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Bitten's SpellFlash: Mage

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  • 23 Likes
  • World of Warcraft
  • 13,999 Monthly Downloads
  • Supports: 5.4.1
  • 2,138,755 Total Downloads
  • Updated 11/23/2013
  • Created 04/30/2012
  • 404 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 50400.1.1
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About Bitten's SpellFlash: Mage

This module flashes suggested spells for all three Mage specs. You can find *lots* more information on its website.

Important note: Fire Mages must set the "Minimum Combustion Total Damage" option to achieve good results. More information is available here.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

Version 50400.1.1

  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.0

  • Fire: Updated the combustion monitor to reflect the nerf from this patch. You should update your "Minumum Combustion total damage" accordingly.
  • Fire & Frost: No longer tries to re-apply Rune of Power or Invoker's Energy early when solo. It always waits until it falls off before flashing, because you might just finish your enemy during that time.
  • Frost: Remove the priority for stack Frostbolt's debuff, since that debuff was removed.

Version 3.4.3

  • Fire: Bugfix - update to the latest Bitten's SpellFlash Library to fix an issue w/ Presence of Mind.

Version 3.4.2

  • All: Added flashing for Ice Barrier when solo.

Version 3.4.1

  • Frost: When solo, Icy Veins no longer waits for 3 stacks of the Frostbolt debuff when glyphed.
  • All: Added flashing for food buffs.
  • All: Rune of Power and Evocation now flash before combat when an enemy is targeted for your level 90 talent buff.
  • All: When solo, Rune of Power and Evocation no longer flash in combat until their buffs completely expire.

Version 3.4.0

Updated for patch 5.3.

  • Arcane: Updated the AoE rotation based on new research.

Version 3.3.3

  • Arcane: Don't flash Presence of Mind if Arcane Blast's cast time is below 1.2 seconds (instead you should save it until the haste buff(s) wear off).
  • Arcane: Delay Presence of Mind until immediately before Alter Time if the cooldowns are close.
  • Arcane: Adjusted the small/yellow/green flashing of Presence of Mind and Arcane Missiles that indicate what to do if solo and/or not using Arcane Power immediately.
  • Arcane: Only flash Evocation when at zero stacks of Arcane Charge (sims at higher dps).

Version 3.3.2

  • Arcane: Added movement fallthrough flashing.
  • Arcane: Now flashes for you to apply either Frost or Mage armor.
  • Fire: Updated the fire rotation w/ new research, including adding Alter Time.
  • Fire: Scorch is now flashed Orange when you are moving, to be consistent w/ the other specs.
  • Frost: Played with the conditions for Freeze and Deep Freeze when solo.
  • Frost: Bugfix in the conditions for the higher priority Rune of Power and Invocation.
  • All: Bugfix - the duration of Rune of Power was not calculated correctly, causing it to flash much more than it should.

Version 3.3.1-beta

  • Fire & Frost: No longer flash Conjure Mana Gem unless you take Invocation.
  • Frost: Now flash Mana Gem before resorting to Evocation when under 10% mana.
  • Frost: Bugfix - Rune of Power was broken.
  • All: Bugfix - Nether Tempest was broken.

Version 3.3.0-beta

  • Frost: Updating the rotation, including the addition of Alter Time.
  • All: Added flashing for the heal from Cold Snap.

Version 3.2.3

  • Frost: Added flashing for Deep Freeze.
  • Frost: Ice Lance now flashes at its highest priority when the target has Deep Freeze.
  • Frost: Frostbolt no longer flashes at a higher priority to stacks its debuff when solo.

Version 3.2.2

NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.

Version 3.2.1

  • Frost: No longer flashes Freeze when targeting a boss.
  • Frost: Improved the timing of Freeze so it never flashes before its cooldown is ready.

Version 3.2.0

NOTE: Your options will be reset when you upgrade to this version.

  • Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
  • Several other internal changes.
  • Arcane: Updated rotations (both single target and AoE) for 5.2.

Version 3.1.2

  • Arcane: Arcane Power no longer flashes if you have the talent Incanter's Ward, but none of its benefits.
  • Arcane: Bugfix - Arcane Power was never flashing if you had the talent Rune of Power.
  • Arcane: Bugfix - minor fix in the AoE rotation.

Version 3.1.1

  • All: Bugfix - Frost Bomb was broken in the last release. Sorry!

Version 3.1.0

  • Arcane: By popular demand, Arcane Blast now stays at its higher priority until you have 4 stacks of Arcane Charge (simulations showed no difference in dps).
  • All: There is now a "Solo Mode" option that adjusts things when you are not in a group. See the (new) website for more details.

Version 3.0.2

  • Arcane: now flashes Arcane Barrage if Arcane Charge would fall off otherwise.

Version 3.0.1 beta

  • Arcane: added an AoE rotation.
  • Arcane: no longer prioritize Arcane Blast based on number of Arcane Charges.

Version 3.0.0 beta

  • Arcane: pretty much reworked the whole rotation.
  • All: Living Bomb will refresh within the last tick (instead of waiting until it expires).
  • All: Presence of Mind will not flashes during Alter Time.

Version 2.13.0

  • Fire: Lowered the priority of Nether Tempest / Living Bomb. Simulations showed a dps improvement.
  • Fire: Worked a bit on the Heating Up / Pyroblast! detection, including adjusting some lag tolerances. I believe it is an improvement.
  • Fire: Removed the 3rd line from the combustion monitor.

Version 2.12.4

  • Fire: Fixed the combustion monitor to reflect changes in 5.1.0.

Comments

First Previous Page 7 of 15 Next Last
  • #133

    Whether you created the macro before or after installing SpellFlash should not make a difference, but some users report strange things with macro flashing (which I've tried to account for in the FAQ).  I'm glad your issue is sorted.

    Author of Bitten's SpellFlash.

  • #130

    I noticed that this addon doesn't suggest you to use Inferno Blast when proccing Heating Up buff.

    It's important because it's guaranteed to give you instant Pyroblast.

  • #131

    It should (refer to the priority list above).  Please check out the section of the FAQ about "why isn't spell X flashing" and let me know if that clears up your issue.

    Author of Bitten's SpellFlash.

  • #127

    Frost still has a bug where icy veins stays lit up.

    I have noticed recently after an update that the pyro proc 'flash' Is not working 100% of the time.

    I liked it when spell flash worked with the blizz UI flash working together.

    A recent update has got rid of the blizz UI features completely.

    Is there any way I can have both working together? It was great to have the 2 working side by side.?

  • #129

    Thank you for calling my attention to the Icy Veins issue again.  This time I was able to figure it out, so it will be fixed in the next release.

    Can you be any more specific about the Pyroblast issue you're observing?

    Check out the last question in the FAQ for a little more about why I disabled proc highlighting.  I'm sure if you give alternatives a chance you will like them better.

    <Edit:> The Icy Veins issues should be taken care of, and procs are now displayed in a way that I hope will make everyone happy.

    Last edited by Xemnosyst on 11/21/2012 7:02:06 PM

    Author of Bitten's SpellFlash.

  • #122

    On My Frost Mage Icy Veins is flashing during cooldown, I can use it and it just flashes away like as if it is still telling me "press me press me"    

  • #123

    Hmm that's no good.  What your level?  Do you have it glyphed?  Are you playing on an English client?

    <Edit:> This issue has been fixed.

    Last edited by Xemnosyst on 11/21/2012 7:02:25 PM

    Author of Bitten's SpellFlash.

  • #124

    LvL 88, Not Glyphed, English Client, 

    http://us.battle.net/wow/en/character/nordrassil/belmichael/simple  is Armory of the toon

     

  • #119
    On load up

    On load up this messages shows in chat box.

    (BittensSpellFlash_Mage) (DEP_MISSING)

  • #120

    and yes i have spellflash installed

  • #121

    And what about the library?  (See FAQ.)

    Author of Bitten's SpellFlash.

  • #114

    what does 22.1% x11

                         0K (0K)

                          0K (0K)          which hovers over my chars head mean?

  • #115

    That is the combustion monitor.  See more details in the description above.

    Author of Bitten's SpellFlash.

  • #112

    Xemn,

    At level 90 in Fire Spec with Invocation, your evocate should be blinking yellow whenever the Invocation buff drops off, is there a way you can add that in? thanks!

  • #113

    The buff is actually called "Invoker's Energy"

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