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  • World of Warcraft
  • 13,444 Monthly Downloads
  • Supports: 6.1.0
  • 135,214 Total Downloads
  • Updated 02/28/2015
  • Created 03/29/2013
  • 155 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Custom AddOn License
  • Newest File: 60100.24-Release
Support development! **

About BonusRollPreview


BonusRollPreview allows you to see at a blance what the possible yields from a bonus roll would be.
When the bonus roll window shows up, press the arrow button to show a quick preview of items.
You can also change your spec priority right from the window, see the button in the top left corner.

So, from now on you don't have to alt-tab to a browser or open the Encounter Journal while on limited time.

This addon was made based on an idea posted on reddit.


If you have a question, please use the comments section on Curse/WoWInterface.
If you would like to report a bug or contribute to the project, please follow this link to get started.


Please see the LICENSE file.

Changes in 60100.24-Release:
  • Added: Global name references to every frame
  • Changed: Update Interface version
  • Fixed: Slider showing when there are no items
  • Fixed: Properly wrap multiline strings
Changes in 60000.23-Release:
  • Fixed: Incorrect difficulties for pre-Siege of Orgrimmar content
  • Fixed: Item list sometimes not containing full amount of items
  • Fixed: Tooltips not showing correct item for Heroic and Mythic items
Changes in 60000.22-Release:
  • Added: Support for "Warlords of Draenor" world encounters
Changes in 60000.21-Release:
  • Added: Support for "Warlords of Draenor" raid encounters
  • Removed: Compatability code for "Mists of Pandaria"
Changes in 50400.20-Release:
  • Fixed: The arithmetic errors, hopefully
Changes in 50400.19-Release:
  • Added: Prelimiary work on "Warlords of Draenor" raid bosses
  • Added: Changelog file
  • Fixed: Arithmatic errors when the player doesn't have the currency to initiate a bonus roll
Changes in 50400.18-Release:
  • Added: Blacklist for raid mounts and Garrosh heirlooms as they cannot be rewarded by a bonus roll
  • Added: Highlight texture to the loot specialization buttons
  • Fixed: ShoppingTooltip3 is gone in the "Warlords of Draenor" expansion
  • Fixed: Container not showing on second roll
  • Fixed: Loot specialization buttons not showing on first use
Changes in 50400.17-Release:
  • Fixed: Delay the populate direction logic until the bonus roll frame has been positioned
Changes in 50400.16-Release:
  • Added: License
  • Added: Custom dropdown to avoid tainting default UI
  • Changed: Use fancy logic to populate the item list upwards or downwards
  • Removed: Options
Changes in 50400.14-Release:
  • Changed: Rename the addon to "BonusRollPreview"
  • Fixed: Options not being selected/shown when using chat command
Changes in 50400.13-Release:
  • Added: Scrolling item list to avoid the list going off the screen on some bosses
  • Changed: Prepare for the "Warlords of Draenor" expansion by rewriting the database
  • Changed: The Celestial bosses share the same spellID, only register one
  • Fixed: Delay the Galakras encounterID check until player login
Changes in 50400.12-Release:
  • Fixed: Apparently Galakras have different encounterIDs from client to client
Changes in 50400.11-Release:
  • Fixed: Incorrect encounterID for Galakras
Changes in 50400.10-Release:
  • Added: Support for the "alwaysCompareItems" cvar
  • Changed: Update encounters database
  • Changed: Update Interface version
  • Fixed: Instance difficulty
Changes in 50300.8-Beta:
  • Added: Options
  • Added: Support for loot specialization
  • Changed: Update Interface version
Changes in 50300.7-Beta:
  • Added: Support for 5.3's API changes
Changes in 50200.6-Beta:
  • Fixed: Incorrect spellID for Galleon
Changes in 50200.5-Beta:
  • Changed: Disable the journal when we're changing it's variables
  • Fixed: Positioning of the different elements
Changes in 50200.4-Beta:
  • Added: Logic to support populating the list downwards
  • Added: Error reporting to the chat
  • Changed: Create the specialization buttons on demand
  • Changed: Create the handle on demand
  • Changed: Set the encounterID to the journal to force correct loot
  • Fixed: Proper difficulty index based on default UI
  • Fixed: Item list items storing
  • Fixed: Item list height
  • Fixed: Item tooltip position
  • Fixed: Issues with item population due to misspelled event "EJ_LOOT_DATA_RECIEVED"
Changes in 50200.3-Beta:
  • Added: Specialization buttons
  • Added: Notice if there are no items
  • Fixed: Item list populating and clearing
  • Fixed: Framelevel issues with the textures and frames
Changes in 50200.2-Beta:
  • Fixed: Difficulty index
Changes in 50200.1-Beta:
  • First public release


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