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Bitten's SpellFlash: Warlock
- 13 Likes
- World of Warcraft
- 71,427 Monthly Downloads
- Supports: 5.3.0
- 637,634 Total Downloads
- Updated 05/24/2013
- Created 05/10/2012
- 196 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: 3.7.1
About Bitten's SpellFlash: Warlock
This module flashes suggested spells for all three Warlock specs. You can find *lots* more information on its website.
If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.
Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.
Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft, Icy Veins, and/or Elitist Jerks. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.
The descriptions of each rotation moved to the website for Bitten's SpellFlash.
Version 3.7.1
- Demonology: Now accounts for Mannoroth's Fury when deciding which spells to flash in AoE mode (which only affects Hellfire and Immolation Aura).
- Demonology: Now flashes Spell Lock and Optical Blast if for some reason you are using your Felhunter / Observer.
- All: Now flashes Devour Magic when you can dispel your target, and Clone Magic when you can steal your target's buff.
- All: Now flashes food buffs.
- All: Soulstone no longer flashes out of combat until you target an enemy.
Version 3.7.0
Update for patch 5.3.
- Destruction: Updated Fire and Brimstone flashing to match its behavior in 5.3.
- Destruction: Bumped Rain of Fire up in the AoE priority list.
Version 3.6.7
- Demonology & Destruction: Demonic Fury Burning Ember calculations now account for T15 set bonuses.
- Destruction: Bugfix - There was a situation when Chaos Bolt could flash when you would not have enough Burning Embers to cast it.
Version 3.6.6
- Update to the latest Bitten's SpellFlash Library, to fix a bug when Metamorphosis should flash to be canceled.
Version 3.6.5
- Affliction: Bugfix for a Lua error.
Version 3.6.4
NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.
- Destruction: small adjustment to Rain of Fire. This release is mostly about the update to the library.
Version 3.6.3
NOTE: Your options will be reset when you upgrade to this version.
- Upgraded to the latest Bitten's SpellFlash Library.
- Several other internal changes.
- Destruction: Factors in the new Glyph of Ember Tap when deciding whether it should flash.
- All: Now flashes Dark Intent if anyone in your raid needs the stamina buff (or the spell power buff, as always).
- All: No longer flashes Soulstone if you are queued for a dungeon/raid.
Version 3.6.2
- Bear with me - I'm learning this new packaging system. I think this time the debug output should be removed.
Version 3.6.1
- No change, just releasing out of beta (see last version for the real changes).
Version 3.6.0 beta
- Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
- Destruction: Added Rain of Fire to the single target rotation, which sims as small dps increase.
- Destruction: Added fancy, colored Immolate flashing for Pandemic, like Affliction dots.
Version 3.5.1
- Affliction & Demonology: Life Tap flashes a little less aggressively when solo.
- Demonology: Bugfix - Shadow Bolt was not flashing if glyphed.
- All: Added Soulshatter flashing, in red, if you pull aggro.
Version 3.5.0
- Affliction & Demonology: Life Tap now flashes out of combat when you can use the mana.
- Demonology: Added an AoE rotation.
- Demonology: Researched and updated the single target rotation for slightly higher dps.
- Demonology: Doom now flashes pretty colors like DoTs for Affliction.
- Demonology: The next priority after Doom now also flashes, in case your target will not live long enough to be worth casting Doom.
- Demonology: Closer tracking of Demonic Fury.
- Demonology: Made Felstorm and Wrathstorm flashing behave a little better (they were flashing early at times).
- Demonology: Bugfix - Grimoire: Felhunter was not flashing.
- Demonology: Bugfix - Aura of the Elements was flashing even when it was on cooldown.
Version 3.4.1
- Affliction: DoT dps is now tracked per-target, so the pretty colors now work when multi-dotting.
- Affliction: Bugfix (I hope) - Corruption was sometimes never flashing because of a bug in Soulburn + Seed of Corruption detection.
Version 3.4.0
- Affliction: Super-cool green/yellow/red flashing for DoTs now. Check the description page for what they mean and how you should respond.
- Affliction: Traded the priority of Corruption and Unstable Affliction unless corruption will expire otherwise.
Version 3.3.0
- Affliction: Tweaked the rotation according to more research in Simulationcraft. DoT logic is more sophisticated, and should produces slightly higher dps.
- Affliction: Made better use of yellow flashes and small flashes for DoTs. Consult the description page for more info on what they mean.
- Affliction: No longer flashes Corruption if you have an empowered Seed of Corruption pending. (Warning: it will get confused if chain cast Seed of Corruption.)
- All: Now flashes Underwater Breathing.
Version 3.2.3
- Demonology: Bugfix - Touch of Chaos did not always flash when it should.
Version 3.2.2
- Affliction: Bugfix - The cast time for Unstable Affliction was not being factored in correctly, causing it to flash later than it should.
Version 3.2.1
- All: Bugfix - Dark Regeneration flashing was broken when your pet wasn't out.
Version 3.2.0
- Affliction: Workaround for a bug in WoW to make Soulburn/Soul Swap macros work.
- Destruction: Added an AoE rotation.
- All: Added Dark Regeneration.
Version 3.1.0
- Affliction: DoTs will now flash with higher priority when on their last tick, so, e.g. it does not suggest you refresh Agony pandemic-style when Unable Affliction has already fallen off.
- Affliction: Pandemic-style refreshes are now shown as optional flashes, so you can decide to put off the refresh if a proc will be coming up soon.
- Affliction: Pandemic-style refreshes will now have small flashes if Dark Soul will be off cooldown before they expire, so if you plan you use Dark Soul right away you know to wait to refresh DoTs until then.
- Affliction: Haunt will no longer flash if casting it would cause Agony to fall off.
- Affliction: Optional Haunt flashes will now be full size, to match optional DoT flashes.
- Affliction: I think Soulburn flashing under Dark Soul might have been broken? Either way, it works correctly now.
Version 3.0.0
- Demonology: Added a Demonology rotation.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 3.7.1-nolib | Release | 5.3.0 | 60 | 05/24/2013 |
| 3.7.1 | Release | 5.3.0 | 43,029 | 05/24/2013 |
| 3.7.0 | Release | 5.3.0 | 26,285 | 05/21/2013 |
| 3.7.0-nolib | Release | 5.3.0 | 26 | 05/21/2013 |
| 3.6.7 | Release | 5.2.0 | 30,807 | 05/11/2013 |
| 3.6.7-nolib | Release | 5.2.0 | 28 | 05/11/2013 |
| 3.6.6-nolib | Release | 5.2.0 | 52 | 04/05/2013 |
| 3.6.6 | Release | 5.2.0 | 43,290 | 04/05/2013 |
| 3.6.5 | Release | 5.2.0 | 33,480 | 03/21/2013 |
| 3.6.5-nolib | Release | 5.2.0 | 29 | 03/21/2013 |
| 3.6.4-nolib | Release | 5.2.0 | 14 | 03/20/2013 |
| 3.6.4 | Release | 5.2.0 | 14,666 | 03/20/2013 |
| 3.6.3-nolib | Release | 5.2.0 | 25 | 03/06/2013 |
| 3.6.3 | Release | 5.2.0 | 30,187 | 03/06/2013 |
| 3.6.2 | Release | 5.1.0 | 27,351 | 02/27/2013 |
| 3.6.1 | Release | 5.1.0 | 273 | 02/27/2013 |
| 3.6.0 beta | Beta | 5.1.0 | 114 | 02/26/2013 |
| 3.5.1 | Release | 5.1.0 | 28,618 | 02/12/2013 |
| 3.5.0 | Release | 5.1.0 | 12,345 | 02/11/2013 |
| 3.4.1 | Release | 5.1.0 | 26,243 | 01/30/2013 |
| 3.4.0 | Release | 5.1.0 | 23,671 | 01/20/2013 |
| 3.3.0 | Release | 5.1.0 | 10,792 | 01/19/2013 |
| 3.2.3 | Release | 5.1.0 | 21,408 | 01/12/2013 |
| 3.2.2 | Release | 5.1.0 | 17,166 | 01/08/2013 |
| 3.2.1 | Release | 5.1.0 | 21,512 | 12/31/2012 |
| 3.2.0 | Release | 5.1.0 | 12,968 | 12/29/2012 |
| 3.1.0 | Release | 5.1.0 | 15,359 | 12/26/2012 |
| 3.0.0 | Release | 5.1.0 | 18,527 | 12/20/2012 |
| 2.5.0 | Release | 5.1.0 | 23,676 | 12/07/2012 |
| 2.4.3 | Release | 5.1.0 | 21,025 | 11/28/2012 |
| 2.4.2 | Release | 5.0.5 | 18,145 | 11/22/2012 |
| 2.4.1 | Release | 5.0.5 | 17,423 | 11/14/2012 |
| 2.4.0 | Release | 5.0.5 | 22,237 | 10/22/2012 |
| 2.3.1 | Release | 5.0.5 | 13,645 | 10/16/2012 |
| 2.3.0 | Release | 5.0.4 | 21,234 | 09/09/2012 |
| 2.2.1 | Release | 5.0.4 | 8,959 | 09/05/2012 |
| 2.2.0 | Release | 5.0.4 | 11,592 | 08/25/2012 |
| 2.1.1 | Release | 4.3.4 | 10,847 | 07/07/2012 |
| 2.1.0 | Release | 4.3.4 | 212 | 07/07/2012 |
| 2.0.2 | Release | 4.3.4 | 3,604 | 06/21/2012 |
| 2.0.1 beta | Beta | 4.3.4 | 880 | 06/17/2012 |
| 2.0.0 | Release | 4.3.4 | 2,040 | 06/14/2012 |
| 1.1.0 | Release | 4.3.4 | 830 | 06/13/2012 |
| 1.0.0 beta | Beta | 4.3.4 | 2,761 | 05/12/2012 |
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Comments
Dark Soul:Instability (destruction) flashes when you have only 1 or so embers, most schools of thoughts say you should only use it when you have 3 or so embers, and or a significant proc up.
I tried playing with that in simulations before and it was a dps loss to wait. I think the conclusion is: if you know you'll still be able to cast it the same number of times even if you wait for a proc or 3+ embers, you should, but otherwise simply use it on cooldown.
I just tried it in simulation again, with the latest action list from simc (which simply uses it on cooldown by default). It again showed a dps loss to delay it for procs/embers.
Author of Bitten's SpellFlash.
Error loading flash DEP MISSING That's what i get and curse client doesent work for me so if you could tell me how can i manually install modules that would be great
If you really mean "how to manually install modules", this should help. If you mean something more like "which dependancy is missing", try this instead (hint: the answer to the second question is "SpellFlash").
Author of Bitten's SpellFlash.
Any reason why my Soul Stone is flashing all the time?
When you are solo, it flashes like any other buff (e.g. Dark Intent), because it doesn't help you if it's not up. If you join a group, or queue for a dungeon, it will stop, because then it's probably better to save as a battle rez.
<Edit:> With the latest version, it will not flash until you target something (so, e.g. it will not flash when you are sitting at the action house).
Author of Bitten's SpellFlash.
Thanks, make sense (although a bit overkill :) ).
I fixed it by removing it from the rotation file, just a personal preference I suppose.
Quick question: is there a reason why when I just tried to queue for a BG, it said that "SpellFlash has been blocked from an action only available to the Blizzard UI." Never seen that before.
I don't know why that would happen. I just tried to queue on my warlock and it didn't give me any trouble. It does sound suspiciously like the error "<Addon Name> tried to call the protected function <blah blah blah>", which you can read more about in the FAQ. For now I'm going to assume it's not my fault ... but feel free to prove me wrong.
Author of Bitten's SpellFlash.
I just updated the Warlock portion of the addon today and Haunt doesn't seem to be flashing anymore? Is there something I need to change in my settings?
Edit: Seems to be working correctly now, not sure what was happening at first.
Glad it fixed itself! (I think ... if it stops working again see if you can find a pattern to it.)
Author of Bitten's SpellFlash.
After the update it seems the keybinding AOE option has vanished from the keybind menu.
See the question "AoE Mode stopped working when I updated" in the FAQ.
Author of Bitten's SpellFlash.
Ah thanks for your speedy reply :)
For Demonology, does it auto detect an AoE situation or do we have the still "turn AoE on" like Destruction?