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Bitten's SpellFlash: Shaman

Shaman Login to Add Favorites
  • World of Warcraft
  • 17,370 Monthly Downloads
  • Supports: 5.4.1
  • 1,575,950 Total Downloads
  • Updated 11/23/2013
  • Created 04/28/2012
  • 344 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 50400.1.2
Support development! **

About Bitten's SpellFlash: Shaman

This module flashes suggested spells for all three Shaman specs. You can find *lots* more information on its website.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

Version 50400.1.2

  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.1

  • Bugfix update to Bitten's SpellFlash Library.

Version 50400.1.0

  • Restoration: It's now possible to suggest both Water totems at once if you have the new Totemic Persistence talent.

Version 3.7.2

  • All: No longer flash weapon imbues when a fishing pole is equipped.

Version 3.7.1

  • All: Now flashes food buffs.
  • All: Now flashes Purge.

Version 3.7.0

Updated for patch 5.3:

  • Elemental: Changed the conditions for Ancestral Swiftness, since it's fine to use on Lava Burst now that it has a 2 second cast time.
  • Elemental & Enhancement: Adjusted the flashing while moving to take into account that Lightning Bolt can always be cast.
  • Enhancement: Elemental Blast waits for at least 1 stack of Maelstrom Weapon, and turns into an optional flash while you are moving.

Version 3.6.0

  • Elemental: Added an AoE rotation.
  • Elemental: Flame Shock can now flash during Ascendance.
  • Elemental: Lava Burst can now flash when Flame Shock is not up if Flame Shock is on cooldown.
  • Elemental: Lava Burst flashes small and green at the same time that Ascendance flashes (single target), to remind you that will be next if you press Ascendance.
  • Elemental: Added suggested flashing for when you are moving.
  • Elemental: Thunderstorm can now flash during combat, in case you are weaving in Chain Lightnings for 2-target AoE.

Version 3.5.1

  • Enhancement: Fix for an occasional Lua error.

Version 3.5.0

  • Enhancement: Updated the rotation, including a couple adjustments when you have T15 set bonuses.
  • All: Cleaned up Ascendance flashing (e.g. it no longer flashes while it is already up).

Version 3.4.3

NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.

Version 3.4.2

  • Enhancement: Bugfix - I believe there was probably an issue with Stormblast flashing, which this should fix.

Version 3.4.1

NOTE: Your options will be reset when you upgrade to this version.

  • Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
  • Several other internal changes.
  • Elemental: Now properly detects that the cooldown on Lava Burst is not going to trigger if Lava Surge is up.
  • Elemental & Enhancement: Flashes Healing Surge when solo and you could use the heal.
  • Restoration: Flashes Lightning Bolt if you have the Glyph of Telluric Currents, under 95% mana, and everyone in range has at least 90% health.
  • All: Flashes Water Walking when you are swimming.

Version 3.3.1

  • All: Fixed a recent error in the German translation that caused weapon buffs to continuously flash.
  • All: Added Spanish translations for weapon buffs so they hopefully flash correctly.

Version 3.3.0

  • Restoration: Added some flashing for Restoration.

Version 3.2.1

  • Making the "Out of Date" status go away. Please report any real issues w/ the new patch.

Version 3.2.0

  • Elemental: Prioritize Lava Burst above Flame Shock.
  • Elemental: Do not flash Elemental Mastery during Bloodlust.
  • Elemental: Do not flash Flame Shock during Ascendance.
  • Elemental: Bugfix - flash Ascendance when Lava Burst is on cooldown, instead of when it is not.

Version 3.1.0 beta

  • All: Updated rotations to match Simulationcraft defaults.
  • All: Added Ascendance and level 90 talents.
  • All: Updated translations for Brazilian Portuguese (thanks Kasth!).

Version 3.0.0

  • Enhancement: added an Enhancement rotation for 5.0.4.
  • All: No longer reported as "Out of Date" in 5.0.4.

Version 2.2.0

  • Added an Elemental rotation for MoP.

Version 2.1.6

  • Enhancement: Windfury Weapon should work on a German client now. Thanks booni89!

Version 2.1.5

  • Elemental: Bugfix - Flame Shock was not working correctly on non-English clients.

Version 2.1.4

  • All: FaStEr96 added a Russion localization. Thanks!
  • All: dayv_d added a Traditional Chinese localization. Thanks!

Version 2.1.3

  • Elemental: Lightning shield will now flash at 1 minute remaining out of combat, down from 5. If you have more than 3 stacks, it waits until 15 seconds.
  • Elemental: Thunderstorm will now flash at under 92% mana out of combat, down from 100%.
  • Restoration: Earth Shield now flashes at 2 minutes out of combat, down from 5.

Version 2.1.2

  • Taking out of beta.


First Previous Page 7 of 8 Next Last
  • #18

    I was talking about the Enhancement problem.

    The translation for Windfury is missing on this page, in german it calls " Windzorn", but the WoW Tooltip calls it "Waffe des Windzorns" in english Weapon of Windfury.

    Flash Enhancement would be "Aufblitzen bei Verstärkung".

    I hope it helps a bit, sorry for my bad english.

  • #12

    Played in traditional Chinese, and problem found:


    1. Eath Shock did not work at all (while 7~9 stacks)

    2. Flametongue Weapon keeps flashing after activating it


    1. Earthliving Weapon keeps flashing after activating it

    *** I also wrote in some translation on the localizations page, see if this helps to solve above problems.



  • #13

    The translations are the root of the weapon buff problems for sure.  Thanks for the translations!  I'll release that shortly.  Looks like somebody made a Russion translation today, too, so that's good timing.

    The earth shock problem, though, I don't know.  Does the lightning shield buff have the exact same name as the lightning shield spell on your Chinese client?

    Author of Bitten's SpellFlash.

  • #23

    it works great.  thanks alot.  =)

  • #16
    Quote from dayv_dj»

    Thanks for you help.  Flametongue & Earthliving weapon problems solved.  




    To further describe the problem, is that everytime I cast Lava Burst, it tells me to cast Flame Shock right after, no matter how long the debuff of Flame Shock presented on the enemy and how much the stacks of Lightning Shield buff presented on myself.

    Ah ok.  That helped me find the problem.  I fixed it, and once I address booni89's issue I'll release it.  Thank you for the reports!

    <Edit:> The fix has been released.

    Last edited by Xemnosyst on 7/22/2012 8:35:42 AM

    Author of Bitten's SpellFlash.

  • #14

    Thanks for you help.  Flametongue & Earthliving weapon problems solved.  


    Flametongue Weapon keeps flashing after activating it ---  fixed


    Earthliving Weapon keeps flashing after activating it --- fixed



    Eath Shock did not work at all (while 7~9 stacks)  ---  problem still continues

    Yes, in traditional Chinese, lightning shield buff has "exact the same name" as the lightning shield spell.   Spell name matches buff name.

    Spell: Lightning Shield = 閃電之盾

    Buff:  Lightning Shield = 閃電之盾

    To further describe the problem, is that everytime I cast Lava Burst, it tells me to cast Flame Shock right after, no matter how long the debuff of Flame Shock presented on the enemy and how much the stacks of Lightning Shield buff presented on myself.            

    For example:    

    ** Lava Burst (as flame shock debuff on enemy 22sec left) ->  Flame Shock -> Lightning Bolt

    ** Lava Burst (as 9 stacks buff of Lightning Shield on myself) -> Flame Shock -> Lightning Bolt

    As you can see above, the rotation is odd.  It will never flash Lightning Bolt if Flame Shock is not in CD.   And it will never flash Earth Shock at all time.     

    (I have the newst version of Bitten's SpellFlash Library)

    Last edited by dayv_dj on 7/20/2012 7:11:30 AM
  • #10


    Windfury weapon and Flametongue Weapon flash continuously, even once used and active


    Earth Shield flashes again very soon after used, even though it still has nine minutes remaining.

  • #11

    The weapon embues could behave like that if you either put them on the wrong weapons (windfury should go on your main hand), or if you have a non-English client (only a German translation has been provided that would fix that).  Are either of those true?  If it's the non-English thing, it would be great if you went to the localizations page to contribute a translation for your language!

    As for the Earth Shield problem ... I don't know.  I just tried it again on my Shaman and it's working fine.  Do you have the newest versions of both this addon and Bitten's SpellFlash Library?

    Author of Bitten's SpellFlash.

  • #8

    I am getting this error upon logon sins the Library update

    <Lua error snipped out by Bitten to avoid cluttter.>

    Last edited by Xemnosyst on 6/29/2012 8:43:17 AM
  • #9

    Yes, I appologize for that issue.  I literally fixed it less than 5 minutes ago.  Please try updating the library again.

    Author of Bitten's SpellFlash.

  • #6
    Enhancement Maelstrom Weapon X4

    Any chance that there could be a command switch to turn this off for movement heavy fights? I know I can just ignore it, but I'd like to be able to turn it off. Under bloodlust etc, you'd gain 1-2 MS procs in the time it takes to cast the MS4 LB, so waiting that extra 10th of a second to get MS5 would be (in those conditions) a dps gain.

    If you can't or if it'd be difficult, no worries, but I figured I'd ask because I have seen similar features for other similar addons (like being able to set mana thresholds for consecration/holy wrath in ret). Then again, the simplicity may be why this addon doesn't bog me down like the other similar ones ;)

  • #7

    For the movement portion: you bring up an excellent point.  How does making it not flash while you're moving sound?  I will definitely add it in the next release.

    For the haste portion: if you can provide some math or sims to show a haste threashold over which it's best to wait for 5 stacks, I will definitely change it.  I was going off the recommendation here (which was linked from the main EJ thread).

    <Edit:>  Lightning Bolt no longer flashes while you are moving unless it is instant.

    Last edited by Xemnosyst on 6/6/2012 10:46:48 PM

    Author of Bitten's SpellFlash.

  • #3
    Enhancement ?

    Any plans for Enhancement coming soon?

  • #5

    Plans for Enhancement: yes.  Soon: hard to say.  Perhaps I'll queue it up after Balance and Fire - in which case I would guess within a couple weeks.  I do have two of those cool deathwing axes from LFR on my shaman (that I got from a single kill), so those would be fun to exercise.

    <Edit:> Enhancement is done!  Available in release 2.0.0.

    Last edited by Xemnosyst on 5/27/2012 9:53:20 PM

    Author of Bitten's SpellFlash.

  • #4

    Don't worry. I will keep on him until he completes every single officially released class module. :) Unfortunately I can not guarantee the priority of this.

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