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Chinchilla Minimap

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  • World of Warcraft
  • 2,648 Monthly Downloads
  • Supports: 5.4.0
  • 1,408,643 Total Downloads
  • Updated 09/15/2013
  • Created 07/10/2008
  • 2,456 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.6
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About Chinchilla Minimap

Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Allows changing of blip size, border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
A more flexible north-east-south-west indicator.
Show your location coordinates.
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Show the name of your location more flexibly.
Move Buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Show which team-mate pinged the minimap.
Position the minimap and frames around it.
Range Circle
Show on the minimap where your range extends to.
Show / Hide
Show or hide various frames related to the minimap.
Tracking Dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colour-blindness
Use the mouse-wheel to zoom the minimap and zoom out the map automatically after 20 seconds (or so).

Click here or leave a comment to submit a bug report or request a new feature.

Click here to help with translating Chinchilla Minimap into your own language.

tag v2.6
Ethan Centaurai <>
2013-09-15 10:19:23 +0100

Tagging as v2.6.


Ethan Centaurai:
    - Core: Increase the size of the config window.
    - Appearance: Remove useless CVar check.
    - Appearance: Add options to show/hide quest tracker Objectives header and collapse button.
    - Appearance: Small re-arrange.
    - Core: Bump Interface number for Patch 5.4.
    - TrackingDots: Update blip maps to Patch 5.4 layout.
    - Core: Revert all recent changes related to MoveAnything compatibility.
    - Core: Add MoveAnything to optional dependency list to force it to load before Chinchilla does.
    - MoveButtons: Forcibly disable the module if MoveAnything is installed.
    - Position: Forcibly disable the module if MoveAnything is installed.
    - Core: Hide module options instead of disabling them when the module is disabled.
    - Position: Fixed nesting and removed trailing whitespace.
    - Position: Disable boss frame movement pending code re-write.
    - QuestTracker: Module deleted.
    - Core: Force the height of the quest tracker to 700 pixels.
    - Update Interface number for Patch 5.3.
    - Core: Remove SetCVar hook.
    - Core: Remove unnecessary CVar check.
    - Appearance: Delay CVar check.
    - Compass: Replace SetCVar hook with a CVAR_UPDATE event listener.
    - Compass: Make Blizzard's compass ring invisible instead of hiding it.
    - Appearance: Kill off more dead code.
    - Appearance: Removed a huge amount of utterly useless code.
    - Core: Properly unhook all hooks when Chinchilla is disabled.
    - Core: Make the Rotate Minimap checkbox code more awesome.
    - Core: Make the options window slightly smaller.
    - Core: Rename a function.
    - Core: Remove Chinchilla's options from the in-game interface options panel.
    - ShowHide: Experimental new logic that turns buttons invisible instead of hiding them.
    - Appearance: Prevent an error caused by out-of-date versions of LibDBIcon-1.0.
    - Appearance: Fix a typo that was causing an error.
    - Appearance: Register for the new LibDBIcon_IconCreated callback.
    - ShowHide: Small re-arrange.
    - QuestTracker: Now enabled by default.
    - Appearance: Remove debug.
    - Appearance: Button border alpha settings now work with buttons created by LibDBIcon-1.0.
    - Appearance: Fix error message format strings.
    - Appearance: Remove AceTimer-3.0.
    - Appearance: Check for new buttons on ADDON_LOADED events instead of every second.
    - Appearance: Set the default minimap strata to LOW.
    This matches Blizzard's default minimap strata settings.
    - Appearance: Simplify the strata options to low, medium and high.
    - Appearance: Remove debug.
    - Appearance: Fix button border alpha feature.
    Why this was not throwing up errors is beyond me.


First Previous Page 2 of 69 Next Last
  • #1264

    I'm having an issue with boss frames. I can move them around, and if I do it right before a pull, they will sort of temporarily be in the correct position... But if a new boss unit is added, the boss frames reattach themselves to the bottom of my minimap...which is at the bottom of my screen, making the boss frames not visible any more.

    I don't have any other addons that have boss frame control, near as I can tell.

  • #1261

    Many of the functions under "Show / Hide" are malfunctioning, constantly. Buttons repeatedly show up, and I have to go in and Uncheck/Recheck "Enable" under Show/Hide.

    Any clues?


  • #1262

    Not many clues sadly. :(

    I have changed the way buttons get hidden a few times in recent releases but everything worked fine here.

    What version are you using? Does it happen when Chinchilla is the only addon enabled? Are there any errors?

  • #1256

    I just wanted to report that apparently the "Shape" options for Chinchilla seem to be missing from the appearance tab.  Don't know if it was moved to a different tab, but I thought I'd mention it. :D


  • #1257

    Nope, it's definately there! It's in between "Opacity" and "Show collapse button" on the third row. :)

    It's just in a different position than the screenshot here on Curse. >_>

  • #1260

    D'oh!  You're absolutely right.  Thanks!

  • #1255

    I have found some problems using the Chinchilla. I have been unable to move enough the Quest Tracker, and this has troubled my use of this addon, forcing me to turn it off. This occurred shortly after the update to patch 5.4. Please, I ask you to review how the Quest Tracker can be arranged on screen. The functions "horizontal" and "vertical" do not move enough. Thank you!

  • #1258

    The "horizontal" and "vertical" sliders have never worked properly sadly, especially with the minimap. :(

    As far as I know nothing changed in Patch 5.4 that would cause that to happen... I'll see if I can increase the amounts the sliders accept.

  • #1259

    I think the problem isn't the position, but the size. The addon doesn't allow parts to go over the edges of the window, which is fine, but the quest tracker window is very tall, so you can barely move it up and down. If you can make the size of it adjustable again (like it was if I remember correctly), then the positioning shouldn't be a problem.

  • #1250

    Not sure if this is related to this addon or not, but when I hover over a tracking node on the minimap, of any kind, I get no information on what it is, what the name of the node is, npc name ect ect. If i move my mouse over the tracking dot really fast it'll show up sometimes very quickly, really annoying :(

    Last edited by urbanchaos on 9/19/2013 9:23:28 AM
  • #1251

    It is very unlikely to be Chinchilla to be honest. Chinchilla only changes the artwork and size of the nodes.

    That said, try changing the blip size in the Appearance section of the config. I can't promise it will fix anything but it's worth a try. :)

    Let me know what happens.

  • #1253

    I went through and disabled one addon at a time... and found it to be an addon called SmartFrameMover, so it is not related to your addon, Sorry to bother you with this..

  • #1252

    thx for the quick reply! 

    Nope that didnt work, no matter how big I made the tracking node dot.. *sigh*

  • #1249

    Boss frame support (movement/visibility) has been added back in as of Version 2.6-3 and onwards. The code still isn't optimal but your much-loved features are back.


  • #1246
    Chinchilla Minimap / Boss Frame


    Before version 2.6 I was able (and had already set) the Boss Frame to be in a position on my screen that was usable. Eg. In a position I could actually see it and actually make use of it.

    With this current version, reading from the changes I believe most changes in relation to moving things around have been reset, but also, I have noticed the option to 'Move Boss Frame/Move Anything' has completely dissapeared from the options menu for Chinchilla.

    Is this an issue that Blizzard has changed in Patch 5.4 causing problems with Chinchilla? I don't know.
    Is this an issue where the author of this mod has changed it but maybe forgot to adjust it to give that option? Still I don't know, but maybe likely.
    Is this an issue that 100% of people who use this mod will have a problem with? Yes, I would dare say at least 95% of people would simply because if you are doing anything that needs that frame and your minimap is in another location other than default you are going to have one hell of a time trying to organise your UI around that <-- EG My UI has the Minimap about 1/5th of the way up from the middle of the bottom of the screen and my action bars are around that, thus causing the boss frame to be behind my action buttons and causing me absolute grief in trying to see it. 

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