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Bitten's SpellFlash: Mage

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  • World of Warcraft
  • 16,478 Monthly Downloads
  • Supports: 6.1.0
  • 3,684,493 Total Downloads
  • Updated 03/09/2015
  • Created 04/30/2012
  • 624 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 60100.201503092107

About Bitten's SpellFlash: Mage

This module flashes suggested spells for all three Mage specs.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

r207 | slippycheeze | 2015-03-10 04:11:36 +0000 (Tue, 10 Mar 2015) | 1 line
Changed paths:
   A /tags/60100.201503092107 (from /trunk:204)

Create tag 60100.201503092107
r204 | slippycheeze | 2015-03-08 21:47:03 +0000 (Sun, 08 Mar 2015) | 1 line
Changed paths:
   M /trunk/.pkgmeta

Use the latest release BSFL, not HEAD
r203 | slippycheeze | 2015-03-08 21:46:59 +0000 (Sun, 08 Mar 2015) | 1 line
Changed paths:
   M /trunk/src/Rotations.lua

Enable debugging of Arcane burn vs conserve phase selection
r201 | slippycheeze | 2015-02-25 02:10:23 +0000 (Wed, 25 Feb 2015) | 1 line
Changed paths:
   M /trunk/BittensSpellFlash_Mage.toc

Bump TOC for patch 6.1


First Previous Page 11 of 21 Next Last
  • #168
    Quote from Caz243 »

    I've seen it get to 62k

    Then that's the problem.  I don't have an exact way for you to pick the best number to use for that setting - the best I can say at this point is to experiment to find your best results.  But it should certainly be below 62K for you!

    Author of Bitten's SpellFlash.

  • #167

    I've seen it get to 62k

  • #166
    Quote from Caz243 »

    Well it is saying that the minimum setting is at 80000

    And during combat, how high do you see the combustion monitor get?  (You'll want to look at the first number on the second line.)

    Author of Bitten's SpellFlash.

  • #165

    Well it is saying that the minimum setting is at 80000

  • #161

    I have tried your new rotation, Arcane Blast should be highlited until you have at least 4 charges before scorch begins to highlight, for that rotation I keep up 6 charges and keep using Arcane Blast until at 90% mana, then I use scorch until close to 100% mana. I use frost bomb/fireblast whenever its available as well as Missiles when up to 2 charges.

    Great addon!

  • #162


    I see no difference in simulations when using AB to get to 4 stacks.  PM me if you want my .simc profile to check my work.

    Author of Bitten's SpellFlash.

  • #158

    I just released a beta version with a new Arcane rotation.  Please test it out and let me know how it's working. In particular, please test Alter Time and the level 90 talents, since my mage is only level 85!

    Author of Bitten's SpellFlash.

  • #159

    Another beta release, this time including an AoE rotation for Arcane.

    <Edit:> Released.  No more beta testing needed.

    Last edited by Xemnosyst on 12/28/2012 4:33:01 PM

    Author of Bitten's SpellFlash.

  • #160

    Tested and feedback sent via PM. Thanks Xemn.

  • #155


    I've been doing some testing and simming with Arcane, and I've found some improvements that could be made to the flash rotation. I will discuss below, and welcome any feedback from the mage community.

    As of right now I've noticed that Arcane Barrage will blink for me even when I am at 87% or better mana (sometimes as high as 94%) and I don't know what it is set to, but when weaving missles it shouldn't begin to blink until below 80% mana. Dumping stacks without giving your mana a chance to come back is a mistake, that last blast could proc a missles and after that missles you could be almost back to 100%. The only time this does not happen is when you are below 80% already, after the blast you're too low to come back without dumping stacks.

    I've noticed even when you have 2 missles proc'd the spellflash still favors arcane blast. As soon as you proc a second set of missles you should use them. If you sit on two stacks you are using mana to blast at a DPS loss. If all of your missles are launched they hit for on average 250k for 1 channel, where a blast will hit on average for 135k over a fight (some are higher when full stacks vs much lower with none). Since missles also generates a stack, you're not losing any uptime on your buff by subbing missles in. You are pre-emptively saving mana while gaining an increase using your second proc of missles, and then looking for another proc. This will allow you to have to dump your stacks much less often.

    That's all for now... if you have questions let me know!


  • #156

    Thank you for the feedback.  The rotation is the best I could make it at the time, but there have been changes to Arcane (and gear levels) since then.  I will go back to simc, test your ideas, and implement improvements after some work I have planned on Affliction.  For now, you should be able to improve the rotation at least a little with the options.  Setting "Exclusively Arcane Blast over % mana" to 80 will at least get the Arcane Barrage behavior you want.

    Last edited by Xemnosyst on 12/23/2012 8:28:13 PM

    Author of Bitten's SpellFlash.

  • #157

    Excellent, thanks Xemn.

  • #148

    I can not see the combustion monitor.
    In the options it is active. I use the skill fire.

  • #149

    That's odd.  Maybe it's position got messed up if you changed your screen resolution or something like that?  Try this command to make it return to the center of your screen:

    /bcm reset

    Author of Bitten's SpellFlash.

  • #154
    Quote from diola »
    Quote from Xemnosyst »

    Is it flashing your rotation like it should?


    I'm stumped.  These are the conditions that must all be fulfilled in order for the combustion monitor to be shown.  I'm pretty sure we've already covered them all, but just to be sure:

    • You must be in fire spec
    • The "Flash Fire" option must be on in the options
    • The "Show Combustion Monitor" option must be on
    • Spells must be flashing (or have the potential to be, like buffs out of combat.  So, for example, if you do not have "Flash Out of Combat" selected in the options, the combustian monitor will be hidden out of combat.)
    Last edited by Xemnosyst on 12/9/2012 12:45:47 PM

    Author of Bitten's SpellFlash.

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