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Bitten's SpellFlash: Pally

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  • World of Warcraft
  • 11,236 Monthly Downloads
  • Supports: 6.1.0
  • 3,118,642 Total Downloads
  • Updated 03/09/2015
  • Created 04/28/2012
  • 582 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 60100.201503092107

About Bitten's SpellFlash: Pally

This module flashes suggested spells for all three Paladin specs. You can find *lots* more information on its website.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

r149 | slippycheeze | 2015-03-10 04:12:00 +0000 (Tue, 10 Mar 2015) | 1 line
Changed paths:
   A /tags/60100.201503092107 (from /trunk:146)

Create tag 60100.201503092107
r146 | slippycheeze | 2015-03-08 21:47:27 +0000 (Sun, 08 Mar 2015) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/BittensSpellFlash_Pally.toc

Use the latest release BSFL, not HEAD, and tag for 6.1
r145 | slippycheeze | 2015-03-08 21:47:22 +0000 (Sun, 08 Mar 2015) | 3 lines
Changed paths:
   M /trunk/src/IDs.lua
   M /trunk/src/Rotations.lua
   M /trunk/src/Spells.lua

Resync Ret rotations with SimCraft / theorycrafting updates

This should account for all the changes in recent times for Ret.
r144 | slippycheeze | 2015-03-08 21:47:18 +0000 (Sun, 08 Mar 2015) | 1 line
Changed paths:
   M /trunk/src/Spells.lua

Righteous Fury is optional for solo prot paladins
r143 | slippycheeze | 2015-03-08 21:47:13 +0000 (Sun, 08 Mar 2015) | 1 line
Changed paths:
   M /trunk/src/Rotations.lua

Flash Rebuke and Lay on Hands for Prot


First Previous Page 1 of 14 Next Last
  • #218

    These are no good anymore - he isn't updating them

  • #217

    I keep getting a message that this is out of date - will you be updating soon?


  • #216

    Thanks for a great and helpful addon.

    Though, I notice that it always flags Seraphim, which should only flag when you have 5 holy power.

  • #219

    If you're comfortable editing the LUA code files, I have a fix for you:  

    In the WOW addons folder, navigate to \BittensSpellFlash_Pally\src\ and open Spells.lua in notepad.

    Find the line: c.AddSpell("Seraphim")
    Replace it with:

    c.AddSpell("Seraphim", nil, {
    CheckFirst = function()
    return a.HolyPower >= 5

    It seems to be working correctly for me with this change.

  • #215

    Can you please update this so it supports patch 6.2.2? There's alot of users here that is very annoyed that nothing is happening! Including myself!

  • #212

    i use elvui and i just updated it and now spellflash done not work

  • #210


  • #214

    I bet you get kicked out of groups a lot. Then come on here to blame others.

  • #211

    This is the right kind of attitude unpaid, enthusiast developers listen to and feel appreciated for their hard work, you know, done after they're done with their paying job.

    Rage on my friend.

  • #207

    The Bitten's SpellFlash addons are going through final testing after the 6.2 launch.  You should be able to use the current version if you enable "load out of date addons", and they seem to work fine.

  • #213


    how come spell flash work for elvui users?


  • #206

    It's been over a month since the last update. Tickets are pilling up. Hope you return soon slippycheese.

  • #205

    Thank you for the great work keeping this addon updated.

    I noticed that the Final Verdict with Divine Purpose < 3 spell was getting flashed even though I have not got the Divine Purpose skill.  I fixed it in my local version by changing the clause in the spell from:

    return a.HolyPower >= 3 and a.DivinePurpose < 3 - c.GetBusyTime()

    to be:

    return a.HolyPower >= 3 and a.DivinePurpose > 0 and a.DivinePurpose < 3 - c.GetBusyTime()

    I did the same on the other uses of a.DevinePurpose and the issue seems resolved.

  • #203

    Would it be possible to have this mod take into account when i'm in a group or raid and another class has already cast an equivilent or better buff on the party than blessing of kings? so it doesn't start flickering every time it's over written.

  • #204
    Quote from Ashmani »

    Would it be possible to have this mod take into account when i'm in a group or raid and another class has already cast an equivilent or better buff on the party than blessing of kings? so it doesn't start flickering every time it's over written.

    I will look into implementing that.  Buff logic is currently a bit special, so hopefully I can make some improvements.  Thanks.

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