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BigWigs Bossmods

Boss Encounters Login to Add Favorites
  • 60 Likes
  • World of Warcraft
  • 85,167 Monthly Downloads
  • Supports: 5.4.8
  • 14,211,625 Total Downloads
  • Updated 07/20/2014
  • Created 03/25/2008
  • 7,462 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: r11776-release
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About BigWigs Bossmods

Introduction

Big Wigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other Big Wigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs proper, but live in their own add-on: Little Wigs.


Help us out

Feedback

Please remember that we are always interested in hearing directly from you. About anything you want to share or ask. You may file tickets from our project page about anything, and you may also contact us on IRC; see the bottom here for details.

The comments on curse.com are rarely, if ever, read or replied to by any of the Big Wigs authors.

Open

Note that the Big Wigs project - like 99% of all add-ons hosted on wowace.com - is open for free access to anyone who cares to join. The source code is open and free, and we welcome you to participate in the future development of Big Wigs.

Transcripts and combat logs

If you want to help us out with a new boss encounter that was recently introduced to the game, you can get our Transcriptor add-on that helps you record raw, relevant data for each encounter. Your help is appreciated, and also needed! Compressed output from Transcriptor may be uploaded alongside a ticket, or dumped on sites such as dump.no and linked from a ticket. Or you can even e-mail it to one of the authors.

But if you don't care for Transcriptor, a simple /combatlog will also help. Don't forget to tell us what raid size, difficulty, and encounter the log is for.


Features

Plug-ins

  • Messages: Can be moved, coloured, locked, outputted to all kinds of different text areas.
  • Bars: Can be moved, skinned to different textures (SharedMedia compatible), resized & also have an 'emphasis' feature to flash and move to a different anchor when they are about to expire.
  • Raid icons: Target painting (put an icon over a player that has been singled out by the boss).
  • Boss Block: Suppress Blizzard boss emotes.
  • Sound: Plays various sounds on different events (SharedMedia compatible).
  • LibDataBroker/Minimap: Button for easy access to the configuration menu, resetting running modules, and seeing what modules are active.

Extras

  • Proximity: For displaying players within a certain range on certain boss encounters.
  • Test: Test and preview your bars and warnings configuration, and move them around.
  • CustomBar: For 'pizza timers', create your own custom bars.
  • Flash: Flash the screen blue when something important happens that directly affects you, such as a debuff.
  • Clickable bars: Lets you define left/middle/right click actions for your timer bars.
  • Super Emphasise: Any encounter ability you want to be extra vigilant of, you can enable Super Emphasise to get a voiced countdown and more.

Ancient project history

Tekkub, the original BigWigs1 for Ace1 author - back in the MC days, was inspired to write BW1 after his very first raid. He was horrified by the massive amount of spam his raid leader was creating with his boss mod. Getting messages all over the place for things he didn't care about (Hunters can't dispel a curse or interrupt a heal - well, they couldn't back then). He also found that the "60 seconds until painful doom" timer messages were such a waste. Why not use a simple timer bar to show this?


Our goals

Big Wigs aims to be as efficient as possible (creating a lower memory per second footprint and using a lower amount of CPU than any other boss mod). When modules are written, every aspect of the encounter is inspected. Is add-on synchronisation required? Is target scanning required? What events are really needed? We also aim to have the latest encounter scripts released ASAP; not long after the first few attempts of a brand new boss, we usually have a working encounter script for it.


Credits

Thanks to all the wonderful people in #wowace on irc.freenode.net for help with transcripts, translations, libraries, etc. Visit the About screen in the Big Wigs interface options for a complete list of all authors who helped directly with source changes.

If you want to contact us on IRC, remember that all the main Big Wigs authors live in Europe, and the nature of IRC means you might not get a response for as long as 10 - yes, TEN - hours. Just stick around and eventually, I guarantee we will answer. If you have the patience of a goldfish, however, you might as well just stay away.

------------------------------------------------------------------------
r11776 | funkydude | 2014-07-21 02:34:27 +0000 (Mon, 21 Jul 2014) | 1 line
Changed paths:
   A /tags/r11776-release (from /trunk:11775)

Tagging as r11776-release
------------------------------------------------------------------------
r11775 | funkydude | 2014-07-21 02:32:24 +0000 (Mon, 21 Jul 2014) | 1 line
Changed paths:
   M /trunk/Loader.lua

bump DBM faker
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r11774 | funkydude | 2014-07-10 21:08:52 +0000 (Thu, 10 Jul 2014) | 1 line
Changed paths:
   M /trunk/SiegeOfOrgrimmar/GarroshHellscream.lua

GarroshHellscream: Power Icon Star is 10s on heroic, not 15 (normal mode).
------------------------------------------------------------------------
r11773 | funkydude | 2014-07-10 19:27:04 +0000 (Thu, 10 Jul 2014) | 1 line
Changed paths:
   M /trunk/BigWigs.toc
   M /trunk/Loader.lua
   M /trunk/SiegeOfOrgrimmar/Immerseus.lua

Immerseus: Revert previous change to win on reform, false wins reported.
------------------------------------------------------------------------

Comments

First Previous Page 12 of 102 Next Last
  • #1795

    My guild is currently working on 10man Normal Megaera in Throne of Thunder.  The mod has worked fine on every boss except for this boss. I'm only getting a timer for the next breath, the breath number, and how long the Rampage lasts. I'm getting no other timers, such as possible CDs on the boss abilities (which changes based on the order of the heads you kill, so I can understand how that might be an issue), or even warnings for Cinders on someone, the Ice beam chasing someone, etc. I have ensured that the proper boxes are checked. I'm raid leader, so it is a bit annoying flying blind into this boss with only knowledge of breaths and Rampage. Can this be fixed possibly?

    Keep up the great work, otherwise. Amazing mod, been using it for years.

  • #1796

    There are no cd timers for Cinders, Torrent of Ice or Acid Rain because the cd is like 8-20s and affects more people the more heads you kill (at a staggered rate, and you can't get casts from individual heads from the log), making timers pretty worthless. Would have liked to add target detection for the other two, but other than checking who takes damage, no real accurate way to get that information.

    I did notice Cinders was hidden behind a dispeller check so I added the proper flag to the settings to allow forcing it to show. Also added duration bars for Cinders, Ignite Flesh and Rot Armor for healers and a stack warning on Arctic Freeze for tanks.

    Can't really think of anything else I could add, hope that helps

    Last edited by nebula169 on 3/18/2013 11:33:15 PM
  • #1792

    r10394+ includes improves quality sounds, hopefully this addresses issues with some people thinking they sound too quiet.

  • #1793

    Please, tell me why me and all my friends dont'have the whisper option in the config nor our addon spam in raid chat since 5.2.

  • #1794
    Quote from antanio »

    Please, tell me why me and all my friends dont'have the whisper option in the config nor our addon spam in raid chat since 5.2.


    Unnecessary spam production that all boss mods filter has been removed, as you have noticed.

  • #1791

    Hi, since 5.2 my Bigwigs is not reporting in chat the classic 
    **boss spell **

    i can only see it in the middle of the screen or, i if i choose to report in specific channel -> raid chat, i can see the spells in my chosen channel but no more in the screen and withount the **  **.

    Tldr: how can i have the old: spell in the middle of the screen + spam in chat? (i'm RL and i have checked it in the main config)

  • #1786

    For some reason, the BigWigs users (including me), cannot see the pull timers created in DBM anymore. I do have "Create custom DBM bars" enabled.

    Also, I should mention that we, the BigWig users, get bars for the break timers my guild leader creates in DBM,  but oddly enough, not the pull timers he creates in DBM.

    Last edited by Gjerdesmett on 3/10/2013 5:24:23 PM
  • #1788
    Quote from Gjerdesmett »

    For some reason, the BigWigs users (including me), cannot see the pull timers created in DBM anymore. I do have "Create custom DBM bars" enabled.

    Also, I should mention that we, the BigWig users, get bars for the break timers my guild leader creates in DBM,  but oddly enough, not the pull timers he creates in DBM.


    This could be a result of a few things including: The person creating the timers isn't the raid leader or isn't promoted in the raid, the timer being created is longer than 10 seconds.

    Both of these will result in no timer being displayed.

    edit: We bumped it up to a 60s maximum in the latest version, but you issue may be that he was not promoted in the raid.

    Last edited by funkydude on 3/10/2013 6:50:26 PM
  • #1790
    Thank you very much. My raid leader is famous for his odd pull timers, always longer than 10 seconds, so I am sure that was the issue :)
  • #1785

    hmm

    /raidbar doesnt work for me, dunno why

    if i write it i get

    Type /help for a listing of a few commands :(

     

    /localbar works fine for me but i need a raidbar for pulling

  • #1787
    Quote from Raider1989 »

    /localbar works fine for me but i need a raidbar for pulling

    No you don't, use /pull for pulling.

    But yeah raidbar was bugged will be fixed next release (in a moment)

  • #1789

    thx <3

  • #1782

    Where is the standard warning sound? I miss it, because the other sounds arn't so loud.

  • #1783
    Quote from distance1978 »

    Where is the standard warning sound? I miss it, because the other sounds arn't so loud.


    I suggest you increase the "Master" volume slider in the sounds options. You can however select the "default only" checkbox in the sound options to only play the raid warning sound.

  • #1781

    Sorry if this has been answered already. I like to use local custom bars (/bwlcb) to track certain class skills via macro. Is it not possible to use sound / flash alerts with custom bars? (eg. the "Alarm" "Victory" "Long" alerts that certain boss abilities trigger). If so, please enlighten me :D

    Last edited by Rand on 3/9/2013 2:38:39 PM
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