their way! After installing ButtonFacade just use its configuration to change the skin of the BT4 buttons (/bf)

Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.

Feature Requests/Bug Tracker

Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread. Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.

WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
Forums: Bartender4 Forum Thread
ButtonFacade: WoWAce ButtonFacade Project



  • Fixed behavior of custom fade visibility conditions
  • Fixed size of the stance bar after losing/gaining stances


  • Maintenance release with minor fixes and updated translations


  • Fixed a few cooldown-related glitches caused by 6.2
  • Fixed auto-assist casting with druid Wild Charge in cat and bear form


  • Updated for WoW 6.2


  • Fixed cooldown transparency


  • Fixed the Micro Menu for 6.1


  • Fixed rare taint caused by button glow effects


  • Fixed two Lua errors occuring in different circumstances


  • Further attempts to workaround Blizzards bug with the cooldown swipe not obeying transparency properly


  • Fixed an error when reducing the number of buttons on a bar
  • Fixed the alpha of cooldown blings on faded bars


  • Added support for Monk Stance of the Spirited Crane
  • Fixed alpha of cooldown swipes on faded bars


  • Support for WoW 6.0 and Warlords of Draenor
  • Added an option for Mouse-Over casting (automatically target the Mouse-Over unit when using the button keybinding)
  • Improved the Blizzard bar preset to have the bags in the right position

  • Fixed micro menu button layout broken in WoW 5.4.1

  • Resolved a taint error introduced with WoW 5.4.1


  • Fixed issues with the micro menu layout and positioning in pet battles/vehicles


  • Fixed the action bar in some fights with shapeshift events (ie. Prophet Tharon'ja)


  • Updated for 5.4
  • Fixed the MicroMenu disappearing in PetBattles


  • Updated for 5.3


  • Updated for 5.2


  • Fixed a Lua error related to spell flyouts


  • Fixed a Lua error when entering vehicles


  • Support for WoW 5.1, Loss Of Control Cooldowns and the works!


  • Fixed Enabling/Disabling of the Pet Bar


  • Added an option to hide the pet bars button grid (empty buttons)
  • Fixed Fadeout with Flyout actions
  • Fixed action range display when using the self-cast modifier for bar paging
  • Using spanish translation for mexican WoW clients


  • Improved handling of Override ActionBars which are not classified as vehicles (Darkmoon Faire games, and others)
  • Added a visibility option to hide the bars when an override bar is active
  • Fixed Shadowdance stance paging
  • Even more fixes for the Reputation and XP bar


  • Added a separate stance option for Shadowdance
  • Fixed Incarnation: Tree of Life paging
  • More fixes for the Reputation and XP bar


  • Fixed the reputation and XP bars
  • Removed the empty Totem Bar
  • Improved Vehicle/Possess Bar handling


  • Full support for WoW 5.0 and Mist of Pandaria
    • Support for Pet Battles (all Bartender bars are hidden when the Pet Battle UI is shown)
    • Full support for Monk stances
    • Updated all stance code for changes in 5.0
  • Support for spec-based profiles using LibDualSpec-1.0
  • Added an option to change the direction of button flyouts (eg. summon demon/pet)
  • Improved Vehicle Bar (no more missing "Leave Vehicle" button on some vehicles)
  • Improved Masque integration

  • Updated for 4.3


  • Updated for 4.2


  • Updated for 4.1


  • Fixed disappearing Micro Menu


  • Updates for the 4.0.6 patch


  • Re-Added the "Leave Vehicle" button on Button 12 of the Possess Bar
  • Added an option to toggle spells on key-down instead of key-up
  • Cosmetic and internal fixes


  • Fixed Blizzard Vehicle UI taint issues
  • Fixed alot of keybinding related problems.
  • Added an option to hide the "Equipped" border on buttons


  • Fixed right-click self casting on modifier switched bars
  • Fixed Vehicle UI button rebinding
  • Bartender will now apply the "Blizzard" preset to new profiles
  • Fixed hotkey out-of-range mode
  • The "NormalTexture" is hidden once again now (the extra border around buttons)


  • Fixed another issue with button locks
  • Fixed an issue that tainted the UI and caused shaman totem bars to break


  • Fixed the "Show Grid" option
  • Fixed spell flyout buttons
  • Convert old keybindings on Bar 1 to the new format


  • Fixed self casting
  • Fixed Show/Hide of HotKeys and Macro Names
  • Fixed Button Locking
  • Fixed keybinding shortening


  • Support for the 4.0 Cataclysm Patch!
  • Alot of internal changes for future plans
  • New "Presets" module and "Blizzard Art" bar


  • Support for the 3.3.0 Content Patch!
  • Fixed the offset of the Totem Bar Drag Handle


  • Fixed a condition that could potentially taint the Totem Bar and resulting in loss of functionality in Combat


  • Support for the 3.2.0 Content Patch, including the new Totem Bar!
  • Alot of Performance Tweaks
  • Fixes and new localizations


  • Fixed a glitch with the default vehicle UI to prevent taint from other addons.


  • Added support for Page Swapping for Shadow Dance.
  • Fixed Range Coloring and HotKey display for vehicle buttons.
  • Fixed an error in the action button code.
  • Fixed an error with the micro menu in vertical layout.


  • Update all buttons when the talent spec is changed


  • Fully updated for the 3.1.0 Content Patch!
  • Refactored Positioning system. This might cause your saved bar positions to shift slightly. This is a one time change, but it was necessary for new features to come.
  • Implemented a new "Positioning" Tab located on the options page of every individual bar.
    • Adjust the position of the bars with an absolute precision.
    • Options to center Bars both vertically and horizontally.
  • Added an option to use the default Blizzard Vehicle Art on vehicles.
  • Alot of internal refactoring of the state system and related functions.
  • Numerous fixes and enhacements.


  • Enabled the Chat Command interface, you can now use the /bt4 slash command to change various options in macros
  • Localization Updates
  • Internal tweaks and fixes


  • Fixed a bug with Click-Through not properly applying after login


  • Fixed Hotkey Range-Indicator
  • Added Click-Through Support for a number of bars


  • Fixed error in Button-Alignment with certain numbers of Rows
  • Added "Hide on Vehicles" preset to visibility options


  • Resolved "Black Button" issue with spells that require Rage/Mana/etc
  • Improved behavior of the "Leave Vehicle" button to also cancel Mind Control etc.


  • Added a Vehicle Bar with an additional "Leave Vehicle" button and the Pitch-Control buttons
  • Potential fix for the issues with Possess/Vehicle Buttons not working properly


  • Refactored ActionButton code (now using the Blizzard Template)
    • Empty Buttons are now completly click-through
    • Errors with empty buttons/wrong textures with ButtonFacade should be fixed
  • MicroMenu now uses the ButtonBar prototype, allowing full Row/Padding control
  • Added the keybindings to the Blizzard Keybinding Menu in addition to KeyBound
  • Added support for Focus-Casting
  • Added a minimap Icon to access the configuration
  • Added support for specifying the fade-out alpha within a custom conditional string
  • Fixed Hotkey on Pet and Stance Bar
  • Re-arranged alot of options
  • Fixed alot of errors with option handling


  • Added new Popup Dialog in "Unlock Mode" that allows you to quickly lock the bars again and disable snapping
  • Fixed initial starting positions of the bars, should no longer overlap. If they still do in rare cases, just move them ;)


  • Fixed bugs with switching profiles
  • Fixed a bug that caused the visibility to not properly refresh when unlocking/locking bars


  • First public release for Patch 3.0


First Previous Page 244 of 327 Next Last
  • #1307
    Can't change active totem set while in combat.
    Can't plant a totem which doesn't belong to the current set while in combat.
  • #1303
    I just loaded the new bartender and when I logged in everything was gone, no bars no buttons nothing, can some one tell me what the hell is going on?
  • #1301
    Really need timers for the TotemBar. Seriously. I still have to use TotemTimers because I like knowing how long until my totems are gone.

    Additionally, I was just playing, and at one point the totem bar stopped working. I could expand out all the menus, but could not click any buttons on said bars (either out of or in combat). A /reloadui fixed it after I was out of the instance, but still.
  • #1305
    2nd a timers function
    although i use Forte for spells and timers.
  • #1302
    1. It would be nice to have 'flex' ability, ie. expand on hover.
    2. Failing that, it would be nice if the arrow to 'close' the menu is in the same place as the arrow to 'open' the menu. It's annoying to click it to open in one place, then go all the way to the top to close it again.
  • #1304
    Oh, and 3. The ability to re-order totems in the fly-out menu. I want the ones I use most closer to the button to re-summon a totem. Less mouse movement.
  • #1313
    Some other things. It would also be nice if there was a way to summon a totem without changing the current totem set in the process. In other words, maybe I want to keep my 'standard' totem set, but for one phase in the fight, summon my cleansing totem or tremor totem, which I don't need during the rest of the fight, and don't want to keep changing the totem specs.

    For quick totem summons, it's not convenient to have to cilck the flyup menu, click the new totem from the list, then click the icon to summon it.

    Additionally, right-clicking a totem icon should de-summon that totem (indeed, the totemic recall button could simply be removed and made the right-click action for the 'group summon' button). Right now, left, right and middle click all do the same thing (granted, they do with all menu options for bartender, but there is no reason they specifically should).
  • #1314
    Also, it would be nice to both be able to choose to NOT have the totemic recall button on this bar, and be able to vertically orient this bar (and change the flyout direction - left, right, or down!)
  • #1300
    i use my arrow keys to move around. when i was using the button configuration thing i scrolled over one of my buttons and accidentally hit the up arrow key. i cleared it, but it wouldnt let me move forward. i reset my profile and it still wouldnt let me move, and now i cant use the up arrow key to move forward for any of my characters.
  • #1299
    thx 4 update

  • #1298
    since patch 3.2, my bartender will not save my bar configurations when i log out. i come back and my bars are back to the default. any suggestions?
  • #1293
    Thanks for the update to 4.4.0. The UI fragments popping up when switching specs is fixed.

    I noticed the totem bar is still weird. The outline for the totem bar is not lining up with the actual totem bar, should you want to move it around.
  • #1296
    Here's what the totem bar is doing with the latest version of BT4:
  • #1297
    You must go to a Shaman trainer and Learn the three new buttons. The alpha version worked, and this Curse update 4.4.0 also works - IF you get trained.

    The new buttons will show up on the left of the Totem bar as one selectable button. Use them just like the other totem buttons. I have one button set for Elemental, one for Heals, and one for "Emergencies." Beats the heck outta macros!

    If you are dual-specced and change, the Totem bar selections also change. In other words, they are Talent Spec specific. So you really have six Totem button sets, three for each Talent Spec. Very nice! Kudos to Nevcairiel.
  • #1310
    Thanks, I was able to learn the 3 new "Calls".

    So, now I have a button on the left that has a drop-up menu with three "Calls". I then have 4 buttons for each of the elements. Finally, a 6th button for Totemic Recall.

    However, the totem bar still isn't lining up with its template.

    Notice this:
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