- Home
- Downloads
-
Addons & Mods
Featured
World of Warcraft
6,103 Mods
-
Popular Downloads
- Top World of Warcraft Addons
- Top Minecraft Server Mods
- Top Rift Addons
- Top Skyrim Mods
- Top World of Tanks Skins
- Top StarCraft II Maps
- Top Terraria Maps
- Top Runes of Magic Addons
- Top Warhammer Online Addons
- Top The Secret World Mods
- Top Age of Conan Addons
-
- Curse Client
- Premium
- News
- Giveaways
- Forums
- Store
Compact Runes
- 2 Likes
- World of Warcraft
- 923 Monthly Downloads
- Supports: 5.3.0
- 6,860 Total Downloads
- Updated 05/21/2013
- Created 08/30/2012
- 16 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: 1.0
About Compact Runes
Description
Compact Runes is a re-write of DocsDebugRunes. It preserves the compact UI but adds additional features.
Features
It tracks the following items:
- Runes with an optional setting to show a numeric timer for each rune.
- Runic Power
- Diseases and time left
- Disease Strength. The numeric timer on the diseases will change based on the value of re-applying diseases:
- Red: Re-applying would result in less disease damage.
- White: Re-applying would result in no change.
- Yellow: Re-applying would increase the disease damage.
- Green: Re-applying would increase the disease damage by more then the configurable threshold.
- Sudden Doom, Shadow Infusion, and Dark Transformation for Unholy
- Rime/Freezing Fog and Killing Machine for Frost
- Blood Charges for the Blood Tap talent.
- By default a new bar is used that replaces the Dark Transformation bar. If you are Unholy, the bars are placed side-by-side.
- You can also enable it as a proc. It is off by default.
- Blood Shield
- LDB/Minimap Icon Support
- RC Procs are indicated with a white border.
- RE procs, RC procs, and wasted Blood Charges tracking in the LDB tooltip
- Crimson Scourge is shown as a proc.
- Out of melee range is indicated by a red border. This option can be disabled.
- An optional "Almost ready" rune state. The alpha can be adjusted independently for it.
- A Plague Leech proc, if enabled, is shown when the time left on Plague Strike is below a certain threshold. You can optionally require that Outbreak will be off cooldown too.
- A Soul Reaper proc that shows up if you have the spell, your target is under 35% health, and Soul Reaper is not on cooldown. The cooldown also includes runes not being ready.
tag 1.0
71618278df4ec7e9e6bb8484bd136fe7c8bce9c9
Talryn <git@talryn.sent.com>
2013-05-21 12:57:14 -0400
Tag as 1.0.
--------------------
Talryn:
- Update TOC for 5.3.
- Fix typo in variable name.
- Improve disease strength tracking. Use RegisterUnitEvent for performance. Change default threshold to 10%. Additional code cleanup.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 1.0 | Release | 5.3.0 | - | 05/21/2013 |
| 1.0-nolib | Release | 5.3.0 | - | 05/21/2013 |
| 0.9 | Release | 5.2.0 | 1,911 | 04/02/2013 |
| 0.9-nolib | Release | 5.2.0 | 2 | 04/02/2013 |
| 0.8 | Release | 5.2.0 | 986 | 03/05/2013 |
| 0.8-nolib | Release | 5.2.0 | 3 | 03/05/2013 |
| 0.7 | Release | 5.1.0 | 999 | 01/03/2013 |
| 0.7-nolib | Release | 5.1.0 | 7 | 01/03/2013 |
| 0.6-nolib | Release | 5.1.0 | 5 | 12/11/2012 |
| 0.6 | Release | 5.1.0 | 449 | 12/11/2012 |
| 0.5-nolib | Release | 5.0.5 | 5 | 10/05/2012 |
| 0.5 | Release | 5.0.5 | 625 | 10/05/2012 |
| 0.4 | Release | 5.0.5 | 248 | 09/24/2012 |
| 0.4-nolib | Release | 5.0.5 | 3 | 09/24/2012 |
| 0.3 | Release | 5.0.4 | 427 | 09/02/2012 |
| 0.3-nolib | Release | 5.0.4 | 1 | 09/02/2012 |
| 0.2-nolib | Release | 5.0.4 | - | 09/01/2012 |
| 0.2 | Release | 5.0.4 | - | 09/01/2012 |
| 0.1alpha | Beta | 5.0.4 | 73 | 08/30/2012 |
| 0.1alpha-nolib | Beta | 5.0.4 | - | 08/30/2012 |
Top Downloads
-
- Deadly Boss Mods
- Combat, PvP, and Boss Encounters
- 999,752 Monthly Downloads
-
- Bagnon
- Bags & Inventory
- 466,028 Monthly Downloads
-
- Auctioneer
- Mail, Tooltip, Bags & Inventory, Professions, and Auction & Economy
- 340,607 Monthly Downloads
-
- Recount
- Combat
- 314,809 Monthly Downloads
-
- HealBot Continued
- Healer and Unit Frames
- 293,027 Monthly Downloads


Comments
The blood shield bar doesn't work (version 0.9, german x64 wow-client).
reinstall and delete WTF-files doesn't help.
Any ideas? =(
Are you getting any errors? The only thing that should prevent it from showing is if the Blood Shield setting is disabled. You could send me any errors or the LUA settings file and I could see if I could find any thing. The LUA setting file is at <WoW Folder>/WTF/Account/<Account Name>/SavedVariables/CompactRunes.lua.
Absolutely love this addon, just wondering if there's a way to set Soul Reaper procs to 45% instead of 35%, as the Tier 15 4pc set bonus modifies it. Thanks.
I added some code to detect the T15 gear in the 0.8.5 alpha. It will count the number of T15 pieces and at 4+ Soul Reaper should "proc" at 45% instead of 35%.
Can you please verify if it works correctly? You can find it here:
http://www.wowace.com/addons/compact-runes/files/96-0-8-5-gb7a3f08/
Thank you for the update. The alpha version works correctly with the T15 set bonus.
Good work, but is there a way to unlock the disease, and move to another location?
It would also be nice if you could scale the entire display even smaller
I will soon be adding options to unlock the other bars and move them.
You can control the size of the rune bars and the rest of the UI scales based on that, by default. Does that not accomplish what you want?
Hi talryn, thanks for the reply and I am glad to hear that it will soon be possible to move the other bars. For example I have a very small ui and the size "10" is still too big to adapt it to the rest.
I love the new Disease power tracking function. No issues this time just wanted to say this is a great addon and I recommend it to every Death Knight i can
Hey Talryn,
First off, I LOVE this addon. I have a small request, that basically stems from my ocd. Is there any way to make the addon -not- dim when you are out of combat? The fact that it dims has always bugged me since nothing else on my screen dims, but I've lived with it. I've been revamping a lot of my addons recently and figured I might as well ask. Also, is there any way to make the rune and blood shield bar wider so it matches the width of the group of runes? Thanks in advance!
Thanks. You can control how dim it is using the OOC Alpha slider in the options. That controls the transparency out of combat. Just set it to 1.0.
I'm not positive on the second question. The sides of those bars should match up with the sides of the runes so that left side should be about where the left side of the left-most rune is. The right side is about where the right side of the right-most rune is. Are you asking if it is possible to have it extend the entire way across the rune display so it is as wide as the rune display (incuding the border)?
The width of the Runic Power Bar and Blood Shield Bar are dynamic at the moment. They are the size of two runes plus the gap between the runes so that it should span the same distance as the rune pairs.
I guess I could add an option that would switch it so it is as wide as the entire rune display. I've been trying to avoid too many options because it can make it fairly complex for people.
The disease timers are the same size as the rune bars so that is why the bottom two bars are also based on the rune bar width.
Yes, as wide as the border. I've unlocked the rune and blood shield bar and butted them tight against the bottom of the addon, and it looks strange while in combate there is that gap between the sides of the bar and the edge of the addon (because of the border). In short, is there any plans to make the width of the bars adjustable?
Hey any chance you can make an option to take away the faint color of the rune under the rune when its on cooldown to make it look like the original DDR. I want to make the switch to your addon but I cannot get used to the faint color of the rune behind it.
You can control the alpha (kind of the brightness) of recharging runes so you could make them dimmer. That is for all recharging runes. It might be that DDR made the second recharging rune in a pair even dimmer. I'd have to add some code to make that possible on my addon in the same way as DDR.
There is a concept of "almost ready" that I added for someone. It will change the alpha to another value when the rune will be ready in a certain time or less. You could set the Recharge Alpha very close to 0.0 for now then set the almost ready time to 4 seconds and the almost ready alpha to whatever you like. It would also be possible to make the almost ready time greater than 4 seconds if you edit the Lua settings file. That might approximate DDR better.
I'll have to look into it though. It sounds like you want the runes that have not started recharging to not be visible at all. It would only apply to the runes on right as runes on the left should always be recharging.