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Boss Notes

Boss Encounters Login to Add Favorites
  • 10 Likes
  • World of Warcraft
  • 419 Monthly Downloads
  • Supports: 5.4.2
  • 134,100 Total Downloads
  • Updated 02/04/2014
  • Created 02/25/2009
  • 293 Favorites
  • Project Site
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  • Release Type: Release
  • License: MIT License
  • Newest File: 1.5.4.10
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About Boss Notes

About Boss Notes

Boss Notes provides shareable notes and other information for your guild, party and raid community. The add-on lets you take notes from your boss encounter learnings and share this information with other players. You can also use Boss Notes as a general, structured in-game notepad. In addition, Boss Notes records trash and boss abilities as well as boss emotes and provides a collection of short encounter tactics. With the powerful Rules module, you can extend your existing boss mod with additional encounter rules for custom notifications, timers, raid target icons and yells.

Boss Notes is based on a modular design. The standard distribution contains the Personal Notes, Abilities, Emotes, Tactics and Rules modules. Extension modules can provide additonal functionality.

Usage

If you have a Lightweight Data Broker (LDB) container add-on such as Titan Panel, Boss Notes shows in that container. Left-clicking the Boss Notes icon toggles the Boss Notes window; right-clicking the icon shows the options.

If you do not have an LDB container, type /bn toggle to show the Boss Notes window and /bn options to show the options.

Boss Notes provides a key binding to toggle the Boss Notes window. You may want to assign a key to that binding to gain quick access to Boss Notes.

Screenshots

The Boss Notes window lets you choose between the generic category and specific instances and encounters. The window then displays the information available on the selected category. Boss Notes automatically switches the category when a known mob is mouseovered or targeted in a dungeon or raid.

Boss Notes Window

The Boss Notes tooltip provides quick access to the currently selected information.

Boss Notes Tooltip

All information can be sent to various types of chats.

Send To

Modules

Boss Notes functionality is provided by modules. The following sections describe the modules that are part of the Boss Notes standard distribution.

Personal Notes

The Personal Notes module provides shareable notes. Notes are by default shared with other players in your guild, party or raid. Other players can browse your notes and you can browse theirs. Sharing happens transparently in the background. If you want to limit the distribution of your notes, you can disable sharing for the guild, party or raid in the addon options under Syndication.

To edit a personal note, left-click on the content area in the lower half of the Boss Notes window. This opens the editor. The editor supports in-game links by shift-clicking. This allows you to link to items, abilities, tradeskills and other information in your notes.

Personal Notes Editor

For each category, there is a public default note. You can right-click a note to bring up a context menu that allows you to add to remove additional notes. Additional notes can be either public or private notes. Public notes are by default shared with other players in your guild, party or raid. To ensure that Boss Notes does not cause excessive network traffic, public notes are limited to 1'000 bytes per note. Boss Notes uses smart caching to further reduce network traffic. Private notes on the other hand are not shared with other players. Therefore, they have a much higher size limitation which is currently set at 10'000 bytes per note.

Personal Notes Context Menu

Player Name Colorizing

Player names can be colorized in personal notes. This is useful for raid leaders to quickly check and update encounter setup macros. To colorize a player name, enclose it in double curly braces, i.e. {{Player}}. Players with this markup are colorized as follows:

  • Green if the player is in raid groups 1-5
  • Red if the player is in raid groups 6-8
  • Grey if the player is not in the raid

Abilities

The Abilities module lists the abilities of known trash mobs and bosses (NPCs) in dungeons and raids. The module differentiates between 10 player and 25 player difficulty as well as normal and heroic difficulty. Abilities are learned automatically as they are used by the NPCs.

Please note that only the boss abilities matching the current dungeon or raid size and difficulty are displayed and that abilities are learned seperately for each difficulty.

Abilities

The encounter database is still work in progress. It is fairly complete for Cataclysm and Wrath of the Lich King, and less complete for older dungeons and raids. Please consult the Encounter Database Status page for more information.

Emotes

The Emotes module lists the emotes, whispers and yells of known trash mobs and bosses (NPCs) in dungeons and raids.

Emotes

Tactics

The Tactics module provides short tactics for dungeon and raid encounters. The tactics are maintained by DrKazza. Please contact him directly if you have feedback on the content or want to contribute.

Tactics

Customizing Tactics

You can right-click on a tactics entry in order to copy its content to the clipboard. From there, you can paste it in a personal note and customize it to fit your needs.

Rules

The Rules module allows the definition of custom encounter rules for notifications, timers, raid target icons and yells. In a nutshell, it supports a roll-your-own boss mod approach to encounters which is completely in-game and does not require programming. Instead, declarative rules are used. The rules module is not intended to replace your current boss mod. Rather, it provides bridges to common boss mods that integrate your custom rules with the regular display provided by your boss mod. As the Rules module is powerful and complex, its complete description is on a separate page.

Rules

Learning Mode

Learning mode is an advanced feature that is used by the Boss Notes development team in order to maintain the encounter database that is included with Boss Notes. When playing on live, you generally do not need to use this option. Especially, you do not need to use this option for Boss Notes to learn NPC abilities.

You may want to use the learning mode when playing new content on a beta or test realm where the encounter database is not yet up to date. Use the /bn learn command after entering the zone. This causes Boss Notes to begin associating unknown NPCs with the currently selected instance and encounter while you are in the zone. Learning can be stopped by typing the same command again. Learnings can be cleared by typing /bn clear. NPCs are always learned on the currently selected instance and encounter. Please note that this selection must be adjusted manually in many cases as there is no automatic switching for learned NPCs.

Reporting Bugs

Please use the Ticket System on WowAce when reporting bugs. This ensures that your error reports receive proper and timely processing. You can log in on WowAce with your Curse Network account. Posting error reports in the comments section on Curse.com is not recommended and most likely leads to the respective comment being deleted without consideration.

Extending Boss Notes

Boss Notes is based on a modular design. The add-on can be extended with additional modules. Please see the Boss Notes Provider Modules page for further information.

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r401 | iverie | 2014-02-04 21:47:54 +0000 (Tue, 04 Feb 2014) | 1 line
Changed paths:
   A /tags/1.5.4.10 (from /trunk:400)

Tagging as 1.5.4.10
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r400 | iverie | 2014-02-03 04:19:12 +0000 (Mon, 03 Feb 2014) | 3 lines
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

Updated tactics for Mogu'shan Vaults Normal and Heroic.
Updated tactics for Heart of Fear Normal and Heroic.
Updated tactics for Terrace of Endless Spring Normal and Heroic.
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r398 | iverie | 2014-02-01 19:44:57 +0000 (Sat, 01 Feb 2014) | 1 line
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

New line coding corrections.
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r397 | iverie | 2014-02-01 19:17:26 +0000 (Sat, 01 Feb 2014) | 3 lines
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

Update tactics for Mists of Pandaria Outdoor Bosses.
Update tactics for Throne of Thunder Normal.
Add tactics for Throne of Thunder Heroic.
------------------------------------------------------------------------
r395 | iverie | 2014-01-16 13:47:48 +0000 (Thu, 16 Jan 2014) | 1 line
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

Updated tactics for Siege of Orgrimmar Normal.
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Comments

First Previous Page 5 of 15 Next Last
  • #156

    I think it's only the tactics that you need updating... if you want to do it yourself while you wait for bethink to push an update then try this:

     

    Go to the Bossnotes tactics folder

    World of Warcraft -> Interface -> Addons -> BossNotes_Tactics

    and open Tactics-enUS.lua in a program like textedit/notepad. go to the very bottom and just before the word "end" insert the following lines:

    L["encounter:54590"] = "Easy fight… just stay out of ice patches. Dispel the ice chains, and free Thrall when he gets iceblocked. Otherwise just burn the boss." -- Arcurion in Hour of Twilight
    L["encounter:54968"] = "Tank should drag her out of the smoke bombs. If you get Mark of Silence (casters only) then try to place another player between you and the boss. Otherwise choose your spells carefully\n\nit is FINE to stand in the yellow circle… it's Thrall's buff" -- Asira Dawnslayer in Hour of Twilight
    L["encounter:54938"] = "Third easy fight… just don't stand in the void zones and when he casts a Wave, look around to make sure you don't get hit by it. (go practice Sartharion!)" -- Archbishop Benedictus in Hour of Twilight
    L["encounter:54431"] = "A fight on Lava platforms. No serious difficulty, just every time he destroys a platform, move to a new one. You only have 4 platforms so that's your enrage." -- Echo of Baine in End Time
    L["encounter:54445"] = "Two things to watch for here, Flarecore, is a lava wart on the floor, try to run over this asap. The longer you leave it the more it hurts\n\nThe second is frost blades… 3 arcs of frost that go in front of her. Try not to stand in them or you'll be stunned as well as being hurt" -- Echo of Jaina in End Time
    L["encounter:54123"] = "Stay stacked to avoid AoE damage. When she pulls you in the air you all need to nuke the same add. Get tank to mark one. When the add is dead walk through the gap in the purple line\n\nRinse & repeat" -- Echo of Sylvanas in End Time
    L["encounter:54544"] = "Casters need to stay OUTSIDE the purple halo. Melee should interrupt Stardust, and casters try to avoid the moonlance white 3 pronged deathythingie and the white voidzones." -- Echo of Tyrande in End Time
    L["encounter:54432"] = "Assign one person to click the hourglass, this resets cooldowns & health and resurrects dead people. Blow all cooldowns every reset (including Lust/hero/timewarp)\n\nAvoid the yellow void zones (they are bigger than the pre-cast warnings) watch for tail swipe and his breath. You can only "reset" the hourglass 5 times, try to be sparing" -- Murozond in End Time
    L["encounter:55085"] = "Tank and Spank… avoid the void zones. At 70% some eyes will spawn, make life a little easier by avoiding these" -- Peroth'arn in Well of Eternity
    L["encounter:54853"] = "This is an add fight… you just need to burn the adds which come active in pairs. Very easy fight as long as you interrupt the queen's spell.\n\nIt's called Total Dominance, and will probably be cast twice during the fight. Very long cast time… just interrupt it and go back to burning the adds." -- Queen Azshara in Well of Eternity
    L["encounter:54969"] = "Start by killing Varo'then. When Fel Firestorm is cast by mannoroth, just keep running around, Don't stand still and don't stand in green stuff. \n\nWhen Tyrande gets incapacitated, stand in the moonlight and nuke the adds. When Varo'then drops his sword use it to hurt mannoroth, and then nuke him with your damage buff. Watch for Fel Firestorm again" -- Mannoroth and Varo'then in Well of Eternity
    L["encounter:55265"] = "Tank swap every 8-10 stacks of crush armor. Don't spread too far out so you can share damage of stomp. Everyone with green tendrils should stack on the red crystal when it spawns. The further you are the more it hurts\n\nWhen the Black blood phase starts go and run behind a rock to LoS the boss, sit tight then go back to Phase1" -- Morchok in Dragon Soul
    L["encounter:55308"] = "You need to bounce a ball between players and then hit the boss… the more bounces the more pain the boss takes. Make sure it's not just one player taking the ball or they'll die. At least 2\n\nDuring the black blood phase stack on the boss and AoE heal, blow bloodlust here" -- Warlord Zon'ozz in Dragon Soul
    L["encounter:55312"] = "Simple fight if you pay attention. Nuke the boss… when it summons adds, ALL raid members need to focus on that one add and kill it. You can only kill one ooze per spawn.\n\nRecommended kill preference is: LFR… Purple > Green > Yellow, 10/25… green > Yellow > Purple. Once two other oozes hit the boss here's what to do: Blue. Kill the mana void QUICKLY\n\nRed: everyone Stack, Black: AOE Adds. If you get purple green and Red, have fun healing" -- Yor'sahj the Unsleeping in Dragon Soul
    L["encounter:55689"] = "Start with a tank and spank. Then an Ice or lightning phase starts. For the Ice phase you need to kill 4 crystals, but there will be ice walls rotating CLOCKWISE. Don't panic, don't rush.\n\nJust walk swiftly around the platform and DoT/Smack each one as you come past… other people can finish it off, just stay alive.\n\nFor the lightning phase, nuke the elemental then walk round clockwise in a GROUP. You need to be close-ish so that the lightning buff stays active and will automatically destroy the conductors. Repeat" -- Hagara the Stormbinder in Dragon Soul
    L["encounter:55294"] = "Fairly simple 1 phase fight… burn the boss… then every 45 seconds you will need to use your new ability (Heroic Will) to move into the normal realm when Hour of Twilight is cast.\n\nOnly the tank (or 3 people in 25m) stays behind and uses available cooldowns. The tank and 1 other will be hit with fading light… make sure you cast Heroic will with <5 seconds to go, don't immediately hit it\n\nThis requires a tank swap as aggro table is wiped when you use heroic will. Healers grab a buff during the fight… Pallys and disc priests get green, all others get red" -- Ultraxion in Dragon Soul
    L["encounter:56427"] = "You NEED to stand in bad stuff this fight. For each small purple swirl get 2 people in it, for the large ones the whole raid should stack in the purple. ALL DPS should focus on the sappers when they spawn\n\nTrap/knockback and kill them quickly. Otherwise ranged focus on the harpooned drakes and the melee on the adds on the ship. After 3 waves the boss will drop. Ranged should kill the dragon add\n\nAfter the dragon add disappears DPS back onto the boss. Make sure ranged is greater than 10 yards to avoid the silence and watch for the frontal cone damage. Increasing raid damage as you knock him down" -- Warmaster Blackhorn in Dragon Soul
    L["encounter:53879"] = "You need to remove the Armour from deathwing… kill a corruptor to spawn a blood and an Amalgamation… kill the bloods to drop a puddle. The amalgamations need to be dragged into the puddle\n\nWhen an amalgamation has 10 stacks of debuff from the puddle it will explode… make sure it's near the armour to loosen it. You then have about 18 seconds to dps the tendon to remove the armour\n\nIf adds start to overwhelm you then all group on one side of the dragon to make it barrel roll and shake off some of the adds." -- Spine of Deathwing in Dragon Soul
    L["encounter:56173"] = "4 Platforms, Start at Ysera -> Alex -> Noz -> Kalec. Start nuking the limb… when the Mutated Corruption spawns tanks pick it up and DPS swap to the corruption. When the Elementium Bolt comes all DPS need to nuke that.\n\nPriority = BOLT -> CORRUPTION -> Rgenerative Bloods (AoE) -> Deathwing's limb. Use the special ability to reduce damage by 50%. Repeat on each platform with increasing difficulty.\n\nWhen Alex's platform is gone you will need to single target (NOT AoE) the Blistering Tentacles. Each 25% damage to the limb spawns a Blistering Tentacle… try to time these carefully.\n\nAfter all 4 platforms, just Burn deathwing. AoE the Fragments quickly and get a tank to pick up the Terrors. Try to burn the adds before you push him through 15, 10 and 5%" -- Madness of Deathwing in Dragon Soul
    L["encounter:55869"] = "Tank swaps needed when the other tank gets Skewered. Ranged should stack with melee to make healing easier. When she does Blade dance everyone should spread out and avoid it (Bonestorm?)" -- Alizabal in Baradin Hold

    Make sure you have the "end" afterwards, then save and close and you should be good to go.

    alternatively you could replace all of the Tactics-enUS.lua code with the code copied from here:  http://paste2.org/p/1863715

    Last edited by DrKazza on 1/12/2012 4:46:06 AM
  • #158

    Well of Eternity doesn't seem to show Tactics, though they are in the Lua.

    Only Argaloth from Baradin Hold has entries and no Tectics for Dragon Soul.

     

     

  • #153

    Will this wonderful mod be updated for 4.3? It is one of the best mods in the game.

  • #154

    Sorry been too busy running dungeons to update.

    Also I'm finding the tactics are getting longer and longer for each boss so they barely fit in.  I'll update the spreadsheet and send to bethink... hopefully we'll get an update

  • #152
    I updated the RulesSet again for BigWigs (as a additional patch for BossNotes Rules). You can find it on the WoWInterface site.
    It's not yet integrated in the original package (I've send Bethink a PM on wowinterface), so hopefully it's gonna happen soon.

    Regards, Dessembrae

    God is Busy!
    Maybe I can help?

  • #148
    no tacts notes in Zul Gurub ? or occulthar in BH , lets just say the new stuff lol :p
  • #149
    Bethink has updated the notes for Firelands, Zandalar and BH
  • #151
    well BH is still missing lol :p only first boss still ^^
  • #147
    Hi. Can I use this addon for Player notes? Notes U Need is rarely updated and soon it gets full of bugs, and Player Notes seems don't get regular updates either.
  • #150
    How do you mean "Player Notes"? If you want comments about particular players then check out "Gimplist"... that may do what you're after
  • #144
    Hello, I just got this addon, and i love it... I'm trying to set it up so that when i have a boss selected, all i have to do is hit the BossNotes macro, or even just the minimap button, and it'll say the tactics to the party.

    Is there a way to set that up as some kind of default action, or do i have to go into the menu each time and select party from the drop-down list?

    Any help would be appreciated, thanks :)
  • #145
    I think you need to go into the window... it's something i'd like to add, but unfortunately I'm the brawn rather than the brains of the project.
    Probably worth your writing a ticket on wowace.com so bethink knows it's popular
  • #143
    Can you update a version for 4.2 please?

    Addon fixes

    COMBAT_LOG_EVENT_UNFILTERED got 2 new argument added.

    1 - timestamp
    2 - event
    3 - hideCaster - new in 4.1
    4 - sourceGUID
    5 - sourceName
    6 - sourceFlags
    7 - sourceRaidFlags - new in 4.2
    8 - destGUID
    9 - destName
    10 - destFlags
    11 - destRaidFlags - new in 4.2"
  • #146
    I've not heard from Bethink in a while... I'll give him another heads up.
  • #137
    UPDATE for 4.1

    I've not tested this fix but I think it ought to work...
    go to the file Interface/Addons/BossNotes_Abilities/Abilities.lua
    on line 311 change the following text:
    FROM
    sourceGuid, sourceName, sourceFlags, destGuid, destName, destFlags, ...)
    TO
    sourceGuid, hideCaster, sourceName, sourceFlags, destGuid, destName, destFlags, ...)

    I'm not guaranteeing that this will work but it should help
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