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DataStore_Inventory

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  • 0 Likes
  • World of Warcraft
  • 3,087 Monthly Downloads
  • Supports: 4.2
  • 465,956 Total Downloads
  • Updated 10/30/2011
  • Created 07/30/2009
  • 45 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: DataStore_Inventory 4.2.002
or

About DataStore_Inventory

DataStore_Inventory is part of the DataStore series.

Its purpose is to scan and store data related to Equipment for all your characters, and act as a data abstraction layer for client addons, which no longer have to scan or store this information.

More information can be found on the main page : DataStore

Specific details (usage/scope) will be posted later as separate pages on this project.

------------------------------------------------------------------------
r22 | thaoky | 2011-10-30 10:30:16 +0000 (Sun, 30 Oct 2011) | 1 line
Changed paths:
   A /tags/DataStore_Inventory 4.2.002 (from /trunk:21)

Tagging as DataStore_Inventory 4.2.002
------------------------------------------------------------------------
r21 | thaoky | 2011-10-30 09:45:45 +0000 (Sun, 30 Oct 2011) | 1 line
Changed paths:
   M /trunk/DataStore_Inventory.toc

TOC update
------------------------------------------------------------------------
r20 | thaoky | 2011-06-29 17:59:37 +0000 (Wed, 29 Jun 2011) | 1 line
Changed paths:
   M /trunk/DataStore_Inventory.toc

TOC update
------------------------------------------------------------------------

Comments

  • #4

    3x Libs\LibPeriodicTable-3.1\LibPeriodicTable-3.1-90399.lua:292: script ran too long
    Libs\LibPeriodicTable-3.1\LibPeriodicTable-3.1-90399.lua:292: in function "ItemInSet"
    DataStore_Inventory\DataStore_Inventory-r27.lua:368: in function "GetSource"
    Altoholic-r125\Loots.lua:882: in function "GetSource"
    Altoholic-r125\Tooltip.lua:453: in function <Altoholic\Tooltip.lua:437>
    Altoholic-r125\Tooltip.lua:565: in function <Altoholic\Tooltip.lua:556>
    <in C code>
    <in C code>
    Skillet-2.38\Libs\AceHook-3.0\AceHook-3.0-6.lua:95: in function <Skillet\Libs\AceHook-3.0\AceHook-3.0.lua:87>
    <in C code>
    FrameXML\ActionButton.lua:607: in function "ActionButton_SetTooltip"
    <string>:"*:OnEnter":1: in function <string>:"*:OnEnter":1

    Locals:
    self = <table> {
    SetDefaultModuleLibraries = <func> @Skillet\Libs\..\AceAddon-3.0.lua:383
    Enable = <func> @Skillet\Libs\..\AceAddon-3.0.lua:315
    RegisterChatCommand = <func> @Skillet\Libs\..\AceConsole-3.0.lua:85
    EnableModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:348
    modules = <table> {}
    GetModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:231
    IterateEmbeds = <func> @Skillet\Libs\..\AceAddon-3.0.lua:458
    UnregisterComm = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:181
    defaultModuleLibraries = <table> {}
    Deserialize = <func> @DataStore\libs\..\AceSerializer-3.0.lua:242
    UnregisterChatCommand = <func> @Skillet\Libs\..\AceConsole-3.0.lua:111
    Printf = <func> @Skillet\Libs\..\AceConsole-3.0.lua:69
    SetDefaultModulePrototype = <func> @Skillet\Libs\..\AceAddon-3.0.lua:425
    name = "DataStore_Inventory"
    IsEnabled = <func> @Skillet\Libs\..\AceAddon-3.0.lua:467
    orderedModules = <table> {}
    DisableModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:366
    Guilds = <table> {}
    Characters = <table> {}
    ThisCharacter = <table> {}
    GetSource = <func> @..\DataStore_Inventory.lua:365
    RegisterMessage = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:118
    GetArgs = <func> @Skillet\Libs\..\AceConsole-3.0.lua:144
    Print = <func> @Skillet\Libs\..\AceConsole-3.0.lua:54
    OnEnable = <func> @..\DataStore_Inventory.lua:336
    baseName = "DataStore_Inventory"
    SetupOptions = <func> @..\Options.lua:7
    OnDisable = <func> @..\DataStore_Inventory.lua:348
    IsModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:484
    db = <table> {}
    SetDefaultModuleState = <func> @Skillet\Libs\..\AceAddon-3.0.lua:403
    OnInitialize = <func> @..\DataStore_Inventory.lua:319
    UnregisterAllComm = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:202
    SetEnabledState = <func> @Skillet\Libs\..\AceAddon-3.0.lua:440
    Serialize = <func> @DataStore\libs\..\AceSerializer-3.0.lua:118
    enabledState = true
    SendCommMessage = <func> @DataStore\libs\..\AceComm-3.0.lua:87
    RegisterEvent = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:118
    UnregisterAllMessages = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:202
    RegisterComm = <func> @DataStore\libs\..\AceComm-3.0.lua:63
    UnregisterAllEvents = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:202
    SendMessage = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:87
    IterateModules = <func> @Skillet\Libs\..\AceAddon-3.0.lua:453
    UnregisterMessage = <func> @Skillet\Libs\..\CallbackHandler-1.0.lua:181
    NewModule = <func> @Skillet\Libs\..\AceAddon-3.0.lua:256
    GetName = <func> @Skillet\Libs\..\AceAddon-3.0.lua:300
    defaultModuleState = t

    XD

  • #3

    1x DataStore_Inventory\DataStore_Inventory-r27.lua:203: script ran too long
    DataStore_Inventory\DataStore_Inventory-r27.lua:203: in function <DataStore_Inventory\DataStore_Inventory.lua:201>
    (tail call): ?
    Altoholic-r123\Tooltip.lua:198: in function <Altoholic\Tooltip.lua:195>
    Altoholic-r123\Tooltip.lua:233: in function <Altoholic\Tooltip.lua:227>
    Altoholic-r123\Tooltip.lua:250: in function <Altoholic\Tooltip.lua:243>
    Altoholic-r123\Tooltip.lua:464: in function <Altoholic\Tooltip.lua:437>
    Altoholic-r123\Tooltip.lua:622: in function <Altoholic\Tooltip.lua:613>
    <in C code>
    <in C code>
    DBM-Core\DBM-Core-4.11.1-13-gad37e4d.lua:1076: in function <DBM-Core\DBM-Core.lua:1072>
    BankItems\BankItems-r173.lua:4062: in function <BankItems\BankItems.lua:4061>
    <in C code>
    FrameXML\ItemRef.lua:238: in function <FrameXML\ItemRef.lua:2>
    Blizzard_CombatLog\Blizzard_CombatLog.lua:3622: in function "orgfunc"
    Prat-3.0-3.5\services\links.lua:98: in function <Prat-3.0\services\links.lua:88>
    (tail call): ?
    (tail call): ?
    FrameXML\ChatFrame.lua:3372: in function <FrameXML\ChatFrame.lua:3371>
    <in C code>
    <string>:"*:OnHyperlinkClick":1: in function <string>:"*:OnHyperlinkClick":1
    <in C code>

    Locals:
    (*temporary) = "item:43118:0:0:0:0:0:0:0:85:0:0"
    (*temporary) = "|cffffffff|Hitem:43118:0:0:0:0:0:0:0:85:0:0|h[Jadefire Ink]|h|r"
    (*temporary) = "LeftButton"
    (*temporary) = <func> =[C]:-1

  • #2

    Am I supposed to use this addon, or Datastore_Containers, or both??

  • #1

    I've posted a comment on Altoholic that will affect this addon too Smile

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