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Bitten's SpellFlash: Pally

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  • World of Warcraft
  • 223,112 Monthly Downloads
  • Supports: 6.0.3
  • 2,426,331 Total Downloads
  • Updated 12/15/2014
  • Created 04/28/2012
  • 442 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 60000.7

About Bitten's SpellFlash: Pally

This module flashes suggested spells for all three Paladin specs. You can find *lots* more information on its website.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

Version 60000.6

Update to latest BSF library.

Version 60000.5

  • Retribution pre-combat flashing (opening spell for starting fight.)
  • Fix lua error flashing Hammer of Wrath.
  • Additional lua error fixes.

Version 60000.4

  • Execution Sentence is optional, always.
  • Fix flashing Final Verdict without the HP to cast it.
  • Fix lua error when using Final Verdict (hopefully, since I don't have a 100 pally to test on yet.)

Version 60000.3

  • Avenging Wrath is optional, not mandatory.

Version 60000.2

  • Add missing Maraad's Truth spell ID.

Version 60000.1.1

  • Update TOC to reflect the updates in the last upload.

Version 60000.1.0

  • Updated spell data for 6.0.
  • Implement Holy Power prediction for 6.0 changes.
  • Updated food and other buff flashing.
  • Updated Ret rotation for 6.0 (full single, cleave, and AoE rotations)
  • Updated Prot rotation for 6.0 (balanced rotation only)

Version 50400.2.3

  • I have gotten a pretty good response, so I think (and hope) Bitten's SpellFlash will live on!

Version 50400.2.2

  • The future of Bitten's SpellFlash: Pally is in question. I no longer wish to maintain this addon, starting with patch 6.0. If you are interested in taking it over, keeping up with optimal rotations, and you have programming skills, please leave a comment or PM on Curse.

Version 50400.2.1

  • Retribution: Bugfix - Divine Storm was not flashing for the 4pT16 proc.

Version 50400.2.0

  • Retribution: Updated the rotation to catch up with gear changes, including 4pT16.
  • Retribution: Added flashing for Guardian of Ancient Kings.

Version 50400.1.2

  • Retribution: Bugfix - Light's Hammer was not flashing.
  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.1

  • Protection: Removed some leftover debug output. Sorry about that!

Version 50400.1.0

  • Holy: Added flashing for Divine Plea.
  • Holy: Now flashes Divine Light and Holy Radiance to consume Selfless Healer, instead of Flash of Light.
  • Holy: Anticipates changes to Selfless Healer.
  • Protection: Now uses Crusader Strike to apply Weakened Blows, unless you are in AoE mode.
  • Protection: Updated Holy Wrath to know it can stun Abberations if glyphed (localizations must be updated for this to work with non-English clients).
  • All: Updated holy power anticipation with changes from this patch.

Version 3.6.1

  • Protection: No more small green flashes for Sacred Shield when out of melee range. That was easy to confuse with the large green flashes it uses normally.
  • Protection: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
  • Protection: Now checks for a number of external mitigation cooldowns before flashing one of your own.

Version 3.6.0

  • Protection: Added a solo/damage mode.
  • Protection: Sacred Shield now flashes green to refresh it with higher absorb values.
  • Protection: Now saves Avenging Wrath as a mitigation cooldown regardless of whether you took Sanctified Wrath.
  • Protection: Increased the priority of Judgment when under Sanctified Wrath.
  • Protection: Increased the priority of Holy Wrath.
  • Protection: Bugfix - Mitigation cooldowns were broken.
  • Protection & Retribution: Added AoE modes.
  • Retribution: Bugfix - Sacred Shield was broken.

Version 3.5.2

  • All: Bugfix for a Lua error.

Version 3.5.1

  • Holy & Protection: Bugfix - error in Word of Glory / Eternal Flame flashing on non-English clients.
  • All: Now flashes food buffs.

Version 3.5.0

Update for patch 5.3.

  • Holy: Holy Shock now flashes small at 1 stack of Daybreak, and normally at 2.

Version 3.4.1

  • Protection: Bugfix for Lua error.

Version 3.4.0

  • Protection: Added level 90 talents as survival cooldowns.
  • Protection: Spells will now flash small and green if they will be next but are still on cooldown.
  • Protection: Eternal Flame is now used just like Word of Glory, instead of as a HoT.
  • Protection: Word of Glory's / Eternal Flame's flash color is now red if you are wearing 2pT15 and the buff has less than 3 seconds remaining.
  • Protection: Damage-only abilities will no longer take priority if an HP generating ability is just about to come off cooldown.
  • Protection & Retribution: Healing spells now consider your incoming heals (except Lay on Hands).
  • Retribution: Added an extra priority for Templar's Verdict having to do with 4pT15.

Version 3.3.0

  • Retribution: Updated the priorities with new research, including a change when wearing 4pT15.
  • Retribution: Small green flashes now always warn you which spell will be next during wait periods.

Version 3.2.5

NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.

Version 3.2.4

  • Protection: Bugfix - unglyphed Consecration flashing was broken. Sorry about that!

Version 3.2.3

  • A slight change was required for the newest version of Bitten's SpellFlash Library. You only need this update if you also update one of my other addons.

Version 3.2.2

  • Update to the latest Bitten's SpellFlash Library. If you choose to install it separately (which is no longer required), you only need to update one of them.

Version 3.2.1

  • Retribution: Bugfix - Exorcism flashing was not respecting its cooldown when glyphed.

Version 3.2.0

NOTE: Your options will be reset when you upgrade to this version.

  • Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
  • Several other internal changes.
  • Protection: Added Hand of Purity as a mitigation cooldown (because it affects all damage in 5.2).
  • Retribution: Templar's Verdict will no longer flash when it is out of range.
  • Retribution: No longer flashes Sacred Shield if a damaging ability will be off cooldown within 1 gcd.
  • Retribution: No longer insists you switch from Seal of Insight to Seal of Truth.


First Previous Page 1 of 12 Next Last
  • #188

    Hey.  I know BlizzTester has been bombing these addons with comments that they are no longer maintained, but that simply isn't true.  The best way to get specific issues addressed is to file tickets as noted in the description; Paladin still needs some work to tune, and that is definitely on the agenda.

  • #189

    And we appreciate your hard work considering you're alone doing all of these modules. I for one, can't play without it. Has for feedback here's some:

    Empowered Divine Storm doesn't seem to flash at all when procced and it's part of the current Ret rotation.

    Keep up the great work!

    Last edited by Tiucaner on 12/13/2014 9:06:36 AM
  • #187

    Like someone else stated if u install addon Ovale it works .. also make sure you download addon and update Spellflash core. make sure to get spellflash Atonement and Library as well. All slippycheese spellflash are working for me and ty So much Slippycheese.

  • #183

    There seems to be a major problem with the ret rotation, or is it just me? The idea is that you use your holy power generators to get enough holy power to fire off a tv or ds, but you do that only when holy power is at 5 or when all generators (cs, judge,ex and how) are on cooldown. Currently the addon is making me get 3 holy power, and spend it immediately, even though there are generators off cooldown and holy power is less than 5

  • #182

    Hy same prob here with flashing button who is not ready.

    The problem is easy i hope

    Issue is the new skill [Final Verdict] who make away [Templar's Verdict] this is not insert in your addon so addon will not work correkt.

    And a makro will not help because it will erase the question mark and will give new so only a makro to make for [Final Verdict].

    Or change skill that make your addon back to 100% working.


    No error occured, only not working rotation and fail flashings.

    -But here Lua-error infos when try to insert makro:

    Message: ...ace\AddOns\BittensSpellFlashLibrary\src\Flashing.lua:333: bad argument #1 to 'max' (number expected, got boolean)
    Time: 11/21/14 20:12:00
    Count: 1
    Stack: [C]: ?
    ...ace\AddOns\BittensSpellFlashLibrary\src\Flashing.lua:333: in function `DelayPriorityFlash'
    ...ace\AddOns\BittensSpellFlash_Pally\src\Rotations.lua:501: in function `FlashInCombat'
    ...nsSpellFlashLibrary\src\BittensSpellFlashLibrary.lua:89: in function `v'
    Interface\AddOns\SpellFlash\SpellFlash.lua:576: in function `Function'
    ...dOns\SpellFlashCore\libs\BigLibTimer\BigLibTimer.lua:35: in function `OnUpdate'
    ...dOns\SpellFlashCore\libs\BigLibTimer\BigLibTimer.lua:19: in function <...dOns\SpellFlashCore\libs\BigLibTimer\BigLibTimer.lua:19>

    Locals: (*temporary) = true
    (*temporary) = 0
    (*temporary) = "number expected, got boolean"


  • #179

    I have been having an issue with Final Verdict as well.  The addon was working fine until I aquired the talent.  I notice if I get enough stacks of holy power to use it right away, the ability will flash normally; but, if I get more holy power than I need, then use it, the mod breaks.  It completely stops working and I have to reload the UI to get it to work again.  Also I noticed that the ability often will flash when it doesn't have enough holy power to actually use it yet.

  • #184

    Same, Addon worked great till i got it

  • #180

    happening to me also 

  • #178

    Hey, so I saw that you made Avenging Wrath not mandatory anymore, thanks for that!
    If you could just do the same for Holy Avenger too, I'd be so happy :)

  • #181

    It'd be nice if there were a way to toggle those spells into your rotation or if the addon could add them in based on the npc's level. like only include avenger if you're fighting something that is an elite or boss or something like that.

  • #177

    So, first of all, thanks for the update! There is one minor problem tho. It doesn't flash anything unless I use my CDs (which I dont want while questing/doing trash). Is there any way to change this?


  • #176

    I want to thank you for keeping this up to date for us. But i Hit 100, amd i also took Final Verdict and it will dlash thu 1 rotation and won't flash anything after that. It's a 50/50 if   /reload fixes it for me, But then it flash though 1 rotation and stop agan.   

    Thanks for all you hard work!



  • #175

    I'd like to say that the new version for WoD has been amazing. That is until today when I hit 100 and got Final Verdict.  The addon likes to flash it even when i don't have the holy power available to cast it. Also the addon has stopped completely and requires a "/reload" to fix. not sure if this is related or not. these don't happen all the time though maybe... 25 percent of the time? not sure whats causing it. i don't get any errors.


  • #173

    I would also like to voice my graditude to the author and his volunteer's who are keeping this addon alive. I could not get my courage up to even consider doing dungeons or raids without these addons. I use all of them as well. Mainly DK, Hunter, Warlock, Mage, Rogue, and Palidan. My specs are retro and holy, but holy is hard as rock candy to use as a fighter healer. I am having a very hard time getting a decent rotation going on my AOE-less Frost Mage, and farming in Arcane Mage spec only, is very difficult for me already, because I'm not used to useing a Arcane Mage.  I'm so happy you are getting such a huge response. I never realized how much I used your addon, until you weren't there, and I was just DIEING, over and over. I love you!!

  • #169

    Hey.  I just put up the first 6.0 version of the rotations.  Holy is still super-basic, and I am open to suggestions about how to improve that without, eg, assuming you do mouseover or target healing.

    Retribution should be awesome, with full AoE scaling as you find more targets.  Let me know if it isn't doing the right thing as you fight larger groups.  Should support the level 100 talents fully too, though that is untested.

    Protection only has an implementation of Theck's "mixed" rotation for balancing DPS and survuival at the moment.  I hope to find time to implement a better balance of DPS and "don't die" rotations based on incoming damage, enemy count, etc, but getting other modules updated for 6.0 is priority.

    Please let me know if you hit any problems.  For lua errors, especially, it is important to get the full text.  (BugSack is your friend here, but anything that reports where the problem happened would be great.)

    Please post bug reports, etc, as tickets rather than comments if possible -- makes it much easier to keep track of them and make sure they get fixed.  (eg: comments tend to get lost, tickets are forever. :)

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