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BigRed
- 0 Likes
- World of Warcraft
- 4,079 Downloads
- Supports: 4.0.3a
- 0 Average Daily Downloads
- Comments
- Created 2/6/2009 12:59:31 PM
- Updated 11/27/2010 1:00:38 AM
- 19 Favorites
- Project Site
- License: MIT License
- Release Type: Release
- Newest File: 2.1
About BigRed
BigRed is a tiny addon that lets you customize your game error messages. Not Lua errors, mind you, but game errors - things like "out of range" and "not enough energy." It offers the following features:
- choose your font!
- move the messages
- adjust the maximum number of messages to show
- throttle the messages
- set the justification
- adjust the text color color
By default, you should barely notice this addon - it imitates the default error frame, with subtle improvements. To customize the appearance, type /bigred.
Clean up those hideous big red lines of text from the middle of your otherwise-sexy UI!
If you have any suggestions, leave 'em here, but I do not intend to expand the pleasantly limited scope of the addon significantly. Please leave questions, comments, etc. as well. I would especially appreciate bug reports.
New in 2.0: I've removed the GUI sliders for fade time and fade percent. These were really debugging tools that got left in. BigRed will still honor your old settings here, and if you are truly determined, you can use BigRed:SetFadePercent and BigRed:SetFadeTime to tweak them. There is also a new width slider that allows you to constrict the area in which the messages are displayed; any messages exceeding this area are elided.
Note that a recent patch applied a hideous hack to UI_ERROR_MESSAGE. Instead of implementing throttling in UIErrorsFrame, where it belongs, they've made it so that *some* error messages don't consistently trigger events. There's nothing I can do about this, and it's a problem with the stock error frames, too. Sorry.
tag 2.1
e4b4e68f664ec317616d3e3663e12fcd626fc67a
Zack Sampson <zls@andrew.cmu.edu>
2010-11-26 22:59:18 -0800
Version 2.1
--------------------
Zack Sampson:
- bump toc
- fix for new version of LuaToGui
eidolarr:
- fix .pkgmeta
- updated .pkgmeta to pull in LuaToGui
- remove setfenv from core.lua
- add .gitingore
- removed LuaToGui from repository
- updated version
- change default outline
- switched gui to LuaToGui, added font shadow
- minor refactoring
- ignore libraries by name, not as a whole
- fixed several bugs related to changing max messages
- add Message:SetFont()
- removed reliance on position
- remove fontstrings table
- make Message used in deciding whether messages are active
- remove startTimes
- make ApplyFont use messages
- introduce message table
- remove minor meaningless non_fadeperc optimization
- ignore libs directory
- fixed size counting bug
- additional fix to CallbackHandler external
- fixed libs/Libs redundancy and embeds.xml
- fix CallbackHandler in .pkgmeta
- added .pkgmeta
- fixed new code format
- drafted newer, more readable code
- fixed anchoring issues
- fixed bug in dragging anchor
- runs cleanly
zls:
- Initial restructure.
- Initial restructure.
- Initial commit
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 2.1-nolib | Release | 4.0.3a | 10 | 11/27/2010 1:00:38 AM |
| 2.1 | Release | 4.0.3a | 1,567 | 11/27/2010 1:00:38 AM |
| 2.0.1b | Beta | 3.3.5 | 283 | 7/14/2010 3:18:42 AM |
| 2.0.1b-nolib | Beta | 3.3.5 | - | 7/14/2010 3:18:40 AM |
| BigRed.zip | Release | 3.1.0 | 1,913 | 4/25/2009 11:46:46 AM |
| BigRed.zip | Release | 3.0.8 | 482 | 2/6/2009 1:02:21 PM |
Comments
The slash command is /bigred. I've been meaning to add something to the interface addons menu.