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DataStore_Inventory
- 0 Likes
- World of Warcraft
- 3,087 Monthly Downloads
- Supports: 4.2
- 465,956 Total Downloads
- Updated 10/30/2011
- Created 07/30/2009
- 45 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: DataStore_Inventory 4.2.002
About DataStore_Inventory
DataStore_Inventory is part of the DataStore series.
Its purpose is to scan and store data related to Equipment for all your characters, and act as a data abstraction layer for client addons, which no longer have to scan or store this information.
More information can be found on the main page : DataStore
Specific details (usage/scope) will be posted later as separate pages on this project.
------------------------------------------------------------------------
r22 | thaoky | 2011-10-30 10:30:16 +0000 (Sun, 30 Oct 2011) | 1 line
Changed paths:
A /tags/DataStore_Inventory 4.2.002 (from /trunk:21)
Tagging as DataStore_Inventory 4.2.002
------------------------------------------------------------------------
r21 | thaoky | 2011-10-30 09:45:45 +0000 (Sun, 30 Oct 2011) | 1 line
Changed paths:
M /trunk/DataStore_Inventory.toc
TOC update
------------------------------------------------------------------------
r20 | thaoky | 2011-06-29 17:59:37 +0000 (Wed, 29 Jun 2011) | 1 line
Changed paths:
M /trunk/DataStore_Inventory.toc
TOC update
------------------------------------------------------------------------
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| DataStore_Inventory 4.2.002-nolib | Release | 4.2 | 392 | 10/30/2011 |
| DataStore_Inventory 4.2.002 | Release | 4.2 | 101,527 | 10/30/2011 |
| DataStore_Inventory 3.2.002 | Release | 3.2.0 | 33,457 | 09/14/2009 |
| DataStore_Inventory 3.2.001 | Beta | 3.2.0 | 1,144 | 08/10/2009 |
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Comments
3x Libs\LibPeriodicTable-3.1\LibPeriodicTable-3.1-90399.lua:292: script ran too long
Libs\LibPeriodicTable-3.1\LibPeriodicTable-3.1-90399.lua:292: in function "ItemInSet"
DataStore_Inventory\DataStore_Inventory-r27.lua:368: in function "GetSource"
Altoholic-r125\Loots.lua:882: in function "GetSource"
Altoholic-r125\Tooltip.lua:453: in function <Altoholic\Tooltip.lua:437>
Altoholic-r125\Tooltip.lua:565: in function <Altoholic\Tooltip.lua:556>
<in C code>
<in C code>
Skillet-2.38\Libs\AceHook-3.0\AceHook-3.0-6.lua:95: in function <Skillet\Libs\AceHook-3.0\AceHook-3.0.lua:87>
<in C code>
FrameXML\ActionButton.lua:607: in function "ActionButton_SetTooltip"
<string>:"*:OnEnter":1: in function <string>:"*:OnEnter":1
Locals:
self = <table> {
SetDefaultModuleLibraries = <func> @Skillet\Libs\..\AceAddon-3.0.lua:383
Enable = <func> @Skillet\Libs\..\AceAddon-3.0.lua:315
RegisterChatCommand = <func> @Skillet\Libs\..\AceConsole-3.0.lua:85
EnableModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:348
modules = <table> {}
GetModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:231
IterateEmbeds = <func> @Skillet\Libs\..\AceAddon-3.0.lua:458
UnregisterComm = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:181
defaultModuleLibraries = <table> {}
Deserialize = <func> @DataStore\libs\..\AceSerializer-3.0.lua:242
UnregisterChatCommand = <func> @Skillet\Libs\..\AceConsole-3.0.lua:111
Printf = <func> @Skillet\Libs\..\AceConsole-3.0.lua:69
SetDefaultModulePrototype = <func> @Skillet\Libs\..\AceAddon-3.0.lua:425
name = "DataStore_Inventory"
IsEnabled = <func> @Skillet\Libs\..\AceAddon-3.0.lua:467
orderedModules = <table> {}
DisableModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:366
Guilds = <table> {}
Characters = <table> {}
ThisCharacter = <table> {}
GetSource = <func> @..\DataStore_Inventory.lua:365
RegisterMessage = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:118
GetArgs = <func> @Skillet\Libs\..\AceConsole-3.0.lua:144
Print = <func> @Skillet\Libs\..\AceConsole-3.0.lua:54
OnEnable = <func> @..\DataStore_Inventory.lua:336
baseName = "DataStore_Inventory"
SetupOptions = <func> @..\Options.lua:7
OnDisable = <func> @..\DataStore_Inventory.lua:348
IsModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:484
db = <table> {}
SetDefaultModuleState = <func> @Skillet\Libs\..\AceAddon-3.0.lua:403
OnInitialize = <func> @..\DataStore_Inventory.lua:319
UnregisterAllComm = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:202
SetEnabledState = <func> @Skillet\Libs\..\AceAddon-3.0.lua:440
Serialize = <func> @DataStore\libs\..\AceSerializer-3.0.lua:118
enabledState = true
SendCommMessage = <func> @DataStore\libs\..\AceComm-3.0.lua:87
RegisterEvent = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:118
UnregisterAllMessages = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:202
RegisterComm = <func> @DataStore\libs\..\AceComm-3.0.lua:63
UnregisterAllEvents = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:202
SendMessage = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:87
IterateModules = <func> @Skillet\Libs\..\AceAddon-3.0.lua:453
UnregisterMessage = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:181
NewModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:256
GetName = <func> @Skillet\Libs\..\AceAddon-3.0.lua:300
defaultModuleState = t
XD
1x DataStore_Inventory\DataStore_Inventory-r27.lua:203: script ran too long
DataStore_Inventory\DataStore_Inventory-r27.lua:203: in function <DataStore_Inventory\DataStore_Inventory.lua:201>
(tail call): ?
Altoholic-r123\Tooltip.lua:198: in function <Altoholic\Tooltip.lua:195>
Altoholic-r123\Tooltip.lua:233: in function <Altoholic\Tooltip.lua:227>
Altoholic-r123\Tooltip.lua:250: in function <Altoholic\Tooltip.lua:243>
Altoholic-r123\Tooltip.lua:464: in function <Altoholic\Tooltip.lua:437>
Altoholic-r123\Tooltip.lua:622: in function <Altoholic\Tooltip.lua:613>
<in C code>
<in C code>
DBM-Core\DBM-Core-4.11.1-13-gad37e4d.lua:1076: in function <DBM-Core\DBM-Core.lua:1072>
BankItems\BankItems-r173.lua:4062: in function <BankItems\BankItems.lua:4061>
<in C code>
FrameXML\ItemRef.lua:238: in function <FrameXML\ItemRef.lua:2>
Blizzard_CombatLog\Blizzard_CombatLog.lua:3622: in function "orgfunc"
Prat-3.0-3.5\services\links.lua:98: in function <Prat-3.0\services\links.lua:88>
(tail call): ?
(tail call): ?
FrameXML\ChatFrame.lua:3372: in function <FrameXML\ChatFrame.lua:3371>
<in C code>
<string>:"*:OnHyperlinkClick":1: in function <string>:"*:OnHyperlinkClick":1
<in C code>
Locals:
(*temporary) = "item:43118:0:0:0:0:0:0:0:85:0:0"
(*temporary) = "|cffffffff|Hitem:43118:0:0:0:0:0:0:0:85:0:0|h[Jadefire Ink]|h|r"
(*temporary) = "LeftButton"
(*temporary) = <func> =[C]:-1
Am I supposed to use this addon, or Datastore_Containers, or both??
I've posted a comment on Altoholic that will affect this addon too