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Deus Vox Encounters

Boss Encounters Login to Add Favorites
  • 13 Likes
  • World of Warcraft
  • 918 Monthly Downloads
  • Supports: 4.3
  • 1,170,611 Total Downloads
  • Updated 12/07/2011
  • Created 03/26/2009
  • 865 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: All Rights Reserved
  • Newest File: v635
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About Deus Vox Encounters

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Mists of Pandaria Update

  • Encounters: Patch 5.2 and 5.4 encounters have been implemented.
  • Features: New Message, Inform and Debuffs alerts and more new Alert Options.
  • Localization: Please visit the localization page for Mists of Pandaria translations.
  • Proximity Radar: A customizable radar is now available, too.
  • New Plugin: Lag Tolerance.

Implemented Encounters

  • ThroneOfThunder: All bosses
  • SiegeOfOrgrimmar: All bosses

The encounter files for WotLK can be found here: DXE Old Encounters

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

tag v635
053650da40cfd38874fa40d610ff4844fe451511
Harleschorsch <Harleschorsch@gmail.com>
2011-12-08 02:00:29 +0100

Tagging as v635

--------------------

Harleschorsch:
    - Bump version number
    - Baradin: Clean up so validator doesn't whine.
    - Zonozz: heroic tuning, remove some alerts
    - Morchok: heroic tuning, add some cooldowns
    - Firelands: fix encounters so validator doesn't whine and fix wrath cd for Raggi
    - Core: improve engage trigger
    - Invoker: add debug statement for quash
    - Validator: small update
    - Core: add a debug statement and pull some localizations
    - Dragon Soul: first update round for all encounters
    - Core: improve engage trigger
    - Map size update, thanks to DBM
    - Validator: more updates
    - Dragon Soul: Update .toc
    - Validator: Update for recent 4.3 changes
    - Docs: Update template

Comments

First Previous Page 1 of 37 Next Last
  • #909

    Maev81, thank you so much for all of your hard (solo) work on this addon throughout Throne of Thunder.  Any update or ETA on a Siege of Orgrimmar release?  I'm scraping by with other boss mods, but I feel so out of sorts without my dear old DXE as a raiding companion.  Thanks again for all you have done and do for the DXE community!

  • #912

    Sorry hear of you loss. Can take a toll on one.

    As for DXE, if you need help testing or getting fight recordings or what not give me a shout, i can give ya least a tanking pov, and we are up to normal blackfuse this week.

  • #910

    sorry for late reply, family funeral

    has for DXE, the reality is that i'm not having the time to code much, to raid ou even to flex or merery a LFR, this has been a hell of 3 weeks

    i have almost all coded but some not even tested

    i haven't done Spoils and Paragons yet, have to do some core updates for it but like everything else without test in game can't see if it works

    i hope to this week play some on guild or do 2 wings flex and lfr and for next week release a alpha for test

    be well

  • #911

    Sorry to hear of the family funeral. Had one of those myself this past month.  Thanks for the information and looking forward to testing out an alpha soon.  Again, thank you so much for all your work on this addon!

  • #905

    I know you're hard at work with the coming patch day and I don't know if it will be worth doing right away, but, Heroic 10man Council of Elders in throne of thunder. Frost King Malak's ability while empowered "Frostbite", specifically the cooldown. It counts down correctly for the the first cast, but doesn't for a possible 2nd cast. It doesn't show up at all. His unempowered ability "Biting Cold" works perfectly fine.

     

    I just found this mod the other day and i'm loving it, keep up the awesome work,

  • #908
    Quote from Salidir »

    I know you're hard at work with the coming patch day and I don't know if it will be worth doing right away, but, Heroic 10man Council of Elders in throne of thunder. Frost King Malak's ability while empowered "Frostbite", specifically the cooldown. It counts down correctly for the the first cast, but doesn't for a possible 2nd cast. It doesn't show up at all. His unempowered ability "Biting Cold" works perfectly fine.

     

    I just found this mod the other day and i'm loving it, keep up the awesome work,

    Does this mean that there's a hidden update somewhere? I would LOVE to have this addon back!

  • #906

    fixed, was just a quick fix

    Glad you enjoy it :D

    Not sure if i would have stuff properly done on Siege of Ogrimmar on patch day, didn't have time in the last 2 weeks, lets see what i can do this weekend

  • #907
    Wow thanks for the quick reply and fix! I know you're a one man team, do what you can. I'll have to begrudgingly switch back to big wigs for the first week or so ;) .
  • #903

    I can't see the siphon number on Dark Animus Heroic.  Is this just cause of a version issue or known issue?

  • #904

    sorry for the delay to your response, vacantion :D

    added to lastest build

    now back to coding Siege of Ogrimmar :)

  • #901

    The beast of nightmare bar warning on the twins fight doesnt doesnt go off. Being a tank i wanted to set it to flash and show up when the beast is out but so far the only warning that works is the message one and not the main one

    Last edited by autobot200 on 8/1/2013 5:45:15 PM
  • #902
    Quote from autobot200 »

    The beast of nightmare bar warning on the twins fight doesnt doesnt go off. Being a tank i wanted to set it to flash and show up when the beast is out but so far the only warning that works is the message one and not the main one

    Fixed and thanks for the detailed report

  • #893

    Tortos audio countdown doesn't go off for furious stone breath, It works fine until you die once then release then it doesn't go off again. Also seems DXE isn't marking whirl turtles when they comeout.

     

    This is for 10 man normal.

    Last edited by KKlown on 7/13/2013 10:25:07 PM
  • #895
    Quote from KKlown »

    Tortos audio countdown doesn't go off for furious stone breath, It works fine until you die once then release then it doesn't go off again. Also seems DXE isn't marking whirl turtles when they comeout.

     

    This is for 10 man normal.

    whirl turtles marking will be done in the future, wasn't possible before because lack of Core code needed for it

  • #894

    Looking further into it seems it happens after each boss if I don't /reloadui after each death the addon just stops working or showing certain things. Like on Megera once I did if I didn't reload I only got the enrage bar.

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