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Boss Notes

Boss Encounters Login to Add Favorites
  • World of Warcraft
  • 371 Monthly Downloads
  • Supports: 5.4.2
  • 136,750 Total Downloads
  • Updated 02/04/2014
  • Created 02/25/2009
  • 290 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: MIT License
  • Newest File:

About Boss Notes

About Boss Notes

Boss Notes provides shareable notes and other information for your guild, party and raid community. The add-on lets you take notes from your boss encounter learnings and share this information with other players. You can also use Boss Notes as a general, structured in-game notepad. In addition, Boss Notes records trash and boss abilities as well as boss emotes and provides a collection of short encounter tactics. With the powerful Rules module, you can extend your existing boss mod with additional encounter rules for custom notifications, timers, raid target icons and yells.

Boss Notes is based on a modular design. The standard distribution contains the Personal Notes, Abilities, Emotes, Tactics and Rules modules. Extension modules can provide additonal functionality.


If you have a Lightweight Data Broker (LDB) container add-on such as Titan Panel, Boss Notes shows in that container. Left-clicking the Boss Notes icon toggles the Boss Notes window; right-clicking the icon shows the options.

If you do not have an LDB container, type /bn toggle to show the Boss Notes window and /bn options to show the options.

Boss Notes provides a key binding to toggle the Boss Notes window. You may want to assign a key to that binding to gain quick access to Boss Notes.


The Boss Notes window lets you choose between the generic category and specific instances and encounters. The window then displays the information available on the selected category. Boss Notes automatically switches the category when a known mob is mouseovered or targeted in a dungeon or raid.

Boss Notes Window

The Boss Notes tooltip provides quick access to the currently selected information.

Boss Notes Tooltip

All information can be sent to various types of chats.

Send To


Boss Notes functionality is provided by modules. The following sections describe the modules that are part of the Boss Notes standard distribution.

Personal Notes

The Personal Notes module provides shareable notes. Notes are by default shared with other players in your guild, party or raid. Other players can browse your notes and you can browse theirs. Sharing happens transparently in the background. If you want to limit the distribution of your notes, you can disable sharing for the guild, party or raid in the addon options under Syndication.

To edit a personal note, left-click on the content area in the lower half of the Boss Notes window. This opens the editor. The editor supports in-game links by shift-clicking. This allows you to link to items, abilities, tradeskills and other information in your notes.

Personal Notes Editor

For each category, there is a public default note. You can right-click a note to bring up a context menu that allows you to add to remove additional notes. Additional notes can be either public or private notes. Public notes are by default shared with other players in your guild, party or raid. To ensure that Boss Notes does not cause excessive network traffic, public notes are limited to 1'000 bytes per note. Boss Notes uses smart caching to further reduce network traffic. Private notes on the other hand are not shared with other players. Therefore, they have a much higher size limitation which is currently set at 10'000 bytes per note.

Personal Notes Context Menu

Player Name Colorizing

Player names can be colorized in personal notes. This is useful for raid leaders to quickly check and update encounter setup macros. To colorize a player name, enclose it in double curly braces, i.e. {{Player}}. Players with this markup are colorized as follows:

  • Green if the player is in raid groups 1-5
  • Red if the player is in raid groups 6-8
  • Grey if the player is not in the raid


The Abilities module lists the abilities of known trash mobs and bosses (NPCs) in dungeons and raids. The module differentiates between 10 player and 25 player difficulty as well as normal and heroic difficulty. Abilities are learned automatically as they are used by the NPCs.

Please note that only the boss abilities matching the current dungeon or raid size and difficulty are displayed and that abilities are learned seperately for each difficulty.


The encounter database is still work in progress. It is fairly complete for Cataclysm and Wrath of the Lich King, and less complete for older dungeons and raids. Please consult the Encounter Database Status page for more information.


The Emotes module lists the emotes, whispers and yells of known trash mobs and bosses (NPCs) in dungeons and raids.



The Tactics module provides short tactics for dungeon and raid encounters. The tactics are maintained by DrKazza. Please contact him directly if you have feedback on the content or want to contribute.


Customizing Tactics

You can right-click on a tactics entry in order to copy its content to the clipboard. From there, you can paste it in a personal note and customize it to fit your needs.


The Rules module allows the definition of custom encounter rules for notifications, timers, raid target icons and yells. In a nutshell, it supports a roll-your-own boss mod approach to encounters which is completely in-game and does not require programming. Instead, declarative rules are used. The rules module is not intended to replace your current boss mod. Rather, it provides bridges to common boss mods that integrate your custom rules with the regular display provided by your boss mod. As the Rules module is powerful and complex, its complete description is on a separate page.


Learning Mode

Learning mode is an advanced feature that is used by the Boss Notes development team in order to maintain the encounter database that is included with Boss Notes. When playing on live, you generally do not need to use this option. Especially, you do not need to use this option for Boss Notes to learn NPC abilities.

You may want to use the learning mode when playing new content on a beta or test realm where the encounter database is not yet up to date. Use the /bn learn command after entering the zone. This causes Boss Notes to begin associating unknown NPCs with the currently selected instance and encounter while you are in the zone. Learning can be stopped by typing the same command again. Learnings can be cleared by typing /bn clear. NPCs are always learned on the currently selected instance and encounter. Please note that this selection must be adjusted manually in many cases as there is no automatic switching for learned NPCs.

Reporting Bugs

Please use the Ticket System on WowAce when reporting bugs. This ensures that your error reports receive proper and timely processing. You can log in on WowAce with your Curse Network account. Posting error reports in the comments section on is not recommended and most likely leads to the respective comment being deleted without consideration.

Extending Boss Notes

Boss Notes is based on a modular design. The add-on can be extended with additional modules. Please see the Boss Notes Provider Modules page for further information.

r401 | iverie | 2014-02-04 21:47:54 +0000 (Tue, 04 Feb 2014) | 1 line
Changed paths:
   A /tags/ (from /trunk:400)

Tagging as
r400 | iverie | 2014-02-03 04:19:12 +0000 (Mon, 03 Feb 2014) | 3 lines
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

Updated tactics for Mogu'shan Vaults Normal and Heroic.
Updated tactics for Heart of Fear Normal and Heroic.
Updated tactics for Terrace of Endless Spring Normal and Heroic.
r398 | iverie | 2014-02-01 19:44:57 +0000 (Sat, 01 Feb 2014) | 1 line
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

New line coding corrections.
r397 | iverie | 2014-02-01 19:17:26 +0000 (Sat, 01 Feb 2014) | 3 lines
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

Update tactics for Mists of Pandaria Outdoor Bosses.
Update tactics for Throne of Thunder Normal.
Add tactics for Throne of Thunder Heroic.
r395 | iverie | 2014-01-16 13:47:48 +0000 (Thu, 16 Jan 2014) | 1 line
Changed paths:
   M /trunk/Tactics/Tactics-enUS.lua

Updated tactics for Siege of Orgrimmar Normal.


First Previous Page 7 of 15 Next Last
  • #128
    All over it already Jaxon...
    Bethink's been in touch... he's been involved in a really big project but I think he's got a little time now. So Hopefully he'll add this feature.
  • #129
    Done! Sorry for the wait. As DrKazza says, I have been busy with another WoW project ( But I am hopeful to have some time for addon maintenance now.
  • #125
    Thanks guys! This addon is soooo handy now when CC is back for real. Just one question. Its missing tactics for some bosses. Will it be updated?
  • #126
    which ones specifically? I know a few need correcting and BH is missing, deadmines and SFK are both wrong. They've been fixed and are just waiting for Bethink to update. He's been MIA from curse for a month but he's not quit Wow... let me try to pester him again.
  • #122
    Feature request: would love a 'default note' which is global per boss and a Send To option on the Broker icon or minimap. I'd rather not have to open the Boss Notes window for every encounter, I'd love to just CTRL-Click my broker icon to pop up the Send To and select Party and have it send my default note to the party.

    Great addon, thanks!
  • #124
    nice idea, going to ticket this.
  • #119
    Awsome work guys, i came up with this idea mid wrath but have no idea how to program addons. i had a scetch out done but thats about it.
    This is a very handy addon thanks guys.
    Just got a problem tho it would be good if there was an option to Edit the tactics.
    I noticed last night the data for the last boss in The Vortex Pinnacle was not correct and i couldent edit it.
    That feature would be really great.
  • #120
    Yeah I know a few of them are incorrect/misleading (that one in particular)... I tried to get as much from the beta comments as possible but I'd not played the beta so was half blind.
    I've corrected/cleaned up a LOT of the new tactics and hopefully Bethink can update when he has a second. I've not heard from him for a while so he may be on holiday or something.

  • #121
    Oh and check LLJK's comment below... that would be cool to implement and it would allow you to edit your own tactics.
  • #115
    I never get anything shown for abilities. The only way I can get these to display is by checking the Learn button and learning everything from scratch.

    I thought this addon had its own database of abilities?
  • #123
    I have the same problem. I installed the program but all the info is blank except for the name of the bosses.
  • #114
    "Customizing Tactics"
    I read the above description on this part but it seems you cant edit the "main" tactics, just make a copy of them for personal notes. Is there any reason we cant just edit them directly?
  • #116
    It's because of the way you store data...
    I suppose we could put all the data in the profiles.database section and then you could edit it there but it's much easier & more efficient for localisation to be able to do it in a separate file.

    HOWEVER, I'm the first to admit that the tactics that I wrote may be incomplete confusing or just wrong.... if you have a suggestion for an improvement I'd love to use it. Pls post here what you'd like to change and hopefully it'll help everyone
  • #117
    Seems to me like the best of both worlds would be to store a revision number for the tactic when the mob creates the copy. When a boss tactic is loaded, do a quick check of "is there a custom tactic, and if so, was it created from this revision of the tactic". If there's a version mismatch, display a notice to that effect and offer to overwrite with the updated version.

    I'm seeing it as something like this bit of pseudocode:

    IF EXISTS CustomTactic(SampleBoss) THEN
         IF CustomTacticBaseRevision != DefaultTacticRevision THEN
         ELSE DisplayCustomTactic;
    ELSE DisplayDefaultTactic;

    There may be something incredibly obvious that I'm missing, though.
  • #118
    And for the record, tab indenting is hell to get working in these comments. Wound up having to manually enter non-breaking space characters (Alt+0160 saves the day again).
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