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Baud Bag

Bags & Inventory Login to Add Favorites
  • 11 Likes
  • World of Warcraft
  • 1,158 Monthly Downloads
  • Supports: 5.4.0
  • 462,195 Total Downloads
  • Updated 03/03/2014
  • Created 12/18/2006
  • 1,131 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v5.4.0
or

About Baud Bag

Summary

Allows you to combine your bags into a single, larger one, yet gives you the power to choose which bags to combine. Complete with a user-friendly graphical menu for changing how your bags will display. Use /baudbag, /bb, the menu button on any of BaudBag's containers or the addon options interface of WoW, to change the settings for this addon.

Feature List

  • Customizable bag joining.
  • Various background choices, including 3 of Blizzard's bag skins.
  • Bank contents viewable at any time.
  • Bag slot coloring for item rarity (Uncommon, Rare, Epic).
  • Tracking of up to 5 Tokens in the first bag container
  • Bags are scalable and column count can be adjusted.
  • Free slot count.
  • Easy to use options menu.
I search for some international users of BaudBag who could help me validate and complete the translations of the current localizations in all languages except English and German!

Notes

For any bugs or suggestions please use the ticket tracker at: CurseForge (please do not post bugs or suggenstions in the comments!). Thanks to Baudzilla and Suddendeath2000 for creating and maintaining this addon for so long!

=== Changelog ===
v5.4.0
  - added workaround for slider value bug introduced in live 5.4.0 builds (see http://www.wowwiki.com/Patch_5.4.0/API_changes#Issues)
  - fixed blue borders in offline bank view when bank hasn't been visited in a session
v5.3.0
  - fixed search when caged battle pets are present in the bags open for search
  - added new option
v5.2.0
  - fixed faulty behaviour when BB is deativated for the inventory (Ticket 77)
v5.1.0
  - hotfix for changes made to original BagSlots by Blizz
v5.0.0
  - fixed my sloppy coding resulting in tainting sloppy coded blizzard addons with patch 5.0.4
v4.3.0
  - removed obsolete code to get rid of some error messages
  - fixed up size of Bag Slot Container Frame (thx to KanadiaN for the patch!)
  - finally fixed AutoOpen function for bags when going to a vendor or mail terminal
v4.2.0
  - removed keyring to adapt to the current WoW Interface changes introduced with patch 4.2.0
v4.1.1
  - fixed open bags closing when opening merchant window
  - backpack now opens correctly when all bags are opened even if it is not joined with other bags
  - corrected backpack toggeling to close or open all bags at once instead of opening closed and closing opened bags
  - worked around some tainting issues

v4.1.0
  - adopted Changes for Patch 4.1 (new ToggleAllBags behavior)

v4.0.3
  - added bag search (allowing lua style pattern matching)
  - added option setting to close the whole bag set when closing the first container of a set
  - added highlighting of container slots when mouse hovers over bags slots in bank or backpack
  - fixed opening of original bankframe when baudbags own bank frame is disabled

v4.0.2
  - major restructuring of inner workings
  - added new token view for up to 5 tokens in the first backpack container
  - moved options to regular wow options interface
  - changed rarity coloring to be a bit more discrete (thanks to eldaveo)
  - added russian and korean translations
  - fixed cost view for next bank slot
  
v4.0.1
  - fixed auto open issue when visiting a vendor or mail

v4.0.0
  - updated a big part of the addon to comply with recent changes in the UI-API
  - updated toc to 40000

=== Known Issues ===

If the columns of the first bagpack container are set to a low value the visible tokens and money may be visible outside the bag frame.

Comments

First Previous Page 7 of 36 Next Last
  • #440
    Please update for patch 3.1 :)
  • #441
    Yes, please do!
  • #435
    In case you don't want to be able to toggle between original bank and baudbag while playing (by switching "enable" for the bank), you can just add the following line in baudbag.lau:


    BankFrame:UnregisterEvent("BANKFRAME_OPENED");

    Place it anywhere, e.g. below the comments (where you can find a hint on that topic ;))

    For people that need to change enabled/disabled baudbag for the bank (who needs that?), one would need to register/unregister while enable/disable-checkbutton is pressed.
  • #437
    ooh looks like you've beaten me too it :P

    yes that's exactly what i have done, and it seems to be working perfect now. For anyone who doesn't want to spend time editing their .lua file you can download a copy with this fix from my server
    http://homepage.ntlworld.com/mrobinson833/
  • #438
    here is a fix that will have it work the way it was intended to with the enable/disable checkbox in the options the function is found around line 1742

    function BaudBagEnabledCheck_OnClick(self)
    if(self:GetChecked())then
    PlaySound("igMainMenuOptionCheckBoxOff");
    else
    PlaySound("igMainMenuOptionCheckBoxOn");
    BaudBagCloseBagSet(SelectedBags);
    end
    Config[SelectedBags].Enabled = (self:GetChecked()==1);
    if Config and (Config[2].Enabled == true) then BankFrame:UnregisterEvent("BANKFRAME_OPENED") end
    if Config and (Config[2].Enabled == false) then BankFrame:RegisterEvent("BANKFRAME_OPENED") end
    end
  • #439
    perfect :-)

    let's make a community-release ;-)

    But first another edit: in player_login at the end of the function, there has to be

    if Config and (Config[2].Enabled == true) then
    BankFrame:UnregisterEvent("BANKFRAME_OPENED");
    end

    Of course the Unregister, that I suggested to place in first place has to be removed. Also we can remove these lines:


    --self is hooked to be able to replace the original bank box with this one
    local pre_BankFrame_OnEvent = BankFrame_OnEvent;
    BankFrame_OnEvent = function(self, event, ...)
    if Config and(Config[2].Enabled == false)then
    return pre_BankFrame_OnEvent(self, event, ...);
    end
    end

    Hm. Where's the author?
  • #436
    Sweet thanks orbolosh

    That worked for me

    Cheers
  • #434
    List that was Wowinterface. Checked there and no update. Hopfuly it won't take a long time and Baud will get to it.
  • #432
    Some dude on another interface site/forum made a new version last patch.. Some sort of "Fan update", maybe he should be contacted to see if its a problem he can solve, if the author aint going to make an update to this awesome bag/inventory addon..

    Cheers
  • #433
    If i remember correctly that is true, there was an fan update. But then Baudzilla came back & updated this one, so then the person that did fan update version removed it under the impression the original author was back again.
  • #431
    It was posted to be discontinued, but hopefully the author or someone else hotfixes it to not have the bank problem. Best lightweight bag addon imo.
  • #430
    This is a great addon. Waiting for a update for 3.1 to fix the bank problem. Would be nice if the author put a search box like Bagnon has (the only thing that is better than BaudBag) and maybe some filters like "quest items".
    Btw, this addon still works for 3.1, so you should try it =)
  • #428
    Anyone know if this addon is being updated (Here or another site)? Or is it a dead addon? It is doing the dual bank window thing for me but a friend it doesn't work at all.
  • #429
    Aye i have the same thing with the bank..

    Still usable but having the original bank behind the baud one is a little confusing to say the least.. i really do hope this add-on hasn't been abondoned, seems untouched for some time and i'll dealy miss this :(
  • #427
    Ahhhhh, im going crazy without it in 3.1 :[
    An update would be greatlyyyyy appreciated :D
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