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Dungeon Helper

Data Broker Login to Add Favorites
  • 10 Likes
  • World of Warcraft
  • 970 Monthly Downloads
  • Supports: 6.0.2
  • 110,902 Total Downloads
  • Updated 10/15/2014
  • Created 12/15/2009
  • 182 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.3.7
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About Dungeon Helper

Dungeon Helper provides a few helpful improvements to your daily dungeon grinding.

  • Plays an alarm sound when your dungeon invitation pops up (Works with WoW minimized).
  • Shows a dungeon invitation timer.
  • Post the time needed to complete the dungeon into the party chat. "Dungeon completed in: x Minutes" (Optional)
  • Call To Arms Watcher:
    Announces "Call To Arms" bonus rewards availability of selected roles to your chat or plays a sound.

Data Broker Plugin:

Dungeon Helper also includes a Broker replacement for the "Dungeon Finder" minimap icon. You will need a LDB-based display addon like ChocolateBar, TitanPanel or one of the many others to see the broker plugin.

Data Broker
Waiting for Tank...
Call To Arms
Call To Arms status

Click here to help with the localization.

------------------------------------------------------------------------
r98 | yess | 2014-10-15 18:01:36 +0000 (Wed, 15 Oct 2014) | 1 line
Changed paths:
   A /tags/v2.3.7 (from /trunk:97)

Tagging as v2.3.7
------------------------------------------------------------------------
r97 | yess | 2014-10-15 17:54:40 +0000 (Wed, 15 Oct 2014) | 2 lines
Changed paths:
   M /trunk/DungeonHelper.toc
   M /trunk/localization.lua

.)Add locale for "itIT"
.)Bump toc.
------------------------------------------------------------------------

Comments

First Previous Page 2 of 10 Next Last
  • #122

    Hi,
    is possible to have a couple of options ? One to make the bar moveable  (because I couldn't find how to if it is present ) and an option to have the screen flash (red ??) because in my enviroment sounds doesn't work if I have something in foreground even if the wow is not iconfied ...

    Btw thanks for the usefull addon.

     

  • #124

    I reply to myself :-)

    The sounds works well in background "IF" the game system sound option "BACKGROUND SOUNDS" is enabled :-)

     

  • #121

    I get the invitationsound, but the bonus call to arm sound never happens for me. chat warning fires, but no sound.

  • #120

    Suggestion: Can you make it so that there is an option to unmute sound when playing invitation sound and bonus sound for call to arms. This would be great as I typically play with my sound off due to vent, etc.

    If you aren't sure how to go about doing the unmute sound, you might want to speak to the project manager of NPC Scan as I know they've worked that into their addon.

    Thanks for creating this addon!

    Last edited by Chond on 2/10/2013 11:19:02 AM
  • #119

    When I go into the options to select a sound, there is only the "none option. Do I need another addon along with this one to use it?

  • #117

    I thought that this addon used to keep track of raid lockouts, was it another addon and if not then can you add that? I would love to see what I am locked out of on all my toons, including world bosses like Sha since I have a terrible memory and switching to each toon to check the calander is a hassle. Otherwise, thanks for keeping this going.

  • #118

     

    Saved Instances is the "save" tracker I use.

  • #115

    plz update this addon!

  • #110

    any progress on updating not in a party issue?

  • #111

    This is most likely caused by the fact that "party" and "raid" do not exist while in LFG and LFR  as they have both been rolled into "instance" chat in the latest patch.

    I've made a few changes my self, changing the chat messages from party and raid to instance, however I currently am unable to leave an instance via the "leave party" popup

  • #116

    Fixed with v2.3.3

  • #113

    Ye, we know, where's issue ;-)

    Any author around to fix it for us please? :-)

    Last edited by mkcorp on 12/14/2012 11:19:35 AM
  • #112

    When you do 5-mans your not in /p anymore, it will switch to /instance and most likely thats the issue.

  • #109

    I can't make the "play bonus sound" option to work. Checked and unchecked the box, changed the sound. Reset settings, nothing.

    Is this a reported bug or is one of my other addon conflicting ?

  • #108

    Hi, everytime i SHIFT click the LDB button, I get this error.

     

    DungeonHelper\DungeonHelper-v2.3.2.lua:724: attempt to index field "RaidMicroButton" (a nil value)
    DungeonHelper\DungeonHelper-v2.3.2.lua:724: in function "OnClick"
    ChocolateBar-v2.3.1\Chocolate.lua:242: in function <ChocolateBar\Chocolate.lua:239>

    Locals:
    self = ChocolateDungeonHelper {
    0 = <userdata>
    icon = <unnamed> {}
    settings = <table> {}
    obj = <table> {}
    name = "DungeonHelper"
    text = <unnamed> {}
    Update = <func> @ChocolateBar\Chocolate.lua:246
    bar = ChocolateBar1 {}
    }
    db = <table> {
    fontSize = 12
    combathidetip = false
    scale = 1
    combatopacity = 1
    combathidebar = false
    barSettings = <table> {}
    background = <table> {}
    petBattleHideBars = true
    hideonleave = false
    adjustCenter = true
    strata = "DIALOG"
    moveFrames = true
    barRightClick = "OPTIONS"
    fontPath = "tekticles\CalibriBold.ttf"
    objSettings = <table> {}
    fontName = "Calibri Bold"
    moreBar = "none"
    moreBarDelay = 4
    combatdisbar = false
    gap = 7
    textOffset = 1
    height = 21
    forceColor = false
    iconSize = 0.75
    textColor = <table> {}
    }
    ChocolateBar = <table> {
    OnEnterWorld = <func> @ChocolateBar\Core.lua:291
    SetDefaultModuleLibraries = <func> @Ace3\..\AceAddon-3.0.lua:383
    TempDisAutohide = <func> @ChocolateBar\Core.lua:442
    GetChocolate = <func> @ChocolateBar\Core.lua:458
    OnLeaveCombat = <func> @ChocolateBar\Core.lua:337
    modules = <table> {}
    baseName = "ChocolateBar"
    IterateEmbeds = <func> @Ace3\..\AceAddon-3.0.lua:458
    AnchorBars = <func> @ChocolateBar\Core.lua:527
    Printf = <func> @Ace3\..\AceConsole-3.0.lua:69
    SetDefaultModulePrototype = <func> @Ace3\..\AceAddon-3.0.lua:425
    defaultModuleState = true
    IsEnabled = <func> @Ace3\..\AceAddon-3.0.lua:467
    LibDataBroker_DataObjectCreated = <func> @ChocolateBar\Core.lua:358
    DisableModule = <func> @Ace3\..\AceAddon-3.0.lua:366
    UpdateDB = <func> @ChocolateBar\Core.lua:608
    RegisterMessage = <func> @Ace3\..\CallbackHandler-1.0.lua:118
    UnregisterMessage = <func> @Ace3\..\CallbackHandler-1.0.lua:181
    SetBars = <func> @ChocolateBar\Core.lua:470
    OnPetBattleOpen = <func> @ChocolateBar\Core.lua:296
    SetEnabledState = <func> @Ace3\..\AceAddon-3.0.lua:440
    enabledState = true
    RegisterEvent = <func> @Ace3\..\CallbackHandler-1.0.lua:118
    IterateModules = <func> @Ace3\..\AceAddon-3.0.lua:453
    GetBars = <func> @ChocolateBar\Core.lua:466
    Bar = <table> {}
    OnInitialize = <func> @ChocolateBar\Core.lua:144
    UnregisterAllEvents = <func> @Ace3\..\CallbackHandler-1.0.lua:202
    GetModule = <func> @Ace3\..\AceAddon-3.0.lua:231
    defaultModuleLibraries = <table> {}
    OnPetBattleOver = <func> @ChocolateBar\Core.lua:307
    ChocolatePiece = <table> {}
    GetName = <func> @Ace3\..\AceAddon-3.0.lua:300
    DisableDataObject = <func> @ChocolateBar\Core.lua:419
    name = "ChocolateBar"
    UpdateBars = <func> @ChocolateBar\Core.lua:519
    orderedModules = <table> {}
    Disable = <func> @Ace3\..\AceAddon-3.0.lua:330
    GetBar = <func> @ChocolateBar\Core.lua:462
    Drag = <table> {}
    Print = <func> @Ace3\..\AceConsole-3.0.lua:54
    dragging = false
    GetArgs = <func> @Ace3\..\AceConsole-3.0.lua:144
    db = <table> {}
    Enable = <func> @Ace3\..\AceAddon-3.0.lua:315
    IsModu

     

    Thanks!

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