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Chinchilla Minimap

Map & Minimap Login to Add Favorites
  • World of Warcraft
  • 43,307 Monthly Downloads
  • Supports: 6.0.2
  • 1,457,011 Total Downloads
  • Updated 10/14/2014
  • Created 07/10/2008
  • 2,474 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.7
Support development! **

About Chinchilla Minimap

Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Allows changing of blip size, border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
A more flexible north-east-south-west indicator.
Show your location coordinates.
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Show the name of your location more flexibly.
Move Buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Show which team-mate pinged the minimap.
Position the minimap and frames around it.
Range Circle
Show on the minimap where your range extends to.
Show / Hide
Show or hide various frames related to the minimap.
Tracking Dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colour-blindness
Use the mouse-wheel to zoom the minimap and zoom out the map automatically after 20 seconds (or so).

Click here or leave a comment to submit a bug report or request a new feature.

Click here to help with translating Chinchilla Minimap into your own language.

tag v2.7
Ethan Centaurai <>
2014-10-14 14:09:05 +0100

Tagging as v2.7.


Ethan Centaurai:
    - Bump Interface number to 60000.
    - Appearance: Do not attempt to resize the Coordinates window. Drycoded.
    - ShowHide: You can now hide the new Garrison Report button.
    - MoveButtons: You can now reposition the new Garrison Report button.
    - Position: Fixed compatibility with Patch 6.0. (I forgot to save the file before commiting)


First Previous Page 2 of 72 Next Last
  • #1309

    Boss frame movement has barely worked at the best of times. :/

    I'm tempted to simply get rid of it.

    Twitter | Blog
  • #1304

    Latest patch screwed up the coordinates, when I login they're huge and not attached to the map, not where I have them normally set, when I open the chinchilla options everything LOOKS correct and if I simply select any of the adjustable settings it returns the coordinates to where I have them usually placed and at the proper scale. Like it's not reading the user settings until you actually go into the menu to adjust them or something.

    Great addon other than not being able to use the current version properly.

  • #1305

    I'm having the same issue - only it's making the coords super small and shifting their position.  If I go in to the options and disable it then re-enable it then it's fine till the next time I log in then I have to fix it again. 

  • #1306

    It took me ages to figure out a likely cause as I hadn't changed anything in the Coordinates module code, but I think I found it.

    Please test alpha package v2.6.3-4:

    Twitter | Blog
  • #1302

    Not sure how far into beta you are yet but looks like everything except Quest Tracker is working.

    Interface\AddOns\Chinchilla\Modules\QuestTracker.lua:59: attempt to index global 'WatchFrameHeader' (a nil value

    Interface\AddOns\Chinchilla\Modules\QuestTracker.lua:59: in function `ToggleTitle'
    Interface\AddOns\Chinchilla\Modules\QuestTracker.lua:32: in function <Interface\AddOns\Chinchilla\Modules\QuestTracker.lua:31>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:558: in function `EnableAddon'
    Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:571: in function `EnableAddon'
    Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:651: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:636>
    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:327: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:350: in function `CombatLog_LoadUI'
    Interface\FrameXML\UIParent.lua:830: in function <Interface\FrameXML\UIParent.lua:789>

  • #1303

    I have made preparations in Chinchilla's code to make sure the addon will work with Patch 6.0. The code is currently disabled (read, "commented out") so all I need to do is enable it and remove the old code when Patch 6.0 goes live.

    EDIT: v2.6.2-9 and newer should work fine on both live and beta realms. Enjoy.

    Last edited by EthanCentaurai on 10/7/2014 10:24:54 AM

    Twitter | Blog
  • #1297

    Didn't time used to be movable?

  • #1301

    yup, works now

  • #1298

    Are you using the alpha packages from WoWace? I think I may have broken it.

    Twitter | Blog
  • #1300

    A new alpha package (v2.6.2-8) is now available. The clock should be movable again in this version.

    Twitter | Blog
  • #1299

    oh yup. ill go back to regular. thanks.

  • #1295

    after last patch v2.6.2 the durability figure will not show up anymore...tried reloading several times

  • #1296

    It may have been move off the screen by accident.

    Open the config with /chin, click on Position on the left and look for Durability.  Click Movable to see where it is (it will appear as an orange box) and then use the sliders to move it to where you want it.

    Twitter | Blog
  • #1290

    Guys a little problem here, I'm unable to hide the blizzard coordinates frame, it appears unlocked in my UI, any idea?

  • #1291

    Blizzard does not provide co-ordinates by default. There are loads of addons that provide co-ordinates though, including Chinchilla and TomTom. If you can provide a screenshot we might be able to identify which addon it is.

    Twitter | Blog
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