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DBM-SpellTimers (Deadly Boss Mods)

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  • World of Warcraft
  • 22,290 Monthly Downloads
  • Supports: 6.1.0
  • 2,595,409 Total Downloads
  • Updated 02/24/2015
  • Created 04/17/2009
  • 1,328 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-Share Alike 3.0
  • Newest File: DBM-SpellTimers r104

About DBM-SpellTimers (Deadly Boss Mods)

DBM-SpellTimers is a small but powerful addon that uses DBM timers to show spell cooldowns from raid members. It is fully configurable through a simple GUI so you can easily add new spells.

It provides you with bars for typical raid cooldowns like heroism, shieldwall, battlerezz or anything else you might need. The GUI supports custom definition for your own wishes.

Questions, Updates and Informations will be answered fast on

This addon REQUIRES DeadlyBossMods installed in latest version.

r104 Update for patch 6.1

r103 Fixed issue that caused it to show timers for people not in raid when "only raid" was selected

r101-102 Updated durations for WoD Removed defaults that are gone in WoD

r100 Fix compatibility with DBM-Core Alphas

r97 Fix coding error that allowed spammed chat messages.

r96 Fix a pretty dumb bug that caused SpellTimers not to work for most events.


First Previous Page 2 of 5 Next Last
  • #70

    Essential for every Raider! High praise!

  • #69

    Siege of Orgrimmar is out of date. Also notifications at the Darkmoon Fair not working.


  • #68

    How do I move them like how dbm can move its timers!?

    Please help :)

  • #67

    I tryed to add aspect of the pack and it does not display it correctly I think I added the info to the boxes wrong it does detect the spell ok but it shows up not so neat could I get some help please

    I am wanting to use it in lfr

    Maybe you guys can add it to the default list of spells it finds

  • #66

    I'm getting cooldown announcements for certain spells of players not in my party or raid even though I've specified show it for raid members only. It's very odd.

  • #65

    Keeps giving this error:

    1x DBM-SpellTimers\SpellTimers.lua:390: attempt to call method "IsInRaid" (a nil value)
    DBM-SpellTimers\SpellTimers.lua:390: in function <DBM-SpellTimers\SpellTimers.lua:317>



    Latest version of the dbm installed.

  • #64

    spells that  actually get a timer cooldown only when used successfully, like cleanse only getting 8 sec cooldown when actually cleansing something, needs to be tracked accordingly.

  • #63

    Date: 2012-11-11 11:14:52
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\DBM-SpellTimers\SpellTimers.lua line 387:
    attempt to call method 'IsInRaid' (a nil value)
    [string "*:OnLoad"]:6:
    [string "*:OnLoad"]:1
    [C]: IsInRaid()
    msg = nil
    self = <unnamed> {
    0 = <userdata>
    origErrorHandler = <function> defined @Interface\AddOns\Decursive\Dcr_DIAG.lua:312
    errorHandler = <function> defined @Interface\AddOns\TradeSkillMaster\Util\ErrorHandler.lua:213
    handler = <function> defined *:OnLoad:1

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  • #62
    New timing bar!!!!!! 1: update SpellTimers.lua SpellBars = DBM.Bars to SpellBars = DBT:New() 2: update DBT.lua options Width = { type = "number", default = 200,--Appropriate } Scale = { type = "number", default = 1.2,--Appropriate } -------------- query : obj.mainAnchor:SetPoint update to obj.mainAnchor:SetPoint("CENTER", 650, 40) --Appropriate To modify 2 messages can not be repeatedly prompted SpellTimers.lua query : if not lastmsg or lastmsg ~= msg then update to if not lastmsg or lastmsg ~= msg then DBM:AddMsg(msg) lastmsg = msg else lastmsg=""; end
  • #60

    I keep getting LUA errors from this addon but am not sure how or where to post them. I am going crazyy

  • #59

    I see again similar questions have been asked but I would like to see CD timers off to the side and not part of my other timers that are fight related.  Any way to do this?

  • #58

    IF anyone was wondering you can update the addon by changing the .toc file lines 1 & 2 to say version 40300 instead of 40200 

  • #57

    i see many have asked this but i dont see any responses.  Is there a way keeping the bosses incoming spells or actions from coming to the middle of my screen?  They start in top right which is good, but then they come to bottom center and block my stuff



  • #56

    Ive seen this asked in these comments, but I still see no answer.  

    Is there a way to separate Boss Timers for Spell Timers.  I don't want to have all the bars beneath each other, and just want to put boss timers on one side, and my spell timers on the other.  And i can't figure out how to do it.  Is there a way that this can be done?

  • #55

    Are you planing to give update version for 4.3 spells? timers etc ? plz update it as im keep getting errors even tho i have updated dbm

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