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Bitten's SpellFlash: Druid

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  • World of Warcraft
  • 14,257 Monthly Downloads
  • Supports: 5.4.1
  • 2,005,937 Total Downloads
  • Updated 11/23/2013
  • Created 05/02/2012
  • 349 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 50400.1.4
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About Bitten's SpellFlash: Druid

This module flashes suggested spells for all four Druid specs. You can find *lots* more information on its website.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

Version 50400.1.4

  • Guardian: Uses Healing Touch as a "mitigation" cooldown when Dream of Cenarius is up.
  • Guardian: Savage Defense and Frenzied Regeneration are now flashed to overlap freely, since rage generation supports it easily.
  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.3

  • Restoration: Added flashing for the 2pT16 bonus. I think. I don't have the set, so I couldn't test it.

Version 50400.1.2

  • Bugfix update to Bitten's SpellFlash Library.

Version 50400.1.1

  • Update for the new version of Bitten's SpellFlash Library.

Version 50400.1.0

  • Balance: Added flashing for Astral Communion when you have Astral Insight (new for this patch).
  • Feral & Guardian: Removed Nature's Swiftness (since it's no longer available in this patch).
  • Guardian: Glyphed Frenzied Regen now takes 50 rage (was 60 before this patch).
  • Guardian: Anticipates rage according to the new behavior of Soul of the Forest.
  • Restoration: Updated the calculation for Innervate.
  • Restoration: You can only have 1 Wild Mushroom out now.
  • All: Exact calculations to determine whether you can use a Healing Touch without overhealing (unless it crits).

Version 3.3.3

  • Guardian: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
  • Guardian: Now checks for a number of external mitigation cooldowns before flashing one of your own.

Version 3.3.2

  • Bugfix to Bitten's SpellFlash Library.

Version 3.3.1

  • Guardian: Changed the AoE flash color to improve visibility.
  • Guardian: Added another priority level for Thrash when in damage mode, to keep up the bleed at a higher priority.
  • Guardian: Do not flash Maul if a bleed is not detected on the target (though the detection is not perfect).
  • Guardian: Do not flash Rejuvenation in damage mode.

Version 3.3.0

  • Balance: Smoothed out some quirkiness in the flashing.
  • Balance: Better tracking of DoT tick times.
  • Balance: Don't refresh DoTs early when their Eclipse is not up (should be a dps gain).
  • Guardian: Don't flash Thrash at its higher priority for Weakened Blows when in damage mode.

Version 3.2.3

  • Guardian: Damage mode is now linked with the hidden option to toggle it in groups (see the website for more info).
  • Guardian: Berserk and Incarnation are now top priority cooldowns in damage mode.
  • Guardian: Might of Ursoc is now only used for its heal; other cooldowns may now flash while it is up.
  • Guardian: Frenzied Regeneration no longer flashes when its buff is already up (from the glyph).

Version 3.2.2

  • Feral: Improved the condition to switch back to Cat Form when Rip is expiring.
  • Restoration: Healing Touch and Regrowth now flash small when neither Harmony nor Clearcasting are up.

Version 3.2.1

  • Restoration: Added flashing for Wild Mushroom.
  • All except Guardian: Added flashing for Soothe.
  • All except Restoration: Forms now flash before entering combat, when you have an enemy targeted.
  • All: Added flashing for food buffs.
  • All: Bugfix - Force of Nature was not flashing when in a macro.

Version 3.2.0

Update for patch 5.3.

  • Balance: Now flashes Wild Mushroom: Detonate during Solar Eclipse when all three mushrooms are out.
  • Balance & Feral: Adjusted Force of Nature flashing for the new patch.
  • Feral: Bugfix - the addon was not recognizing the execute phase!
  • Feral: Shred is now used under Berserk as well as Clearcasting.
  • Feral: Ferocious Bite is now used during the last 2 ticks of Rip no matter how many combo points, since waiting until the last tick sometimes failed due to lag, reaction time, etc.
  • Feral: Improved the condition preventing the suggestion for Bear Form if the time on Rip is getting low.
  • Feral: Faerie Fire now flashes in Bear Form when the debuff is down.
  • Feral: Skull Bash now flashes in Bear Form.
  • Feral: Maul no longer flashes if its cooldown will not be up by the time you should shift back to Cat Form.
  • Feral: Healing Touch and Renewal now flash in Bear Form when you can use the heal.
  • Feral: Healing Touch no longer flashes when you need a heal if casting it could cause your energy to cap.
  • Feral: Added Qiang the Merciless to the no-Shred list.
  • Feral & Guardian: Now anticipates rage from Primal Fury.
  • Restoration: Added Force of Nature flashing.
  • Restoration: Bugfix for a Lua error.

Version 3.1.0

  • Feral: Added an AoE rotation.
  • Feral: Added predictive flashing for Maul if it will be available just before swapping to Cat Form.
  • Feral: Played around with Bear Form and its abilities against trivial mobs.
  • Feral & Guardian: Other spells will no longer get confused when Maul is queued.
  • Guardian: Rage predictions account for 4pT15 (very minor impact on flashing).

Version 3.0.0

  • Balance: Added Nature's Vigil.
  • Balance & Feral: Added Renewal.
  • Feral: Bugfix - Do not flash Thrash(Bear Form) if its bleed is already up.
  • Feral: Bugfix - The no-Shred list had an issue.
  • Guardian: Small green flashes are now used to show you which spell will be next when waiting for one to come off cooldown.
  • Guardian: Added Bone Shield and Elusive Brew (Symbiosis abilities).
  • Guardian: Added Berserk and Incarnation as mitigation cooldowns.
  • Guardian: Tweaked the priority of the other survival cooldowns a little.
  • Guardian: Added Swipe and an extra Thrash priority when in AoE mode.
  • Guardian: Calculations for Frenzied Regeneration (unglyphed) are now exact.
  • Guardian: Frenzied Regeneration and Savage Defense can now flash when the other is up if you have at least 90 rage.
  • Guardian: Unglyphed Frenzied Regeneration can now flash even when you are not tanking.
  • Guardian: Maul is flashed more freely when you are not tanking.
  • Restoration: Added flashing for Restoration.

Version 2.10.0

  • Feral: More rotation tweaks.
  • Feral: Add Azure Serpent to the list of things not to shred.
  • Feral: Bugfix - Heart of the Wild was not flashing.


First Previous Page 5 of 12 Next Last
  • #109
    Quote from Strichel2 »

    yeah i did. but in the last version, starsurge flashed properly.

    seems like non of the instant spell procs flash.

    Hmm.  It's working correctly on my druid, so no I'm not sure yet what could be causing the problem.  What do you mean by "non of the instant spell procs flash"?

    Author of Bitten's SpellFlash.

  • #108

    yeah i did. but in the last version, starsurge flashed properly.

    seems like non of the instant spell procs flash.

    shamy lava burst, also.

    Last edited by Strichel2 on 3/4/2013 11:30:33 AM
  • #103

    oo - seems to be working

    Last edited by ScarletTwyst on 2/21/2013 6:18:07 PM
  • #104

    When you use the "AddOns" button on the character selection screen, do you see "Bitten's SpellFlash: Druid" listed?

    Author of Bitten's SpellFlash.

  • #105

    I did indeed - but for some reason it wasnt working, i totally uninstalled and rebooted, then reinstalled and it seems good now, thanks for being so quick to reply!

  • #101

    how do I get the stacks & the Dotimes displayed on the buttons ?

  • #102

    I use Inline Aura.

    Author of Bitten's SpellFlash.

  • #96

    I have the Problem that when I use the 90er Talent "Heart of the Wildness" (dont know the english version cause i play with a german client) everything stops flashing. Everything works until i use this talent, please help or update. Loving ur work and keep on with it plz!!!

  • #97

    I will definitely look into this.  What spec(s) do you play?

    Author of Bitten's SpellFlash.

  • #100


    Quote from Xemnosyst »

    I just released a version that I think will fix it for you.  Please let me know if the problem persists.

    Works perfectly now thanks

  • #99
    Quote from kaosly »

    I play Guardian and Balance. I only use this Talent in Guardian Spec so dont know about what happens in Balance but in Guardian the Flashings, stop...u know...flashing after using the 90 Talent ^^

    I just released a version that I think will fix it for you.  Please let me know if the problem persists.

    Author of Bitten's SpellFlash.

  • #98

    I play Guardian and Balance. I only use this Talent in Guardian Spec so dont know about what happens in Balance but in Guardian the Flashings, stop...u know...flashing after using the 90 Talent ^^

  • #91

    now it says i need spellflash.




  • #92

    Haha.  That's here.  If you want to simply your addon installations in the future I highly recommend the Curse Client.

    Author of Bitten's SpellFlash.

  • #94
    Quote from alexshock0214 »

    it does not work, even though i have the library and the druid spellflash.

    Click the link I put in my last comment where it says "here".  That leads to the main SpellFlash addon that you must install.

    Author of Bitten's SpellFlash.

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