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BuffWatcher

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  • 0 Likes
  • World of Warcraft
  • 133 Monthly Downloads
  • Supports: 5.4.0
  • 43,620 Total Downloads
  • Updated 09/03/2013
  • Created 01/18/2008
  • 114 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v69
or

About BuffWatcher

Hey Guys,

Currently I'm maintaining this adddon, however I have no plans to add new features as I don't play WOW anymore (WOW withdrawals are real). If someone is interested in taking it over from me please see the TOC on the addon and contact me using the current maintainer information.

Mordiin

By Myrilandell of Lothar

BuffWatcher is an addon that will check your buffs, and if you're missing an essential one, it'll put a warning up on the screen. All buffs are completely optional! Only check for the buffs you want to, and you can change buff checks any time. BuffWatcher should now be able to watch any buff, proc, or aura. If you run into a problem or have a request, please post it here!

BuffWatcher now works very differently than pre-Cata versions. Buffs now belong to Categories, and if any buff in a Buff Category is found, then that Buff Category is satisfied. Categories are completely independent of each other (you could have the same buff in two, or three, or five different Buff Categories, or you can have one buff in each Buff Category. BuffWatcher doesn't care).

Quote:

For example, the Warlock spells Demon Skin, Demon Armor, and Fel Armor could all go in one Buff Category, with the short name of "Armor". If any of the three buffs are active on the you, then the "Armor" Buff Category is satisfied. If none of those buffs are active, then you will get an "Armor Missing!" message.

Buff Categories have the following options, these are completely independent for each Buff Category:

  • Enabled - Determines whether or not to even check for this Buff Category.
  • Short Name - A player-supplied shortened name for all buffs in this category. Ex: "Aspect" or "Seal" or "Blessing". If no short name is available, the name of the first buff in this Buff Category will be used.
  • Buffs - A list of buffs this Buff Category must check for.
  • Watch Cast - Determines whether to check for this Buff Category only on the most-recently-cast target.
  • Talent Group - Mainspec, offspec, both, or neither. If neither of these are checked, this Buff Category will never be checked for.
  • Buff Type - Determines the type of warning to issue for this Buff Category. Buffs are warned when "low time" and "missing", procs are warned when "active", and auras are warned when "missing". Auras are special buffs, they get their own bar off on the bottom of the screen. If a Buff Category is an aura, then it will only be checked for as your own, personal aura, whereas a buff can be from anyone.
  • In Combat - Determines whether to check for this Buff Category while the player is in-combat
  • Out of Combat - Determines whether to check for this Buff Category while the player is out-of-combat
  • Do Not Want - If checked, this is something you do NOT want active (ex: Paladins do not want Crusader Aura to be active in combat)
  • Check Raid - Determines whether or not to check for this Buff Category while in a raid
  • Check Group - Determines whether or not to check for this Buff Category while in a nonraid group (5-man or less, but not solo)
  • Check Solo - Determines whether or not to check for this Buff Category while in solo play

Buff Categories can also be "watched". If you mark a Buff Category as watched, then BuffWatcher will monitor the spells you cast. If a spell corresponds to a spell for a buff in a Buff Category, BuffWatcher will only look for that Buff Category's buff on that target. Due to API restrictions, I cannot obtain buff information about any random character; BuffWatcher can only provide proper warnings for yourself and raid and party or raid members.

Quote:

For example, a Shaman's Earth Shield can only be on one target, and you want to know when it falls off.

Buff Categories can also be marked as "Do Not Want". If a buff in a "Do Not Want" Buff Category is active, then a warning will be issued. This is the reverse of normal BuffWatcher warnings.

Quote:

For example, all of a Paladin's Auras could go in an "Aura" Buff Category, because a Paladin would want an aura active at all times. Let's say the paladin only wants Crusader Aura active out-of-combat: He could remove Crusader Aura from the "Aura" Buff Category (so if he has Crusader Aura active, BuffWatcher will warn of a missing Aura). But that's not very good; a better option would be to instead make a new Buff Category, have it only have Crusader Aura, and mark that Buff Category as "do not want" (so if he has Crusader Aura active, then BuffWatcher will warn him that Crusader Aura is active). But that's not the best solution, because Paladins do want Crusader Aura active, they just don't want it active in-combat. So if the Paladin unchecks the "out-of-combat" option, then BuffWatcher will only check for Crusader Aura when the player is in combat, and will only issue a warning if Crusader Aura is active.

To Do:

  • Add the option to require a certain number of stacks of the buff, such as a Shaman's Maelstrom weapon (5 stacks).
  • Add a new buff type: Debuffs.
  • Add the option to check for buffs only if the appropriate class is in your party/raid.

69

  • Functional Changes
  • Updated version number and minimum version number. Verified, to the best I can, that addon is compatible with upcoming 5.4

68

  • Functional Changes
  • Updated minor bug introduced in MOP update. Issue manifested as addon not correctly displaying buff warnings in raids and battlegrounds.

67

  • Functional Changes
  • Updated to work with WoW v50001 - Mists of Pandaria, by Mordiin. Let's have everyone give Mordiin a big "Thank you!" for keeping BuffWatcher alive :)

66


  • Bug Fixes
  • Fixed a bug where BuffWatcher was completely broken when for new users.
  • Fixed a bug where it was possible to chase the warning anchor off the screen by right-clicking it.

65

  • Functional Changes
  • Added the option to not check for buffs while resting.
  • Added the option to not check for buffs while mounted or on a taxi.
  • Added the option to not check for buffs while on a vehicle.
  • Added a new buff type: Weapon Buff. Weapon buffs are assumed to be an hour-long duration. The "Do Not Want" option will not work with weapon buffs.
  • Added a tooltip to the Add Buff Spell ID EditBox, which says users must have a spell ID to add buffs to watch, and gives 4 examples (2 spells and 2 items).
  • All proc Buff Categories added this version (and in the future, if I remember to but forget to mention it) are not associated with any talent group, to waste the least amount of CPU time and memory.
  • Added a proc to Druids, "Clearcasting", which shows when Clearcasting is active.
  • Added a proc to Druids, "Stampede", which shows when Stampede is active - provides a free, omni-directional Ravage.
  • Added a proc to Druids, "Pulverize", which shows when Pulverize is active - provides crit from eating Lacerates.
  • Added a proc to Druids, "Predator's Swiftness", which shows when Predator's Swiftness is active - instant Nature spell from finishing moves.
  • Added a proc to Druids, "Lunar Shower", which shows when Lunar Shower is active - stronger, cheaper Moonfire.
  • Added a proc to Druids, "Nature's Grace", which shows when Nature's Grace is active - 5/10/15% spell haste.
  • Changed the Druid "Lifebloom" Buff Category to not be associated with any talent group. This will hopefully annoy the fewest number of users.
  • Added a watchcast buff to Mages which tracks Focus Magic.
  • Added a combat-only buff to Warlocks, "Improved Soul Burn".
  • Added a proc to Warlocks, "Shadow Trance", which shows when Shadow Bolt is instant. "Shadow Trance" is from the warlock talent "Nightfall" and the Glyph of Corruption.
  • Added a proc to Warlocks, "Soulburn", which shows when Soulburn is activated.
  • Added a proc to Warriors, "Victorious", which shows when Victory Rush is usable.
  • Bug Fixes
  • Fixed a bug with "Watch Cast", where it would often cause "nil index" errors.
  • Fixed a bug where procs would not update smoothly unless a buff was "low time".
  • Fixed a bug where the "movable" check button did not update the "movable" variable, which caused BuffWatcher to always be movable every time the UI was loaded.
  • Fixed a bug with the buff "Use ID" option, which resulted in nil index errors.
  • Internal Changes
  • Changed EventHandler's inCombat variable to a boolean.
  • Changed the way the BuffWatcher's "movable" option works: There is now a small frame (which looks like /!\ but better, and yellow), offset from the first warning icon, which is the movable anchor point for all the frames. There is a tooltip that explains what this frame is and how to hide it.
  • Spread out the widgets in the "Add Buff" popup frame.
  • Moved the player and target buff table updates, to simplify the layout of the BuffCheck() function call.
  • Changed my name in the TOC "Author" field, since I have changed my main.

64

  • Functional Changes
  • Added the option for a Buff Category to require a certain aura. Ex: A Druid's Savage Roar should require aura 3 ("Cat Form"). A Warrior could require Commanding Shout while aura 2 ("Defensive Stance") is active.
  • Added the option for a Buff Category to require a pet. Ex: A Warlock's Soul Link requires that a pet is active.
  • Added the ability to print which buffs are missing.
  • Added the ability to change whether a buff is an item or not, without needing to remove and add the buff.
  • Added the option to check individual buffs by spell id, instead of by name. Currently this only works with your own buffs, not auras and not watch cast. I didn't check procs but I'd figure they work, given the previous restrictions.
  • Bug Fixes
  • Fixed a lot of incorrect or missing buffs in the default Buff Categories:
  • Added "Battle Shout" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Roar of Courage" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Blessing of Kings" to the default Druid "Mark of the Wild" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Druid "Mark of the Wild" Buff Category.
  • Added a new default Buff Category to Druids for "Lifebloom". It is non-solo, in-combat, watchcast-enabled by default. Players need only specify which, if any, talent specs it should be active with.
  • Added "Aspect of the Fox" to the default Hunter "Aspect" Buff Category.
  • Added "Abomination's Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Blessing of Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Unleashed Rage" to the default Hunter "Trueshot Aura" Buff Category.
  • Removed "Aspect of the Beast" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Dragonhawk" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Monkey" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Viper" from the default Hunter "Aspect" Buff Category.
  • Removed "Ice Armor" from the default Mage "Armor" Buff Category.
  • Removed "Arcane Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Removed "Dalaran Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Added "Mark of the Wild" to the default Paladin "Blessing" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Paladin "Blessing" Buff Category.
  • Added "Abomination's Might" to the default Paladin "Blessing" Buff Category.
  • Added "Blessing of Might" to the default Paladin "Blessing" Buff Category.
  • Added "Trueshot Aura" to the default Paladin "Blessing" Buff Category.
  • Added "Commanding Shout" to the default Priest "Power Word: Fortitude" Buff Category.
  • Added "Blood Pact" to the default Priest "Power Word: Fortitude" Buff Category.
  • Removed "Prayer of Spirit" from the default Priest "Divine Spirit" Buff Category.
  • Removed "Prayer of Fortitude" from the default Priest "Power Word: Fortitude" Buff Category.
  • Removed the default Priest "Divine Spirit" Buff Category. Apparently it's been gotten rid of as a buff.
  • Removed the "Hunger For Blood" default Rogue Buff Category. Hunger For Blood was removed from the game.
  • Removed the "Life Tap" default Warlock Buff Category. The glyph no longer provides a buff which provides spell power, making this Buff Category useless.
  • Added a new default Buff Category to Warriors, also named "Shout". This will be for catching non-shout, shout-like buffs, such as Priest Power Word: Fortitude -> Commanding Shout and Death Knight Horn of Winter -> Battle Shout.
  • Internal Changes
  • Minor moving and/or resizing of various GUI elements, to make the Buff Category GUI look nicer.
  • Changed how buffs are removed from Buff Categories - instead of removing all buffs in the selected Buff Category with the same spell id as the selected buff, BuffWatcher now only removes the selected buff.
  • Added buff type checks for buff types 1 and 2. Previously buff types 1 and 2 were in a fail-safe, "catchall" else clause.
  • Added buff type check for buff type 4. This buff type isn't implemented yet.
  • Added buff type check for buff type 5. This buff type isn't implemented yet.

Comments

First Previous Page 7 of 20 Next Last
  • #202
    This mod is very useful, thanks a lot !

    The only problem I found is with lower level chars, it finds missings buffs I can't cast yet. Maybe check with IsUsableSpell() (but it takes into account mana and reagents, which could be bad) or look in the spellbook if it exists ?
  • #203
    For lower-level characters, it is possible to deselect which buffs are checked for via the GUI.
  • #204
    it's actually possible to do that for any-level character
  • #197
    When Tanking on Paladin, I keep getting this coming up.

    Message: Interface\AddOns\BuffWatcher\buffwatcher.lua:2078: attempt to index field '?' (a nil value)
    Time: 08/10/10 15:47:23
    Count: 789
    Stack: [C]: ?
    Interface\AddOns\BuffWatcher\buffwatcher.lua:2078: in function `pw_formatDisplay'
    Interface\AddOns\BuffWatcher\buffwatcher.lua:1898: in function `PW_checksAndStuff'
    Interface\AddOns\BuffWatcher\buffwatcher.lua:323: in function

    Locals:

    Does'nt seem to be a trigger, just randomly happens.

    Any suggestions?
  • #198
    looks like one of your pally's procs doesn't have a duration? Would you mind telling me what your pally's procs are? I don't get this on my pally tank, but she doesn't have reckoning nor redoubt showing.

    I can check redoubt, but not reckoning. Are there any other procs your pally has (exclude the exalted ICC ring, she has that and doesn't get the error)? Also, might be worth looking into procs *named* reckoning or redoubt or whatever, as ProcWatcher goes by name, not something more precise like spellID ...
  • #199
    It could be reckoning, that does show up as a proc. But it does seem to be random, my partner has exactly the same issue on her Paladin Tank also.

    Not sure how I can be more help, but please let me know if I can be more helpful about this.
  • #200
    if you want to "fix" it, you can go to line 2077 in buffwatcher.lua, which looks like this:

    if (BuffWatcher_SVO.ProcWatcher_SVO["PW_showTime"] == true) then

    and change it to

    if ((BuffWatcher_SVO.ProcWatcher_SVO["PW_showTime"] == true) and (buffTable[procIndx].buffExpire ~= nil)) then

    that will prevent the error from occurring. It also will let you know which proc is messing up, since that proc will not have a timer.
  • #201
    I'll give it a try and get back to you if any further issues, thanks for your prompt responses :)
  • #196
    I will be completely rewriting and reinventing BuffWatcher for Cataclysm. If you are interested in providing feedback on the future of BuffWatcher, please let me know via email or pm.

    I hope to have a testable BuffWatcher by the end of next week.
  • #195
    Version 60 is out!
    * Fixed a bug where I'd accidently deleted the "do work" part of the /bw showAllBuffs slash command. Nobody reported it, so probably nobody uses that command anyway (I know I don't)
    * Finally implemented namespaces in BuffWatcher. There should be no change in functionality. Let me know if I messed something up
    * Cleaned up a few repetitive function calls. Tsbncif. LmkiImsu
    * PW - Finally implemented namespaces in ProcWatcher. Tsbncif. LmkiImsu

    Not really important for users, but it's a "more polite" version of BuffWatcher.
  • #194
    Version 59 is out!
    * PW - Fixed a bug with Warrior Slam!, where ProcWatcher was incorrectly looking for a proc named "Bloodsurge" (it should have been looking for "Slam!").
    * PW - Fixed a bug with Druid Eclipse, where ProcWatcher was incorrectly looking for a proc named "Eclipse" (it should have been looking for "Eclipse (Solar)" or "Eclipse (Lunar)").

    Slam bug was found by a guildie when i recommended he use BuffWatcher ... specifically to watch for Slam /sigh
  • #192
    72x BuffWatcher-58\buffwatcher.lua:2083: attempt to concatenate field '?' (a nil value)
    BuffWatcher-58\buffwatcher.lua:1790: in function `PW_checksAndStuff'
    BuffWatcher-58\buffwatcher.lua:323: in function

    Locals:
    procText = ""
    proc1 = false
    proc2 = false
    proc3 = 5
    proc4 = false
    proc5 = false
    proc6 = false
    proc7 = false
    proc8 = false
    proc9 = false
    (*temporary) = ""
    playerclassEN = "DRUID"
    pwChkTalent1 = true
    pwChkTalent2 = nil
    pwChkTalent3 = true
    pwChkTalent4 = true
    pwChkTalent5 = nil
    buffTable = {
    1 = {}
    2 = {}
    3 = {}
    4 = {}
    5 = {}
    }
    pwChkTalent6 = nil
    pwChkTalent7 = nil
    pwChkTalent8 = nil
    beenFormatted = true

    ---
  • #193
    figured it out, thanks :)
  • #191
    Version 58 is out!
    * Fixed a bug in the initialization of BuffWatcher and ProcWatcher. Maybe fixing this earlier would have been another way to fix the "321 bug" fixed in v57.
    * Fixed a bug with Hunter's Trueshot Aura buff check. I had forgotten to remove the space in "Trueshot Aura" so BuffWatcher was indexing a buff that didn't exist.
    * Fixed a typo in the feedback from the /bw singleLine slash command.
    * Finally implemented the visual change where checkboxes which depend on another checkbox are disabled when it is not checked.
    * Rearranged some of the checkbox options in the GUI, to make them more logically located and also to synch up with similar checkboxes in the ProcWatcher GUI.
    * Renamed the "Interval Time" slider to a more descriptive "Checks per Second".
    * Translated the "Missing" and "Active" parts of the buff warning message.
    * Changed the internal workings of BuffWatcher and ProcWatcher; I separated the options menu from the actual buff checking code. There should be no change in functionality. Let me know if I messed something up
    * PW - Rearranged some of the checkbox options in the GUI, to make them more logically located and also to synch up with similar checkboxes in the BuffWatcher GUI.
    * PW - Translated the "Active" part of the proc notification message.
    * PW - Translated the BigTips for all procs.

    This is a pretty big release. Let me know of any translation issues please; i can't access any regions other than enUS (or if i can, i don't know how)
  • #188
    I loaded the latest version yesterday and now it tells me "Trueshot Aura" is missing (which its not).

    Request: Can you add: Battle & Guardian elixers to the list of buffs, as wel as scrolls.
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