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BigWigs Bossmods

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  • World of Warcraft
  • 83,470 Monthly Downloads
  • Supports: 5.4.8
  • 14,208,730 Total Downloads
  • Updated 07/20/2014
  • Created 03/25/2008
  • 7,462 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: r11776-release
Support development! **

About BigWigs Bossmods


Big Wigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other Big Wigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs proper, but live in their own add-on: Little Wigs.

Help us out


Please remember that we are always interested in hearing directly from you. About anything you want to share or ask. You may file tickets from our project page about anything, and you may also contact us on IRC; see the bottom here for details.

The comments on are rarely, if ever, read or replied to by any of the Big Wigs authors.


Note that the Big Wigs project - like 99% of all add-ons hosted on - is open for free access to anyone who cares to join. The source code is open and free, and we welcome you to participate in the future development of Big Wigs.

Transcripts and combat logs

If you want to help us out with a new boss encounter that was recently introduced to the game, you can get our Transcriptor add-on that helps you record raw, relevant data for each encounter. Your help is appreciated, and also needed! Compressed output from Transcriptor may be uploaded alongside a ticket, or dumped on sites such as and linked from a ticket. Or you can even e-mail it to one of the authors.

But if you don't care for Transcriptor, a simple /combatlog will also help. Don't forget to tell us what raid size, difficulty, and encounter the log is for.



  • Messages: Can be moved, coloured, locked, outputted to all kinds of different text areas.
  • Bars: Can be moved, skinned to different textures (SharedMedia compatible), resized & also have an 'emphasis' feature to flash and move to a different anchor when they are about to expire.
  • Raid icons: Target painting (put an icon over a player that has been singled out by the boss).
  • Boss Block: Suppress Blizzard boss emotes.
  • Sound: Plays various sounds on different events (SharedMedia compatible).
  • LibDataBroker/Minimap: Button for easy access to the configuration menu, resetting running modules, and seeing what modules are active.


  • Proximity: For displaying players within a certain range on certain boss encounters.
  • Test: Test and preview your bars and warnings configuration, and move them around.
  • CustomBar: For 'pizza timers', create your own custom bars.
  • Flash: Flash the screen blue when something important happens that directly affects you, such as a debuff.
  • Clickable bars: Lets you define left/middle/right click actions for your timer bars.
  • Super Emphasise: Any encounter ability you want to be extra vigilant of, you can enable Super Emphasise to get a voiced countdown and more.

Ancient project history

Tekkub, the original BigWigs1 for Ace1 author - back in the MC days, was inspired to write BW1 after his very first raid. He was horrified by the massive amount of spam his raid leader was creating with his boss mod. Getting messages all over the place for things he didn't care about (Hunters can't dispel a curse or interrupt a heal - well, they couldn't back then). He also found that the "60 seconds until painful doom" timer messages were such a waste. Why not use a simple timer bar to show this?

Our goals

Big Wigs aims to be as efficient as possible (creating a lower memory per second footprint and using a lower amount of CPU than any other boss mod). When modules are written, every aspect of the encounter is inspected. Is add-on synchronisation required? Is target scanning required? What events are really needed? We also aim to have the latest encounter scripts released ASAP; not long after the first few attempts of a brand new boss, we usually have a working encounter script for it.


Thanks to all the wonderful people in #wowace on for help with transcripts, translations, libraries, etc. Visit the About screen in the Big Wigs interface options for a complete list of all authors who helped directly with source changes.

If you want to contact us on IRC, remember that all the main Big Wigs authors live in Europe, and the nature of IRC means you might not get a response for as long as 10 - yes, TEN - hours. Just stick around and eventually, I guarantee we will answer. If you have the patience of a goldfish, however, you might as well just stay away.

r11776 | funkydude | 2014-07-21 02:34:27 +0000 (Mon, 21 Jul 2014) | 1 line
Changed paths:
   A /tags/r11776-release (from /trunk:11775)

Tagging as r11776-release
r11775 | funkydude | 2014-07-21 02:32:24 +0000 (Mon, 21 Jul 2014) | 1 line
Changed paths:
   M /trunk/Loader.lua

bump DBM faker
r11774 | funkydude | 2014-07-10 21:08:52 +0000 (Thu, 10 Jul 2014) | 1 line
Changed paths:
   M /trunk/SiegeOfOrgrimmar/GarroshHellscream.lua

GarroshHellscream: Power Icon Star is 10s on heroic, not 15 (normal mode).
r11773 | funkydude | 2014-07-10 19:27:04 +0000 (Thu, 10 Jul 2014) | 1 line
Changed paths:
   M /trunk/BigWigs.toc
   M /trunk/Loader.lua
   M /trunk/SiegeOfOrgrimmar/Immerseus.lua

Immerseus: Revert previous change to win on reform, false wins reported.


First Previous Page 17 of 102 Next Last
  • #1707

    I was wondering if there is a way to adjust the font size of the text inside the bars without adjusting the scale of the bars. I am comfortable editing LUA if that is the only way it can be done.

  • #1705

    74x BigWigs_HeartOfFear-r9407-release\Garalon.lua:107: attempt to index global "selt" (a nil value)
    BigWigs_HeartOfFear-r9407-release\Garalon.lua:107: in function "?"
    BigWigs_Core-r9407-release\BossPrototype.lua:149: in function "?"
    Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    <string>:"safecall Dispatcher[16]":4: in function <string>:"safecall Dispatcher[16]":4
    <in C code>
    <string>:"safecall Dispatcher[16]":13: in function "?"
    Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
    BigWigs-r9407-release\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <BigWigs\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    i keep getting this error whenever Garalon is pulled in heart of fear.

  • #1706

    Fixed in latest release, thanks.

  • #1701

    I saw you said there are no bars in 1st boss HoF. But what about 2nd Boss?can we predict the tank debuffs mostly?

  • #1702

    Overwhelming Assault? We already have bars for them, update.

  • #1712

    Ah. Thanks for updating that. I only noticed it when we killed it on reset and obviously not had another try on it to see if it was working. Thanks again!

  • #1710

    @HatchetChild, this doesn't exist anymore in the latest version, I suggest you update.

  • #1709

    Related to Overwhelming Assault. It's quite annoying seeing and hearing this when i have it emphasized and One tank has the debuff and the other tank's about ot take a hit from it. There's not an easier way to explain this. Basically it seems as if the one warning is actually monitoring Two-Three Overwhelming abilites, Timer before hit and both tank's Debuffs.

    If you can get your mind around my very bad description of the problem, Is there anyway to disable the debuff part of the warning but keep the timer for when it's about to hit? Maybe editing an Lua file.

  • #1704


    Good to hear, I wonder if other people have somehow disabled it too! :p

  • #1703

    Omg ignore me ....i just hadnt enabled HoF through add ons selections....sorry man

    Last edited by unpsofable on 11/10/2012 1:56:09 AM
  • #1699

    Same issue here. Messages and Emphasized Messages worked fine in HotF yesterday but no Bars and Emphasized Bars were shown at all. Mogushan Vaults are still working for me without any interferences.

    Turned on Lua error in "Help" section but no lua errors occured yesterday.

    Could it be that some other Addons are blocking BigWigs Bars for some reason?


    ElvUi, ClassTimer, BigWigs, TukUi/ElvUi Skins, Weakauras, Needtoknow, RaidBuffStatus, MSBT, ReforgeLite, Skada, ClassMonitor 

    Would appreciate any help!


    Edit: completely deleted, fresh clean install didn't help. ;(

    Last edited by Nunken on 11/7/2012 12:43:58 AM
  • #1700

    There was an issue with TukUI/ElvUI killing BW bars at the beggining of the expansion but I thought I fixed that. It is also odd that it would work fine in MSV and not in HoF.

    Are you basing this analysis on only the first boss? The first boss has 0 timeable abilities, and hence, no bars at all. I added a few cast bars in the latest version though so it doesn't seem so bare.

  • #1696

    Even after updating, and re-installing, it doesnt work.  switching back to DBM.

  • #1697

    I'm sorry, do you actually think the statement "switching back to DBM" is going to motivate me to help you or something? :D Should I just pull the solution out of a magical hat? If you want to actually fix the issue, help me to help you, and turn on Lua error in the "Help" section of the Interface Options.

  • #1694

    I did HoF yesterday and no timers was show at all.How com?

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