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Bitten's SpellFlash: Warrior

Warrior Login to Add Favorites
  • 16 Likes
  • World of Warcraft
  • 13,621 Monthly Downloads
  • Supports: 5.4.2
  • 756,171 Total Downloads
  • Updated 01/16/2014
  • Created 05/10/2012
  • 266 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 50400.2.0
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About Bitten's SpellFlash: Warrior

This module flashes suggested spells for all three Warrior specs. You can find *lots* more information on its website.

If you download using the Curse Client it will come with everything you need. If you download your addons manually, you must also get SpellFlash.

Please see the FAQ before posting a question. If that doesn't address your issue, or you have a suggestion to improve this addon, please either leave a comment or create a ticket.

Bitten's SpellFlash modules replace Blizzard's default proc highlighting to flash the button you should press next to achieve maximum dps on a boss fight. Or if you are a tank, to maximize your survivability. For healers, they are just slightly smarter proc highlighters. Dps modules follow or are similar to priority schemes found in SimulationCraft and/or Icy Veins. Sometimes you have to be smarter than SpellFlash, e.g. when saving a cooldown for a specific boss mechanic, but in general following the recommendations will improve most people's performance.

Some modules have AoE modes. Check the descriptions of each rotation to see if one is available for the spec(s) you use.

Version 50400.2.0

  • Arms: Updated rotation according to new research, including adjusting for 2pT16.
  • All: Execute mode works correctly on the training dummies that drop to exactly 20% health.

Version 50400.1.1

  • Protection: No longer pause mitigation flashing when Second Wind is up.
  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.0

  • All: Updating flashing for Impending Victory according to its changes this patch.
  • All: Rotations do a better job at anticipating queued spells, switching to your next spell sooner when you press a button.
  • All: Smoothed out some quirky flashing.

Version 3.5.3

  • Protection: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
  • Protection: Now checks for a number of external mitigation cooldowns before flashing one of your own.

Version 3.5.2

  • Protection: Bugfix - Victory Rush was flashing regardless of whether you had Victorious.

Version 3.5.1

  • Arms: Only uses Impending Victory when it's free.
  • Arms & Fury: Now uses Impending Victory even during the execute phase when it's free.
  • Protection: Damage mode is now linked with the hidden option to toggle it in groups (see the website for more info).
  • Protection: Shield Block and Shield Barrier no longer flash in damage mode.
  • Protection: Only flashes the lower piority Thund Clap in damage mode.
  • Protection: Shield Slam and Revenge now flash regardless of rage when in damage mode.
  • Protection: Now anticipates the cooldown reset on Revenge from dodges and parries.
  • Protection: Now waits up to .5 seconds for a rage generating ability instead of using a damage ability.

Version 3.5.0

  • Arms: Updated the rotation based on new research.
  • Arms & Fury: Added AoE modes.
  • Arms & Fury: Smoothed out some quirks in the flashing.
  • Fury: Heroic Strike now flashes more often.
  • Fury: Execute is never saved to build rage when solo.
  • All: Shouts now flash if the raid buff is needed out of combat, if an enemy target is detected.

Version 3.4.0

  • Protection: Added an AoE mode.
  • Protection: Added a solo mode.
  • Protection: Added flashing for level 60 talents.
  • Protection: Added flashing for Storm Bolt.
  • Protection: Heroic Strike now flashes when you are not tanking and rage is high.
  • All: Now factors in Glyph of Hoarse Voice when deciding if shouts will cap your rage.

Version 3.3.6

  • All: Bugfix for a Lua error.

Version 3.3.5

  • All: Now flashes food buffs.

Version 3.3.4

Update for patch 5.3.

  • Most spells that depending on your health now account for incoming heals.

Version 3.3.3

  • Arms & Fury: Heroic Leap flashes at 1/2 size.
  • Protection: Improved Rage calculations, including accounting for 4pT15.
  • All: Shouts will flash any time they can be used to buff you.

Version 3.3.2

NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.

  • May be slightly nicer for lower level warriors who do not yet have Colossus Smash.

Version 3.3.1

  • Fury: Bugfix - fixed a Lua error encountered during some of the rarer cases Wild Strike should flash.

Version 3.3.0

NOTE: Your options will be reset when you upgrade to this version.

  • Slightly tweaked how it chooses which shout to flash.
  • Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
  • Several other internal changes.
  • Arms & Fury: Updated rotations to the lastest in Simulationcraft.
  • All: Removed Deadly Calm.
  • All: Adjusted uses of Impending Victory for heals to the new values in 5.2.

Version 3.2.0

  • Arms & Fury: Added Avatar & Bloodbath.
  • Arms & Fury: Researched & updated the rotations for higher dps.
  • Arms & Fury: Detects 4pT14 & adjusts flashing for cooldowns accordingly.
  • Arms & Fury: Added Enraged Regeneration.
  • Arms & Fury: Now flashes Impending Victory / Victory Rush if you could use the heal.
  • Arms & Fury: No longer flashes Heroic Leap when solo.
  • Fury: Bugfix - Wild Strike was not flashing with less than 30 rage, even with Bloodsurge.
  • Protection: Bugfix - Enraged Regeneration was not flashing with less than 60 rage, even when enraged.
  • All: Added Sunder Armor (in case, for some reason, you are the one maintaining it).

Version 3.1.0

  • Protection: Tweaked the mitigation cooldown priorities.
  • Protection: Berserker Rage will not flash when you are not the current tank.

Version 3.0.1

  • Arms: Allow for either Battle or Berserker Stance.
  • Arms: Bugfix - Bladestorm was depending on the cooldown of Bloodthirst (which is obviously never on cooldown in Arms) instead of Mortal Strike.
  • Fury: Deadly Calm now only flashes in the Execute phase when you have very high rage, since Heroic Strike will not flash until that time anyway.
  • Arms/Fury: Bugfix - The Protection rotation inadvertently changed when Arms & Fury would flash Impending Victory. Fixed to make them independent, like they should be.

Comments

First Previous Page 8 of 8 Next Last
  • #14
    Quote from zion6 »

    Welcome to California!

    Thanks!  Now if you people would just hook up my internet everything would be going perfectly.  Tongue out

    Author of Bitten's SpellFlash.

  • #13

    Welcome to California!

  • #9

    I'm using a number of Spell Flash addons, downloaded them via curse client, but even thou they are fully updated to the latest patch, I'm still getting errors. the error reads as follows:

    (SpellFlash) Error loading: Bitten's SpellFlash: Warrior (Bitten's SpellFlash_Warrior) (INTERFACEVERSION)

    This happens on several of my toons, of course associated which ever one it may be, but others are working fine.

    I have already uninstalled the main units to do with the addons ' Library / Core " along with each individual error addon, but nothing has corrected it. Can you suggest anything to correct this ??

  • #10

    You need to "Load out-of-date addons".  More information is in the FAQ.

    <Edit:> This is no longer necessary.

    Last edited by Xemnosyst on 10/31/2012 12:27:47 AM

    Author of Bitten's SpellFlash.

  • #4

    Giving me an error about no spell ID for 'shout'.

    I forgot to email myself the screenshot and I'm no away from my WoW PC, so I can't be more specific :(

  • #5

    Ah yes, thank you for bringing that up.  It says something like "no spell id found for Shout" two or three times right when you log in.  It is a harmless message that I knew about.  Just ignore it for now.  At some point I will fix it so that message does not appear.

    <Edit:> Fixed.

    Last edited by Xemnosyst on 10/31/2012 12:28:05 AM

    Author of Bitten's SpellFlash.

  • #8
    Quote from Xemnosyst »
    Quote from Bigity »

    P.S. My wife requests you work on the balance druid part next. ;)

    She is in luck, because that is my plan!  :)  However, I am moving from Michigan to California on Saturday ... so I'm pretty busy ... no promises on getting it done soon.  The timing of 5.0.4 probably couldn't be much worse for me.  At least I've been able to get as much done ahead of time as I have so far.

    Aha, too funny.  Good luck with your trip, and seriously, some nice addons :)

  • #7
    Quote from Bigity »

    P.S. My wife requests you work on the balance druid part next. ;)

    She is in luck, because that is my plan!  :)  However, I am moving from Michigan to California on Saturday ... so I'm pretty busy ... no promises on getting it done soon.  The timing of 5.0.4 probably couldn't be much worse for me.  At least I've been able to get as much done ahead of time as I have so far.

    Author of Bitten's SpellFlash.

  • #6

    Awesome, I'll enable the addon then until I figure out the whole wild strike thing.  Thanks for reply.

     

     

    P.S. My wife requests you work on the balance druid part next. ;)

  • #1

    Thanks!

  • #2

    For ... making the addon?  If so - I'm glad you like it!

    Author of Bitten's SpellFlash.

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