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_Corpse
- 2 Likes
- World of Warcraft
- 52,122 Downloads
- Supports: 4.3
- 29 Average Daily Downloads
- Comments
- Created 6/6/2009 6:46:08 PM
- Updated 1/9/2012 10:02:41 PM
- 170 Favorites
- Project Site
- License: GNU General Public License version 3 (GPLv3)
- Release Type: Release
- Newest File: _Corpse 4.3.0.2
About _Corpse
_Corpse tells you the faction, online status, and other information about corpses you see. That is, when you mouse over a corpse (after the player releases spirit), _Corpse automatically queries the server about who owns the body and automatically colors and fills out its tooltip like a regular living unit.
How It Works
This mod is a spiritual successor to CorpseInfo, however it is significantly faster and less prone to error because it uses the friends list rather than “/who” queries. Not only that, but it's always accurate about the target's faction, and can see when enemies are online.
In battlegrounds, _Corpse uses the scoreboard data directly to instantly give you class and faction information.
Why Use _Corpse?
It can help you decide if a corpse is worth resurrecting, because it shows online/offline status and <AFK> flags. Wondering if a dead enemy is still online and worth camping? This is your mod. It has no configuration; just install it and mouse over some corpses.
- 4.3.0.4: Can now reliably tell enemies from allies in rated BGs, wargames, and arenas.
- 4.3.0.3: Fixed an error that prevented the corpses of disconnected players from being recognized in instances.
- 4.3.0.2: Now works in cross-realm LFR raids and arenas.
- 4.3.0.1: Added support for enCN, enTW, ptBR, and ptPT localizations.
- 4.2.0.2: Fixed an issue with class labels in battlegrounds.
- 4.2.0.1: Bumped TOC for 4.2.
- 4.1.0.1: Updated deDE, esES/esMX, and koKR localizations.
- 4.0.0.2:
- Updated deDE, frFR, and zhTW translations for 4.0.1. Thanks to Possible for the deDE translations.
- Added a tool to extract locale constants to be used when things break on non-English clients.
- 4.0.0.1: Bumped TOC for patch 4.0.1.
- 3.3.5.2: Fixed frFR and ruRU locales so they can detect corpses properly.
- 3.3.5.1: Slight update for compatibility with patch 3.3.5's friends list changes.
- 3.3.0.2:
- Now passes a second argument to Add/RemoveFriend to tell other addons that the command should be ignored. Should now be compatible with Tekkub's FriendsWithBenefits.
- Added a module for 5-man dungeons so that cross-realm LFD groups don't break the mod.
- 3.3.0.1:
- “Modules” for adding player info to corpse tooltips now have their own files, and only one module can be active at once.
- Removed support for GameTooltip replacements, since corpse names are always drawn into the original frame.
- 3.2.0.1: Bumped TOC for 3.2.
- 3.1.0.4: Fixed a conflict with the pError and other similar error filters.
- 3.1.0.3: Removed a leftover debuff message.
- 3.1.0.2: No longer spams "Target is Unfriendly" when mousing over hostile corpses.
- 3.1.0.1: Fixed problem with chat message filter.
- 3.0.9.4: Fixed Chinese localizations to exactly match GlobalStrings formats.
- 3.0.9.3: Added deDE, esES/esMX, frFR, and ruRU pattern localizations. The TOC "Notes" field remains unlocalized, however.
- 3.0.9.2: Added zhCN and zhTW localizations by Sparanoid.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| _Corpse 4.3.0.2 | Release | 4.3 | 101 | 1/9/2012 10:02:41 PM |
| _Corpse 4.3.0.3 | Release | 4.3 | 119 | 12/16/2011 6:24:24 PM |
| _Corpse 4.3.0.2 | Release | 4.3 | 62 | 12/10/2011 10:20:46 PM |
| _Corpse 4.3.0.1 | Release | 4.3 | 119 | 11/29/2011 6:21:25 PM |
| _Corpse 4.2.0.2 | Release | 4.2 | 5,793 | 7/15/2011 12:10:05 AM |
| _Corpse 4.2.0.1 | Release | 4.2 | 3,650 | 6/28/2011 2:29:47 PM |
| _Corpse 4.1.0.1 | Release | 4.1 | 5,267 | 4/26/2011 12:17:16 PM |
| _Corpse 4.0.0.2 | Release | 4.0.1 | 9,507 | 10/23/2010 11:11:38 AM |
| _Corpse 4.0.0.1 | Release | 4.0.1 | 2,109 | 10/12/2010 5:37:54 PM |
| _Corpse 3.3.5.2 | Release | 3.3.5 | 1,948 | 7/2/2010 9:11:01 PM |
| _Corpse 3.3.5.1 | Release | 3.3.5 | 420 | 6/22/2010 5:51:54 PM |
| _Corpse 3.3.0.2 | Release | 3.3.0 | - | 12/28/2009 7:50:53 PM |
| _Corpse 3.3.0.1 | Release | 3.3.0 | - | 12/8/2009 2:26:58 PM |
| _Corpse 3.2.0.1 | Release | 3.2.0 | - | 8/4/2009 4:28:30 PM |
| _Corpse 3.1.0.4 | Release | 3.1.0 | 27 | 6/7/2009 7:57:33 PM |
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Comments
It's getting a little annoying lately to delete these unwanted contacts, so I'm posting this here. I play with the German client on live servers using _Corpse 4.0.0.1.
1. Blizzard made it impossible to see your alts' corpses (Dang!)
2. CT_Core is fine.
3. It seems like logging off just as you mouse over a corpse causes that corpse to stick in your friends list. I don't think there's any way to fix this within _Corpse.
There might be other ways to cause it, but they must be pretty rare.
Blizz seems to have changed localization of "friends" for german.
Listen DEATH!
http://den.hstg.ru
/run print( "[["..tostring( select( 2, GetAchievementInfo( 6 ) ):match( "([^%s%p%d%c]+)" ) ).."]]" )
Does it print out "[[Достигните]]"?
Listen DEATH!
http://den.hstg.ru
What part of _Corpse doesn't work? Do you get an error, or does it just do nothing? A screenshot might help too if _Corpse isn't causing errors.
Listen DEATH!
http://den.hstg.ru