Get an Epic Experience with Premium

Bitten's SpellFlash: DK

Death Knight Login to Add Favorites
  • World of Warcraft
  • 12,499 Monthly Downloads
  • Supports: 6.1.0
  • 3,696,869 Total Downloads
  • Updated 03/09/2015
  • Created 05/01/2012
  • 625 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 60100.201503092107

About Bitten's SpellFlash: DK

This module flashes suggested spells for all three DK specs. You can find *lots* more information on its website.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

r185 | slippycheeze | 2015-03-10 04:07:54 +0000 (Tue, 10 Mar 2015) | 1 line
Changed paths:
   A /tags/60100.201503092107 (from /trunk:182)

Create tag 60100.201503092107
r182 | slippycheeze | 2015-03-08 21:46:33 +0000 (Sun, 08 Mar 2015) | 1 line
Changed paths:
   M /trunk/.pkgmeta

Use the latest release BSFL, not HEAD
r180 | slippycheeze | 2015-02-25 02:09:56 +0000 (Wed, 25 Feb 2015) | 1 line
Changed paths:
   M /trunk/BittensSpellFlash_DK.toc

Bump TOC for patch 6.1


First Previous Page 15 of 24 Next Last
  • #160

    Same thing happened to me. Re-installed the add-ons as well and still no luck. 

  • #161

    After you press the AddOns button on the character selection screen, do you see "Bitten's SpellFlash: DK", "Bitten's SpellFlash Library", and "SpellFlash" (the last one will be at the bottom of the list)?

    Author of Bitten's SpellFlash.

  • #158

    One or two other people have said something like that.  I will try to look into it.  For now, simply install Bitten's SpellFlash Library and SpellFlash, and you should be all set.

    Author of Bitten's SpellFlash.

  • #159

    Alright, sounds good. Thanks for the help.

  • #153

    Hi Xemnosyst,

    Thanks for your work on SpellFlash. Just wondering: saw some options in your code to toggle combat text, but nothing available in the UI. Would it be possible to display flashed spell in the combat text?

    Alternatively, do you think implementing a "power aura" like feature would be an option?

    Thanks, Yaan

    Last edited by yaan on 12/7/2012 8:12:45 PM
  • #154

    I'm not sure there's a way to insert your own stuff into the floating combat text.  I've never looked into it.  My code adds a key binding toggle some of the floating combat text on/off (see your key bindings to assign it).  I use it while debugging.

    What do you mean by a power-aura-like feature?

    Author of Bitten's SpellFlash.

  • #156
    Quote from yaan »

    Thanks for your reply.

    Basically, I do think having a way to see which spell to trigger in the middle of the screen would be convenient: looking at your bars is not always the best thing to do if they are located at the bottom of the screen.

    I know there are combat rotation addons that do that for at least some classes.  I can't say how good any of them are - I never tried them.  I don't think SpellFlash will ever get that option (that would be a question for BigRedBrent - but I'm pretty sure he's said that he's not going to make that).

    On a related note - I use Bartender to move my action bars up closer to the center of my screen, and I love it.  Other action bar addons can do that, too.  It is by far my most preferred method, which is why I write addons for SpellFlash instead of one of those other addons.

    Last edited by Xemnosyst on 12/8/2012 12:46:25 AM

    Author of Bitten's SpellFlash.

  • #155

    Thanks for your reply.

    Basically, I do think having a way to see which spell to trigger in the middle of the screen would be convenient: looking at your bars is not always the best thing to do if they are located at the bottom of the screen.

    Combat text would be a way to avoid this. Showing the spell (non clickable, with transparency) on top of your character would be another one. Power aura allows you to show the spell at the right location; however, rules may be too difficult to achieve exactly what you did with spellflash.

    Thanks, Yaan

  • #151


    First of fantastic addon. I get the following error when the UI loads and the module wil not flash anything. Error Loading: Bitten's SpellFlash DK (Bittenspellflash_DK) (Interface_version) . If i go to addons and try to force load it says Couldn't load 22: out of date.

    Last edited by montra71 on 12/1/2012 9:13:09 AM
  • #152

    I added a question to the FAQ about this.

    Author of Bitten's SpellFlash.

  • #149

    You gotta update this one and the bitten's spellflash: library. Im waiting :D

    This is a great addon, i love it!

    Cheers, Zazzori.

  • #150

    Until I do, all my modules should be working fine if you check to "load out of date addons" (from the AddOns button on the character selection screen).  Please let me know if any of them give you problems after doing that.

    Author of Bitten's SpellFlash.

  • #147

    Thank you so much for all the work you do to keep all the class addons running!  Its amazing and very much appreciated!

  • #148


    Author of Bitten's SpellFlash.

  • #143

    Currently, Plague Leech is lighting up (in Unholy spec) when there are no fully depleted runes, forcing the player to cast Outbreak to continue the rotation as Plague Leech cannot be cast when it cannot activate a rune.

    Also, I do not mean to nitpick the addon - it is an amazing tool that is helping me learn the Unholy rotation and rune/runic power management and is a well-presented and useful addon.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway