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Debuff Filter
- 8 Likes
- World of Warcraft
- 6,171 Monthly Downloads
- Supports: 5.0.4
- 322,182 Total Downloads
- Updated 09/01/2012
- Created 08/01/2006
- 586 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: 3.22
About Debuff Filter
This addon filters out the debuffs and buffs that you don't care about, and places them anywhere on screen. If you're a melee class, you can filter out everything but CoR, FF and Sunder. If you're a caster, you can just show debuffs like CoE and Winter's Chill. Healers can filter out everything but their buffs and HoTs, etc.
This addon can also display cooldowns. It can show all listed cooldowns, or it can show spells and items that are not on cooldown and that are available for use. You can also make these cooldown buttons clickable. In other words, you can create more toolbars.
Besides filtering your current target, you can filter buffs/debuffs on yourself, and buffs/debuffs on the Focus target. Buffs/debuffs are grouped into frames. You can duplicate frames, so you can have more than 1 frame for your target. You can also create frames for other valid targets, like pet, raid1, targettarget, etc.
To configure the mod once it's installed, type /dfilter -- you should see a simple UI. To add a filter, select "Frame Buffs" on the left hand side, then select your target from the dropdown menu (Target, Player, Focus), then select the Buff or Debuff tab, then type in the name of your buff/debuff and press enter. You won't see the list of buffs/debuffs unless you enlarge the window, which you can do by dragging the bottom right corner.
If you're not sure how to set the Focus target, you can either type /focus <target> or go into keybindings and bind keys to "Focus Target" and "Target Focus" under Targeting Functions.
Note: make sure "Show Frame" is checked for your target type, or you won't see anything get filtered.
To move the frames, select "General Settings" on the left hand side, then check "Show Backdrop", and then shift-click and drag one of the backdrops.
If you'd like to change the orientation of any frame, select "Frame Layout" on the left hand side, then select the direction under the dropdown Grow menu, and then configure how many buffs or debuffs you'd like to see per row. The layout settings are as follows:
Right-Down, Right-Up: grows to the right, new rows start below or above the first row.
Left-Down, Left-Up: grows to the left, new rows start below or above the first row.
If the "rows" setting is set to 1, you'll have vertical orientation.
To change the orientation of the buff duration time, ctrl-right click the frame you'd like to configure.
Settings are stored on a per-character/server basis, so it should work fine if you have alts.
2012-9-1 (3.22):
- applied fix for 5.0 update (thanks alpair!)
- updated TOC
Note: I am no longer actively updating Debuff FIlter. If someone would like to continue to maintain it, please contact me on Curse.
2011-6-19 (3.31):
- works properly with latest alpha version of masque (previously ButtonFacade) -- in version 3.30, it wouldn't work unless both ButtonFacade and Masque were installed and enabled (I think)
- can right-click cancel buffs
- can have timers as 1m rather than 1:00
- can control space between icons
- each frame has own 'hide in combat' option
- can change addon's transparency
- can select option to display most enrage buffs
- can remove color border on debuffs
2011-4-29 (3.21):
- Updated .toc file so that Debuff Filter won't appear out of date for patch 4.1
2011-4-6 (3.20):
- Fixed bug where sometimes profiles stopped switching when changing talents.
2011-2-7 (3.10):
- Can show ghost timers now. When a (de)buff/cooldown finishes, the icon becomes faded for three seconds.
- Can disable the flash overlay that occurs on cooldowns now.
- Can show abbreviated names beside (de)buffs/cooldowns now.
- Can replace a (de)buff's icon with the icon of an item that exists in your bags. If that item is removed, the (de)buff's new look remains.
- Certain cooldowns, that are about to start but haven't yet, like a priests inner focus won't blink link crazy anymore.
- Could not fix bug where sometimes profiles aren't switched when changing talents. Please do manually instead.
2010-12-25 (3.04):
- Fixed bug where you cannot create a new profile, if ButtonFacade is installed.
2010-12-24 (3.03):
- Fixed bug where addon would not work and you get error message "LibDualSpec-1.0 requires LibStub". If another addon already loaded LibStub this error would not occur.
- Fixed bug where you change talent specs and you get error message "buttonfacadeGroup is nil". This would occur if addon ButtonFacade was not installed.
2010-12-16 (3.02):
- Fixed bug where addon would not show anything if it was installed on a computer with no setup file (setup file is DebuffFilter.lua in WTF folder)
- Included missing library. If another addon has this library addon would work fine.
- Hopefully fixed bug where addon would not show buffs/debuffs on game versions that were not english.
2010-12-15 (3.00):
- Can select to show debuffs/buffs only on friends or only on enemies
- Can create frames that show your cooldowns -- show all listed cooldowns, spells and items that are not on cooldown and that are available for use, or show cooldowns a certain number of seconds before they expire
- Can create frames with spells and items that you can cast by clicking -- this means you can create more toolbars
- Added profiles, which can automatically switch when you change talent specs
- Can enable or disable addon in game
- Can select threshold when buff/debuffs/cooldowns display time in fractions of a second
2010-11-26 (2.22):
- Fixed bug where stealable buffs were not showing
- Fixed interface bug where the DEL tooltip still showed even when interface was closed. It would even delete if you clicked on it, so you may accidentally delete all your (de)buffs.
2010-11-25 (2.21):
- Added option to remove black box that surround timers
2010-11-23 (2.20):
- Fixed bug that displayed red border around every debuff, will now display the correct color for the debuff
- Can now filter (de)buffs according to their duration, or show them only when they have a certain number of seconds left
- Black background is shown behind each time, making it easier to read
- Implemented my own sorting algorithm, since the previous one greatly decreased FPS
- Will now display (de)buffs correctly on targettarget when its not a raid member
- Can adjust how quickly tenths of a second are shown (for example, every 0.3 seconds), below 5 seconds, or not show tenths of a second at all
- Can add the debuffs to the buffs frame -- and add the buffs to the debuffs frame
- Hopefully reduced CPU usage time
2010-11-1 (2.10):
- Can duplicate frames, so you can have more than 1 frame for your target
- Can copy (de)buffs from other frames
- Can show certain groups of (de)buffs: mine, nonraider, magic, poison, disease, curse, stealable
- Can sort (de)buffs alphabetically or by time left
- Can reverse display of cooldown
- Can display both cooldown and time
- Can lock frames and show tooltips at same time (click-thru won't occur unless show tooltips is disabled)
2010-10-14 (2.00):
- Can scale each frame independently, or scale all the frames like before
- Added frames for targettarget
- Ability to add frames for any type of target, like pet, targettargettarget, boss1, raid4...
- New dialog to configure options
- Any frame can show all buffs or debuffs
- ButtonFacade support
- Updated for Cataclysm
--
2010-09-28 (1.99):
Will now display debuffs/buff on PTR.
--
2010-09-19 (1.98):
There were limits on the number of debuffs/buffs that were
scanned. So sometimes the target/player/focus had a
debuff/buff that was not shown.
--
2009-05-25 (1.97):
Added frFR (Nya) and koKR (metalchoir) localization.
Fixed a bug that occurred when no localized version was found.
--
2009-04-28 (1.96):
Hopefully fixed the self-applied/duration bug!
Included a deDE localization, provided by Juido
--
Updated for 3.1.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 3.22 | Release | 5.0.4 | 67,057 | 09/01/2012 |
| 3.21 | Release | 4.1 | 98,134 | 04/28/2011 |
| 3.20 | Release | 4.0.6 | 19,670 | 04/06/2011 |
| 3.10 | Release | 4.0.3a | 15,040 | 02/06/2011 |
| 3.04 | Release | 4.0.3a | 8,485 | 12/25/2010 |
| 3.03 | Release | 4.0.3a | 2,519 | 12/24/2010 |
| 3.02 | Release | 4.0.3a | 72 | 12/16/2010 |
| 3.01 | Release | 4.0.3a | 38 | 12/15/2010 |
| 3.00 | Release | 4.0.3a | 63 | 12/15/2010 |
| 2.22 | Release | 4.0.3a | 117 | 11/26/2010 |
| 2.21 | Release | 4.0.3a | 68 | 11/25/2010 |
| 2.20 | Release | 4.0.1 | 132 | 11/23/2010 |
| 2.10 | Release | 4.0.1 | 100 | 11/01/2010 |
| 2.00 | Release | 4.0.1 | 459 | 10/14/2010 |
| 1.99 | Release | 3.3.5 | 22,055 | 09/28/2010 |
| Debuff Filter 1.98 | Release | 3.3.5 | 6,320 | 09/19/2010 |
| 1.97 | Release | 3.1.0 | 1,077 | 05/26/2009 |
| 1.96 | Release | 3.1.0 | 190 | 04/28/2009 |
| 1.95 | Release | 3.1.0 | 74 | 04/18/2009 |
| 1.94 | Release | 3.0.3 | 48 | 11/29/2008 |
| 1.3 | Release | 3.0.2 | 42 | 10/19/2008 |
| v1.92 | Release | 2.2.0 | 360 | 09/24/2007 |
| 1.91 | Release | 2.1.0 | 15 | 05/22/2007 |
| 1.9 | Release | 2.1.0 | 10 | 05/21/2007 |
| 1.85 | Release | 2.1.0 | 6 | 05/09/2007 |
| 1.84 | Release | 2.1.0 | 31 | 05/07/2007 |
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Comments
Is there any way to implement a change like, if target has a special debuff on him (mangle in my case), he will turn green or flash in a color, or any else way to be notified? I can hardly spot the debuff sometimes along wit the other 39 on the target... :S Not using this addon yet, but it seems to be useful. Sry if it already has a function like the mentioned, but did not see any sign of that. Have a nice day :)
It's on the way--I've been working on it since I found out about the new feature. It'll basically be a checkbox option when you add/modify a buff or debuff. If it's checked, that buff/debuff will only show up if you're the one who applied it.
The next version will also have dynamically created buttons, so hopefully it will use fewer resources.
In 2.1.0 there's an API that allows you to check if a dot (or effect) (buff/debuff) on the target is casted by the player and the exact time left on it.
name, rank, icon, count, debuffType, duration, timeLeft = UnitDebuff("target", i);
Where duration and timeLeft will be non-nil if it's casted by the player. Duration is total duration and timeLeft is obviously time left.
And for buffs
name, rank, icon, count, duration, timeLeft = UnitBuff("target", i);
Soo, beta version with a show only own debuffs option (for each debuff) would be nice! :)
Thanks for the comments! Unfortunately, there's no way to tell who owns which stack of what on a mob. I wrote a Deadly Poison monitor to go around this, but it's not perfect due to the limitations of what the combat log shows. If you want to try it, PM me for a link.
First of all, grats on one of the most usefull addons out there. This is a must for me and my guild, and you have our thanks.
One request: As a mutilate rogue in a 25man raid, it is very hard to tell which stack of Deadly Poisons belong to me. Is it possible to filter out other people's applications of a debuff with the same name?
thanks again!
I'll try and put something in for debuffs that have the same name.
Debuffs with the same name are being summed together even if the debuff is different.
Shadow Vulnerability - Stacks up to 5 from shadow priest Shadow Vulnerability - 20% shadow damage boost, warlock talent (improved shadow bolt)
Perhaps add a check for texture?
The trouble was I was expecting to see them when I had a player targetted, but I realize now that won't work since buffs on target window is not supported.
Will that be supported any time soon? It would be huge for healers.
Re: Regrowth/Rejuv/Blessing of the Claw
I'm not sure what the problem is--I just added all three to my player buff list and they showed up fine when a Druid put them on me. Are you sure you're getting the case right? If Mark and Gift are showing up, player buff filtering must be on.. I don't know what else it could be.
Re: party member filtering/debuff types
Maybe, but I'm not really sure how I'd work them in in a clean/intuitive manner.
I love this mod for monitoring debuffs on the mobs. I am now trying to use it to monitor buffs on a player target, and running into some trouble though.
Specifically, Druid Regrowth and Rejuvenation do not show up. I would also like to see Blessing of the Claw, which is a buff that comes from applying Regrowth when wearing 6pc tier 3. It shows up as a buff, tooltip label is Blessing of the Claw.
I see Mark/Gift of the Wild once I added that to the list, but not those heals or claw buff. If it is not simply something I am doing wrong, could you please add support for them?
Thanks!
Can you add buff end debuff filtering for the Partymembers? Filtering after debuff type like "Magic" would be nice too.
You're right, I was using 1.4, my bad.
Request:
Please add a generic 'poison' filter to this addon. One that will just show a generic icon if my target is poisoned, this would be a great boon to mutilate users in group PvP.
Re: frame position
Hmm, are you not using the latest version? There was a bug in I believe 1.4 that caused the frame positions to be reset on load, but it should be fixed in later versions. If not, let me know.
Re: wowinterface
Sure, I can do that.
Thanks!
I can't seem to save the position where the icons are shown. After a relog or reloadui there are again in the middle of the screen.
Is there some trick to do this?