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Destruction For Dummies

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  • World of Warcraft
  • 6,783 Monthly Downloads
  • Supports: 6.2.3
  • 477,728 Total Downloads
  • Updated 11/24/2015
  • Created 07/22/2009
  • 454 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: Release 3.0.8
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About Destruction For Dummies

Executive Summary

Install this mod; when a suggestion frame shows up in the middle of your screen (when you are out of combat) move it to where you want it. When the frame shows you a picture, cast the spell that picture represents. If nothing ever shows up, your current class/build is not supported.

That's all you have to know. Have fun, I hope you like it.


This addon will display the recommended spell for you to cast (in or out of combat). It keeps track of what buffs/debuffs you have up, what your cooldowns are, and what your energy/rage/mana/runic power is, and tells you the best option. Out of combat, it will remind you to put up buffs (usually before they entirely expire). It is aimed at max level toons, so recommendations below that will likely be suboptimal. In particular, at very low levels it will frequently not recommend anything at all; below level 10 it is guaranteed to do nothing.

You can resize the suggestion frame from the configuration panel (reached via the /dfd command). You can set it to display dummy suggestions when it's unlocked, so you can see where it is to move it around and scale it.

This mod only handles single-target DPS

The Rotations Implemented

These rotations actually have a lot of thought behind them, just not by me - they are all taken from Note that I did have to add things to all these rotations, as they don't take some important real-world needs into account (eg., when should a hunter cast Mend Pet during a fight? Even though it's not in the rotation, clearly letting your pet die isn't going to be the right call to up your DPS).

If you want changes to the rotation, please convince the people at to change the rotation (or just point out that I'm deviating from it). I don't know enough about all the specs to decide to deviate from what they recommend.

Some tanking builds are supported, but they simply follow the Icy Veins' tanking rotation. They do not include self-healing, avoidance, or many other things you will need to do to tank effectively. But I find them useful.

Currently the following builds are supported:

  • Death Knight: all builds
  • Druid: Feral and Guardian
  • Hunter: all builds
  • Mage: Frost
  • Monk: Windwalker
  • Paladin: Retribution
  • Priest: Shadow
  • Rogue: all builds
  • Warlock: all builds

Have kitties do Healing Touch for Bloodtalons Don't call for Moonfire if Lunar Inspiration has not been chosen.


First Previous Page 1 of 40 Next Last
  • #590

    Bitte schaut mal nach dem Feral Druiden.

    Das Talent "Bloodtalons" ist besser als "Lunar Inspiration".


  • #591

    Fixed in 3.0.8

  • #595

    That is very strange--I tested both with Bloodtalons and with Lunar Inspiration, and the rotation was correct in both cases (Healing Touch prior to closing move or when Predatory Strikes is going to fall off soon if Bloodtalons is selected, Moonfire to keep the debuff up if Lunar Inspiration is selected).  I suspect the problem stems from differences between the English and German clients.

    Could you please run the commands "/script print(DestroDummies:utilTalent(21646))" and "/script print(DestroDummies:showTalents())" and send me the output?  (The former will be either "true" or "false," the latter will be a dump of the talent tree along with the id number for each talent.  I need those id numbers, not just the names of the talents).



    Das ist sehr seltsam - Getestet habe ich sowohl mit Bloodtalons und mit Lunar Inspiration, und die Drehung in beiden Fällen (Healing Touch vor dem Schließen zu verschieben oder, wenn Raubtierschläge wird off bald zu fallen, wenn Bloodtalons ausgewählt ist korrekt war, 'Mondfeuer' um das zu halten debuffen up, wenn Lunar Inspiration gewählt ist). Ich vermute, dass das Problem von Unterschieden zwischen der englischen und deutschen Kunden.

    Könnten Sie bitte die Befehle "/script print(DestroDummies:utilTalent(21646))" und "/script print(DestroDummies:showTalents())" und senden Sie mir die Ausgabe? (Erstere wird entweder "wahr" oder "falsch", die letztere wird ein Dump der Talentbaum zusammen mit der ID-Nummer für jedes Talent. Ich brauche diese ID-Nummern, nicht nur die Namen der Talente).

    Vielen Dank

    (automatisch übersetzt von Google)

  • #593

    leider nicht.

    Noch immer wird mir Mondfeuer in der Rotation angezeigt.

    Somit ist noch immer Lunar als Talent eingepflegt oder es Funktioniert nicht richtig.

    Please fix it again



  • #585
    Hi, could you please fix lock function?
    I tried to do it manually and it works for me:

    function DestroDummies:FrameOptions()
    local f = DestroDummies.suggestFrame;
    if (DestroDummies.inCombat or DestroDummiesPCdb.locked) then

  • #586

    Fixed in next release.  Thank you for an excellent find.  I keep forgetting that 0 != false in LUA

  • #584

    Hi there,


    similar to some other folks on here, i like the add on but needs a couple of tweaks with CD's.

    on WW monk, Energizing Brew trumps everything else in the rotation makign this unuseable for me.

    is there a way to remove CD's from the rotation.  i check the minimal help option, but still shows it.


    pls help, really like this!

    Troy Begnaud

  • #587

    Fixed in the next release

  • #583

    The hunter stampede ability is included in the rotation when in many situations you don't want to use it. It's a 5 min cd, and I don't want to blow it on trash ever, and certainly want to wait to use it situationally for many boss fights. Because you include it in the rotation at almost top priority all the time, only behind focus fire, this addon becomes only useful in situations where you want to use stampede. 

  • #588

    Fixed in next release

  • #579

    on windwalker monks if I don't use touch of death it will not show another suggestion. I hangs on what it wants you to use. Some targets are immune to it and others, so could you make it so it won't lock on an unused stike and go to the next strike

  • #580

    Fixed in 3.0.5

  • #578

    Is the Warlock Destro rotation up to date (6.2)?

  • #581

    Has it changed recently?  I looked at Icy Veins and it looks the same to me

  • #577

    Very strange. I can`t lock frame. Check-uncheck in config did nothing... Frame still stand moveable. Any suggestion?

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