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DailyItems
- 1 Like
- World of Warcraft
- 51 Monthly Downloads
- Supports: 5.2.0
- 8,953 Total Downloads
- Updated 03/08/2013
- Created 06/10/2010
- 28 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Public Domain
- Newest File: 5.2.0
About DailyItems
It was written originally as a personal time-saver for doing daily quests. Always having to dig around for the items I wanted was a pain. It has since expanded to include items you find in battlegrounds and more. No more running up to a gate in SotA, opening your bags and looking for the Seaforium charge...
It only responds to items stored in the add-ons own database. I don’t intend to put non-daily quests in, although some PVP items, the Darkmoon Faire and some others have made it in. I'm alliance so although I will try and look to see if the horde have different but equivalent quests any help on these will be welcome.
The addon writes a macro which will target something then use the item. If the item is equippable it will first write the macro to equip the item then once equipped it will re-write the macro as described.
I also use an addon callled TargetForMe2 (TFM) as this helps to just target things prior to DailyItems working what to use on the target
For example I have the TFM macro assign to C, "Interact With Target" assign to + and DailyItems macro assign to ^D. On the Farm I press C then + then ^D - This will normally do something - either water a plant (as a parched plant was targeted) , spray a plant , till the soil, jump on a weed etc.
Its easier to try it then explain it. It seems to save me time , you results may vary
So eligible items are only those which are "use"able.
LOCALIZATION
Supported but not done. If you want a language supported then go to
http://wow.curseforge.com/addons/dailyitems/localization/
and enter the translations - on the next update I'll include them.
REQUESTS TO ADD ITEMS
If you find a repeatable quest or usable items that you would like to see added then I need the following information
The Quest and Item
The Zone(s) and Sub-zone(s) that the item is active in (Type /DI ZONE to see where you are)
The mob to target
TOC Bump
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 5.2.0 | Release | 5.2.0 | 401 | 03/08/2013 |
| 5.1.2 | Release | 5.1.0 | 422 | 01/15/2013 |
| 5.1.1 | Release | 5.1.0 | 393 | 12/11/2012 |
| 5.1.0 | Release | 5.1.0 | 330 | 11/27/2012 |
| 5.0.6 | Release | 5.0.5 | 337 | 11/12/2012 |
| 5.0.5 | Release | 5.0.5 | 323 | 10/30/2012 |
| 5.0.4 | Release | 5.0.5 | 221 | 10/27/2012 |
| 5.0.3 | Release | 5.0.5 | 253 | 10/20/2012 |
| 5.0.2 | Release | 5.0.5 | 283 | 10/09/2012 |
| 5.0.1 | Release | 5.0.4 | 424 | 08/28/2012 |
| 2.0.6 | Release | 4.3.4 | 257 | 08/02/2012 |
| Daily Items 2.04 | Release | 4.3.4 | 219 | 07/04/2012 |
| 2.0.5 | Release | 4.3.4 | 162 | 06/23/2012 |
| 2.0.4 | Release | 4.3.4 | 201 | 06/05/2012 |
| DailyItems 2.0.3 | Release | 4.3.4 | 92 | 06/04/2012 |
| 2.0.2-20122705 | Release | 4.3.4 | 127 | 05/28/2012 |
| 2.0.1-20110210 | Release | 4.0.6 | 1,612 | 02/10/2011 |
| 1.0.3-20110206 | Release | 4.0.3a | 304 | 02/06/2011 |
| 1.0.2-20110129 | Release | 4.0.3a | 319 | 01/29/2011 |
| 1.0.1-20101208 | Release | 4.0.3a | 699 | 12/07/2010 |
| 0.99a-20101113 | Release | 4.0.1 | 471 | 11/13/2010 |
| 0.99-20101113 | Release | 4.0.1 | 54 | 11/13/2010 |
| 0.98-20101026 | Release | 4.0.1 | 334 | 10/26/2010 |
| 0.97-20101025 | Release | 4.0.1 | 3 | 10/25/2010 |
| 0.96-20101020 | Release | 4.0.1 | 2 | 10/20/2010 |
| 0.95-20101017 | Release | 4.0.1 | 1 | 10/17/2010 |
| 0.94-20101014 | Release | 4.0.1 | 1 | 10/14/2010 |
| 0.93-20100617 | Release | 3.3.5 | 15 | 06/17/2010 |
| 0.92-20100614 | Release | 3.3.5 | 2 | 06/13/2010 |
| 0.91-20100613 | Release | 3.3.5 | - | 06/13/2010 |
| 0.91-20100612 | Release | 3.3.5 | 1 | 06/12/2010 |
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Comments
Hi all
Well my takeover of the code is complete. I now understand all the code having introduced then fixed a couple of bugs around targetted quests.I doubt you noticed them as there were only two quests affected
A lovely set of code to start on my forst WOW project, nice structured code and comments.
Thanks to Kharum
So feel free to ask for more quests - otherwise the only likely time for an update is a WOW API change OR when I do repeatable quests then I will get them added.
Hi anyone,
I have updated the code (yesterday ) to work with the current version of WOW (4.3.4) and uploaded the files to CurseForge - fixing the code seems to be the easy bit - There seems to be a "approval" process but I can't tell what I'm meannt to do to get that done.
The new author
My WoiW account has now been cancelled so I'm not going to be updating this any more. I have changed the licensing now to allow anyone to pick it up and copy, modify, update as they wish.
Hello.
First Great addon. I just love it.
I do have one question. I noticed that there has been no updat since Feb 2011. I was wondering if you were going to update this addon to work with all current content (4.2) or wait until 4.3 comes out (which I hope is soon)
Agin great addon, thanks for all your hard work and effort.
DailyItem_AddArrayLine(DI_ICE,"Argent Pavilion",46955,nul,nul,nul); -- Kraken tooth - starts Identifying the Remains
Once a quest is complete - and if you are given the Quest giver - the macro (or perhaps a second macro ) could target the quest giver
The only reson for this is I have a hard time clicking on the "Weathered Nomad" sitting in the Confiscated Seige Vehicle in Uldum
I'd imagine this could be a hard thing to prioritise though - you'd rteally need the zone/subzone for the quest giver as well
I will Look into whether it is possible to extract the NPC data from the quest itself and that would certainly make it more feasible.
So One enhancemnet possible is if I had this (No item to equip)
Item_AddArrayLine("Stormwind City","Canals",nul,42339,1,26177 ); -- Canal Crabs
Then it would target the item - so then I could free up one more macro key - yay
Notes
Im not sure that your code doesnt do this at the moent it doesn't - but you haven't mentioned it
The forums I've read seem to say you can't "interact with target" except via a keybind
and
I'm not sure that the zones are exactly right
DailyItem_AddArrayLine("Deepholm","The Pale Roost",60266,nul,nul,28391); -- Stonework Mallet daily quest
High priority as if its in your bag you want to fillet it
DailyItem_AddArrayLine("Hrothgar's Landing","Mistcaller's Cave",47009,nul ,0,14102); -- Mistcaller's Charm
-- The following does get it to display - I'll have a bit more of a go next time the quest comes round
DailyItem_AddArrayLine(Nul,Nul,47009,nul ,0,nul); -- Mistcaller's Charm