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Chinchilla Minimap

Map & Minimap Login to Add Favorites
  • World of Warcraft
  • 3,070 Monthly Downloads
  • Supports: 6.2.2
  • 1,565,222 Total Downloads
  • Updated 09/03/2015
  • Created 07/10/2008
  • 2,525 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.7.4
Support development! **

About Chinchilla Minimap

Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Allows changing of blip size, border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
A more flexible north-east-south-west indicator.
Show your location coordinates.
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Show the name of your location more flexibly.
Move Buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Show which team-mate pinged the minimap.
Position the minimap and frames around it.
Range Circle
Show on the minimap where your range extends to.
Show / Hide
Show or hide various frames related to the minimap.
Tracking Dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colour-blindness
Use the mouse-wheel to zoom the minimap and zoom out the map automatically after 20 seconds (or so).

Click here or leave a comment to submit a bug report or request a new feature.

Click here to help with translating Chinchilla Minimap into your own language.

tag v2.7.4
Ethan Centaurai <>
2015-09-03 21:09:55 +0100

Tagging as v2.7.4.


Ethan Centaurai:
    - Bump Interface number to 60200.
    - ShowHide: Fixed an oversight that broke the "unread invites" option. Closes ticket 187.
    - ShowHide: Revert back to the reparenting method to hide frames. Should fix problems with the durability indicator.
    - Ping: Fixed a rare error that occurred when a player's class cannot be found for whatever reason.


First Previous Page 31 of 79 Next Last
  • #968
    If I can get their permission to do so, I will.
  • #958
    hey could you add diablo3 minimap skin? from roth ui

    so my mini map matches my ouf d3orbs light
  • #955
    I use this in conjunction with Minimap Button Frame and now I have the simplest, most functional map interface yet. Beat out sexymap by leaps and bounds. Thanks!
  • #969
    You're very welcome! Nice comments like yours make it all worthwhile! :)
  • #954
    I'm having a problem with the boss health frames. They don't show up, instead I get a seme-transparent black box with a red bar at the top, a little off to the side of where the boss frame is supposed to be located.
  • #953
    so just wondering how much memory does this use? (I use simpleMinimap which takes about 1.5 im looking for a mod that does basically the same thing but for less memory usage).
  • #952
    If you open a ticket, you cannot see it anymore. The position options are enabled and correct.
  • #951
    Is there a way to disable just the new tracking dot for your target that Blizzard added in 4.1? I don't want to disable all tracking, but I hate this new feature (the dot is too big and covers up the tracking I want to see). I searched through the options and couldn't find anything.
  • #957
    This is actually built into the Blizz UI. Hit the magnifying glass icon on the side of the mini-map and uncheck Target and Focus.
  • #950
    Is there any way to add 2 range circles instead of 1? like I want one for my maximum range of casting spells (40 yd) and one for my min range for AoE (10 yd)
  • #956
    I would also like to see this feature, so I can track both gather range and spell cast range while out of combat.
  • #949
    Sorry for my English...
    I hunter, and i used Nandini-New tracking dots. Can you update tracking with new function displaing target, focus and other on minimap?
    And what a solid square in Blip-Nandini-New.tga file?
  • #947
    Force an update to the 1.3.2 release of Broker_Location and it seems to fix the Chinchilla minimap moving problem. Thanks to paks2 @ wowace for this!
  • #946
    Thanks for adding scaling, alpha, and clickthrough to the Expander! I used a hardcoded alpha and clickthrough before the 2.3.2 version, nice to see you had the same thoughts. :) There is a problem with the Expander though. When using Routes, it does not show in same scale as the expanded minimap, making existing nodes in the distance askew compared to the predicted locations. I use GatherMate2 for loading node locations, but I think that is of no relevance... Hope this is fixable till next update. :D
  • #945
    Okay, here is another workaround until the Chinchilla wizards figure out the problem.

    1. Uncheck "Enable" in the Position tab so Chin's own repositioning code is turned off.

    2. Install the MoveAnything addon.

    3. In the MoveAnything UI (an extra button is added on the game menu), expand the "Minimap" tree, check the "Mover" box on Minimap, then drag the minimap frame where you want it. I had to do the same with Tracking Button - everything else is grabbed in my UI by MiniMapButtonFrame. Uncheck the Mover boxes and close the UI.

    4. Adjust the desired shape of the minimap and the Zone text using Chin's UI as normal. Now you're set!
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