Buffed!

Buffs & Debuffs Login to Add Favorites
  • 0 Likes
  • World of Warcraft
  • 33 Monthly Downloads
  • Supports: 4.0.6
  • 8,768 Total Downloads
  • Updated 2/10/2011 7:39:39 AM
  • Created 2/25/2009 12:29:28 PM
  • 31 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: Public Domain
  • Newest File: Buffed-2.2
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About Buffed!

Buffed is a very lightweight very customisable buff mod allowing you to do exactly what you want with your buffs!

New in 2.0 are the duration bars: these can be individually moved (left click dragging) and resized (right click dragging.) As always, changing the properties of the 'M' frame will change every bar's properties at once. Enjoy!

Outline:
This aims to be a highly customisable, easy to use, lightweight buff frame mod.

Features:
-Set the number of buffs/debuffs/target buffs/ target debuffs you want to see.
-Each buff icon can be individually:
Resized
Repositioned
Changed opacity (alpha)

-Any Buff can be added to a 'buff filters' list, which allows:

Positioning of certain buffs to always show up in the same place, with their own designated opacity and size.
Buff 'Blacklist': Always hide buffs you never want to see by adding them to ther filter list, and setting thier alpha to 0

Positioning of buffs aided by:
Sticky Sizing: Placing a buff near another buff will attempt to set the buff to the same size as the others.
Sticky Positioning: Aims to align nearby buffs along their x and y axis.
Sticky Padding: Aims to prevent buffs from overlapping each other, and space them out evenly from one another
The 'Master' (M) Frame: all changes made to this frame will be reflected onto all the other frames.

Need to do:
Sliders to set padding distance.

Some preview vids:
http://www.wegame.com/watch/buffedtest/
http://www.wegame.com/watch/buffed_animation_testing/
http://www.wegame.com/watch/buffed_combat_testing2/

How to use:
-Type /buffed to enable the draggable frames, and the same to disable them
-Right click each buff to change its properties, eg resizable.
-Left click to drag them wherever you want.
-Scroll wheel on the frames to fine tune their position (shift + scroll wheel to change horizontal)
-Right click on the white 'M' Frame for additional configuration such as filtering targets buffs, or to change the settings of all of the buff frames at once.

-Shift left-clicking a buff while not in the configuration mode will add it to a special 'filter frame.' This causes that buff to always show up in the same place, and can be used to 'blacklist' buffs - never showing certain ones, or to make that one buff always show up in a more obvious position, instead of being mixed in with your other buffs.

Also check out the options in the blizzard interface options (ill make a direct slash command to open it up when i get the chance)

Please let me know any extra features you would like to see in future versions, thanks!

2.2: Updated the .toc

2.11: General bug clearing up, the alpha slider should work again and combat positions shouldn't spew errors. Also added another preset, and changed the way the buffs are loaded the first time around.

2.1: Filter frame code clean-up: they should now work as intended. Added importing set ups from other characters, and also a first preset. Removed the 'save positions' from the dropdown menu, as all positions should now auto save.

2.05: Added the option to change the textures from a drop down window. Currently textures will need to be added manually to line 4 of Buffed!.lua. Fixed an issue where the timers weren't re-parenting to their relevant frames after being dragged, and the combat positions not working properly.

2.04: Re-implemented the sort by duration feature, and moved it from the interface menu to the 'M' frame dropdown. Allowed for the individual colouring of the duration bars.

2.01:Fixed a spelling error causing the bars to not show, and the timers keeping their old values before changing to the new ones.

2.0: Duration bars added. Bug where timer positions weren't saving fixed.

1.85: Few minor updates to continue compatability into 3.1

1.81: Fixed tooltip not hiding, and buffs hiding when closing the config.

1.8: General re-code focused on efficiency, check the comments for some screenshots.

1.76: slight change of textures.

1.75: The dummy duration timers are now independantly movable.

1.74: Added mousewheel support for fine-tuning buff placement: scroll up/down with the mouse wheel to adjust the vertical placement, and shift+ scroll to adjust the horizontal placement.
Fixed a bug where the alpha slider didnt hide when the configuration was hidden

1.73: Added Alpha Sliders, these will change the transparency of the buffs, and will overwrite the original fading-in function.
Added a guide frame while dragging, to show the extent of the padding.
Added option to show/hide the Fake timers.

1.7: re write of the padding/sizing/alignment function, and re write of the format of the saved variables and positions, check out comments for more info.

1.64: Fixed an issue where an extra options menu would appear on every zone change, and a bug which returned an occasional error on leaving combat.

1.63: Fixed Filter Frames not deleting properly between sessions, added option to set the IsMine filter dependantly for target buffs and debuffs.

1.62: Fixed Weapon enchant frame bug.

1.61: Fixed the positions not being set properly on PLAYER_ENTERING_WORLD

1.6 General re-code, better saving of variables. new option on the master frame, dummy duration timers always show, new 'filter frames'

1.52: Few minor bug fixes, some code clean up. Dummy duration timers now show up on hover to help with positioning.

1.51: Hopefully sorted out the alignment issues when saving profiles, and a few other bug fixes.

1.5: Added positioning for in combat/out of combat, and hence saving position per character.

1.42: fixed a bug with target durations causing error

1.41: config buttons stay square while resizing, changing the size of the master config button changes the size of all config buttons

1.4: Added Check boxes to toggle on/off sorting by duration and showing weapon enchants. Cleared up some random bugs.

1.3: Buffs fade out by duration, holding shift sets all to max alpha. Added sorting buffs by duration.

1.2: Added a 'Master' frame that will change the behaviour of all the configuration frames at once, reset timers as they appeared a bit buggy.

1.18: Changed Timers

1.17: fixed strata issue for buffs already present

1.16: The ticks in the menu should now work.

1.15: No longer gets hidden by bison, dotimer, etc. (thanks to SkunkWerks for pointing this out.)

1.14: Added Option to disable the target buff's/debuffs completely(requested by Frostdecoy)

1.13: Fixed hiding the config frames if their number is changed while they are enabled. (thanks to Nanoon for poitnign this out)

1.12: fixed the target tooltips (hopefully)

1.1: simple config in the interface menu to changes the number of buffs/debuffs to show.

1.01: added more buff config frames to prevent it bugging out past 10

Comments

First Previous Page 1 of 2 Next Last
  • #24
    Couple things:

    1) how can I make some settings affect the entire group? e.g. I want to see ALL buffs/debuff icons at full opacity (bright).
    2) As is I have to set each one, and the slider appears under the icon on the buf/debuff above.. making it difficut. NOt a bug, per sey, rather a UI undsirable
    3) group resize/spacing. accidentally moving something results in having to fine-tune to unscrew what i screwed up
    4) i cant seem to get the oriantaion to go horizontal as a group.

    thanks
  • #22
    Hi gotta say I love the mod. Curious on if it is going to be kept up to date for Cataclysm. It seems to be fine for the most part atm. I cannot right click off buffs it gives me an error.

    Date: 2010-10-21 13:02:53
    ID: 1
    Error occured in: AddOn: Buffed!
    Count: 1
    Message: Error: AddOn Buffed! attempted to call a forbidden function (CancelUnitBuff()) from a tainted execution path.
    Debug:
    [C]: CancelUnitBuff()
    Buffed!\Buffed!.lua:1040:
    Buffed!\Buffed!.lua:1038
    Buffed!\Buffed!.lua:1098:
    Buffed!\Buffed!.lua:1098

    If just this could be fixed I believe the mod will be 100% fine its the only error I've run into even on Beta.
  • #23
    Blizzard have changed their code so that right clicking cant remove the buff anymore. Ive seen the same issue in a few other addons, as soon as i hear of a workaround or a fix ill update the addon
  • #21
    Is it possible to set a buff/debuff slot for a specific buff/debuff?
  • #20
    When I Shift left-click a buff while not in the configuration mode the buff icon disappears and I can't recover it. A

    All I wanted is that certain buffs shows in the same place but this is not working for me. Any advice?
  • #18
    First of all thx for this very nice interesting looking mod, keep it up^^

    Suggestions/Questions
    + It would be very nice to have a master frame for each group:
    buffs/debuffs/target buffs/ target debuffs
    + After detaching a buffslot/s from its grp, I try to attach it again to its grp, to be able to move them again as one grp. Have not found a solution yet how to do it :)
    + Is it possible to assign a debuff slot with his own position/size to a specific debuff, for example Living Bomb. Have not found a solution yet how to do it.

    best wishes
    aeon


  • #19
    + already found how to assign debuff to its own place ..very nice :))
  • #16
    Great job !
    Is there a possibility to change the buff's transparence ?
  • #17
    Yup, theres an option called 'alpha' when you right click the fiter, should bring up a slider :)
  • #13
    Is this addon's functionality compatible with other addons that change the appearance of buffs to bars, like CT_Buffmod or Simple Buff Bars? I'm basically looking for an addon that does what your addon does, but displays buffs as drop-down bars instead of icons.
  • #14
    This addon now has duration bars, but you currently cant have just the bars without the icons. Check out http://www.wowinterface.com/downloads/info12613-Buffed.html until i have had time to update the info here. Thanks.
  • #15
    I tell a lie you can hide the icons, you'd just have no idea what the buff was. (unless you gave each buff its own color!)
  • #11
    There seems to be an issue with saving settings.. I've checked to show weapon enchanments/poisons yet every time I relog, the check box is cleared again.
  • #12
    thanks. it appears that while the weapon enchants are actualy saved to beign hidden/shown, the checkbox isn't. I'm working on a better options menu, so hopefully this will be sorted soon(tm)
  • #10
    As of 3.1 there is a problem with filtering, altough its filtered to show only my debuffs on target, it shows all debuffs of everyone. Would like a fix about that.
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