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Bitten's SpellFlash: Warrior

Warrior Login to Add Favorites
  • World of Warcraft
  • 121,373 Monthly Downloads
  • Supports: 6.0.3
  • 1,332,397 Total Downloads
  • Updated 12/15/2014
  • Created 05/10/2012
  • 351 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 60000.3

About Bitten's SpellFlash: Warrior

This module flashes suggested spells for all three Warrior specs. You can find *lots* more information on its website.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

Version 60000.2

Update to latest BSF library.

Version 60000.1.13

  • Protection: The rotation was not being presented sequentially. Changed the rotation to be very sequential.
  • Fury: No changes.
  • Arms: No changes.

Version 60000.1.12

  • Protection: Re-worked the entire rotation scheme, incorporationg the 6.0.3 changes. Previous release was errant in that it flashed when not available and did not provide correct rotation.
  • Fury: Re-worked the rotation and provided more detail criteria to assist in the Rage pool related idle times.
  • Arms: No changes.

Version 60000.1.11

  • Sorry, this ended up being a re-release of 10 since I forgot to commit the work.

Version 60000.1.10

  • Protection: No changes.
  • Fury: Corrected the Rage Pool calculations for rotations. Would not flash at all when half rage.
  • Arms: No changes.

Version 60000.1.9

  • Protection: No changes
  • Fury: No Changes
  • Arms: Corrected the Flashing when ability was not ready.

Version 60000.1.7

  • First release with Protection enabled. Also modified Fury to conincide with the 6.0.3 nerfs/changes. Arms was not changed, same functionality as 60000.1.6.
  • Protection: Focused mainly on single target with Sudden Death Talent. Shield Barrier and Shield Block will have small flashes indicating they are available.
  • Cooldowns are not currently flashed. Taunt and Mocking Banner are not currently flashed.
  • Fury: Rotation changed somewhat -> Need to stay Enraged so Bloodthirst is the go to. Sometimes it is necessary to wait until it procs. Basic rotation is
  • to Bloodthirst, Berserker Rage, Wild Strike, Raging Blow, Bloodthirst, Raging Blow, Wild Strike, and then use Dragon Roar/Storm Bolt and Execute as it
  • comes available. This will vary slightly based on the stacks of Raging Blow. The flashes should follow this rotation.
  • Arms: No changes in this release but I am aware of flashing issues when the ability is not ready. I will address that next.

Version 60000.1.3

  • Let's try that again ...

Version 60000.1.2

  • Arms and Protection: Completely disabled (temporarily) so they stop spewing errors to the chat log.

Version 60000.1.1

  • Fury: Changed rotation to work with the 6.0.2 WoD PrePatch.
  • Arms and Protection: Still working on these two specs for WoD changes.

Version 50400.2.3

  • I have gotten a pretty good response, so I think (and hope) Bitten's SpellFlash will live on!

Version 50400.2.2

  • The future of Bitten's SpellFlash: Warrior is in question. I no longer wish to maintain this addon, starting with patch 6.0. If you are interested in taking it over, keeping up with optimal rotations, and you have programming skills, please leave a comment or PM on Curse.

Version 50400.2.0

  • Arms: Updated rotation according to new research, including adjusting for 2pT16.
  • All: Execute mode works correctly on the training dummies that drop to exactly 20% health.

Version 50400.1.1

  • Protection: No longer pause mitigation flashing when Second Wind is up.
  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.0

  • All: Updating flashing for Impending Victory according to its changes this patch.
  • All: Rotations do a better job at anticipating queued spells, switching to your next spell sooner when you press a button.
  • All: Smoothed out some quirky flashing.

Version 3.5.3

  • Protection: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
  • Protection: Now checks for a number of external mitigation cooldowns before flashing one of your own.

Version 3.5.2

  • Protection: Bugfix - Victory Rush was flashing regardless of whether you had Victorious.

Version 3.5.1

  • Arms: Only uses Impending Victory when it's free.
  • Arms & Fury: Now uses Impending Victory even during the execute phase when it's free.
  • Protection: Damage mode is now linked with the hidden option to toggle it in groups (see the website for more info).
  • Protection: Shield Block and Shield Barrier no longer flash in damage mode.
  • Protection: Only flashes the lower piority Thund Clap in damage mode.
  • Protection: Shield Slam and Revenge now flash regardless of rage when in damage mode.
  • Protection: Now anticipates the cooldown reset on Revenge from dodges and parries.
  • Protection: Now waits up to .5 seconds for a rage generating ability instead of using a damage ability.

Version 3.5.0

  • Arms: Updated the rotation based on new research.
  • Arms & Fury: Added AoE modes.
  • Arms & Fury: Smoothed out some quirks in the flashing.
  • Fury: Heroic Strike now flashes more often.
  • Fury: Execute is never saved to build rage when solo.
  • All: Shouts now flash if the raid buff is needed out of combat, if an enemy target is detected.

Version 3.4.0

  • Protection: Added an AoE mode.
  • Protection: Added a solo mode.
  • Protection: Added flashing for level 60 talents.
  • Protection: Added flashing for Storm Bolt.
  • Protection: Heroic Strike now flashes when you are not tanking and rage is high.
  • All: Now factors in Glyph of Hoarse Voice when deciding if shouts will cap your rage.

Version 3.3.6

  • All: Bugfix for a Lua error.

Version 3.3.5

  • All: Now flashes food buffs.

Version 3.3.4

Update for patch 5.3.

  • Most spells that depending on your health now account for incoming heals.

Version 3.3.3

  • Arms & Fury: Heroic Leap flashes at 1/2 size.
  • Protection: Improved Rage calculations, including accounting for 4pT15.
  • All: Shouts will flash any time they can be used to buff you.

Version 3.3.2

NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.

  • May be slightly nicer for lower level warriors who do not yet have Colossus Smash.

Version 3.3.1

  • Fury: Bugfix - fixed a Lua error encountered during some of the rarer cases Wild Strike should flash.

Version 3.3.0

NOTE: Your options will be reset when you upgrade to this version.

  • Slightly tweaked how it chooses which shout to flash.
  • Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
  • Several other internal changes.
  • Arms & Fury: Updated rotations to the lastest in Simulationcraft.
  • All: Removed Deadly Calm.
  • All: Adjusted uses of Impending Victory for heals to the new values in 5.2.


First Previous Page 14 of 14 Next Last
  • #10

    You need to "Load out-of-date addons".  More information is in the FAQ.

    <Edit:> This is no longer necessary.

    Last edited by Xemnosyst on 10/31/2012 12:27:47 AM

    Author of Bitten's SpellFlash.

  • #4

    Giving me an error about no spell ID for 'shout'.

    I forgot to email myself the screenshot and I'm no away from my WoW PC, so I can't be more specific :(

  • #5

    Ah yes, thank you for bringing that up.  It says something like "no spell id found for Shout" two or three times right when you log in.  It is a harmless message that I knew about.  Just ignore it for now.  At some point I will fix it so that message does not appear.

    <Edit:> Fixed.

    Last edited by Xemnosyst on 10/31/2012 12:28:05 AM

    Author of Bitten's SpellFlash.

  • #8
    Quote from Xemnosyst »
    Quote from Bigity »

    P.S. My wife requests you work on the balance druid part next. ;)

    She is in luck, because that is my plan!  :)  However, I am moving from Michigan to California on Saturday ... so I'm pretty busy ... no promises on getting it done soon.  The timing of 5.0.4 probably couldn't be much worse for me.  At least I've been able to get as much done ahead of time as I have so far.

    Aha, too funny.  Good luck with your trip, and seriously, some nice addons :)

  • #7
    Quote from Bigity »

    P.S. My wife requests you work on the balance druid part next. ;)

    She is in luck, because that is my plan!  :)  However, I am moving from Michigan to California on Saturday ... so I'm pretty busy ... no promises on getting it done soon.  The timing of 5.0.4 probably couldn't be much worse for me.  At least I've been able to get as much done ahead of time as I have so far.

    Author of Bitten's SpellFlash.

  • #6

    Awesome, I'll enable the addon then until I figure out the whole wild strike thing.  Thanks for reply.



    P.S. My wife requests you work on the balance druid part next. ;)

  • #1


  • #2

    For ... making the addon?  If so - I'm glad you like it!

    Author of Bitten's SpellFlash.

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